Merge pull request #132 from abroder/master

Reworked C/CPP snippets files - reorganized and more feature-complete.
This commit is contained in:
Honza Pokorny 2012-09-07 16:17:53 -07:00
commit a7b8c5365c
3 changed files with 149 additions and 63 deletions

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@ -1,3 +1,4 @@
Aaron Broder
Adam Folmert Adam Folmert
Alberto Pose Alberto Pose
Angel Alonso Angel Alonso

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@ -1,38 +1,45 @@
# main() ## Main
# main
snippet main snippet main
int main(int argc, const char *argv[]) int main(int argc, const char *argv[])
{ {
${1} ${1}
return 0; return 0;
} }
# main(void)
snippet mainn snippet mainn
int main(void) int main(void)
{ {
${1} ${1}
return 0; return 0;
} }
##
## Preprocessor
# #include <...> # #include <...>
snippet inc snippet inc
#include <${1:stdio}.h>${2} #include <${1:stdio}.h>${2}
# #include "..." # #include "..."
snippet Inc snippet Inc
#include "${1:`Filename("$1.h")`}"${2} #include "${1:`Filename("$1.h")`}"${2}
# #ifndef ... #define ... #endif # ifndef...define...endif
snippet Def snippet ndef
#ifndef $1 #ifndef $1
#define ${1:SYMBOL} ${2:value} #define ${1:SYMBOL} ${2:value}
#endif${3} #endif${3}
# define
snippet def snippet def
#define #define
# ifdef...endif
snippet ifdef snippet ifdef
#ifdef ${1:FOO} #ifdef ${1:FOO}
${2:#define } ${2:#define }
#endif #endif${3}
# if
snippet #if snippet #if
#if ${1:FOO} #if ${1:FOO}
${2} ${2}
#endif #endif
# Header Include-Guard # header include guard
snippet once snippet once
#ifndef ${1:`toupper(Filename('$1_H', 'UNTITLED_H'))`} #ifndef ${1:`toupper(Filename('$1_H', 'UNTITLED_H'))`}
@ -41,73 +48,89 @@ snippet once
${2} ${2}
#endif /* end of include guard: $1 */ #endif /* end of include guard: $1 */
# If Condition ##
## Control Statements
# if
snippet if snippet if
if (${1:/* condition */}) { if (${1:/* condition */}) {
${2:/* code */} ${2:/* code */}
} }${3}
# else
snippet el snippet el
else { else {
${1} ${1}
} }${3}
# Ternary conditional # else if
snippet elif
else if (${1:/* condition */}) {
${2:/* code */}
}${3}
# ternary
snippet t snippet t
${1:/* condition */} ? ${2:a} : ${3:b} ${1:/* condition */} ? ${2:a} : ${3:b}
# Do While Loop ##
snippet do ## Loops
do { # for
${2:/* code */}
} while (${1:/* condition */});
# While Loop
snippet wh
while (${1:/* condition */}) {
${2:/* code */}
}
# For Loop
snippet for snippet for
for (${2:i} = 0; $2 < ${1:count}; $2${3:++}) { for (${2:i} = 0; $2 < ${1:count}; $2${3:++}) {
${4:/* code */} ${4:/* code */}
} }${5}
# Custom For Loop # for (custom)
snippet forr snippet forr
for (${1:i} = ${2:0}; ${3:$1 < 10}; $1${4:++}) { for (${1:i} = ${2:0}; ${3:$1 < 10}; $1${4:++}) {
${5:/* code */} ${5:/* code */}
} }${6}
# Function # while
snippet wh
while (${1:/* condition */}) {
${2:/* code */}
}${3}
# do... while
snippet do
do {
${2:/* code */}
} while (${1:/* condition */});${3}
##
## Functions
# function definition
snippet fun snippet fun
${1:void} ${2:function_name}(${3}) ${1:void} ${2:function_name}(${3})
{ {
${4:/* code */} ${4:/* code */}
} }${5}
# Function Declaration # function declaration
snippet fund snippet fund
${1:void} ${2:function_name}(${3});${4} ${1:void} ${2:function_name}(${3});${4}
# Typedef ##
## Types
# typedef
snippet td snippet td
typedef ${1:int} ${2:MyCustomType};${3} typedef ${1:int} ${2:MyCustomType};${3}
# Struct # struct
snippet st snippet st
struct ${1:`Filename('$1_t', 'name')`} { struct ${1:`Filename('$1_t', 'name')`} {
${2:/* data */} ${2:/* data */}
}${3: /* optional variable list */};${4} }${3: /* optional variable list */};${4}
# Typedef struct # typedef struct
snippet tds snippet tds
typedef struct ${2:_$1 }{ typedef struct ${2:_$1 }{
${3:/* data */} ${3:/* data */}
} ${1:`Filename('$1_t', 'name')`}; } ${1:`Filename('$1_t', 'name')`};${4}
# Typdef enum # typedef enum
snippet tde snippet tde
typedef enum { typedef enum {
${1:/* data */} ${1:/* data */}
} ${2:foo}; } ${2:foo};${3}
##
## Input/Output
# printf # printf
# unfortunately version this isn't as nice as TextMates's, given the lack of a
# dynamic `...`
snippet pr snippet pr
printf("${1:%s}\n"${2});${3} printf("${1:%s}\n"${2});${3}
# fprintf (again, this isn't as nice as TextMate's version, but it works) # fprintf (again, this isn't as nice as TextMate's version, but it works)
snippet fpr snippet fpr
fprintf(${1:stderr}, "${2:%s}\n"${3});${4} fprintf(${1:stderr}, "${2:%s}\n"${3});${4}
##
## Miscellaneous
# This is kind of convenient # This is kind of convenient
snippet . snippet .
[${1}]${2} [${1}]${2}

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@ -1,18 +1,73 @@
## STL Collections
# std::array
snippet array
std::array<${1:T}, ${2:N}> ${3};${4}
# std::vector # std::vector
snippet vector snippet vector
std::vector<${1:char}> ${2}; std::vector<${1:T}> ${2};${3}
# std::deque
snippet deque
std::deque<${1:T}> ${2};${3}
# std::forward_list
snippet flist
std::forward_list<${1:T}> ${2};${3}
# std::list
snippet list
std::list<${1:T}> ${2};${3}
# std::set
snippet set
std::set<${1:T}> ${2};${3}
# std::map # std::map
snippet map snippet map
std::map<${1:key}, ${2:value}> ${3}; std::map<${1:Key}, ${2:T}> ${3};${4}
# std::multiset
# std::cout snippet mset
snippet cout std::multiset<${1:T}> ${2};${3}
std::cout << ${1} << std::endl; # std::multimap
# std::cin snippet mmap
snippet cin std::multimap<${1:Key}, ${2:T}> ${3};${4}
std::cin >> ${1}; # std::unordered_set
snippet uset
std::unordered_set<${1:T}> ${2};${3}
# std::unordered_map
snippet umap
std::unordered_map<${1:Key}, ${2:T}> ${3};${4}
# std::unordered_multiset
snippet umset
std::unordered_multiset<${1:T}> ${2};${3}
# std::unordered_multimap
snippet ummap
std::unordered_multimap<${1:Key}, ${2:T}> ${3};${4}
# std::stack
snippet stack
std::stack<${1:T}> ${2};${3}
# std::queue
snippet queue
std::queue<${1:T}> ${2};${3}
# std::priority_queue
snippet pqueue
std::priority_queue<${1:T}> ${2};${3}
##
## Access Modifiers
# private
snippet pri
private
# protected
snippet pro
protected
# public
snippet pub
public
# friend
snippet fr
friend
# mutable
snippet mu
mutable
##
## Class
# class # class
snippet class snippet cl
class ${1:`Filename('$1', 'name')`} class ${1:`Filename('$1', 'name')`}
{ {
public: public:
@ -22,48 +77,55 @@ snippet class
private: private:
${3:/* data */} ${3:/* data */}
}; };
# member function implementation
# member function implementations
snippet mfun snippet mfun
${4:void} ${1:`Filename('$1', 'ClassName')`}::${2:memberFunction}(${3}) { ${4:void} ${1:`Filename('$1', 'ClassName')`}::${2:memberFunction}(${3}) {
${5:return}; ${5:/* code */}
} }
# namespace # namespace
snippet ns snippet ns
namespace ${1:`Filename('', 'my')`} { namespace ${1:`Filename('', 'my')`} {
${2} ${2}
} /* namespace $1 */ } /* namespace $1 */
##
# for i loop ## Input/Output
# std::cout
snippet cout
std::cout << ${1} << std::endl;${2}
# std::cin
snippet cin
std::cin >> ${1};${2}
##
## Iteration
# for i
snippet fori snippet fori
for (int ${2:i} = 0; $2 < ${1:count}; $2${3:++}) { for (int ${2:i} = 0; $2 < ${1:count}; $2${3:++}) {
${4:/* code */} ${4:/* code */}
} }${5}
# foreach # foreach
snippet fore snippet fore
for (${1:auto} ${2:i} : ${3:container}) { for (${1:auto} ${2:i} : ${3:container}) {
${4:/* code */} ${4:/* code */}
} }${5}
# iterator # iterator
snippet iter snippet iter
for (${1:std::vector}<${2:type}>::${3:const_iterator} ${4:i} = ${5:container}.begin(); $4 != $5.end(); ++$4) { for (${1:std::vector}<${2:type}>::${3:const_iterator} ${4:i} = ${5:container}.begin(); $4 != $5.end(); ++$4) {
${6} ${6}
} }${7}
# auto iterator # auto iterator
snippet itera snippet itera
for (auto ${1:i} = $1.begin(); $1 != $1.end(); ++$1) { for (auto ${1:i} = $1.begin(); $1 != $1.end(); ++$1) {
${2:std::cout << *$1 << std::endl;} ${2:std::cout << *$1 << std::endl;}
}
# read file into vector
snippet readfile
std::vector<char> v;
if (FILE *${2:fp} = fopen(${1:"filename"}, "r")) {
char buf[1024];
while (size_t len = fread(buf, 1, sizeof(buf), $2))
v.insert(v.end(), buf, buf + len);
fclose($2);
}${3} }${3}
##
## Lambdas
# lamda (one line)
snippet ld
[${1}](${2}){${3:/* code */}}${4}
# lambda (multi-line)
snippet lld
[${1}](${2}){
${3:/* code */}
}${4}