f98078d3ae
* Force sort to recalculate the cached sortKey. The problem in issue #880 was caused by the sort using the old sortKey. For example, given nodes A, B, and C, if B were renamed to D, the sort was still using B as its sortKey, thus not moving it. It's a bit of a hack, but if we set g:NERDTreeOldSortOrder to an empty list, the cached sortKey will be recalculated. I did the same thing for both the Copy and Add functions as well. * Add a comment to explain the let ... = [] statement.
355 lines
14 KiB
VimL
355 lines
14 KiB
VimL
" ============================================================================
|
|
" File: fs_menu.vim
|
|
" Description: plugin for the NERD Tree that provides a file system menu
|
|
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
|
" License: This program is free software. It comes without any warranty,
|
|
" to the extent permitted by applicable law. You can redistribute
|
|
" it and/or modify it under the terms of the Do What The Fuck You
|
|
" Want To Public License, Version 2, as published by Sam Hocevar.
|
|
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
|
"
|
|
" ============================================================================
|
|
if exists("g:loaded_nerdtree_fs_menu")
|
|
finish
|
|
endif
|
|
let g:loaded_nerdtree_fs_menu = 1
|
|
|
|
"Automatically delete the buffer after deleting or renaming a file
|
|
if !exists("g:NERDTreeAutoDeleteBuffer")
|
|
let g:NERDTreeAutoDeleteBuffer = 0
|
|
endif
|
|
|
|
call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
|
|
call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
|
|
call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
|
|
|
|
if has("gui_mac") || has("gui_macvim") || has("mac")
|
|
call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
|
|
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
|
|
call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
|
|
endif
|
|
|
|
if executable("xdg-open")
|
|
call NERDTreeAddMenuItem({'text': '(r)eveal the current node in file manager', 'shortcut': 'r', 'callback': 'NERDTreeRevealFileLinux'})
|
|
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'})
|
|
endif
|
|
|
|
if g:NERDTreePath.CopyingSupported()
|
|
call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
|
|
endif
|
|
|
|
if has("unix") || has("osx")
|
|
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'})
|
|
else
|
|
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
|
|
endif
|
|
|
|
"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
|
|
"prints out the given msg and, if the user responds by pushing 'y' then the
|
|
"buffer with the given bufnum is deleted
|
|
"
|
|
"Args:
|
|
"bufnum: the buffer that may be deleted
|
|
"msg: a message that will be echoed to the user asking them if they wish to
|
|
" del the buffer
|
|
function! s:promptToDelBuffer(bufnum, msg)
|
|
echo a:msg
|
|
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
|
|
" 1. ensure that all windows which display the just deleted filename
|
|
" now display an empty buffer (so a layout is preserved).
|
|
" Is not it better to close single tabs with this file only ?
|
|
let s:originalTabNumber = tabpagenr()
|
|
let s:originalWindowNumber = winnr()
|
|
" Go to the next buffer in buffer list if at least one extra buffer is listed
|
|
" Otherwise open a new empty buffer
|
|
if v:version >= 800
|
|
let l:listedBufferCount = len(getbufinfo({'buflisted':1}))
|
|
elseif v:version >= 702
|
|
let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)'))
|
|
else
|
|
" Ignore buffer count in this case to make sure we keep the old
|
|
" behavior
|
|
let l:listedBufferCount = 0
|
|
endif
|
|
if l:listedBufferCount > 1
|
|
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif"
|
|
else
|
|
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
|
|
endif
|
|
exec "tabnext " . s:originalTabNumber
|
|
exec s:originalWindowNumber . "wincmd w"
|
|
" 3. We don't need a previous buffer anymore
|
|
exec "bwipeout! " . a:bufnum
|
|
endif
|
|
endfunction
|
|
|
|
"FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1
|
|
"prints out the given msg and, if the user responds by pushing 'y' then the
|
|
"buffer with the given bufnum is replaced with a new one
|
|
"
|
|
"Args:
|
|
"bufnum: the buffer that may be deleted
|
|
"msg: a message that will be echoed to the user asking them if they wish to
|
|
" del the buffer
|
|
function! s:promptToRenameBuffer(bufnum, msg, newFileName)
|
|
echo a:msg
|
|
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
|
|
let quotedFileName = fnameescape(a:newFileName)
|
|
" 1. ensure that a new buffer is loaded
|
|
exec "badd " . quotedFileName
|
|
" 2. ensure that all windows which display the just deleted filename
|
|
" display a buffer for a new filename.
|
|
let s:originalTabNumber = tabpagenr()
|
|
let s:originalWindowNumber = winnr()
|
|
let editStr = g:NERDTreePath.New(a:newFileName).str({'format': 'Edit'})
|
|
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':e! " . editStr . "' | endif"
|
|
exec "tabnext " . s:originalTabNumber
|
|
exec s:originalWindowNumber . "wincmd w"
|
|
" 3. We don't need a previous buffer anymore
|
|
exec "bwipeout! " . a:bufnum
|
|
endif
|
|
endfunction
|
|
"FUNCTION: NERDTreeAddNode(){{{1
|
|
function! NERDTreeAddNode()
|
|
let curDirNode = g:NERDTreeDirNode.GetSelected()
|
|
|
|
let newNodeName = input("Add a childnode\n".
|
|
\ "==========================================================\n".
|
|
\ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
|
|
\ "", curDirNode.path.str() . g:NERDTreePath.Slash(), "file")
|
|
|
|
if newNodeName ==# ''
|
|
call nerdtree#echo("Node Creation Aborted.")
|
|
return
|
|
endif
|
|
|
|
try
|
|
let newPath = g:NERDTreePath.Create(newNodeName)
|
|
let parentNode = b:NERDTree.root.findNode(newPath.getParent())
|
|
|
|
let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree)
|
|
" Emptying g:NERDTreeOldSortOrder forces the sort to
|
|
" recalculate the cached sortKey so nodes sort correctly.
|
|
let g:NERDTreeOldSortOrder = []
|
|
if empty(parentNode)
|
|
call b:NERDTree.root.refresh()
|
|
call b:NERDTree.render()
|
|
elseif parentNode.isOpen || !empty(parentNode.children)
|
|
call parentNode.addChild(newTreeNode, 1)
|
|
call NERDTreeRender()
|
|
call newTreeNode.putCursorHere(1, 0)
|
|
endif
|
|
catch /^NERDTree/
|
|
call nerdtree#echoWarning("Node Not Created.")
|
|
endtry
|
|
endfunction
|
|
|
|
"FUNCTION: NERDTreeMoveNode(){{{1
|
|
function! NERDTreeMoveNode()
|
|
let curNode = g:NERDTreeFileNode.GetSelected()
|
|
let newNodePath = input("Rename the current node\n" .
|
|
\ "==========================================================\n" .
|
|
\ "Enter the new path for the node: \n" .
|
|
\ "", curNode.path.str(), "file")
|
|
|
|
if newNodePath ==# ''
|
|
call nerdtree#echo("Node Renaming Aborted.")
|
|
return
|
|
endif
|
|
|
|
try
|
|
let bufnum = bufnr("^".curNode.path.str()."$")
|
|
|
|
call curNode.rename(newNodePath)
|
|
" Emptying g:NERDTreeOldSortOrder forces the sort to
|
|
" recalculate the cached sortKey so nodes sort correctly.
|
|
let g:NERDTreeOldSortOrder = []
|
|
call b:NERDTree.root.refresh()
|
|
call NERDTreeRender()
|
|
|
|
"if the node is open in a buffer, ask the user if they want to
|
|
"close that buffer
|
|
if bufnum != -1
|
|
let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with the new file? (yN)"
|
|
call s:promptToRenameBuffer(bufnum, prompt, newNodePath)
|
|
endif
|
|
|
|
call curNode.putCursorHere(1, 0)
|
|
|
|
redraw
|
|
catch /^NERDTree/
|
|
call nerdtree#echoWarning("Node Not Renamed.")
|
|
endtry
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeDeleteNode() {{{1
|
|
function! NERDTreeDeleteNode()
|
|
let currentNode = g:NERDTreeFileNode.GetSelected()
|
|
let confirmed = 0
|
|
|
|
if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) ||
|
|
\ (len(currentNode._glob('*', 1)) > 0))
|
|
let choice =input("Delete the current node\n" .
|
|
\ "==========================================================\n" .
|
|
\ "STOP! Directory is not empty! To delete, type 'yes'\n" .
|
|
\ "" . currentNode.path.str() . ": ")
|
|
let confirmed = choice ==# 'yes'
|
|
else
|
|
echo "Delete the current node\n" .
|
|
\ "==========================================================\n".
|
|
\ "Are you sure you wish to delete the node:\n" .
|
|
\ "" . currentNode.path.str() . " (yN):"
|
|
let choice = nr2char(getchar())
|
|
let confirmed = choice ==# 'y'
|
|
endif
|
|
|
|
|
|
if confirmed
|
|
try
|
|
call currentNode.delete()
|
|
call NERDTreeRender()
|
|
|
|
"if the node is open in a buffer, ask the user if they want to
|
|
"close that buffer
|
|
let bufnum = bufnr("^".currentNode.path.str()."$")
|
|
if buflisted(bufnum)
|
|
let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
|
|
call s:promptToDelBuffer(bufnum, prompt)
|
|
endif
|
|
|
|
redraw
|
|
catch /^NERDTree/
|
|
call nerdtree#echoWarning("Could not remove node")
|
|
endtry
|
|
else
|
|
call nerdtree#echo("delete aborted")
|
|
endif
|
|
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeListNode() {{{1
|
|
function! NERDTreeListNode()
|
|
let treenode = g:NERDTreeFileNode.GetSelected()
|
|
if !empty(treenode)
|
|
let s:uname = system("uname")
|
|
let stat_cmd = 'stat -c "%s" '
|
|
|
|
if s:uname =~? "Darwin"
|
|
let stat_cmd = 'stat -f "%z" '
|
|
endif
|
|
|
|
let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' .
|
|
\ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' .
|
|
\ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"'
|
|
|
|
let metadata = split(system(cmd),'\n')
|
|
call nerdtree#echo(metadata[0])
|
|
else
|
|
call nerdtree#echo("No information available")
|
|
endif
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeListNodeWin32() {{{1
|
|
function! NERDTreeListNodeWin32()
|
|
let l:node = g:NERDTreeFileNode.GetSelected()
|
|
|
|
if !empty(l:node)
|
|
let l:path = l:node.path.str()
|
|
call nerdtree#echo(printf("%s:%s MOD:%s BYTES:%d PERMISSIONS:%s",
|
|
\ toupper(getftype(l:path)),
|
|
\ fnamemodify(l:path, ':t'),
|
|
\ strftime("%c", getftime(l:path)),
|
|
\ getfsize(l:path),
|
|
\ getfperm(l:path)))
|
|
return
|
|
endif
|
|
|
|
call nerdtree#echo('node not recognized')
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeCopyNode() {{{1
|
|
function! NERDTreeCopyNode()
|
|
let currentNode = g:NERDTreeFileNode.GetSelected()
|
|
let newNodePath = input("Copy the current node\n" .
|
|
\ "==========================================================\n" .
|
|
\ "Enter the new path to copy the node to: \n" .
|
|
\ "", currentNode.path.str(), "file")
|
|
|
|
if newNodePath != ""
|
|
"strip trailing slash
|
|
let newNodePath = substitute(newNodePath, '\/$', '', '')
|
|
|
|
let confirmed = 1
|
|
if currentNode.path.copyingWillOverwrite(newNodePath)
|
|
call nerdtree#echo("Warning: copying may overwrite files! Continue? (yN)")
|
|
let choice = nr2char(getchar())
|
|
let confirmed = choice ==# 'y'
|
|
endif
|
|
|
|
if confirmed
|
|
try
|
|
let newNode = currentNode.copy(newNodePath)
|
|
" Emptying g:NERDTreeOldSortOrder forces the sort to
|
|
" recalculate the cached sortKey so nodes sort correctly.
|
|
let g:NERDTreeOldSortOrder = []
|
|
if empty(newNode)
|
|
call b:NERDTree.root.refresh()
|
|
call b:NERDTree.render()
|
|
else
|
|
call NERDTreeRender()
|
|
call newNode.putCursorHere(0, 0)
|
|
endif
|
|
catch /^NERDTree/
|
|
call nerdtree#echoWarning("Could not copy node")
|
|
endtry
|
|
endif
|
|
else
|
|
call nerdtree#echo("Copy aborted.")
|
|
endif
|
|
redraw
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeQuickLook() {{{1
|
|
function! NERDTreeQuickLook()
|
|
let treenode = g:NERDTreeFileNode.GetSelected()
|
|
if treenode != {}
|
|
call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'")
|
|
endif
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeRevealInFinder() {{{1
|
|
function! NERDTreeRevealInFinder()
|
|
let treenode = g:NERDTreeFileNode.GetSelected()
|
|
if treenode != {}
|
|
call system("open -R '" . treenode.path.str() . "'")
|
|
endif
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeExecuteFile() {{{1
|
|
function! NERDTreeExecuteFile()
|
|
let treenode = g:NERDTreeFileNode.GetSelected()
|
|
if treenode != {}
|
|
call system("open '" . treenode.path.str() . "'")
|
|
endif
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeRevealFileLinux() {{{1
|
|
function! NERDTreeRevealFileLinux()
|
|
let treenode = g:NERDTreeFileNode.GetSelected()
|
|
let parentnode = treenode.parent
|
|
if parentnode != {}
|
|
call system("xdg-open '" . parentnode.path.str() . "' &")
|
|
endif
|
|
endfunction
|
|
|
|
" FUNCTION: NERDTreeExecuteFileLinux() {{{1
|
|
function! NERDTreeExecuteFileLinux()
|
|
let treenode = g:NERDTreeFileNode.GetSelected()
|
|
if treenode != {}
|
|
call system("xdg-open '" . treenode.path.str() . "' &")
|
|
endif
|
|
endfunction
|
|
|
|
" vim: set sw=4 sts=4 et fdm=marker:
|
|
|