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zaphod/Subsystems/Shooter.h

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#include <WPILib.h>
#include "../Definitions.h"
class ZaphodShooter
{
private:
Jaguar *shooterLeft1, *shooterLeft2, *shooterRight1, *shooterRight2;
AnalogChannel *shooterAngle;
public:
ZaphodShooter();
enum
{
IDLE_PRESHOT,
FIRING,
LOWERING,
IDLE_POSTSHOT
}e_ShooterState;
bool isShooting;
float shootingPower;
void startShootingSequence(float);
void shootForAngle(float, float);
void shootRaw(float);
void lower(float);
void stopShooter();
void updateShooterPosition();
float floatToPWM(float input);
float getAngle();
};