vim-easymotion/plugin/EasyMotion.vim

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2011-03-27 18:08:06 -04:00
" EasyMotion - vim motions on speed
"
" Author: Kim Silkebækken <kim.silkebaekken+github@gmail.com>
" Source: https://github.com/Lokaltog/EasyMotion
" Version: 1.0
" Modified: 2011-03-28
"
" Heavily modified version of Bartlomiej Podolak's PreciseJump script:
" http://www.vim.org/scripts/script.php?script_id=3437
"
" This script addresses some issues with the original PreciseJump
" script. It only works in normal mode (for now), and it works correctly
" with the following motions: f F t T w e b
"
" Default key mapping:
" - <Leader> f {char}
" - <Leader> F {char}
" - <Leader> t {char}
" - <Leader> T {char}
" - <Leader> w
" - <Leader> e
" - <Leader> b
"
" Disable default mapping by setting g:EasyMotion_do_mapping = 0
" Prevent double loading {{{
if exists('g:EasyMotion_loaded')
finish
endif
let g:EasyMotion_loaded = 1
" }}}
" Default configuration {{{
if ! exists('g:EasyMotion_keys') " {{{
let g:EasyMotion_keys = ''
let g:EasyMotion_keys .= 'abcdefghijklmnopqrstuvwxyz'
let g:EasyMotion_keys .= 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
endif " }}}
if ! exists('g:EasyMotion_target_hl') " {{{
let g:EasyMotion_target_hl = 'EasyMotionTarget'
endif " }}}
if ! exists('g:EasyMotion_shade_hl') " {{{
let g:EasyMotion_shade_hl = 'EasyMotionShade'
endif " }}}
if ! exists('g:EasyMotion_do_shade') " {{{
let g:EasyMotion_shade = 1
endif " }}}
if ! exists('g:EasyMotion_do_mapping') " {{{
let g:EasyMotion_do_mapping = 1
endif " }}}
" Create default highlighting {{{
if ! hlexists(g:EasyMotion_target_hl) " {{{
execute 'hi ' . g:EasyMotion_target_hl . ' ctermfg=red ctermbg=none cterm=bold gui=bold guibg=Red guifg=yellow'
endif " }}}
if ! hlexists(g:EasyMotion_shade_hl) " {{{
execute 'hi ' . g:EasyMotion_shade_hl . ' ctermfg=black ctermbg=none cterm=bold gui=bold guibg=none guifg=black'
endif " }}}
" }}}
" }}}
" Default key mapping {{{
if g:EasyMotion_do_mapping
nnoremap <silent> <Leader>f :call EasyMotionF(0)<CR>
nnoremap <silent> <Leader>F :call EasyMotionF(1)<CR>
nnoremap <silent> <Leader>t :call EasyMotionT(0)<CR>
nnoremap <silent> <Leader>T :call EasyMotionT(1)<CR>
nnoremap <silent> <Leader>w :call EasyMotionW()<CR>
nnoremap <silent> <Leader>e :call EasyMotionE()<CR>
nnoremap <silent> <Leader>b :call EasyMotionB()<CR>
endif
" }}}
" Initialize variables {{{
let s:index_to_key = split(g:EasyMotion_keys, '\zs')
let s:key_to_index = {}
let index = 0
for i in s:index_to_key
let s:key_to_index[i] = index
let index += 1
endfor
" }}}
" Motion functions {{{
" F key motions {{{
" Go to {char} to the right or the left
function! EasyMotionF(direction)
call <SID>Prompt('Search for character')
let char = getchar()
let re = '\C' . escape(nr2char(char), '.$^~')
call <SID>EasyMotion(re, a:direction)
endfunction
" }}}
" T key motions {{{
" Go to {char} to the right (before) or the left (after)
function! EasyMotionT(direction)
call <SID>Prompt('Search for character')
let char = getchar()
if a:direction == 1
let re = '\C' . escape(nr2char(char), '.$^~') . '\zs.'
else
let re = '\C.' . escape(nr2char(char), '.$^~')
endif
call <SID>EasyMotion(re, a:direction)
endfunction
" }}}
" W key motions {{{
" Beginning of word forward
function! EasyMotionW()
call <SID>EasyMotion('\<.', 0)
endfunction
" }}}
" E key motions {{{
" End of word forward
function! EasyMotionE()
call <SID>EasyMotion('.\>', 0)
endfunction
" }}}
" B key motions {{{
" Beginning of word backward
function! EasyMotionB()
call <SID>EasyMotion('\<.', 1)
endfunction
" }}}
" }}}
" Helper functions {{{
function! s:Message(message) " {{{
echo 'EasyMotion: ' . a:message
endfunction " }}}
function! s:Prompt(message) " {{{
echohl Question
echo a:message . ': '
echohl None
endfunction " }}}
" }}}
" Core functions {{{
function! s:PromptUser(groups) "{{{
let single_group = len(a:groups) == 1
let targets_len = single_group ? len(a:groups[0]) : len(a:groups)
" Only one possible match {{{
if single_group && targets_len == 1
redraw
return a:groups[0][0]
endif
" }}}
" Get the lines that need to be changed {{{
let lines = []
let lines_set = {}
for group in a:groups
for [line, col] in group
if ! has_key(lines_set, line)
call add(lines, line)
let lines_set[line] = 1
endif
endfor
endfor
" }}}
" Create copies of the lines {{{
let orig_lines = {}
let marker_lines = {}
for line_num in lines
let orig_lines[line_num] = getline(line_num)
let marker_lines[line_num] = split(getline(line_num), '\zs')
endfor
" }}}
" Add markers to the lines and prepare highlighting {{{
let current_group = 0
let hl_coords = []
for group in a:groups
let element = 0
for [line, col] in group
" Create marker
let marker_lines[line][col - 1] = s:index_to_key[single_group ? element : current_group]
let element += 1
" Add highlighting coordinates
call add(hl_coords, '\%' . line . 'l\%' . col . 'c')
endfor
let current_group += 1
endfor
" }}}
let input_char = ''
" Store original properties {{{
let modified = &modified
let modifiable = &modifiable
let readonly = &readonly
" }}}
try
" Highlight source
let target_hl_id = matchadd(g:EasyMotion_target_hl, join(hl_coords, '\|'), 1)
" Make sure we can change the buffer {{{
if modifiable == 0
silent setl modifiable
endif
if readonly == 1
silent setl noreadonly
endif
" }}}
" Set lines with markers
for [line_num, line_arr] in items(marker_lines)
try
undojoin
catch
endtry
call setline(line_num, join(line_arr, ''))
endfor
redraw
" Get target/group character
if single_group
call <SID>Prompt('Target character')
else
call <SID>Prompt('Group character')
endif
let input_char = nr2char(getchar())
redraw
finally
" Restore original lines
for [line_num, line] in items(orig_lines)
try
undojoin
catch
endtry
call setline(line_num, line)
endfor
call matchdelete(target_hl_id)
redraw
" Restore original properties {{{
if modified == 0
silent setl nomodified
endif
if modifiable == 0
silent setl nomodifiable
endif
if readonly == 1
silent setl readonly
endif
" }}}
" Check if the input char is valid
if ! has_key(s:key_to_index, input_char) || s:key_to_index[input_char] >= targets_len
" Invalid input char
return []
else
if single_group
" Return target coordinates
return a:groups[0][s:key_to_index[input_char]]
else
" Prompt for target character
return s:PromptUser([a:groups[s:key_to_index[input_char]]])
endif
endif
endtry
endfunction "}}}
function! s:EasyMotion(regexp, direction) " {{{
let orig_pos = [line('.'), col('.')]
let targets = []
" Find motion targets
while 1
let search_direction = (a:direction == 1 ? 'b' : '')
let search_stopline = line(a:direction == 1 ? 'w0' : 'w$')
let pos = searchpos(a:regexp, search_direction, search_stopline)
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" Reached end of search range
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if pos == [0, 0]
break
endif
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" Skip folded lines
if foldclosed(pos[0]) != -1
continue
endif
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call add(targets, pos)
endwhile
let targets_len = len(targets)
let groups_len = len(s:index_to_key)
if targets_len == 0
redraw
call <SID>Message('No matches')
return
endif
" Restore cursor position
call setpos('.', [0, orig_pos[0], orig_pos[1]])
" Split targets into key groups {{{
let groups = []
let i = 0
while i < targets_len
call add(groups, targets[i : i + groups_len - 1])
let i += groups_len
endwhile
" }}}
" Too many groups; only display the first ones {{{
if len(groups) > groups_len
call <SID>Message('Only displaying the first matches')
let groups = groups[0 : groups_len - 1]
endif
" }}}
" Shade inactive source
if g:EasyMotion_shade
let shade_hl_pos = '\%' . orig_pos[0] . 'l\%'. orig_pos[1] .'c'
if a:direction == 1
let shade_hl_re = '\%^\_.*' . shade_hl_pos
else
let shade_hl_re = shade_hl_pos . '\_.*\%$'
endif
let shade_hl_id = matchadd(g:EasyMotion_shade_hl, shade_hl_re, 0)
endif
let coords = <SID>PromptUser(groups)
" Remove shading
if g:EasyMotion_shade
call matchdelete(shade_hl_id)
endif
if len(coords) != 2
" Cancelled by user
call <SID>Message('Operation cancelled')
return
else
" Jump to coords
let virtualedit = &virtualedit
setl virtualedit=
silent execute 'normal! ' . coords[0] . 'gg'
silent execute 'normal! "0|"'
silent execute 'normal! ' . (coords[1] - 1) . 'l'
silent execute 'setl virtualedit=' . virtualedit
call <SID>Message('Jumping to [' . coords[0] . ', ' . coords[1] . ']')
endif
endfunction " }}}
" }}}