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dent/OI.cpp

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#include "OI.h"
#include "Commands/Elevator/Lower.h"
#include "Commands/Elevator/Raise.h"
#include "Commands/Collector/OpenCollector.h"
#include "Commands/Collector/CloseCollector.h"
#include "Commands/Collector/CollectTote.h"
#include "Commands/Collector/ReleaseTote.h"
OI::OI() {
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leftStick=new Joystick(0);
rightStick=new Joystick(1);
//TODO name these buttons to their functions rather to their number
JoystickButton *left1=new JoystickButton(leftStick, 1);
JoystickButton *left2=new JoystickButton(leftStick, 2);
JoystickButton *left3=new JoystickButton(leftStick, 3);
JoystickButton *left4=new JoystickButton(leftStick, 4);
JoystickButton *left5=new JoystickButton(leftStick, 5);
JoystickButton *left6=new JoystickButton(leftStick, 6);
left1->WhileHeld(new OpenCollector());
left2->WhileHeld(new CloseCollector());
left3->WhileHeld(new CollectTote());
left4->WhileHeld(new ReleaseTote());
left5->WhenPressed(new Raise());
left6->WhenPressed(new Lower());
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}
Joystick* OI::GetRightStick(){
return rightStick;
}
Joystick* OI::GetLeftStick(){
return leftStick;
}
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// vim: ts2:sw=2:et