Commit Graph

288 Commits

Author SHA1 Message Date
Martin Grenfell
eef90bf320 fix lots of no-name buffers being created
Previously every time the tree window was created a new [no-name] buffer
was being created (visible with :ls!). Avoid this by creating the window
with split,  not new
2009-03-12 09:44:02 +13:00
Martin Grenfell
3796a8799a map '<CR>' to the same as 'o' 2009-03-06 15:57:51 +13:00
Martin Grenfell
c726655d23 Compatibility syntax fix for screwy versions of vim 2009-01-30 23:59:50 +13:00
Martin Grenfell
bdfac3e25c switch to version 3.1.0 2009-01-27 18:58:38 +13:00
Martin Grenfell
992c9f24eb use ==# always instead of ==
this is because of vims fucking stupid functionality where ignorecase
changes the way == behaves. It was causing bugs when the user had
ignorecase set.
2009-01-24 00:06:41 +13:00
Martin Grenfell
8164fa09d3 fix a bug with the Path#strForEditCmd() and relative paths 2009-01-23 23:43:47 +13:00
Martin Grenfell
5e50601788 fix a bug where doing a :cd would cause :NERDTreeToggle to fail 2009-01-23 23:43:00 +13:00
Martin Grenfell
23e79de2c2 make the hijacknetrw functionality work when vim starts up
now we can go   vim  <some dir>   and it loads up a nerd tree instead of
a netrw
2009-01-23 21:27:53 +13:00
Martin Grenfell
4accc8a79c fix a bug when g:NERDTreeChDirMode==2
when the user activate the   ../ (up a dir)   line or hit U or U it
wasnt changing vims CWD when NERDTreeChDirMode==2
2009-01-21 23:03:54 +13:00
Martin Grenfell
7522cbf4f0 add g:NERDTreeStatusline option
allows the statusline to be customised for the nerd tree window
2009-01-21 23:03:45 +13:00
Martin Grenfell
3a25a594ca add -bar to all :commands 2009-01-14 16:24:14 +13:00
Martin Grenfell
0f2effb049 make the vertical splitting work with secondary trees 2009-01-14 15:54:26 +13:00
Martin Grenfell
63ee15ca6e do the vertical split according to the users settings 2009-01-14 15:37:19 +13:00
Martin Grenfell
f8a105d972 remove a rogue call to s:putCursorInTreeWin() 2009-01-14 14:43:23 +13:00
Martin Grenfell
f2707106bd bugfix: make the vsplit maps work when the tree is on the left 2009-01-14 11:19:47 +13:00
Martin Grenfell
1586cfdb03 add g and gs to the guickhelp 2009-01-14 11:19:43 +13:00
Martin Grenfell
ca8b1d2b34 add mapping options for g and gs 2009-01-14 11:19:38 +13:00
Martin Grenfell
100d8d2a47 add s and gs for vsplitting the current node 2009-01-14 11:19:32 +13:00
Martin Grenfell
efe03d6988 switch to version 3.0.1 2009-01-12 23:39:10 +13:00
Martin Grenfell
e9f403ac44 fix a bug where going :NERDTree <relative-path> would fail
Path.New was expecting an absolute path. Now we convert paths to
absolute inside Path.New
2009-01-10 21:45:27 +13:00
Martin Grenfell
2038f38026 unlet TreeDirNode#open because we are overriding it 2009-01-10 21:44:56 +13:00
Martin Grenfell
6e9a5d4cea fixes to secondary nerd trees for the q mapping
make sure we always go back to the right buffer, and if there is no
buffer to go back to, close the window
2009-01-10 17:35:21 +13:00
Martin Grenfell
2e6cedcad7 fix the q mapping again
since we are now ":edit"ing a new buffer for secondary nerd trees, we
have to store the previous buffer number otherwise we get into an
infinite loop because we go back to a directory buffer which causes
another secondary nerd tree to open etc
2009-01-09 18:11:36 +13:00
Martin Grenfell
d76f936698 remove some trailing whitespace 2009-01-09 17:37:43 +13:00
Martin Grenfell
0e9feaede3 use the s:nextBufferName() helper in s:createTreeWin() 2009-01-09 17:11:18 +13:00
Martin Grenfell
cd55e2d522 ensure all secondary nerd tree buf names are unique 2009-01-09 15:56:43 +13:00
Martin Grenfell
3d2bf2d9ac fix a bug when doing :NERDTreeMirror without 'hidden set 2009-01-09 15:23:57 +13:00
Martin Grenfell
2f4d1b93e8 make the q mapping work with secondary trees 2009-01-09 14:46:49 +13:00
Martin Grenfell
f06d99f7b5 bugfix: use TreeDirNode.GetSelected() instead of getSelectedDir() 2009-01-09 12:17:16 +13:00
Martin Grenfell
c8afb6d92d fix a bug where :NERDTreeToggle was broken without :set hidden 2009-01-09 09:40:23 +13:00
Martin Grenfell
b0950d1593 move getSelectedNode into TreeFileNode 2009-01-07 21:42:44 +13:00
Martin Grenfell
9f569c61f9 move the drawTree function into TreeFileNode 2009-01-07 11:12:23 +13:00
Martin Grenfell
7874b3c60e move the openFileNode() code into TreeFileNode 2009-01-06 20:40:15 +13:00
Martin Grenfell
99afbe9ec8 move putCursorOnNode into TreeFileNode 2009-01-06 20:30:07 +13:00
Martin Grenfell
78aa2fa1db move the openExplorerFor code into the TreeDirNode 2009-01-06 20:16:33 +13:00
Martin Grenfell
111e309507 move the open(Dir|File)NodeSplit code into TreeFileNode 2009-01-06 13:49:04 +13:00
Martin Grenfell
7a86663128 move findNodeLineNumber/findRootNodeLineNumber into the TreeFileNode model 2009-01-06 13:31:17 +13:00
Martin Grenfell
6f24013463 switch to version 3.0.0 2008-12-29 14:55:44 +13:00
Martin Grenfell
d508c231b5 update quickhelp for the 'e' mapping 2008-12-29 14:44:53 +13:00
Martin Grenfell
39fc42d1cf change the H mapping (toggle hidden files) to I 2008-12-27 11:34:15 +13:00
Martin Grenfell
3b1289ba40 bugfix for the e mapping
if we were using e on the current dir (or a file in that dir) then we
would end up doing an ":edit" with no target. Now we use "." in
Path#strForEditCmd if it would resolve to an empty string
2008-12-25 10:10:56 +13:00
Martin Grenfell
6464cff113 fix a bug with the gi mapping 2008-12-25 09:51:25 +13:00
Martin Grenfell
f98a3f9eab bugfix with :NERDTreeMirror 2008-12-24 14:43:04 +13:00
Martin Grenfell
a33849ef9b change the way nerd tree buffers are named
Use a sequential numbering system instead of timestamps. This makes the
buffer names shorter and neater and easier on the eye when using
:NERDTreeMirror
2008-12-24 01:12:36 +13:00
Martin Grenfell
b09e0fbfa4 refactor the initNerdTreeMirror function 2008-12-24 01:12:21 +13:00
Martin Grenfell
402fea6902 make the NERDTreeMirror handler smarter 2008-12-24 01:12:05 +13:00
Martin Grenfell
589036f5c9 add NERDTreeMirror command and handler 2008-12-24 01:11:52 +13:00
Martin Grenfell
6103a308af set ei=all for all wincmd calls 2008-12-20 00:25:45 +13:00
Martin Grenfell
8d20ae913a adjust the quickhelp for primary vs secondary trees 2008-12-18 23:23:48 +13:00
Martin Grenfell
9fc7fb8d51 make the throw/catch code uniform and consistent 2008-12-18 13:25:30 +13:00