Merge pull request #838 from lifecrisis/updir-fix
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commit
6188c5ea5f
@ -29,9 +29,9 @@ function! nerdtree#ui_glue#createDefaultBindings()
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenRecursively, 'scope': "DirNode", 'callback': s."openNodeRecursively" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdir, 'scope': "all", 'callback': s."upDirCurrentRootClosed" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdirKeepOpen, 'scope': "all", 'callback': s."upDirCurrentRootOpen" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChangeRoot, 'scope': "Node", 'callback': s."chRoot" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdir, 'scope': 'all', 'callback': s . 'upDirCurrentRootClosed' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdirKeepOpen, 'scope': 'all', 'callback': s . 'upDirCurrentRootOpen' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChangeRoot, 'scope': 'Node', 'callback': s . 'chRoot' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChdir, 'scope': "Node", 'callback': s."chCwd" })
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@ -619,40 +619,33 @@ function! s:toggleZoom()
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call b:NERDTree.ui.toggleZoom()
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endfunction
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"FUNCTION: nerdtree#ui_glue#upDir(keepState) {{{1
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"moves the tree up a level
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" FUNCTION: nerdtree#ui_glue#upDir(preserveState) {{{1
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" Move the NERDTree up one level.
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"
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"Args:
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"keepState: 1 if the current root should be left open when the tree is
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"re-rendered
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function! nerdtree#ui_glue#upDir(keepState)
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let cwd = b:NERDTree.root.path.str({'format': 'UI'})
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if cwd ==# "/" || cwd =~# '^[^/]..$'
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call nerdtree#echo("already at top dir")
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else
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if !a:keepState
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call b:NERDTree.root.close()
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" Args:
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" preserveState: if 1, the current root is left open when the new tree is
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" rendered; if 0, the current root node is closed
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function! nerdtree#ui_glue#upDir(preserveState)
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try
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call b:NERDTree.root.cacheParent()
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catch /^NERDTree.CannotCacheParentError/
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call nerdtree#echo('already at root directory')
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return
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endtry
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let l:oldRoot = b:NERDTree.root
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let l:newRoot = b:NERDTree.root.parent
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call l:newRoot.open()
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call l:newRoot.transplantChild(l:oldRoot)
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if !a:preserveState
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call l:oldRoot.close()
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endif
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let oldRoot = b:NERDTree.root
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if empty(b:NERDTree.root.parent)
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let path = b:NERDTree.root.path.getParent()
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let newRoot = g:NERDTreeDirNode.New(path, b:NERDTree)
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call newRoot.open()
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call newRoot.transplantChild(b:NERDTree.root)
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let b:NERDTree.root = newRoot
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else
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let b:NERDTree.root = b:NERDTree.root.parent
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endif
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if g:NERDTreeChDirMode ==# 2
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call b:NERDTree.root.path.changeToDir()
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endif
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call b:NERDTree.render()
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call oldRoot.putCursorHere(0, 0)
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endif
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call b:NERDTree.changeRoot(l:newRoot)
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call l:oldRoot.putCursorHere(0, 0)
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endfunction
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" FUNCTION: s:upDirCurrentRootOpen() {{{1
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