Commit Graph

977 Commits

Author SHA1 Message Date
Mohamed Boughaba
a8c6245057 Merge pull request #756 from mboughaba/master
Previously, deleting a file in the NERDTree with "md" would cause
a new buffer to be created to fill the window(s) occupied by
a buffer on the file.  This pull request makes it so that a new
buffer is not created.  Instead, the next buffer in the buffer list
fills the window.

Fixes #755.
2017-11-02 08:26:48 -04:00
Jason Franklin
f554c20cb2
Merge pull request #751 from ashumkin/dir-arrows-on-cygwin
Introduce the "nerdtree#runningCygwin()" function.
2017-10-27 11:37:12 -04:00
Alexey Shumkin
cb9f4db6ff fixed: directory navigation does not work on Cygwin
Directory tree navigation is broken because of directory signs which is
shown in UTF-8.

Cygwin is a Windows application, so it uses ASCII codepages and so
directory signs must be in ASCII, but if to modify
"nerdtree#runningWindows" function there are many other functions break
that convert paths, e.g.

So, the quick and reliable solution is to add a
separate function "nerdtree#runningCygwin" and use it in a specific
place.
2017-10-27 10:06:51 +03:00
riyu ken
8a6ae7c633 Use a better function to change directories
When g:NERDTreeChDirMode is 2, changing the tree root will change the working
directory as well.  This change was silent because the wrong function was used to
make the switch.  This commit uses a better function that echoes a message.
2017-09-28 09:04:01 -04:00
Jason Franklin
5782b228e4 Merge pull request #734 from lifecrisis/issue733
BUGFIX: Make the NERDTree aware of the 'shellslash' setting.
2017-08-19 09:48:27 -04:00
Jason Franklin
876283b07c Improve display of shell output from menu command
This small change reverts to the previous method of breaking shell
output into lines.  The reason for this is to avoid the printing of
trailing carriage return characters on Windows.
2017-08-19 09:39:25 -04:00
Jason Franklin
f4ff6dcf84 Fix a menu command that breaks under 'shellslash'
The (l) menu command breaks on Windows systems when 'shellslash' is
set.  This is due to the fact that the menu item uses a hard coded
shell command, thus relying on the use of the default Windows shell
without the 'shellslash' setting.

The pattern used for the fix is localized to the problem function.
However, this technique could easily be abstracted into its own
function to execute Windows shell commands with the default shell
throughout the NERDTree codebase.
2017-08-19 08:58:57 -04:00
Jason Franklin
d7cf9a2a98 Fix the drive check in "TreeDirNode._glob()"
This check did not use the proper abstract method to check for a
path separator. It now does.

This fixes a problem with the 'u' macro that I noticed while working
on the fix for using the NERDTree with 'shellslash'.
2017-08-11 10:14:05 -04:00
Jason Franklin
a32a55e8d9 Rewrite the "Path._strForEdit()" method
This method used the brittle "Path._escChars()" method to do its
work.  This created problems when 'shellslash' was in use on Windows
because excessive escape characters (i.e., backslashes!) are
interpreted by Vim as additional path separators.

The above problem made it impossible to edit files with weird names
using the NERDTree on Windows with 'shellslash' set.  For example,
'+' should be escaped with ":edit", but '(' should not.  So, when
escaping '(', Vim on Windows correctly sees the start of a new
directory in the path.

This was reported in five issues which may be read for further
details and commentary.

Fixes #398, fixes #474, fixes #653, fixes #674, and fixes #733.
2017-08-11 10:09:18 -04:00
Jason Franklin
7a2fc6b6b9 Refactor the "Path._str()" method
This method was using hardcoded values rather than provided
abstractions to do its work. These improvements were necessary.
2017-08-11 09:43:57 -04:00
Jason Franklin
19b8dd7b60 Add a check for 'shellslash' in "Path.Slash()'
Several issues (namely issue #733) report problems with using the NERDTree
on Windows when 'shellslash' is set.  This commit doesn't solve all of these
problems, but it improves the NERDTree's recognition of this setting.
2017-08-11 09:32:01 -04:00
Jason Franklin
72f9135d19 Clean up the commentary for two Path methods
Especially note the improvements to the commentary on "Path.str()".
This method does too much. However, it is used heavily, and changing
its interface would be a major undertaking at this point.
2017-08-11 09:19:36 -04:00
Jason Franklin
b5e54d255e Rewrite the "Path._strForCd()" method
This commit is the first in a series of commits that will rework
some of the methods responsible for escaping pathnames. Some of
these methods simply don't use the features that Vim has properly.

The custom "Path._escChars()" method is far too rigid for our
purposes, and better options have been available for some time.

See ":h fnameescape()" for an especially helpful function in this
effort.
2017-08-11 08:46:41 -04:00
Jason Franklin
1a121337dd Clean up the script header in "path.vim"
Some code was reorganized and comments were written/rewritten.
2017-08-11 08:33:51 -04:00
Jason Franklin
a7d667b81b Add spaces after comment leaders in "path.vim"
Here, I applied the usual fix for the cramped comments I've found in
our scripts. Use this command...

 :%s/^"\ze\S/" /

to fix this problem elsewhere.
2017-08-11 08:07:23 -04:00
Jason Franklin
8cd17c1a47 Merge pull request #731 from lifecrisis/tilde
Address special cases for three highlighting rules.
2017-07-29 09:48:16 -04:00
Jason Franklin
d68c9abca8 Improve three highlighting rules
The highlighting rules "NERDTreeClosable" and "NERDTreeOpenable" did
not recognize files beginning with a "~" character. This caused bad
highlighting on systems that use "~" and "+" for the dir arrow
symbols by default. Making these rules more specific solves this
problem.

The "~" characters in quickhelp section titles also would get
confused with a custom mapping for "~". Adjusting the
"NERDTreeHelpTitle" solved this problem.

I also changed the quickhelp title in a minor way to reflect the
proper spelling of "NERDTree".
2017-07-29 09:40:11 -04:00
Jason Franklin
5af263c2df Merge pull request #729 from ParkerKemp/master
Change windows using window number when opening in new vertical
split.
2017-07-29 09:04:44 -04:00
Jason Franklin
35724ee206 Refactor the internals of "_newVSplit()"
The previous change to this function was simple. I figured that it
would be a good time to improve the style of this function with some
minor edits. The function is now cleaner and more readable.
2017-07-29 08:55:28 -04:00
Jason Franklin
719d6785d4 Edit the commentary in "opener.vim"
This commit doesn't change the content of any comments. It just
changes their appearance (leading quotes are now followed by
a space).
2017-07-29 08:37:25 -04:00
Jason Franklin
1269c070cd Divide the introductory paragraph in the README
This paragraph was too long and needed to be broken.
2017-07-28 20:56:19 -04:00
Jason Franklin
7027fd156e Merge pull request #730 from lifecrisis/issue573
Improve the appeal of the "README.markdown" file.
2017-07-28 20:42:14 -04:00
Jason Franklin
6efef8651e Edit the README file
Two key changes were made:

 1. A screenshot was added for visual appeal.
 2. The massive (and noisy) feature list was removed. This
    information is adequately covered in the docs.

Fixes #573.
2017-07-28 20:38:26 -04:00
Parker Kemp
eae5d02fa9 Use window number when opening in new vsplit 2017-07-24 15:32:59 -04:00
Jason Franklin
e2a9929bbe Merge pull request #722 from lifecrisis/open-bookmark
Have bookmarked directories open with all children closed.
2017-07-17 08:13:12 -04:00
Jason Franklin
5daec4c7b7 Edit stale commentary and add proper sigils 2017-07-14 18:02:02 -04:00
Jason Franklin
3a7694aa55 Add a call to close the children of bookmarks
When bookmarks are opened normally (i.e., when a bookmark is made
the root of the current NERDTree), any open children of that
bookmark will remain open.

This is often inconvenient, especially for users who want bookmarks
to appear "fresh" when opened.
2017-07-14 17:52:00 -04:00
Jason Franklin
1f089a362b Rework the "TreeDirNode.closeChildren()" method
This function needed polishing; in the choice of variable names and
in the leading comment.
2017-07-14 17:36:09 -04:00
Jason Franklin
3245007f0e Remove a method from the TreeDirNode class
The "TreeDirNode.getDirChildren()" method is never called and can be
safely removed.

Further, note that this method has a bug. It calls the "filter()"
builtin function, which modifies "self.children" in-place. This is
obviously not a desirable side effect of calling this function.

If the functionality is genuinely required later, "filter()" should
be called on a copy of "self.children" to achieve the desired
result.
2017-07-14 17:17:25 -04:00
Jason Franklin
a3fdf1e3c1 Merge pull request #721 from lifecrisis/issue67
UPDATE: The `p` mapping now works on cascades.
2017-07-08 11:43:38 -04:00
Jason Franklin
49c165a103 Update the function that drives the p mapping
As reported in issue #67, the function driving the `p` mapping was
not updated to work as expected when the cursor is positioned on a
cascade. This problem is addressed here.

Fixes #67.
2017-07-08 11:33:10 -04:00
Jason Franklin
ab0a3a7c24 Merge pull request #720 from lifecrisis/issue526
BUGFIX: Repair opening and closing of cascades.
2017-07-08 10:04:08 -04:00
Jason Franklin
c1b71dcfc5 Rename the help file to "NERDTree.txt"
I thought renaming this file was important so that the NERDTree name
is printed with consistency. Branding is important.
2017-07-04 10:14:35 -04:00
Jason Franklin
ef35ee8918 Remove the helper function for "openRecursively()"
The support function for this method was unnecessary, so I took the
time to remove it. Since "TreeDirNode.openRecursively()" now calls
the "open()" method, it can take advantage of the improvements made
to that function in recent commits. Specifically, this method will
reflect the bugfix provided in pull request #720.
2017-07-04 09:45:06 -04:00
Jason Franklin
7f4a7205dc Replace an equality test with an instance method
A proper instance method was substituted for the more brittle
equality test in the "TreeDirNode.open()" method.

Note that the order of the tests was reversed to account for the
fact that the "isRoot()" method can only be called after the first
test has passed.
2017-07-02 15:16:49 -04:00
Jason Franklin
ebc206e58d Refactor "TreeDirNode.close()" method
This method required adjustment to take cascades into consideration.

Since the arrow in the NERDTree window reflects the status of the
tail directory of the associated cascade, an arrow indicating open
status can be present when a higher directory in the cascade was
closed.

This commit will automatically close child nodes within the same
cascade of a closed directory node so that the arrow accurately
reflects what is rendered.
2017-07-02 12:25:15 -04:00
Jason Franklin
8660541333 Fix the "TreeDirNode.open()" method
Issues #547 and #526 reported a problem with the "open()" method in
the "TreeDirNode" class.

Specifically, opening a cascade in the NERDTree will perform the
opening operation on the tail of the cascade. This is a problem when
other operations (such as the "u" mapping) close intermediate
cascaded directories, which causes opening the tail to have no
effect (other than toggling the arrow).

Here, the "open()" method was modified to open all directories in a
cascade whenever the tail is opened. This is the only reasonable fix
for this type of problem.

Fixes #547 and fixes #526.
2017-07-02 12:25:15 -04:00
Jason Franklin
18f04e0824 Refactor the "TreeDirNode.displayString()" method
I found this method to be unreadable and cumbersome. Cleaning it up
helped me to understand the design ideas behind it.
2017-07-02 12:25:15 -04:00
Jason Franklin
2e43ad074b Merge pull request #719 from lifecrisis/issue718
This pull request fixes the bug reported in issue #718.
2017-06-30 10:21:21 -04:00
Jason Franklin
2b2b35ceda Fix an inaccurate version check
Calling the function "globpath()" is complex when one is trying to
support multiple versions of Vim because this particular function
developed rapidly (as did "glob()") during the life of Vim 7.0.

This commit makes the version check for calling "globpath()" much
clearer. It also allows for rendering dead links in the NERDTree by
changing the "globpath()" call for versions of Vim that include
patch 7.4.654. This can be done later when the effects are known and
the feature is officially requested.

Fixes #718.
2017-06-30 10:11:06 -04:00
Jason Franklin
7ed79c00c1 Merge pull request #717 from scrooloose/dev
Define the "TreeDirNode._glob()" method.
2017-06-28 19:05:19 -04:00
Jason Franklin
779e13374a Edit the filter in the TreeDirNode glob method
A better style for executing the removal of each filtered name was
chosen. This is a minor change, but I viewed it as necessary.
2017-06-28 16:56:03 -04:00
Jason Franklin
2a97fb0fda Reformat the commentary in the TreeDirNode script
The commentary in "tree_dir_node.vim" needed to be cleaned up a
little. Spaces after leading quotes are a good idea, to avoid the
"clustered" appearance that comments can sometimes have.

Use the following substitution command...

  :s/^"\ze\S/" /

to make this change to longer scripts.
2017-06-28 16:55:54 -04:00
Jason Franklin
b877fc65d8 Rename and expand the TreeDirNode glob method
Pull request #710 also brought to my attention some glaring code
duplication in the TreeDirNode class. This commit renames and
expands the glob method defined in PR #710 into a more general
purpose helper method.

The new method also ensures that 'wildignore' rules are applied
consistently. Issue #569 noted that the application of the
'wildignore' setting in populating a node's children was
unpredictable. When a node was rendered, "_initChildren()" would
load the children with its own call to "globpath()". Refreshing the
same node would then invoke "globpath()" again, but with different
arguments.

The result was that a node's children were initialized using the
'g:NERDTreeRespectWildIgnore' setting, but refreshing ignored this
setting. So, if it the setting was 0, "test.class" might render when
the parent was initialized, and then be removed on refresh (if
'wildignore' contained '*.class').

This commit solves this problem by ensuring that the NERDTree
setting mentioned above is only checked and applied to a node's
children in one place by cleaning up the duplication.

Fixes #569.
2017-06-28 16:55:43 -04:00
Jason Franklin
b0c44c7be1 Refactor the TreeDirNode glob method
Pull request #710 correctly noted that TreeDirNode directories must
be passed to "globpath()" as relative paths (i.e., to the working
directory) if 'wildignore' rules for relative paths are to be
obeyed.

The solution was to use "fnamemodify()" to get a relative path to
the TreeDirNode object's directory, if possible. However, this
method does not modify our TreeDirNode path if it IS the current
working directory. Thus, immediate children of the node are seen as
absolute paths in glob results when our PWD is pointing to their
parent. This is not consistent behavior.

This commit defines the result of this function as ',' when this
special case arises to fix this problem.

See ":h 'path'" for an explanation of how this works.
2017-06-28 16:55:24 -04:00
Jason Franklin
4a487474c4 Modify call to sort() for older versions of Vim (#714)
Older Vim versions seem to require that calls to sort() specify a
dictionary when the compare function argument is a dictionary
function. This seems to be required even when the dictionary is not
used. Since this change does not seem to affect behavior in later
Vim editions, I see no harm in including it.
2017-06-22 17:15:51 -04:00
Phil Runninger
626e80f6e4 Merge pull request #536 from satori/master
Add support for natural sorting order.
2017-06-21 11:33:47 -04:00
Phil Runninger
54b423e0f8 Merge pull request #711 from lifecrisis/issue650
BUGFIX: Broken middle click listener repaired.
2017-06-19 23:49:38 -04:00
Jason Franklin
c934b50c0d Repair the broken middle mouse click handler
Issues #597, #642, and #650 all report problems with the NERDTree
handler function for middle mouse clicks. In all cases, the problems
arose from the use of a function that didn't exist and from the use
of a bad argument in the call to the "g:NERDTreeAddKeyMap" function.
The fix for the first problem is obvious, but the solution to the
second bug merits explanation.

Previously, middle click events in the NERDTree window were
triggered with the "<MiddleRelease>" Vim key code. Since
"<MiddleMouse>" is always triggered before "<MiddleRelease>", The
error in #642 was bound to occur (because of the default behavior
for middle mouse clicks). Thus, the problem was easily solved by
using "<MiddleMouse>" instead of "<MiddleRelease>" in the mapping.

As an enhancement, I added the trigger of a "<LeftMouse>" event as
the first command in the handler function. This will cause the
middle click to reposition the cursor below the pointer before
continuing with its normal behavior. The benefits of this are clear.

This mapping has no defined behavior for bookmarks. Unless an issue
is raised to address this, it will be left just so for now.

Fixes #597, fixes #642, and fixes #650.
2017-06-19 17:28:41 -04:00
Phil Runninger
5ce9bda392 Merge pull request #710 from jason0x43/globPath-fix
Handle non-relative globDir properly in Windows
2017-06-19 08:13:35 -04:00