added the plugin and doc files
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doc/NERD_tree.txt
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*NERD_tree.txt* A tree explorer plugin that owns your momma! v2.6.2.5
|
||||
|
||||
|
||||
|
||||
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||||
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||||
________ ________ _ ____________ ____ __________ ____________~
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||||
/_ __/ / / / ____/ / | / / ____/ __ \/ __ \ /_ __/ __ \/ ____/ ____/~
|
||||
/ / / /_/ / __/ / |/ / __/ / /_/ / / / / / / / /_/ / __/ / __/ ~
|
||||
/ / / __ / /___ / /| / /___/ _, _/ /_/ / / / / _, _/ /___/ /___ ~
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||||
/_/ /_/ /_/_____/ /_/ |_/_____/_/ |_/_____/ /_/ /_/ |_/_____/_____/ ~
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||||
|
||||
|
||||
Reference Manual~
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||||
|
||||
|
||||
|
||||
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||||
==============================================================================
|
||||
CONTENTS *NERDTree-contents*
|
||||
|
||||
1.Intro...................................|NERDTree|
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2.Functionality provided..................|NERDTreeFunctionality|
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||||
2.1 Commands..........................|NERDTreeCommands|
|
||||
2.2 NERD tree mappings................|NERDTreeMappings|
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||||
2.3 The filesystem menu...............|NERDTreeFilesysMenu|
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||||
3.Options.................................|NERDTreeOptions|
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||||
3.1 Option summary....................|NERDTreeOptionSummary|
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||||
3.2 Option details....................|NERDTreeOptionDetails|
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||||
4.Public functions........................|NERDTreePublicFunctions|
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||||
5.TODO list...............................|NERDTreeTodo|
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||||
6.The Author..............................|NERDTreeAuthor|
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||||
7.Changelog...............................|NERDTreeChangelog|
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||||
8.Credits.................................|NERDTreeCredits|
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||||
|
||||
==============================================================================
|
||||
1. Intro *NERDTree*
|
||||
|
||||
What is this "NERD tree"??
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||||
|
||||
The NERD tree allows you to explore your filesystem and to open files and
|
||||
directories. It presents the filesystem to you in the form of a tree which you
|
||||
manipulate with the keyboard and/or mouse. It also allows you to perform
|
||||
simple filesystem operations so you can alter the tree dynamically.
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||||
|
||||
The following features and functionality are provided by the NERD tree:
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||||
* Files and directories are displayed in a hierarchical tree structure
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||||
* Different highlighting is provided for the following types of nodes:
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||||
* files
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||||
* directories
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||||
* sym-links
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||||
* windows .lnk files
|
||||
* read-only files
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||||
* Many (customisable) mappings are provided to manipulate the tree:
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||||
* Mappings to open/close/explore directory nodes
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||||
* Mappings to open files in new/existing windows/tabs
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||||
* Mappings to change the current root of the tree
|
||||
* Mappings to navigate around the tree
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||||
* ...
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||||
* Most NERD tree navigation can also be done with the mouse
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||||
* Dynamic customisation of tree content
|
||||
* custom file filters to prevent e.g. vim backup files being displayed
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||||
* optional displaying of hidden files (. files)
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||||
* files can be "turned off" so that only directories are displayed
|
||||
* A textual filesystem menu is provided which allows you to
|
||||
create/delete/rename file and directory nodes
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||||
* The position and size of the NERD tree window can be customised
|
||||
* The order in which the nodes in the tree are listed can be customised.
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||||
* A model of your filesystem is created/maintained as you explore it. This
|
||||
has several advantages:
|
||||
* All filesystem information is cached and is only re-read on demand
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||||
* If you revisit a part of the tree that you left earlier in your
|
||||
session, the directory nodes will be opened/closed as you left them
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||||
* The script remembers the cursor position and window position in the NERD
|
||||
tree so you can toggle it off (or just close the tree window) and then
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||||
reopen it (with NERDTreeToggle) the NERD tree window will appear EXACTLY
|
||||
as you left it
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||||
* You can have a separate NERD tree for each tab
|
||||
|
||||
==============================================================================
|
||||
2. Functionality provided *NERDTreeFunctionality*
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
2.1. Commands *NERDTreeCommands*
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||||
|
||||
:NERDTree [start-directory] *:NERDTree*
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||||
Opens a fresh NERD tree in [start-directory] or the current
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directory if [start-directory] isn't specified.
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||||
For example: >
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||||
:NERDTree /home/marty/vim7/src
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||||
< will open a NERD tree in /home/marty/vim7/src.
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||||
|
||||
:NERDTreeToggle [start-directory] *:NERDTreeToggle*
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||||
If a NERD tree already exists for this tab, it is reopened and
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rendered again. If no NERD tree exists for this tab then this
|
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command acts the same as the |:NERDTree| command.
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||||
|
||||
------------------------------------------------------------------------------
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2.2. NERD tree Mappings *NERDTreeMappings*
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|
||||
Default Description~ help-tag~
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||||
Key~
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||||
|
||||
o.......Open selected file, or expand selected dir...............|NERDTree-o|
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||||
go......Open selected file, but leave cursor in the NERDTree.....|NERDTree-go|
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t.......Open selected node in a new tab..........................|NERDTree-t|
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T.......Same as 't' but keep the focus on the current tab........|NERDTree-T|
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||||
<tab>...Open selected file in a split window.....................|NERDTree-tab|
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||||
g<tab>..Same as <tab>, but leave the cursor on the NERDTree......|NERDTree-gtab|
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!.......Execute the current file.................................|NERDTree-!|
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O.......Recursively open the selected directory..................|NERDTree-O|
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||||
x.......Close the current nodes parent...........................|NERDTree-x|
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X.......Recursively close all children of the current node.......|NERDTree-X|
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e.......Open a netrw for the current dir.........................|NERDTree-e|
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||||
|
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double-click.......same as the |NERDTree-o| map.
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middle-click.......same as |NERDTree-tab| for files, same as
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|NERDTree-e| for dirs.
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||||
|
||||
P.......Jump to the root node....................................|NERDTree-P|
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p.......Jump to current nodes parent.............................|NERDTree-p|
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K.......Jump up inside directories at the current tree depth.....|NERDTree-K|
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J.......Jump down inside directories at the current tree depth...|NERDTree-J|
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||||
<C-j>...Jump down to the next sibling of the current directory...|NERDTree-c-j|
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||||
<C-k>...Jump up to the previous sibling of the current directory.|NERDTree-c-k|
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||||
|
||||
C.......Change the tree root to the selected dir.................|NERDTree-C|
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||||
u.......Move the tree root up one directory......................|NERDTree-u|
|
||||
U.......Same as 'u' except the old root node is left open........|NERDTree-U|
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r.......Recursively refresh the current directory................|NERDTree-r|
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||||
R.......Recursively refresh the current root.....................|NERDTree-R|
|
||||
m.......Display the filesystem menu..............................|NERDTree-m|
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cd......Change the CWD to the dir of the selected node...........|NERDTree-cd|
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|
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H.......Toggle whether hidden files displayed....................|NERDTree-H|
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||||
f.......Toggle whether the file filters are used.................|NERDTree-f|
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||||
F.......Toggle whether files are displayed.......................|NERDTree-F|
|
||||
|
||||
q.......Close the NERDTree window................................|NERDTree-q|
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||||
?.......Toggle the display of the quick help.....................|NERDTree-?|
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-o*
|
||||
Default key: o
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||||
Map option: NERDTreeMapActivateNode
|
||||
Applies to: files and directories.
|
||||
|
||||
If a file node is selected, it is opened in the previous window. If a
|
||||
directory is selected it is opened or closed depending on its current state.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-go*
|
||||
Default key: go
|
||||
Map option: None
|
||||
Applies to: files.
|
||||
|
||||
If a file node is selected, it is opened in the previous window, but the
|
||||
cursor does not move.
|
||||
|
||||
The key combo for this mapping is always "g" + NERDTreeMapActivateNode (see
|
||||
|NERDTree-o|).
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-t*
|
||||
Default key: t
|
||||
Map option: NERDTreeMapOpenInTab
|
||||
Applies to: files and directories.
|
||||
|
||||
Opens the selected file in a new tab. If a directory is selected, a netrw is
|
||||
opened in a new tab.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-T*
|
||||
Default key: T
|
||||
Map option: NERDTreeMapOpenInTabSilent
|
||||
Applies to: files and directories.
|
||||
|
||||
The same as |NERDTree-t| except that the focus is kept in the current tab.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-tab*
|
||||
Default key: <tab>
|
||||
Map option: NERDTreeMapOpenSplit
|
||||
Applies to: files.
|
||||
|
||||
Opens the selected file in a new split window and puts the cursor in the new
|
||||
window.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-gtab*
|
||||
Default key: g<tab>
|
||||
Map option: None
|
||||
Applies to: files.
|
||||
|
||||
The same as |NERDTree-tab| except that the cursor is not moved.
|
||||
|
||||
The key combo for this mapping is always "g" + NERDTreeMapOpenSplit (see
|
||||
|NERDTree-tab|).
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-!*
|
||||
Default key: !
|
||||
Map option: NERDTreeMapExecute
|
||||
Applies to: files.
|
||||
|
||||
Executes the selected file, prompting for arguments first.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-O*
|
||||
Default key: O
|
||||
Map option: NERDTreeMapOpenRecursively
|
||||
Applies to: directories.
|
||||
|
||||
Recursively opens the selelected directory.
|
||||
|
||||
All files and directories are cached, but if a directory would not be
|
||||
displayed due to file filters (see |NERDTreeIgnore| |NERDTree-f|) or the
|
||||
hidden file filter (see |NERDTreeShowHidden|) then it is not opened. This is
|
||||
handy, especially if you have .svn directories.
|
||||
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-x*
|
||||
Default key: x
|
||||
Map option: NERDTreeMapCloseDir
|
||||
Applies to: files and directories.
|
||||
|
||||
Closes the parent of the selected node.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-X*
|
||||
Default key: X
|
||||
Map option: NERDTreeMapCloseChildren
|
||||
Applies to: directories.
|
||||
|
||||
Recursively closes all children of the selected directory.
|
||||
|
||||
Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-e*
|
||||
Default key: e
|
||||
Map option: NERDTreeMapOpenExpl
|
||||
Applies to: files and directories.
|
||||
|
||||
Opens a netrw on the selected directory, or the selected file's directory.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-P*
|
||||
Default key: P
|
||||
Map option: NERDTreeMapJumpRoot
|
||||
Applies to: no restrictions.
|
||||
|
||||
Jump to the tree root.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-p*
|
||||
Default key: p
|
||||
Map option: NERDTreeMapJumpParent
|
||||
Applies to: files and directories.
|
||||
|
||||
Jump to the parent node of the selected node.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-K*
|
||||
Default key: K
|
||||
Map option: NERDTreeMapJumpFirstChild
|
||||
Applies to: files and directories.
|
||||
|
||||
Jump to the first child of the current nodes parent.
|
||||
|
||||
If the cursor is already on the first node then do the following:
|
||||
* loop back thru the siblings of the current nodes parent until we find an
|
||||
open dir with children
|
||||
* go to the first child of that node
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-J*
|
||||
Default key: J
|
||||
Map option: NERDTreeMapJumpLastChild
|
||||
Applies to: files and directories.
|
||||
|
||||
Jump to the last child of the current nodes parent.
|
||||
|
||||
If the cursor is already on the last node then do the following:
|
||||
* loop forward thru the siblings of the current nodes parent until we find
|
||||
an open dir with children
|
||||
* go to the last child of that node
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-c-j*
|
||||
Default key: <C-j>
|
||||
Map option: NERDTreeMapJumpNextSibling
|
||||
Applies to: files and directories.
|
||||
|
||||
If a dir node is selected, jump to the next sibling of that node.
|
||||
If a file node is selected, jump to the next sibling of that nodes parent.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-c-k*
|
||||
Default key: <C-k>
|
||||
Map option: NERDTreeMapJumpPrevSibling
|
||||
Applies to: files and directories.
|
||||
|
||||
If a dir node is selected, jump to the previous sibling of that node.
|
||||
If a file node is selected, jump to the previous sibling of that nodes parent.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-C*
|
||||
Default key: C
|
||||
Map option: NERDTreeMapChdir
|
||||
Applies to: directories.
|
||||
|
||||
Made the selected directory node the new tree root.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-u*
|
||||
Default key: u
|
||||
Map option: NERDTreeMapUpdir
|
||||
Applies to: no restrictions.
|
||||
|
||||
Move the tree root up a dir (like doing a "cd ..").
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-U*
|
||||
Default key: U
|
||||
Map option: NERDTreeMapUpdirKeepOpen
|
||||
Applies to: no restrictions.
|
||||
|
||||
Like |NERDTree-u| except that the old tree root is kept open.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-r*
|
||||
Default key: r
|
||||
Map option: NERDTreeMapRefresh
|
||||
Applies to: files and directories.
|
||||
|
||||
If a dir is selected, recursively refresh that dir, i.e. scan the filesystem
|
||||
for changes and represent them in the tree.
|
||||
|
||||
If a file node is selected then the above is done on it's parent.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-R*
|
||||
Default key: R
|
||||
Map option: NERDTreeMapRefreshRoot
|
||||
Applies to: no restrictions.
|
||||
|
||||
Recursively refresh the tree root.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-m*
|
||||
Default key: m
|
||||
Map option: NERDTreeMapFilesystemMenu
|
||||
Applies to: files and directories.
|
||||
|
||||
Display the filesystem menu. See |NERDTreeFilesysMenu| for details.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-H*
|
||||
Default key: H
|
||||
Map option: NERDTreeMapToggleHidden
|
||||
Applies to: no restrictions.
|
||||
|
||||
Toggles whether hidden files are displayed. Hidden files are any
|
||||
file/directory that starts with a "."
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-f*
|
||||
Default key: f
|
||||
Map option: NERDTreeMapToggleFilters
|
||||
Applies to: no restrictions.
|
||||
|
||||
Toggles whether file filters are used. See |NERDTreeIgnore| for details.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-F*
|
||||
Default key: F
|
||||
Map option: NERDTreeMapToggleFiles
|
||||
Applies to: no restrictions.
|
||||
|
||||
Toggles whether file nodes are displayed.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-q*
|
||||
Default key: q
|
||||
Map option: NERDTreeMapQuit
|
||||
Applies to: no restrictions.
|
||||
|
||||
Closes the NERDtree window.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTree-?*
|
||||
Default key: ?
|
||||
Map option: NERDTreeMapHelp
|
||||
Applies to: no restrictions.
|
||||
|
||||
Toggles whether the quickhelp is displayed.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
2.3. The filesystem menu *NERDTreeFilesysMenu*
|
||||
|
||||
The purpose of the filesystem menu is to allow you to perform basic filesystem
|
||||
operations quickly from the NERD tree rather than the console.
|
||||
|
||||
The filesystem menu can be accessed with 'm' mapping and has three supported
|
||||
operations: >
|
||||
1. Adding nodes.
|
||||
2. Renaming nodes.
|
||||
3. Deleting nodes.
|
||||
<
|
||||
1. Adding nodes:
|
||||
To add a node move the cursor onto (or anywhere inside) the directory you wish
|
||||
to create the new node inside. Select the 'add node' option from the
|
||||
filesystem menu and type a filename. If the filename you type ends with a '/'
|
||||
character then a directory will be created. Once the operation is completed,
|
||||
the cursor is placed on the new node.
|
||||
|
||||
2. Renaming nodes:
|
||||
To rename a node, put the cursor on it and select the 'rename' option from the
|
||||
filesystem menu. Enter the new name for the node and it will be renamed. If
|
||||
the old file is open in a buffer, you will be asked if you wish to delete that
|
||||
buffer. Once the operation is complete the cursor will be placed on the
|
||||
renamed node.
|
||||
|
||||
3. Deleting nodes:
|
||||
To delete a node put the cursor on it and select the 'delete' option from the
|
||||
filesystem menu. After confirmation the node will be deleted. If a file is
|
||||
deleted but still exists as a buffer you will be given the option to delete
|
||||
that buffer.
|
||||
|
||||
==============================================================================
|
||||
3. Customisation *NERDTreeOptions*
|
||||
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
3.1. Customisation summary *NERDTreeOptionSummary*
|
||||
|
||||
The script provides the following options that can customise the behaviour the
|
||||
NERD tree. These options should be set in your vimrc.
|
||||
|
||||
|loaded_nerd_tree| Turns off the script.
|
||||
|
||||
|NERDChristmasTree| Tells the NERD tree to make itself colourful
|
||||
and pretty.
|
||||
|
||||
|NERDTreeAutoCenter| Controls whether the NERD tree window centers
|
||||
when the cursor moves within a specified
|
||||
distance to the top/bottom of the window.
|
||||
|NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering.
|
||||
|
||||
|NERDTreeCaseSensitiveSort| Tells the NERD tree whether to be case
|
||||
sensitive or not when sorting nodes.
|
||||
|
||||
|NERDTreeChDirMode| Tells the NERD tree if/when it should change
|
||||
vim's current working directory.
|
||||
|
||||
|NERDTreeHighlightCursorline| Tell the NERD tree whether to highlight the
|
||||
current cursor line.
|
||||
|
||||
|NERDTreeIgnore| Tells the NERD tree which files to ignore.
|
||||
|
||||
|NERDTreeMouseMode| Tells the NERD tree how to handle mouse
|
||||
clicks.
|
||||
|
||||
|NERDTreeShowFiles| Tells the NERD tree whether to display files
|
||||
in the tree on startup.
|
||||
|
||||
|NERDTreeShowHidden| Tells the NERD tree whether to display hidden
|
||||
files on startup.
|
||||
|
||||
|NERDTreeSortOrder| Tell the NERD tree how to sort the nodes in
|
||||
the tree.
|
||||
|
||||
|NERDTreeSplitVertical| Tells the script whether the NERD tree should
|
||||
be created by splitting the window vertically
|
||||
or horizontally.
|
||||
|
||||
|NERDTreeWinPos| Tells the script where to put the NERD tree
|
||||
window.
|
||||
|
||||
|
||||
|NERDTreeWinSize| Sets the window size when the NERD tree is
|
||||
opened.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
3.2. Customisation details *NERDTreeOptionDetails*
|
||||
|
||||
To enable any of the below options you should put the given line in your
|
||||
~/.vimrc
|
||||
|
||||
*loaded_nerd_tree*
|
||||
If this plugin is making you feel homicidal, it may be a good idea to turn it
|
||||
off with this line in your vimrc: >
|
||||
let loaded_nerd_tree=1
|
||||
<
|
||||
------------------------------------------------------------------------------
|
||||
*NERDChristmasTree*
|
||||
Values: 0 or 1.
|
||||
Default: 1.
|
||||
|
||||
If this option is set to 1 then some extra syntax highlighting elements are
|
||||
added to the nerd tree to make it more colourful.
|
||||
|
||||
Set it to 0 for a more vanilla looking tree.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeAutoCenter*
|
||||
Values: 0 or 1.
|
||||
Default: 1
|
||||
|
||||
If set to 1, the NERD tree window will center around the cursor if it moves to
|
||||
within |NERDTreeAutoCenterThreshold| lines of the top/bottom of the window.
|
||||
|
||||
This is ONLY done in response to tree navigation mappings,
|
||||
i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-c-K| |NERDTree-p|
|
||||
|NERDTree-P|
|
||||
|
||||
The centering is done with a |zz| operation.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeAutoCenterThreshold*
|
||||
Values: Any natural number.
|
||||
Default: 3
|
||||
|
||||
This option controls the "sensitivity" of the NERD tree auto centering. See
|
||||
|NERDTreeAutoCenter| for details.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeCaseSensitiveSort*
|
||||
Values: 0 or 1.
|
||||
Default: 0.
|
||||
|
||||
By default the NERD tree does not sort nodes case sensitively, i.e. nodes
|
||||
could appear like this: >
|
||||
bar.c
|
||||
Baz.c
|
||||
blarg.c
|
||||
boner.c
|
||||
Foo.c
|
||||
<
|
||||
But, if you set this option to 1 then the case of the nodes will be taken into
|
||||
account. The above nodes would then be sorted like this: >
|
||||
Baz.c
|
||||
Foo.c
|
||||
bar.c
|
||||
blarg.c
|
||||
boner.c
|
||||
<
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeChDirMode*
|
||||
|
||||
Values: 0, 1 or 2.
|
||||
Default: 1.
|
||||
|
||||
Use this option to tell the script when (if at all) to change the current
|
||||
working directory (CWD) for vim.
|
||||
|
||||
If it is set to 0 then the CWD is never changed by the NERD tree.
|
||||
|
||||
If set to 1 then the CWD is changed when the NERD tree is first loaded to the
|
||||
directory it is initialized in. For example, if you start the NERD tree with >
|
||||
:NERDTree /home/marty/foobar
|
||||
<
|
||||
then the CWD will be changed to /home/marty/foobar and will not be changed
|
||||
again unless you init another NERD tree with a similar command.
|
||||
|
||||
If the option is set to 2 then it behaves the same as if set to 1 except that
|
||||
the CWD is changed whenever the tree root is changed. For example, if the CWD
|
||||
is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new
|
||||
root then the CWD will become /home/marty/foobar/baz.
|
||||
|
||||
Note to windows users: it is highly recommended that you have this option set
|
||||
to either 1 or 2 or else the script wont function properly if you attempt to
|
||||
open a NERD tree on a different drive to the one vim is currently in.
|
||||
|
||||
Authors note: at work i have this option set to 1 because i have a giant ctags
|
||||
file in the root dir of my project. This way i can initialise the NERD tree
|
||||
with the root dir of my project and always have ctags available to me --- no
|
||||
matter where i go with the NERD tree.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeHighlightCursorline*
|
||||
Values: 0 or 1.
|
||||
Default: 1.
|
||||
|
||||
If set to 1, the current cursor line in the NERD tree buffer will be
|
||||
highlighted. This is done using the |cursorline| option.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeIgnore*
|
||||
Values: a list of regular expressions.
|
||||
Default: ['\~$'].
|
||||
|
||||
This option is used to specify which files the NERD tree should ignore. It
|
||||
must be a list of regular expressions. When the NERD tree is rendered, any
|
||||
files/dirs that match any of the regex's in NERDTreeIgnore wont be displayed.
|
||||
|
||||
For example if you put the following line in your vimrc: >
|
||||
let NERDTreeIgnore=['\.vim$', '\~$']
|
||||
<
|
||||
then all files ending in .vim or ~ will be ignored.
|
||||
|
||||
Note: to tell the NERD tree not to ignore any files you must use the following
|
||||
line: >
|
||||
let NERDTreeIgnore=[]
|
||||
<
|
||||
|
||||
The file filters can be turned on and off dynamically with the |NERDTree-f|
|
||||
mapping.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeMouseMode*
|
||||
Values: 1, 2 or 3.
|
||||
Default: 1.
|
||||
|
||||
If set to 1 then a double click on a node is required to open it.
|
||||
If set to 2 then a single click will open directory nodes, while a double
|
||||
click will still be required for file nodes.
|
||||
If set to 3 then a single click will open any node.
|
||||
|
||||
Note: a double click anywhere on a line that a tree node is on will
|
||||
activate it, but all single-click activations must be done on name of the node
|
||||
itself. For example, if you have the following node: >
|
||||
| | |-application.rb
|
||||
<
|
||||
then (to single click activate it) you must click somewhere in
|
||||
'application.rb'.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeShowFiles*
|
||||
Values: 0 or 1.
|
||||
Default: 1.
|
||||
|
||||
If this option is set to 1 then files are displayed in the NERD tree. If it is
|
||||
set to 0 then only directories are displayed.
|
||||
|
||||
This option can be toggled dynamically with the |NERDTree-F| mapping and is
|
||||
useful for drastically shrinking the tree when you are navigating to a
|
||||
different part of the tree.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeShowHidden*
|
||||
Values: 0 or 1.
|
||||
Default: 0.
|
||||
|
||||
This option tells vim whether to display hidden files by default. This option
|
||||
can be dynamically toggled with the |NERDTree-H| mapping.
|
||||
Use one of the follow lines to set this option: >
|
||||
let NERDTreeShowHidden=0
|
||||
let NERDTreeShowHidden=1
|
||||
<
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeSortOrder*
|
||||
Values: a list of regular expressions.
|
||||
Default: ['\/$', '*', '\.swp$', '\.bak$', '\~$']
|
||||
|
||||
This option is set to a list of regular expressions which are used to
|
||||
specify the order of nodes under their parent.
|
||||
|
||||
For example, if the option is set to: >
|
||||
['\.vim$', '\.c$', '\.h$', '*', 'foobar']
|
||||
<
|
||||
then all .vim files will be placed at the top, followed by all .c files then
|
||||
all .h files. All files containing the string 'foobar' will be placed at the
|
||||
end. The star is a special flag: it tells the script that every node that
|
||||
doesnt match any of the other regexps should be placed here.
|
||||
|
||||
If no star is present in NERDTreeSortOrder then one is automatically appended
|
||||
to the array.
|
||||
|
||||
The regex '\/$' should be used to match directory nodes.
|
||||
|
||||
After this sorting is done, the files in each group are sorted alphabetically.
|
||||
|
||||
Other examples: >
|
||||
(1) ['*', '\/$']
|
||||
(2) []
|
||||
(3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$', '\.bak$', '\~$']
|
||||
<
|
||||
1. Directories will appear last, everything else will appear above.
|
||||
2. Every will simply appear in alphabetical order.
|
||||
3. Dirs will appear first, then ruby and php. Swap files, bak files and vim
|
||||
backup files will appear last with everything else preceding them.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeSplitVertical*
|
||||
Values: 0 or 1.
|
||||
Default: 1.
|
||||
|
||||
This option, along with |NERDTreeWinPos|, is used to determine where the NERD
|
||||
tree window appears.
|
||||
|
||||
If it is set to 1 then the NERD tree window will appear on either the left or
|
||||
right side of the screen (depending on the |NERDTreeWinPos| option).
|
||||
|
||||
If it set to 0 then the NERD tree window will appear at the top of the screen.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeWinPos*
|
||||
Values: 0 or 1.
|
||||
Default: 1.
|
||||
|
||||
This option works in conjunction with the |NERDTreeSplitVertical| option to
|
||||
determine where NERD tree window is placed on the screen.
|
||||
|
||||
If the option is set to 1 then the NERD tree will appear on the left or top of
|
||||
the screen (depending on the value of |NERDTreeSplitVertical|). If set to 0,
|
||||
the window will appear on the right or bottom of the screen.
|
||||
|
||||
This option is makes it possible to use two different explorer type
|
||||
plugins simultaneously. For example, you could have the taglist plugin on the
|
||||
left of the window and the NERD tree on the right.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
*NERDTreeWinSize*
|
||||
Values: a positive integer.
|
||||
Default: 31.
|
||||
|
||||
This option is used to change the size of the NERD tree when it is loaded.
|
||||
|
||||
==============================================================================
|
||||
*NERDTreePublicFunctions*
|
||||
5. Public functions ~
|
||||
|
||||
The script provides 2 public functions for your hacking pleasure. Their
|
||||
signatures are: >
|
||||
function! NERDTreeGetCurrentNode()
|
||||
function! NERDTreeGetCurrentPath()
|
||||
<
|
||||
The first returns the node object that the cursor is currently on, while the
|
||||
second returns the corresponding path object.
|
||||
|
||||
This is probably a good time to mention that the script implements prototype
|
||||
style OO. To see the functions that each class provides you can read look at
|
||||
the code.
|
||||
|
||||
Use the node objects to manipulate the structure of the tree. Use the path
|
||||
objects to access the data the tree represents and to make changes to the
|
||||
filesystem.
|
||||
|
||||
==============================================================================
|
||||
5. TODO list *NERDTreeTodo*
|
||||
|
||||
Window manager integration?
|
||||
|
||||
==============================================================================
|
||||
6. The Author *NERDTreeAuthor*
|
||||
|
||||
The author of the NERD tree is a terrible terrible monster called Martyzilla
|
||||
who gobbles up small children with milk and sugar for breakfast. He has an odd
|
||||
love/hate relationship with computers (but monsters hate everything by nature
|
||||
you know...) which can be awkward for him since he is a pro computer nerd for
|
||||
a living.
|
||||
|
||||
He can be reached at martin_grenfell at msn.com. He would love to hear from
|
||||
you, so feel free to send him suggestions and/or comments about this plugin.
|
||||
Don't be shy --- the worst he can do is slaughter you and stuff you in the
|
||||
fridge for later ;)
|
||||
|
||||
==============================================================================
|
||||
7. Changelog *NERDTreeChangelog*
|
||||
|
||||
2.6.2.4
|
||||
- Now when you have the tree on teh right and you open it with multiple
|
||||
windows stacked, it will take up the full height of the vim window.
|
||||
- Now line numbers always turned off in the tree by default
|
||||
- Copying of nodes (via the filesystem menu) has been implemented for
|
||||
*nix/macosx
|
||||
|
||||
2.6.2
|
||||
- Now when you try to open a file node into a window that is modified, the
|
||||
window is not split if the &hidden option is set. Thanks to Niels Aan
|
||||
de Brugh for this suggestion.
|
||||
|
||||
2.6.1
|
||||
- Fixed a major bug with the <tab> mapping. Thanks to Zhang Weiwu for
|
||||
emailing me.
|
||||
|
||||
2.6.0
|
||||
- Extended the behaviour of <c-j/k>. Now if the cursor is on a file node
|
||||
and you use <c-j/k> the cursor will jump to its PARENTS next/previous
|
||||
sibling. Go :help NERDTree-c-j and :help NERDTree-c-k for info.
|
||||
- Extended the behaviour of the J/K mappings. Now if the cursor is on the
|
||||
last child of a node and you push J/K it will jump down to the last child
|
||||
of the next/prev of its parents siblings that is open and has children.
|
||||
Go :help NERDTree-J and :help NERDTree-K for info.
|
||||
- The goal of these changes is to make tree navigation faster.
|
||||
- Reorganised the help page a bit.
|
||||
- Removed the E mapping.
|
||||
- bugfixes
|
||||
|
||||
2.5.0
|
||||
- Added an option to enforce case sensitivity when sorting tree nodes.
|
||||
Read :help NERDTreeCaseSensitiveSort for details. (thanks to Michael
|
||||
Madsen for emailing me about this). Case sensitivity defaults to off.
|
||||
- Made the script echo a "please wait" style message when opening large
|
||||
directories. Thanks to AOYAMA Shotaro for this suggestion.
|
||||
- Added 2 public functions that can be used to retrieve the treenode and
|
||||
path that the cursor is on. Read :help NERDTreePublicFunctions for
|
||||
details (thanks again to AOYAMA Shotaro for the idea :).
|
||||
- added 2 new mappings for file nodes: "g<tab>" and "go". These are the
|
||||
same as the "<tab>" and "o" maps except that the cursor stays in the
|
||||
NERDTree. Note: these maps are slaved to the o and <tab> mappings, so if
|
||||
eg you remap "<tab>" to "i" then the "g<tab>" map will also be changed
|
||||
to "gi".
|
||||
- Renamed many of the help tags to be simpler.
|
||||
- Simplified the ascii "graphics" for the filesystem menu
|
||||
- Fixed bugs.
|
||||
- Probably created bugs.
|
||||
- Refactoring.
|
||||
|
||||
2.4.0
|
||||
- Added the P mapping to jump to the tree root.
|
||||
- Added window centering functionality that can be triggered when doing
|
||||
using any of the tree nav mappings. Essentially, if the cursor comes
|
||||
within a certain distance of the top/bottom of the window then a zz is
|
||||
done in the window. Two related options were added: NERDTreeAutoCenter
|
||||
to turn this functionality on/off, and NERDTreeAutoCenterThreshold to
|
||||
control how close the cursor has to be to the window edge to trigger the
|
||||
centering.
|
||||
|
||||
2.3.0
|
||||
- Tree navigation changes:
|
||||
- Added J and K mappings to jump to last/first child of the current dir.
|
||||
Options to customise these mappings have also been added.
|
||||
- Remapped the jump to next/prev sibling commands to be <C-j> and <C-k> by
|
||||
default.
|
||||
These changes should hopefully make tree navigation mappings easier to
|
||||
remember and use as the j and k keys are simply reused 3 times (twice
|
||||
with modifier keys).
|
||||
|
||||
- Made it so that, when any of the tree filters are toggled, the cursor
|
||||
stays with the selected node (or goes to its parent/grandparent/... if
|
||||
that node is no longer visible)
|
||||
- Fixed an error in the doc for the mouse mode option.
|
||||
- Made the quickhelp correctly display the current single/double click
|
||||
mappings for opening nodes as specified by the NERDTreeMouseMode option.
|
||||
- Fixed a bug where the script was spazzing after prompting you to delete
|
||||
a modified buffer when using the filesystem menu.
|
||||
- Refactoring
|
||||
2.2.3
|
||||
- Refactored the :echo output from the script.
|
||||
- Fixed some minor typos in the doc.
|
||||
- Made some minor changes to the output of the 'Tree filtering mappings'
|
||||
part of the quickhelp
|
||||
|
||||
2.2.2
|
||||
- More bugfixes... doh.
|
||||
|
||||
2.2.1
|
||||
- Bug fix that was causing an exception when closing the nerd tree. Thanks
|
||||
to Tim carey-smith and Yu Jun for pointing this out.
|
||||
|
||||
2.2.0
|
||||
- Now 'cursorline' is set in the NERD tree buffer by default. See :help
|
||||
NERDTreeHighlightCursorline for how to disable it.
|
||||
|
||||
2.1.2
|
||||
- Stopped the script from clobbering the 1,2,3 .. 9 registers.
|
||||
- Made it "silent!"ly delete buffers when renaming/deleting file nodes.
|
||||
- Minor correction to the doc
|
||||
- Fixed a bug when refreshing that was occurring when the node you
|
||||
refreshed had been deleted externally.
|
||||
- Fixed a bug that was occurring when you open a file that is already open
|
||||
and modified.
|
||||
|
||||
2.1.1
|
||||
- Added a bit more info about the buffers you are prompted to delete when
|
||||
renaming/deleting nodes from the filesystem menu that are already loaded
|
||||
into buffers.
|
||||
- Refactoring and bugfixes
|
||||
|
||||
2.1.0
|
||||
- Finally removed the blank line that always appears at the top of the
|
||||
NERDTree buffer
|
||||
- Added NERDTreeMouseMode option. If set to 1, then a double click is
|
||||
required to activate all nodes, if set to 2 then a single click will
|
||||
activate directory nodes, if set to 3 then a single click will activate
|
||||
all nodes.
|
||||
- Now if you delete a file node and have it open in a buffer you are given
|
||||
the option to delete that buffer as well. Similarly if you rename a file
|
||||
you are given the option to delete any buffers containing the old file
|
||||
(if any exist)
|
||||
- When you rename or create a node, the cursor is now put on the new node,
|
||||
this makes it easy immediately edit the new file.
|
||||
- Fixed a bug with the ! mapping that was occurring on windows with paths
|
||||
containing spaces.
|
||||
- Made all the mappings customisable. See |NERD_tree-mappings| for
|
||||
details. A side effect is that a lot of the "double mappings" have
|
||||
disappeared. E.g 'o' is now the key that is used to activate a node,
|
||||
<CR> is no longer mapped to the same.
|
||||
- Made the script echo warnings in some places rather than standard echos
|
||||
- Insane amounts of refactoring all over the place.
|
||||
|
||||
2.0.0
|
||||
- Added two new NERDChristmasTree decorations. First person to spot them
|
||||
and email me gets a free copy of the NERDTree.
|
||||
- Made it so that when you jump around the tree (with the p, s and S
|
||||
mappings) it is counted as a jump by vim. This means if you, eg, push
|
||||
'p' one too many times then you can go `` or ctrl-o.
|
||||
- Added a new option called NERDTreeSortOrder which takes an array of
|
||||
regexs and is used to determine the order that the treenodes are listed
|
||||
in. Go :help NERDTreeSortOrder for details.
|
||||
- Removed the NERDTreeSortDirs option because it is consumed by
|
||||
NERDTreeSortOrder
|
||||
- Added the 'i' mapping which is the same as <tab> but requires less
|
||||
effort to reach.
|
||||
- Added the ! mapping which is used to execute file in the tree (after it
|
||||
prompts you for arguments etc)
|
||||
|
||||
|
||||
==============================================================================
|
||||
8. Credits *NERDTreeCredits*
|
||||
|
||||
Thanks to Tim Carey-Smith for testing/using the NERD tree from the first
|
||||
pre-beta version, for his many suggestions and for his constant stream of bug
|
||||
complaints.
|
||||
|
||||
Thanks to Vigil for trying it out before the first release :) and suggesting
|
||||
that mappings to open files in new tabs should be implemented.
|
||||
|
||||
Thanks to Nick Brettell for testing, fixing my spelling and suggesting i put a
|
||||
.. (up a directory)
|
||||
line in the gui.
|
||||
|
||||
Thanks to Thomas Scott Urban - the author of the vtreeexplorer plugin - whose
|
||||
gui code i borrowed from.
|
||||
|
||||
Thanks to Terrance Cohen for pointing out a bug where the script was changing
|
||||
vims CWD all over the show.
|
||||
|
||||
Thanks to Yegappan Lakshmanan (author of Taglist and other orgasmically
|
||||
wonderful plugins) for telling me how to fix a bug that was causing vim to go
|
||||
into visual mode everytime you double clicked a node :)
|
||||
|
||||
Thanks to Jason Mills for sending me a fix that allows windows paths to use
|
||||
forward slashes as well as backward.
|
||||
|
||||
Thanks to Michael Geddes (frogonwheels on #vim at freenode) for giving me some
|
||||
tips about syntax highlighting when i was doing highlighting for the
|
||||
quickhelp.
|
||||
|
||||
Thanks to Yu Jun for emailing me about a bug that was occurring when closing
|
||||
the tree.
|
||||
|
||||
Thanks to Michael Madsen for emailing me about making case sensitivity
|
||||
optional when sorting nodes.
|
||||
|
||||
Thanks to AOYAMA Shotaro for suggesting that i echo a "please wait" message
|
||||
when opening large directories.
|
||||
|
||||
Thanks to Michael Madsen for requesting the NERDTreeCaseSensitiveSort option.
|
||||
|
||||
Thanks to AOYAMA Shotaro for suggesting that a "please wait" style message be
|
||||
echoed when opening large directories. Also, thanks for the suggestion of
|
||||
having public functions in the script to access the internal data :D
|
||||
|
||||
Thanks to Zhang Weiwu for emailing me about a bug with the the <tab> mapping
|
||||
in 2.6.0
|
||||
|
||||
Thanks to Niels Aan de Brugh for the suggestion that the script now split the
|
||||
window if you try to open a file in a window containing a modified buffer when
|
||||
the &hidden option is set.
|
||||
|
||||
|
||||
vim:tw=78:ts=8:ft=help:norl:
|
4016
plugin/NERD_tree.vim
Normal file
4016
plugin/NERD_tree.vim
Normal file
File diff suppressed because it is too large
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Reference in New Issue
Block a user