if exists("g:loaded_nerdtree_autoload") finish endif let g:loaded_nerdtree_autoload = 1 function! nerdtree#version() return '4.2.0' endfunction "the number to add to the nerd tree buffer name to make the buf name unique let s:next_buffer_number = 1 " SECTION: General Functions {{{1 "============================================================ "FUNCTION: nerdtree#bufInWindows(bnum){{{2 "[[STOLEN FROM VTREEEXPLORER.VIM]] "Determine the number of windows open to this buffer number. "Care of Yegappan Lakshman. Thanks! " "Args: "bnum: the subject buffers buffer number function! nerdtree#bufInWindows(bnum) let cnt = 0 let winnum = 1 while 1 let bufnum = winbufnr(winnum) if bufnum < 0 break endif if bufnum ==# a:bnum let cnt = cnt + 1 endif let winnum = winnum + 1 endwhile return cnt endfunction " FUNCTION: nerdtree#bufNamePrefix() {{{2 function! nerdtree#bufNamePrefix() return 'NERD_tree_' endfunction "FUNCTION: nerdtree#checkForBrowse(dir) {{{2 "inits a secondary nerd tree in the current buffer if appropriate function! nerdtree#checkForBrowse(dir) if a:dir != '' && isdirectory(a:dir) call nerdtree#initNerdTreeInPlace(a:dir) endif endfunction " FUNCTION: nerdtree#completeBookmarks(A,L,P) {{{2 " completion function for the bookmark commands function! nerdtree#completeBookmarks(A,L,P) return filter(g:NERDTreeBookmark.BookmarkNames(), 'v:val =~# "^' . a:A . '"') endfunction "FUNCTION: nerdtree#compareBookmarks(dir) {{{2 function! nerdtree#compareBookmarks(first, second) return a:first.compareTo(a:second) endfunction "FUNCTION: nerdtree#compareNodes(dir) {{{2 function! nerdtree#compareNodes(n1, n2) return a:n1.path.compareTo(a:n2.path) endfunction " FUNCTION: nerdtree#createDefaultBindings() {{{2 function! nerdtree#createDefaultBindings() let s = '' . s:SID() . '_' call NERDTreeAddKeyMap({ 'key': '', 'scope': "all", 'callback': s."handleMiddleMouse" }) call NERDTreeAddKeyMap({ 'key': '', 'scope': "all", 'callback': s."handleLeftClick" }) call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "DirNode", 'callback': s."activateDirNode" }) call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "FileNode", 'callback': s."activateFileNode" }) call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "Bookmark", 'callback': s."activateBookmark" }) call NERDTreeAddKeyMap({ 'key': '<2-LeftMouse>', 'scope': "all", 'callback': s."activateAll" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "DirNode", 'callback': s."activateDirNode" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "FileNode", 'callback': s."activateFileNode" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "Bookmark", 'callback': s."activateBookmark" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapActivateNode, 'scope': "all", 'callback': s."activateAll" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenSplit, 'scope': "Node", 'callback': s."openHSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenVSplit, 'scope': "Node", 'callback': s."openVSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenSplit, 'scope': "Bookmark", 'callback': s."openHSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenVSplit, 'scope': "Bookmark", 'callback': s."openVSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreview, 'scope': "Node", 'callback': s."previewNodeCurrent" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewVSplit, 'scope': "Node", 'callback': s."previewNodeVSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewSplit, 'scope': "Node", 'callback': s."previewNodeHSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreview, 'scope': "Bookmark", 'callback': s."previewNodeCurrent" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewVSplit, 'scope': "Bookmark", 'callback': s."previewNodeVSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapPreviewSplit, 'scope': "Bookmark", 'callback': s."previewNodeHSplit" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenRecursively, 'scope': "DirNode", 'callback': s."openNodeRecursively" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdir, 'scope': "all", 'callback': s."upDirCurrentRootClosed" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapUpdirKeepOpen, 'scope': "all", 'callback': s."upDirCurrentRootOpen" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChangeRoot, 'scope': "Node", 'callback': s."chRoot" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapChdir, 'scope': "Node", 'callback': s."chCwd" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapQuit, 'scope': "all", 'callback': s."closeTreeWindow" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCWD, 'scope': "all", 'callback': s."chRootCwd" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapRefreshRoot, 'scope': "all", 'callback': s."refreshRoot" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapRefresh, 'scope': "Node", 'callback': s."refreshCurrent" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapHelp, 'scope': "all", 'callback': s."displayHelp" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleZoom, 'scope': "all", 'callback': s."toggleZoom" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleHidden, 'scope': "all", 'callback': s."toggleShowHidden" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFilters, 'scope': "all", 'callback': s."toggleIgnoreFilter" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFiles, 'scope': "all", 'callback': s."toggleShowFiles" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleBookmarks, 'scope': "all", 'callback': s."toggleShowBookmarks" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseDir, 'scope': "Node", 'callback': s."closeCurrentDir" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseChildren, 'scope': "DirNode", 'callback': s."closeChildren" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapMenu, 'scope': "Node", 'callback': s."showMenu" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpParent, 'scope': "Node", 'callback': s."jumpToParent" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpFirstChild, 'scope': "Node", 'callback': s."jumpToFirstChild" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpLastChild, 'scope': "Node", 'callback': s."jumpToLastChild" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpRoot, 'scope': "all", 'callback': s."jumpToRoot" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': "Node", 'callback': s."jumpToNextSibling" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': "Node", 'callback': s."jumpToPrevSibling" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': "Node", 'callback': s."openInNewTab" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': "Node", 'callback': s."openInNewTabSilent" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': "Bookmark", 'callback': s."openInNewTab" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': "Bookmark", 'callback': s."openInNewTabSilent" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenExpl, 'scope': "DirNode", 'callback': s."openExplorer" }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapDeleteBookmark, 'scope': "Bookmark", 'callback': s."deleteBookmark" }) endfunction " FUNCTION: nerdtree#deprecated(func, [msg]) {{{2 " Issue a deprecation warning for a:func. If a second arg is given, use this " as the deprecation message function! nerdtree#deprecated(func, ...) let msg = a:0 ? a:func . ' ' . a:1 : a:func . ' is deprecated' if !exists('s:deprecationWarnings') let s:deprecationWarnings = {} endif if !has_key(s:deprecationWarnings, a:func) let s:deprecationWarnings[a:func] = 1 echomsg msg endif endfunction "FUNCTION: nerdtree#escChars(dir) {{{2 function! nerdtree#escChars() if nerdtree#runningWindows() return " `\|\"#%&,?()\*^<>" endif return " \\`\|\"#%&,?()\*^<>[]" endfunction " FUNCTION: nerdtree#exec(cmd) {{{2 " same as :exec cmd but eventignore=all is set for the duration function! nerdtree#exec(cmd) let old_ei = &ei set ei=all exec a:cmd let &ei = old_ei endfunction " FUNCTION: nerdtree#findAndRevealPath() {{{2 function! nerdtree#findAndRevealPath() try let p = g:NERDTreePath.New(expand("%:p")) catch /^NERDTree.InvalidArgumentsError/ call nerdtree#echo("no file for the current buffer") return endtry if p.isUnixHiddenFile() let showhidden=g:NERDTreeShowHidden let g:NERDTreeShowHidden = 1 endif if !nerdtree#treeExistsForTab() try let cwd = g:NERDTreePath.New(getcwd()) catch /^NERDTree.InvalidArgumentsError/ call nerdtree#echo("current directory does not exist.") let cwd = p.getParent() endtry if p.isUnder(cwd) call nerdtree#initNerdTree(cwd.str()) else call nerdtree#initNerdTree(p.getParent().str()) endif else if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path) if !nerdtree#isTreeOpen() call nerdtree#createTreeWin() else call nerdtree#putCursorInTreeWin() endif let b:NERDTreeShowHidden = g:NERDTreeShowHidden call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent())) else if !nerdtree#isTreeOpen() call nerdtree#toggle("") endif endif endif call nerdtree#putCursorInTreeWin() call b:NERDTreeRoot.reveal(p) if p.isUnixHiddenFile() let g:NERDTreeShowHidden = showhidden endif endfunction " FUNCTION: nerdtree#has_opt(options, name) {{{2 function! nerdtree#has_opt(options, name) return has_key(a:options, a:name) && a:options[a:name] == 1 endfunction "FUNCTION: nerdtree#initNerdTree(name) {{{2 "Initialise the nerd tree for this tab. The tree will start in either the "given directory, or the directory associated with the given bookmark " "Args: "name: the name of a bookmark or a directory function! nerdtree#initNerdTree(name) let path = {} if g:NERDTreeBookmark.BookmarkExistsFor(a:name) let path = g:NERDTreeBookmark.BookmarkFor(a:name).path else let dir = a:name ==# '' ? getcwd() : a:name "hack to get an absolute path if a relative path is given if dir =~# '^\.' let dir = getcwd() . g:NERDTreePath.Slash() . dir endif let dir = g:NERDTreePath.Resolve(dir) try let path = g:NERDTreePath.New(dir) catch /^NERDTree.InvalidArgumentsError/ call nerdtree#echo("No bookmark or directory found for: " . a:name) return endtry endif if !path.isDirectory let path = path.getParent() endif "if instructed to, then change the vim CWD to the dir the NERDTree is "inited in if g:NERDTreeChDirMode != 0 call path.changeToDir() endif if nerdtree#treeExistsForTab() if nerdtree#isTreeOpen() call nerdtree#closeTree() endif unlet t:NERDTreeBufName endif let newRoot = g:NERDTreeDirNode.New(path) call newRoot.open() call nerdtree#createTreeWin() let b:treeShowHelp = 0 let b:NERDTreeIgnoreEnabled = 1 let b:NERDTreeShowFiles = g:NERDTreeShowFiles let b:NERDTreeShowHidden = g:NERDTreeShowHidden let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks let b:NERDTreeRoot = newRoot let b:NERDTreeType = "primary" call nerdtree#renderView() call b:NERDTreeRoot.putCursorHere(0, 0) silent doautocmd User NERDTreeInit endfunction "FUNCTION: nerdtree#initNerdTreeInPlace(dir) {{{2 function! nerdtree#initNerdTreeInPlace(dir) try let path = g:NERDTreePath.New(a:dir) catch /^NERDTree.InvalidArgumentsError/ call nerdtree#echo("Invalid directory name:" . a:name) return endtry "we want the directory buffer to disappear when we do the :edit below setlocal bufhidden=wipe let previousBuf = expand("#") "we need a unique name for each secondary tree buffer to ensure they are "all independent exec "silent edit " . nerdtree#nextBufferName() let b:NERDTreePreviousBuf = bufnr(previousBuf) let b:NERDTreeRoot = g:NERDTreeDirNode.New(path) call b:NERDTreeRoot.open() call nerdtree#setCommonBufOptions() let b:NERDTreeType = "secondary" call nerdtree#renderView() silent doautocmd User NERDTreeInit endfunction " FUNCTION: nerdtree#initNerdTreeMirror() {{{2 function! nerdtree#initNerdTreeMirror() "get the names off all the nerd tree buffers let treeBufNames = [] for i in range(1, tabpagenr("$")) let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName') if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName) call add(treeBufNames, nextName) endif endfor let treeBufNames = nerdtree#unique(treeBufNames) "map the option names (that the user will be prompted with) to the nerd "tree buffer names let options = {} let i = 0 while i < len(treeBufNames) let bufName = treeBufNames[i] let treeRoot = getbufvar(bufName, "NERDTreeRoot") let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName let i = i + 1 endwhile "work out which tree to mirror, if there is more than 1 then ask the user let bufferName = '' if len(keys(options)) > 1 let choices = ["Choose a tree to mirror"] let choices = extend(choices, sort(keys(options))) let choice = inputlist(choices) if choice < 1 || choice > len(options) || choice ==# '' return endif let bufferName = options[sort(keys(options))[choice-1]] elseif len(keys(options)) ==# 1 let bufferName = values(options)[0] else call nerdtree#echo("No trees to mirror") return endif if nerdtree#treeExistsForTab() && nerdtree#isTreeOpen() call nerdtree#closeTree() endif let t:NERDTreeBufName = bufferName call nerdtree#createTreeWin() exec 'buffer ' . bufferName if !&hidden call nerdtree#renderView() endif endfunction " FUNCTION: nerdtree#nextBufferName() {{{2 " returns the buffer name for the next nerd tree function! nerdtree#nextBufferName() let name = nerdtree#bufNamePrefix() . s:next_buffer_number let s:next_buffer_number += 1 return name endfunction " FUNCTION: nerdtree#postSourceActions() {{{2 function! nerdtree#postSourceActions() call g:NERDTreeBookmark.CacheBookmarks(0) call nerdtree#createDefaultBindings() "load all nerdtree plugins runtime! nerdtree_plugin/**/*.vim endfunction "FUNCTION: nerdtree#runningWindows(dir) {{{2 function! nerdtree#runningWindows() return has("win16") || has("win32") || has("win64") endfunction " Function: s:SID() {{{2 function s:SID() if !exists("s:sid") let s:sid = matchstr(expand(''), '\zs\d\+\ze_SID$') endif return s:sid endfun " FUNCTION: nerdtree#tabpagevar(tabnr, var) {{{2 function! nerdtree#tabpagevar(tabnr, var) let currentTab = tabpagenr() let old_ei = &ei set ei=all exec "tabnext " . a:tabnr let v = -1 if exists('t:' . a:var) exec 'let v = t:' . a:var endif exec "tabnext " . currentTab let &ei = old_ei return v endfunction " Function: nerdtree#treeExistsForBuffer() {{{2 " Returns 1 if a nerd tree root exists in the current buffer function! nerdtree#treeExistsForBuf() return exists("b:NERDTreeRoot") endfunction " Function: nerdtree#treeExistsForTab() {{{2 " Returns 1 if a nerd tree root exists in the current tab function! nerdtree#treeExistsForTab() return exists("t:NERDTreeBufName") endfunction "FUNCTION: nerdtree#treeMarkupReg(dir) {{{2 function! nerdtree#treeMarkupReg() if g:NERDTreeDirArrows return '^\([▾▸] \| \+[▾▸] \| \+\)' endif return '^[ `|]*[\-+~]' endfunction "FUNCTION: nerdtree#treeUpDirLine(dir) {{{2 function! nerdtree#treeUpDirLine() return '.. (up a dir)' endfunction "FUNCTION: nerdtree#treeWid(dir) {{{2 function! nerdtree#treeWid() return 2 endfunction "FUNCTION: nerdtree#upDir(keepState) {{{2 "moves the tree up a level " "Args: "keepState: 1 if the current root should be left open when the tree is "re-rendered function! nerdtree#upDir(keepState) let cwd = b:NERDTreeRoot.path.str({'format': 'UI'}) if cwd ==# "/" || cwd =~# '^[^/]..$' call nerdtree#echo("already at top dir") else if !a:keepState call b:NERDTreeRoot.close() endif let oldRoot = b:NERDTreeRoot if empty(b:NERDTreeRoot.parent) let path = b:NERDTreeRoot.path.getParent() let newRoot = g:NERDTreeDirNode.New(path) call newRoot.open() call newRoot.transplantChild(b:NERDTreeRoot) let b:NERDTreeRoot = newRoot else let b:NERDTreeRoot = b:NERDTreeRoot.parent endif if g:NERDTreeChDirMode ==# 2 call b:NERDTreeRoot.path.changeToDir() endif call nerdtree#renderView() call oldRoot.putCursorHere(0, 0) endif endfunction " Function: nerdtree#unique(list) {{{2 " returns a:list without duplicates function! nerdtree#unique(list) let uniqlist = [] for elem in a:list if index(uniqlist, elem) ==# -1 let uniqlist += [elem] endif endfor return uniqlist endfunction " SECTION: View Functions {{{1 "============================================================ " "FUNCTION: nerdtree#centerView() {{{2 "centers the nerd tree window around the cursor (provided the nerd tree "options permit) function! nerdtree#centerView() if g:NERDTreeAutoCenter let current_line = winline() let lines_to_top = current_line let lines_to_bottom = winheight(nerdtree#getTreeWinNum()) - current_line if lines_to_top < g:NERDTreeAutoCenterThreshold || lines_to_bottom < g:NERDTreeAutoCenterThreshold normal! zz endif endif endfunction "FUNCTION: nerdtree#closeTree() {{{2 "Closes the primary NERD tree window for this tab function! nerdtree#closeTree() if !nerdtree#isTreeOpen() throw "NERDTree.NoTreeFoundError: no NERDTree is open" endif if winnr("$") != 1 if winnr() == nerdtree#getTreeWinNum() call nerdtree#exec("wincmd p") let bufnr = bufnr("") call nerdtree#exec("wincmd p") else let bufnr = bufnr("") endif call nerdtree#exec(nerdtree#getTreeWinNum() . " wincmd w") close call nerdtree#exec(bufwinnr(bufnr) . " wincmd w") else close endif endfunction "FUNCTION: nerdtree#closeTreeIfOpen() {{{2 "Closes the NERD tree window if it is open function! nerdtree#closeTreeIfOpen() if nerdtree#isTreeOpen() call nerdtree#closeTree() endif endfunction "FUNCTION: nerdtree#closeTreeIfQuitOnOpen() {{{2 "Closes the NERD tree window if the close on open option is set function! nerdtree#closeTreeIfQuitOnOpen() if g:NERDTreeQuitOnOpen && nerdtree#isTreeOpen() call nerdtree#closeTree() endif endfunction "FUNCTION: nerdtree#createTreeWin() {{{2 "Inits the NERD tree window. ie. opens it, sizes it, sets all the local "options etc function! nerdtree#createTreeWin() "create the nerd tree window let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright " let splitSize = g:NERDTreeWinSize if !exists('t:NERDTreeBufName') let t:NERDTreeBufName = nerdtree#nextBufferName() silent! exec splitLocation . 'vertical ' . splitSize . ' new' silent! exec "edit " . t:NERDTreeBufName else silent! exec splitLocation . 'vertical ' . splitSize . ' split' silent! exec "buffer " . t:NERDTreeBufName endif setlocal winfixwidth call nerdtree#setCommonBufOptions() endfunction "FUNCTION: nerdtree#dumpHelp {{{2 "prints out the quick help function! nerdtree#dumpHelp() let old_h = @h if b:treeShowHelp ==# 1 let @h= "\" NERD tree (" . nerdtree#version() . ") quickhelp~\n" let @h=@h."\" ============================\n" let @h=@h."\" File node mappings~\n" let @h=@h."\" ". (g:NERDTreeMouseMode ==# 3 ? "single" : "double") ."-click,\n" let @h=@h."\" ,\n" if b:NERDTreeType ==# "primary" let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in prev window\n" else let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in current window\n" endif if b:NERDTreeType ==# "primary" let @h=@h."\" ". g:NERDTreeMapPreview .": preview\n" endif let @h=@h."\" ". g:NERDTreeMapOpenInTab.": open in new tab\n" let @h=@h."\" ". g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n" let @h=@h."\" middle-click,\n" let @h=@h."\" ". g:NERDTreeMapOpenSplit .": open split\n" let @h=@h."\" ". g:NERDTreeMapPreviewSplit .": preview split\n" let @h=@h."\" ". g:NERDTreeMapOpenVSplit .": open vsplit\n" let @h=@h."\" ". g:NERDTreeMapPreviewVSplit .": preview vsplit\n" let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Directory node mappings~\n" let @h=@h."\" ". (g:NERDTreeMouseMode ==# 1 ? "double" : "single") ."-click,\n" let @h=@h."\" ". g:NERDTreeMapActivateNode .": open & close node\n" let @h=@h."\" ". g:NERDTreeMapOpenRecursively .": recursively open node\n" let @h=@h."\" ". g:NERDTreeMapCloseDir .": close parent of node\n" let @h=@h."\" ". g:NERDTreeMapCloseChildren .": close all child nodes of\n" let @h=@h."\" current node recursively\n" let @h=@h."\" middle-click,\n" let @h=@h."\" ". g:NERDTreeMapOpenExpl.": explore selected dir\n" let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Bookmark table mappings~\n" let @h=@h."\" double-click,\n" let @h=@h."\" ". g:NERDTreeMapActivateNode .": open bookmark\n" let @h=@h."\" ". g:NERDTreeMapOpenInTab.": open in new tab\n" let @h=@h."\" ". g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n" let @h=@h."\" ". g:NERDTreeMapDeleteBookmark .": delete bookmark\n" let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Tree navigation mappings~\n" let @h=@h."\" ". g:NERDTreeMapJumpRoot .": go to root\n" let @h=@h."\" ". g:NERDTreeMapJumpParent .": go to parent\n" let @h=@h."\" ". g:NERDTreeMapJumpFirstChild .": go to first child\n" let @h=@h."\" ". g:NERDTreeMapJumpLastChild .": go to last child\n" let @h=@h."\" ". g:NERDTreeMapJumpNextSibling .": go to next sibling\n" let @h=@h."\" ". g:NERDTreeMapJumpPrevSibling .": go to prev sibling\n" let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Filesystem mappings~\n" let @h=@h."\" ". g:NERDTreeMapChangeRoot .": change tree root to the\n" let @h=@h."\" selected dir\n" let @h=@h."\" ". g:NERDTreeMapUpdir .": move tree root up a dir\n" let @h=@h."\" ". g:NERDTreeMapUpdirKeepOpen .": move tree root up a dir\n" let @h=@h."\" but leave old root open\n" let @h=@h."\" ". g:NERDTreeMapRefresh .": refresh cursor dir\n" let @h=@h."\" ". g:NERDTreeMapRefreshRoot .": refresh current root\n" let @h=@h."\" ". g:NERDTreeMapMenu .": Show menu\n" let @h=@h."\" ". g:NERDTreeMapChdir .":change the CWD to the\n" let @h=@h."\" selected dir\n" let @h=@h."\" ". g:NERDTreeMapCWD .":change tree root to CWD\n" let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Tree filtering mappings~\n" let @h=@h."\" ". g:NERDTreeMapToggleHidden .": hidden files (" . (b:NERDTreeShowHidden ? "on" : "off") . ")\n" let @h=@h."\" ". g:NERDTreeMapToggleFilters .": file filters (" . (b:NERDTreeIgnoreEnabled ? "on" : "off") . ")\n" let @h=@h."\" ". g:NERDTreeMapToggleFiles .": files (" . (b:NERDTreeShowFiles ? "on" : "off") . ")\n" let @h=@h."\" ". g:NERDTreeMapToggleBookmarks .": bookmarks (" . (b:NERDTreeShowBookmarks ? "on" : "off") . ")\n" "add quickhelp entries for each custom key map let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Custom mappings~\n" for i in g:NERDTreeKeyMap.All() if !empty(i.quickhelpText) let @h=@h."\" ". i.key .": ". i.quickhelpText ."\n" endif endfor let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Other mappings~\n" let @h=@h."\" ". g:NERDTreeMapQuit .": Close the NERDTree window\n" let @h=@h."\" ". g:NERDTreeMapToggleZoom .": Zoom (maximize-minimize)\n" let @h=@h."\" the NERDTree window\n" let @h=@h."\" ". g:NERDTreeMapHelp .": toggle help\n" let @h=@h."\"\n\" ----------------------------\n" let @h=@h."\" Bookmark commands~\n" let @h=@h."\" :Bookmark \n" let @h=@h."\" :BookmarkToRoot \n" let @h=@h."\" :RevealBookmark \n" let @h=@h."\" :OpenBookmark \n" let @h=@h."\" :ClearBookmarks []\n" let @h=@h."\" :ClearAllBookmarks\n" silent! put h elseif g:NERDTreeMinimalUI == 0 let @h="\" Press ". g:NERDTreeMapHelp ." for help\n" silent! put h endif let @h = old_h endfunction "FUNCTION: nerdtree#echo {{{2 "A wrapper for :echo. Appends 'NERDTree:' on the front of all messages " "Args: "msg: the message to echo function! nerdtree#echo(msg) redraw echomsg "NERDTree: " . a:msg endfunction "FUNCTION: nerdtree#echoError {{{2 "Wrapper for nerdtree#echo, sets the message type to errormsg for this message "Args: "msg: the message to echo function! nerdtree#echoError(msg) echohl errormsg call nerdtree#echo(a:msg) echohl normal endfunction "FUNCTION: nerdtree#echoWarning {{{2 "Wrapper for nerdtree#echo, sets the message type to warningmsg for this message "Args: "msg: the message to echo function! nerdtree#echoWarning(msg) echohl warningmsg call nerdtree#echo(a:msg) echohl normal endfunction "FUNCTION: nerdtree#firstUsableWindow(){{{2 "find the window number of the first normal window function! nerdtree#firstUsableWindow() let i = 1 while i <= winnr("$") let bnum = winbufnr(i) if bnum != -1 && getbufvar(bnum, '&buftype') ==# '' \ && !getwinvar(i, '&previewwindow') \ && (!getbufvar(bnum, '&modified') || &hidden) return i endif let i += 1 endwhile return -1 endfunction "FUNCTION: nerdtree#getPath(ln) {{{2 "Gets the full path to the node that is rendered on the given line number " "Args: "ln: the line number to get the path for " "Return: "A path if a node was selected, {} if nothing is selected. "If the 'up a dir' line was selected then the path to the parent of the "current root is returned function! nerdtree#getPath(ln) let line = getline(a:ln) let rootLine = g:NERDTreeFileNode.GetRootLineNum() "check to see if we have the root node if a:ln == rootLine return b:NERDTreeRoot.path endif if !g:NERDTreeDirArrows " in case called from outside the tree if line !~# '^ *[|`▸▾ ]' || line =~# '^$' return {} endif endif if line ==# nerdtree#treeUpDirLine() return b:NERDTreeRoot.path.getParent() endif let indent = nerdtree#indentLevelFor(line) "remove the tree parts and the leading space let curFile = nerdtree#stripMarkupFromLine(line, 0) let wasdir = 0 if curFile =~# '/$' let wasdir = 1 let curFile = substitute(curFile, '/\?$', '/', "") endif let dir = "" let lnum = a:ln while lnum > 0 let lnum = lnum - 1 let curLine = getline(lnum) let curLineStripped = nerdtree#stripMarkupFromLine(curLine, 1) "have we reached the top of the tree? if lnum == rootLine let dir = b:NERDTreeRoot.path.str({'format': 'UI'}) . dir break endif if curLineStripped =~# '/$' let lpindent = nerdtree#indentLevelFor(curLine) if lpindent < indent let indent = indent - 1 let dir = substitute (curLineStripped,'^\\', "", "") . dir continue endif endif endwhile let curFile = b:NERDTreeRoot.path.drive . dir . curFile let toReturn = g:NERDTreePath.New(curFile) return toReturn endfunction "FUNCTION: nerdtree#getTreeWinNum() {{{2 "gets the nerd tree window number for this tab function! nerdtree#getTreeWinNum() if exists("t:NERDTreeBufName") return bufwinnr(t:NERDTreeBufName) else return -1 endif endfunction "FUNCTION: nerdtree#indentLevelFor(line) {{{2 function! nerdtree#indentLevelFor(line) let level = match(a:line, '[^ \-+~▸▾`|]') / nerdtree#treeWid() " check if line includes arrows if match(a:line, '[▸▾]') > -1 " decrement level as arrow uses 3 ascii chars let level = level - 1 endif return level endfunction "FUNCTION: nerdtree#isTreeOpen() {{{2 function! nerdtree#isTreeOpen() return nerdtree#getTreeWinNum() != -1 endfunction "FUNCTION: nerdtree#isWindowUsable(winnumber) {{{2 "Returns 0 if opening a file from the tree in the given window requires it to "be split, 1 otherwise " "Args: "winnumber: the number of the window in question function! nerdtree#isWindowUsable(winnumber) "gotta split if theres only one window (i.e. the NERD tree) if winnr("$") ==# 1 return 0 endif let oldwinnr = winnr() call nerdtree#exec(a:winnumber . "wincmd p") let specialWindow = getbufvar("%", '&buftype') != '' || getwinvar('%', '&previewwindow') let modified = &modified call nerdtree#exec(oldwinnr . "wincmd p") "if its a special window e.g. quickfix or another explorer plugin then we "have to split if specialWindow return 0 endif if &hidden return 1 endif return !modified || nerdtree#bufInWindows(winbufnr(a:winnumber)) >= 2 endfunction " FUNCTION: nerdtree#jumpToChild(direction) {{{2 " Args: " direction: 0 if going to first child, 1 if going to last function! nerdtree#jumpToChild(currentNode, direction) if a:currentNode.isRoot() return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child") end let dirNode = a:currentNode.parent let childNodes = dirNode.getVisibleChildren() let targetNode = childNodes[0] if a:direction let targetNode = childNodes[len(childNodes) - 1] endif if targetNode.equals(a:currentNode) let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction) if siblingDir != {} let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0 let targetNode = siblingDir.getChildByIndex(indx, 1) endif endif call targetNode.putCursorHere(1, 0) call nerdtree#centerView() endfunction " FUNCTION: nerdtree#jumpToSibling(currentNode, forward) {{{2 " moves the cursor to the sibling of the current node in the given direction " " Args: " forward: 1 if the cursor should move to the next sibling, 0 if it should " move back to the previous sibling function! nerdtree#jumpToSibling(currentNode, forward) let sibling = a:currentNode.findSibling(a:forward) if !empty(sibling) call sibling.putCursorHere(1, 0) call nerdtree#centerView() endif endfunction "FUNCTION: nerdtree#promptToDelBuffer(bufnum, msg){{{2 "prints out the given msg and, if the user responds by pushing 'y' then the "buffer with the given bufnum is deleted " "Args: "bufnum: the buffer that may be deleted "msg: a message that will be echoed to the user asking them if they wish to " del the buffer function! nerdtree#promptToDelBuffer(bufnum, msg) echo a:msg if nr2char(getchar()) ==# 'y' exec "silent bdelete! " . a:bufnum endif endfunction "FUNCTION: nerdtree#putCursorOnBookmarkTable(){{{2 "Places the cursor at the top of the bookmarks table function! nerdtree#putCursorOnBookmarkTable() if !b:NERDTreeShowBookmarks throw "NERDTree.IllegalOperationError: cant find bookmark table, bookmarks arent active" endif if g:NERDTreeMinimalUI return cursor(1, 2) endif let rootNodeLine = g:NERDTreeFileNode.GetRootLineNum() let line = 1 while getline(line) !~# '^>-\+Bookmarks-\+$' let line = line + 1 if line >= rootNodeLine throw "NERDTree.BookmarkTableNotFoundError: didnt find the bookmarks table" endif endwhile call cursor(line, 2) endfunction "FUNCTION: nerdtree#putCursorInTreeWin(){{{2 "Places the cursor in the nerd tree window function! nerdtree#putCursorInTreeWin() if !nerdtree#isTreeOpen() throw "NERDTree.InvalidOperationError: cant put cursor in NERD tree window, no window exists" endif call nerdtree#exec(nerdtree#getTreeWinNum() . "wincmd w") endfunction "FUNCTION: nerdtree#renderBookmarks {{{2 function! nerdtree#renderBookmarks() if g:NERDTreeMinimalUI == 0 call setline(line(".")+1, ">----------Bookmarks----------") call cursor(line(".")+1, col(".")) endif for i in g:NERDTreeBookmark.Bookmarks() call setline(line(".")+1, i.str()) call cursor(line(".")+1, col(".")) endfor call setline(line(".")+1, '') call cursor(line(".")+1, col(".")) endfunction "FUNCTION: nerdtree#renderView {{{2 "The entry function for rendering the tree function! nerdtree#renderView() setlocal modifiable "remember the top line of the buffer and the current line so we can "restore the view exactly how it was let curLine = line(".") let curCol = col(".") let topLine = line("w0") "delete all lines in the buffer (being careful not to clobber a register) silent 1,$delete _ call nerdtree#dumpHelp() "delete the blank line before the help and add one after it if g:NERDTreeMinimalUI == 0 call setline(line(".")+1, "") call cursor(line(".")+1, col(".")) endif if b:NERDTreeShowBookmarks call nerdtree#renderBookmarks() endif "add the 'up a dir' line if !g:NERDTreeMinimalUI call setline(line(".")+1, nerdtree#treeUpDirLine()) call cursor(line(".")+1, col(".")) endif "draw the header line let header = b:NERDTreeRoot.path.str({'format': 'UI', 'truncateTo': winwidth(0)}) call setline(line(".")+1, header) call cursor(line(".")+1, col(".")) "draw the tree let old_o = @o let @o = b:NERDTreeRoot.renderToString() silent put o let @o = old_o "delete the blank line at the top of the buffer silent 1,1delete _ "restore the view let old_scrolloff=&scrolloff let &scrolloff=0 call cursor(topLine, 1) normal! zt call cursor(curLine, curCol) let &scrolloff = old_scrolloff setlocal nomodifiable endfunction "FUNCTION: nerdtree#renderViewSavingPosition {{{2 "Renders the tree and ensures the cursor stays on the current node or the "current nodes parent if it is no longer available upon re-rendering function! nerdtree#renderViewSavingPosition() let currentNode = g:NERDTreeFileNode.GetSelected() "go up the tree till we find a node that will be visible or till we run "out of nodes while currentNode != {} && !currentNode.isVisible() && !currentNode.isRoot() let currentNode = currentNode.parent endwhile call nerdtree#renderView() if currentNode != {} call currentNode.putCursorHere(0, 0) endif endfunction " "FUNCTION: nerdtree#restoreScreenState() {{{2 " "Sets the screen state back to what it was when nerdtree#saveScreenState was last "called. " "Assumes the cursor is in the NERDTree window function! nerdtree#restoreScreenState() if !exists("b:NERDTreeOldTopLine") || !exists("b:NERDTreeOldPos") || !exists("b:NERDTreeOldWindowSize") return endif exec("silent vertical resize ".b:NERDTreeOldWindowSize) let old_scrolloff=&scrolloff let &scrolloff=0 call cursor(b:NERDTreeOldTopLine, 0) normal! zt call setpos(".", b:NERDTreeOldPos) let &scrolloff=old_scrolloff endfunction "FUNCTION: nerdtree#saveScreenState() {{{2 "Saves the current cursor position in the current buffer and the window "scroll position function! nerdtree#saveScreenState() let win = winnr() try call nerdtree#putCursorInTreeWin() let b:NERDTreeOldPos = getpos(".") let b:NERDTreeOldTopLine = line("w0") let b:NERDTreeOldWindowSize = winwidth("") call nerdtree#exec(win . "wincmd w") catch /^NERDTree.InvalidOperationError/ endtry endfunction "FUNCTION: nerdtree#setCommonBufOptions() {{{2 function! nerdtree#setCommonBufOptions() "throwaway buffer options setlocal noswapfile setlocal buftype=nofile setlocal bufhidden=hide setlocal nowrap setlocal foldcolumn=0 setlocal foldmethod=manual setlocal nofoldenable setlocal nobuflisted setlocal nospell if g:NERDTreeShowLineNumbers setlocal nu else setlocal nonu if v:version >= 703 setlocal nornu endif endif iabc if g:NERDTreeHighlightCursorline setlocal cursorline endif call nerdtree#setupStatusline() let b:treeShowHelp = 0 let b:NERDTreeIgnoreEnabled = 1 let b:NERDTreeShowFiles = g:NERDTreeShowFiles let b:NERDTreeShowHidden = g:NERDTreeShowHidden let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks setfiletype nerdtree call nerdtree#bindMappings() endfunction "FUNCTION: nerdtree#setupStatusline() {{{2 function! nerdtree#setupStatusline() if g:NERDTreeStatusline != -1 let &l:statusline = g:NERDTreeStatusline endif endfunction "FUNCTION: nerdtree#stripMarkupFromLine(line, removeLeadingSpaces){{{2 "returns the given line with all the tree parts stripped off " "Args: "line: the subject line "removeLeadingSpaces: 1 if leading spaces are to be removed (leading spaces = "any spaces before the actual text of the node) function! nerdtree#stripMarkupFromLine(line, removeLeadingSpaces) let line = a:line "remove the tree parts and the leading space let line = substitute (line, nerdtree#treeMarkupReg(),"","") "strip off any read only flag let line = substitute (line, ' \[RO\]', "","") "strip off any bookmark flags let line = substitute (line, ' {[^}]*}', "","") "strip off any executable flags let line = substitute (line, '*\ze\($\| \)', "","") let wasdir = 0 if line =~# '/$' let wasdir = 1 endif let line = substitute (line,' -> .*',"","") " remove link to if wasdir ==# 1 let line = substitute (line, '/\?$', '/', "") endif if a:removeLeadingSpaces let line = substitute (line, '^ *', '', '') endif return line endfunction "FUNCTION: nerdtree#toggle(dir) {{{2 "Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is "closed it is restored or initialized (if it doesnt exist) " "Args: "dir: the full path for the root node (is only used if the NERD tree is being "initialized. function! nerdtree#toggle(dir) if nerdtree#treeExistsForTab() if !nerdtree#isTreeOpen() call nerdtree#createTreeWin() if !&hidden call nerdtree#renderView() endif call nerdtree#restoreScreenState() else call nerdtree#closeTree() endif else call nerdtree#initNerdTree(a:dir) endif endfunction "SECTION: Interface bindings {{{1 "============================================================ "FUNCTION: s:activateAll() {{{2 "handle the user activating the updir line function! s:activateAll() if getline(".") ==# nerdtree#treeUpDirLine() return nerdtree#upDir(0) endif endfunction "FUNCTION: s:activateDirNode() {{{2 "handle the user activating a tree node function! s:activateDirNode(node) call a:node.activate({'reuse': 1}) endfunction "FUNCTION: s:activateFileNode() {{{2 "handle the user activating a tree node function! s:activateFileNode(node) call a:node.activate({'reuse': 1, 'where': 'p'}) endfunction "FUNCTION: s:activateBookmark() {{{2 "handle the user activating a bookmark function! s:activateBookmark(bm) call a:bm.activate(!a:bm.path.isDirectory ? {'where': 'p'} : {}) endfunction "FUNCTION: nerdtree#bindMappings() {{{2 function! nerdtree#bindMappings() "make do the same as the default 'o' mapping exec "nnoremap :call KeyMap_Invoke('". g:NERDTreeMapActivateNode ."')" call g:NERDTreeKeyMap.BindAll() command! -buffer -nargs=? Bookmark :call bookmarkNode('') command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call revealBookmark('') command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark :call openBookmark('') command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call clearBookmarks('') command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('') command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() call nerdtree#renderView() command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) call nerdtree#renderView() command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write() endfunction " FUNCTION: s:bookmarkNode(name) {{{2 " Associate the current node with the given name function! s:bookmarkNode(...) let currentNode = g:NERDTreeFileNode.GetSelected() if currentNode != {} let name = a:1 if empty(name) let name = currentNode.path.getLastPathComponent(0) endif try call currentNode.bookmark(name) call nerdtree#renderView() catch /^NERDTree.IllegalBookmarkNameError/ call nerdtree#echo("bookmark names must not contain spaces") endtry else call nerdtree#echo("select a node first") endif endfunction " FUNCTION: s:chCwd(node) {{{2 function! s:chCwd(node) try call a:node.path.changeToDir() catch /^NERDTree.PathChangeError/ call nerdtree#echoWarning("could not change cwd") endtry endfunction " FUNCTION: s:chRoot(node) {{{2 " changes the current root to the selected one function! s:chRoot(node) call a:node.makeRoot() call nerdtree#renderView() call b:NERDTreeRoot.putCursorHere(0, 0) endfunction " FUNCTION: s:chRootCwd() {{{2 " changes the current root to CWD function! s:chRootCwd() try let cwd = g:NERDTreePath.New(getcwd()) catch /^NERDTree.InvalidArgumentsError/ call nerdtree#echo("current directory does not exist.") return endtry if cwd.str() == g:NERDTreeFileNode.GetRootForTab().path.str() return endif call nerdtree#chRoot(g:NERDTreeDirNode.New(cwd)) endfunction " FUNCTION: s:clearBookmarks(bookmarks) {{{2 function! s:clearBookmarks(bookmarks) if a:bookmarks ==# '' let currentNode = g:NERDTreeFileNode.GetSelected() if currentNode != {} call currentNode.clearBookmarks() endif else for name in split(a:bookmarks, ' ') let bookmark = g:NERDTreeBookmark.BookmarkFor(name) call bookmark.delete() endfor endif call nerdtree#renderView() endfunction " FUNCTION: s:closeChildren(node) {{{2 " closes all childnodes of the current node function! s:closeChildren(node) call a:node.closeChildren() call nerdtree#renderView() call a:node.putCursorHere(0, 0) endfunction " FUNCTION: s:closeCurrentDir(node) {{{2 " closes the parent dir of the current node function! s:closeCurrentDir(node) let parent = a:node.parent if parent ==# {} || parent.isRoot() call nerdtree#echo("cannot close tree root") else call a:node.parent.close() call nerdtree#renderView() call a:node.parent.putCursorHere(0, 0) endif endfunction " FUNCTION: s:closeTreeWindow() {{{2 " close the tree window function! s:closeTreeWindow() if b:NERDTreeType ==# "secondary" && b:NERDTreePreviousBuf != -1 exec "buffer " . b:NERDTreePreviousBuf else if winnr("$") > 1 call nerdtree#closeTree() else call nerdtree#echo("Cannot close last window") endif endif endfunction " FUNCTION: s:deleteBookmark(bm) {{{2 " if the cursor is on a bookmark, prompt to delete function! s:deleteBookmark(bm) echo "Are you sure you wish to delete the bookmark:\n\"" . a:bm.name . "\" (yN):" if nr2char(getchar()) ==# 'y' try call a:bm.delete() call nerdtree#renderView() redraw catch /^NERDTree/ call nerdtree#echoWarning("Could not remove bookmark") endtry else call nerdtree#echo("delete aborted" ) endif endfunction " FUNCTION: s:displayHelp() {{{2 " toggles the help display function! s:displayHelp() let b:treeShowHelp = b:treeShowHelp ? 0 : 1 call nerdtree#renderView() call nerdtree#centerView() endfunction "FUNCTION: s:handleLeftClick() {{{2 "Checks if the click should open the current node function! s:handleLeftClick() let currentNode = g:NERDTreeFileNode.GetSelected() if currentNode != {} "the dir arrows are multibyte chars, and vim's string functions only "deal with single bytes - so split the line up with the hack below and "take the line substring manually let line = split(getline(line(".")), '\zs') let startToCur = "" for i in range(0,len(line)-1) let startToCur .= line[i] endfor if currentNode.path.isDirectory if startToCur =~# nerdtree#treeMarkupReg() && startToCur =~# '[+~▾▸] \?$' call currentNode.activate() return endif endif if (g:NERDTreeMouseMode ==# 2 && currentNode.path.isDirectory) || g:NERDTreeMouseMode ==# 3 let char = strpart(startToCur, strlen(startToCur)-1, 1) if char !~# nerdtree#treeMarkupReg() if currentNode.path.isDirectory call currentNode.activate() else call currentNode.activate({'reuse': 1, 'where': 'p'}) endif return endif endif endif endfunction " FUNCTION: s:handleMiddleMouse() {{{2 function! s:handleMiddleMouse() let curNode = g:NERDTreeFileNode.GetSelected() if curNode ==# {} call nerdtree#echo("Put the cursor on a node first" ) return endif if curNode.path.isDirectory call nerdtree#openExplorer(curNode) else call curNode.open({'where': 'h'}) endif endfunction " FUNCTION: s:jumpToFirstChild() {{{2 " wrapper for the jump to child method function! s:jumpToFirstChild(node) call nerdtree#jumpToChild(a:node, 0) endfunction " FUNCTION: s:jumpToLastChild() {{{2 " wrapper for the jump to child method function! s:jumpToLastChild(node) call nerdtree#jumpToChild(a:node, 1) endfunction " FUNCTION: s:jumpToParent(node) {{{2 " moves the cursor to the parent of the current node function! s:jumpToParent(node) if !empty(a:node.parent) call a:node.parent.putCursorHere(1, 0) call nerdtree#centerView() else call nerdtree#echo("cannot jump to parent") endif endfunction " FUNCTION: s:jumpToRoot() {{{2 " moves the cursor to the root node function! s:jumpToRoot() call b:NERDTreeRoot.putCursorHere(1, 0) call nerdtree#centerView() endfunction " FUNCTION: s:jumpToNextSibling(node) {{{2 function! s:jumpToNextSibling(node) call nerdtree#jumpToSibling(a:node, 1) endfunction " FUNCTION: s:jumpToPrevSibling(node) {{{2 function! s:jumpToPrevSibling(node) call nerdtree#jumpToSibling(a:node, 0) endfunction " FUNCTION: s:openBookmark(name) {{{2 " put the cursor on the given bookmark and, if its a file, open it function! s:openBookmark(name) try let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0) call targetNode.putCursorHere(0, 1) redraw! catch /^NERDTree.BookmarkedNodeNotFoundError/ call nerdtree#echo("note - target node is not cached") let bookmark = g:NERDTreeBookmark.BookmarkFor(a:name) let targetNode = g:NERDTreeFileNode.New(bookmark.path) endtry if targetNode.path.isDirectory call targetNode.openExplorer() else call targetNode.open({'where': 'p'}) endif endfunction " FUNCTION: s:openHSplit(target) {{{2 function! s:openHSplit(target) call a:target.activate({'where': 'h'}) endfunction " FUNCTION: s:openVSplit(target) {{{2 function! s:openVSplit(target) call a:target.activate({'where': 'v'}) endfunction " FUNCTION: s:openExplorer(node) {{{2 function! s:openExplorer(node) call a:node.openExplorer() endfunction " FUNCTION: s:openInNewTab(target) {{{2 function! s:openInNewTab(target) call a:target.activate({'where': 't'}) endfunction " FUNCTION: s:openInNewTabSilent(target) {{{2 function! s:openInNewTabSilent(target) call a:target.activate({'where': 't', 'stay': 1}) endfunction " FUNCTION: s:openNodeRecursively(node) {{{2 function! s:openNodeRecursively(node) call nerdtree#echo("Recursively opening node. Please wait...") call a:node.openRecursively() call nerdtree#renderView() redraw call nerdtree#echo("Recursively opening node. Please wait... DONE") endfunction "FUNCTION: s:previewNodeCurrent(node) {{{2 function! s:previewNodeCurrent(node) call a:node.open({'stay': 1, 'where': 'p', 'keepopen': 1}) endfunction "FUNCTION: s:previewNodeHSplit(node) {{{2 function! s:previewNodeHSplit(node) call a:node.open({'stay': 1, 'where': 'h', 'keepopen': 1}) endfunction "FUNCTION: s:previewNodeVSplit(node) {{{2 function! s:previewNodeVSplit(node) call a:node.open({'stay': 1, 'where': 'v', 'keepopen': 1}) endfunction " FUNCTION: s:revealBookmark(name) {{{2 " put the cursor on the node associate with the given name function! s:revealBookmark(name) try let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0) call targetNode.putCursorHere(0, 1) catch /^NERDTree.BookmarkNotFoundError/ call nerdtree#echo("Bookmark isnt cached under the current root") endtry endfunction " FUNCTION: s:refreshRoot() {{{2 " Reloads the current root. All nodes below this will be lost and the root dir " will be reloaded. function! s:refreshRoot() call nerdtree#echo("Refreshing the root node. This could take a while...") call b:NERDTreeRoot.refresh() call nerdtree#renderView() redraw call nerdtree#echo("Refreshing the root node. This could take a while... DONE") endfunction " FUNCTION: s:refreshCurrent(node) {{{2 " refreshes the root for the current node function! s:refreshCurrent(node) let node = a:node if !node.path.isDirectory let node = node.parent endif call nerdtree#echo("Refreshing node. This could take a while...") call node.refresh() call nerdtree#renderView() redraw call nerdtree#echo("Refreshing node. This could take a while... DONE") endfunction " FUNCTION: s:showMenu(node) {{{2 function! s:showMenu(node) let mc = g:NERDTreeMenuController.New(g:NERDTreeMenuItem.AllEnabled()) call mc.showMenu() endfunction " FUNCTION: s:toggleIgnoreFilter() {{{2 " toggles the use of the NERDTreeIgnore option function! s:toggleIgnoreFilter() let b:NERDTreeIgnoreEnabled = !b:NERDTreeIgnoreEnabled call nerdtree#renderViewSavingPosition() call nerdtree#centerView() endfunction " FUNCTION: s:toggleShowBookmarks() {{{2 " toggles the display of bookmarks function! s:toggleShowBookmarks() let b:NERDTreeShowBookmarks = !b:NERDTreeShowBookmarks if b:NERDTreeShowBookmarks call nerdtree#renderView() call nerdtree#putCursorOnBookmarkTable() else call nerdtree#renderViewSavingPosition() endif call nerdtree#centerView() endfunction " FUNCTION: s:toggleShowFiles() {{{2 " toggles the display of hidden files function! s:toggleShowFiles() let b:NERDTreeShowFiles = !b:NERDTreeShowFiles call nerdtree#renderViewSavingPosition() call nerdtree#centerView() endfunction " FUNCTION: s:toggleShowHidden() {{{2 " toggles the display of hidden files function! s:toggleShowHidden() let b:NERDTreeShowHidden = !b:NERDTreeShowHidden call nerdtree#renderViewSavingPosition() call nerdtree#centerView() endfunction " FUNCTION: s:toggleZoom() {{{2 " zoom (maximize/minimize) the NERDTree window function! s:toggleZoom() if exists("b:NERDTreeZoomed") && b:NERDTreeZoomed let size = exists("b:NERDTreeOldWindowSize") ? b:NERDTreeOldWindowSize : g:NERDTreeWinSize exec "silent vertical resize ". size let b:NERDTreeZoomed = 0 else exec "vertical resize" let b:NERDTreeZoomed = 1 endif endfunction " FUNCTION: s:upDirCurrentRootOpen() {{{2 function! s:upDirCurrentRootOpen() call nerdtree#upDir(1) endfunction " FUNCTION: s:upDirCurrentRootClosed() {{{2 function! s:upDirCurrentRootClosed() call nerdtree#upDir(0) endfunction " vim: set sw=4 sts=4 et fdm=marker: