i3/include/layout.h
Michael Stapelberg bd9de8189b Put documentation for each function in the header files, doxygen-compatible
Thanks to psychoschlumpf for the hint. Having comments in the headers
makes it easier to get the big picture when not being interested in the
source.

The doxygen file extracts as much as it can into HTML files. Please note
that this is not official/supported documentation, but rather being nice
to people who have to/want to use doxygen (I don’t).

Let me paste the header of the doxygen file:

  You can use this file with doxygen to create a pseudo-documentation
  automatically from source. doxygen-comments are not used very extensively
  in i3, mostly for the reason that it clutters the source code and has no
  real use (doxygen’s output looks really ugly).

  So, if you want to use it, here you go. This is however not a supported
  document, and I recommend you have a look at the docs/ folder or at
  http://i3.zekjur.net/ for more, real documentation.
2009-04-07 19:02:07 +02:00

57 lines
1.7 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* (c) 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#include <xcb/xcb.h>
#ifndef _LAYOUT_H
#define _LAYOUT_H
/**
* (Re-)draws window decorations for a given Client onto the given drawable/graphic context.
* When in stacking mode, the window decorations are drawn onto an own window.
*
*/
void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset);
/**
* Redecorates the given client correctly by checking if its in a stacking container and
* re-rendering the stack window or just calling decorate_window if its not in a stacking
* container.
*
*/
void redecorate_window(xcb_connection_t *conn, Client *client);
/**
* Renders the given container. Is called by render_layout() or individually (for example
* when focus changes in a stacking container)
*
*/
void render_container(xcb_connection_t *conn, Container *container);
/**
* Modifies the event mask of all clients on the given workspace to either ignore or to handle
* enter notifies. It is handy to ignore notifies because they will be sent when a window is mapped
* under the cursor, thus when the user didnt enter the window actively at all.
*
*/
void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace, bool ignore_enter_notify);
/**
* Renders the whole layout, that is: Go through each screen, each workspace, each container
* and render each client. This also renders the bars.
*
* If you dont need to render *everything*, you should call render_container on the container
* you want to refresh.
*
*/
void render_layout(xcb_connection_t *conn);
#endif