Commit Graph

66 Commits

Author SHA1 Message Date
Phil Runninger
d99967cadd Revert "Determine if we're running in Cygwin on Windows." 2017-05-23 07:15:35 -04:00
Phil Runninger
fce10d1b10 Merge pull request #626 from scrooloose/win32unix
Determine if we're running in Cygwin on Windows.
2017-05-20 03:25:38 -04:00
Greg Hurrell
0c0bde3106 Update stale comments
@lifecrisis pointed out this stale comment here:

https://github.com/scrooloose/nerdtree/pull/578#issuecomment-302392831

Closes: #640
2017-05-18 07:02:02 -07:00
Phil Runninger
45f4d61f04 Merge pull request #578 from wincent/eventignore
Suppress autocmds less aggressively
2017-04-12 09:50:28 -04:00
Martin Grenfell
eee431dbd4 really fix the previous buffer issue when closing a tree win
So :bprev was failing to jump back to the right buffer. I dont fully
understand this yet, but I'm fairly sure this is because there is a
magic <directory> buffer that we delete when creating a wintree :-/

Anyway, we are explicitly storing the prev buffer again - and updating
it when reusing treewins. It's worky, but there may be a superior way...
2016-10-21 14:48:05 +01:00
Martin Grenfell
48df6bfd6e Revert "remove NERDTree.previousBuf() and related code"
This reverts commit 2027ae03db.
2016-10-21 14:40:18 +01:00
Martin Grenfell
2027ae03db remove NERDTree.previousBuf() and related code
We were using this when closing a wintree - to go to the previous
buffer. Not sure why we weren't just using `:bprev` ...
2016-10-19 13:28:44 +01:00
Phil Runninger
4477078170 Unlet! the nt variable before letting it.
Some will have a "NERDTree" buffer variable and others will not. In the
ones that do, getbufvar will return a dictionary. getbufvar will return
an empty string from the other buffers. When looping through the buffers,
let will throw an error if nt already exists and is a different type than
what is trying to be put into it. This easily can be illustrated by these
two statements:

:let x = ""
:let x = {}
E706: Variable type mismatch for: x

This commit gets rid of the variable before setting it so that the
mismatch cannot occur.
2016-10-17 10:30:33 -04:00
Martin Grenfell
84e7a77a7e reuse win trees when editing the same dir again
If you do

```
:edit some/dir/
```

then do the same thing at a later point, then the same nerdtree buffer
will be loaded/shown the second time.
2016-10-14 16:34:08 +01:00
Phil Runninger
a9a5aec9c0 Determine if we're running in Cygwin on Windows. 2016-10-06 17:51:22 -04:00
Łukasz Adamczak
2924ab2071 Verify we haven't reached root when traversing cascade 2016-06-22 13:59:49 +02:00
Łukasz Adamczak
c99312442b Fix upward traversal when closing a cascade 2016-06-22 13:32:44 +02:00
Greg Hurrell
35b04fa3df Suppress autocmds less aggressively
This is the counterpart to a PR I just submitted to undotree
(https://github.com/mbbill/undotree/pull/61).

I noticed that my statusline doesn't update properly when using NERDTree to move
between revisions of a file with `go` or `gi`
(https://github.com/wincent/wincent/issues/16). I established that this was
because it was using `'eventignore'` to suppress all autocmds, which in turn
prevents the statusline from updating.

Commenting out the `set eventignore=all` line makes the failure to update go
away, at the cost of firing more autocmds.

I considered adding an option for opting out of this behavior (eg. `let
g:NERDTreeEventignore=0` or something), or rearchitecting my statusline to use
an approach like vim-airline does based on CursorMoved autocmds (see
https://github.com/vim-airline/vim-airline/issues/82; see also
30f078daf5/plugin/airline.vim (L36-L50)
for current implementation), but then realized that a simpler fix is to have
NERDTree just disable only the autocmds that it uses instead of disabling all of
them.

This is probably not enough to unbreak every bit of code in the world that
depends on those autocmds, but it does at least unbreak my use case, because it
allows my `WinLeave` autocmd to run and update the statusline.
2016-05-05 09:35:16 -07:00
brook hong
e2bbedff09 Fix #520 E716: Key not present in Dictionary: setShowHidden 2016-02-02 22:31:17 +08:00
Martin Grenfell
4ebbb533c3 silence bookmark errors on startup
Just disable the warning for now. The bookmark system will be replaced
with the project system soon - so no sense putting much effort into
this.

Closes #168
2015-12-02 21:17:22 +00:00
Martin Grenfell
665f326577 remove dependency on b:NERDTree from classes that dont need it
Inject it where needed.
2015-11-20 01:44:12 +00:00
Martin Grenfell
cedb40b4f5 move TreeFileNode.makeRoot() to NERDTree.changeRoot(node) 2015-11-16 13:17:59 +00:00
Martin Grenfell
d36b793656 dont use b:NERDTreeRoot internally, but leave the var there for compat
Use b:NERDTree.root instead. I will eventually remove  b:NERDTreeRoot
altogether - but this will break some other plugins so leave it for now.
2015-11-16 11:28:24 +00:00
Martin Grenfell
0b966aa23a refactor TreeDirNode.reveal slightly 2015-11-16 09:35:31 +00:00
Martin Grenfell
83d108894e move a bunch of b:NERDTree.* vars into the b:NERDTree.ui obj 2015-11-15 00:45:57 +00:00
Martin Grenfell
4d8a0c90cb move b:NERDTreePreviousBuf into NERDTree class 2015-11-14 13:10:08 +00:00
Martin Grenfell
5c20274761 move b:NERDTreeType into the NERDTree class and add some query methods 2015-11-14 12:01:55 +00:00
Martin Grenfell
848857d18b rename "primary" and "secondary" trees to "tab" and "window" trees
This is much more accurate and descriptive.
2015-11-14 11:50:01 +00:00
Martin Grenfell
4dada8c04f update version number to 5.0.0 2015-11-13 16:57:21 +00:00
Igor Tatarintsev
dc29ec2db3 Added global variables for changing default arrows
g:NERDTreeDirArrowExpandable
g:NERDTreeDirArrowCollapsable
2015-09-11 23:52:37 +06:00
Igor Tatarintsev
188bd92658 Added global variables for changing default arrows 2015-09-11 23:44:06 +06:00
toiffel
93c9726c6d Fixed case-sensitive sorting of tree nodes when 'ignorecase' option is on 2015-07-13 03:03:14 +06:00
Vincent Tsang
80e184df56 Refactor code to use getSortKey() and replace regular expression with
simple string comparison in tree_dir_node.vim
2015-05-11 11:56:08 +08:00
Vincent Tsang
57d5bd7731 Speed up sortChildren() by using sorting token
This improves the sorting functions from 12 seconds to 0.66 seconds for
~4000 objects
2015-05-09 22:47:33 +08:00
Martin Grenfell
a87b1bf3c5 Merge branch 'update_reuse_option' 2015-05-06 21:42:03 +01:00
Martin Grenfell
8b189cb263 move some rendering and cursor moving functions out of autoload 2015-05-02 15:24:59 +01:00
Martin Grenfell
b0114d202b move dumpHelp out of autoload 2015-05-02 15:05:28 +01:00
Martin Grenfell
53d2de86eb move the closeTree functions out of autoload
Remove `closeTreeIfOpen` and just make `closeTree` fail silently.
2015-05-02 15:03:54 +01:00
Martin Grenfell
0d88ce946f move isTreeOpen() out of autoload 2015-05-02 14:44:32 +01:00
Martin Grenfell
8270b6d717 move nerdtree#getTreeWinNum out of autoload 2015-05-02 14:32:21 +01:00
Martin Grenfell
973c9906f8 refactor 3 more functions out of the monolithic autoload file 2015-05-02 14:17:52 +01:00
Martin Grenfell
f8499462c5 Revert "Use different arrow characters for compatibility."
This reverts commit f6cad7e957.
2015-05-02 11:29:43 +01:00
Martin Grenfell
186f817f5a Revert "fix one of the old style arrows"
This reverts commit b3281cc63e.
2015-05-02 11:28:54 +01:00
Martin Grenfell
b3281cc63e fix one of the old style arrows
See here: 1cbd52aa77
2015-05-01 16:01:26 +01:00
Martin Grenfell
87b27802b5 allow control over whether to reuse windows in different tabs
When opening a file we will "reuse" a window if the buffer is already
open somewhere.

Add an option to NERDTreeOpener to configure it to not reuse windows
across tabs.
2015-05-01 15:33:06 +01:00
Curtiss Howard
f6cad7e957 Use different arrow characters for compatibility. 2015-04-17 17:36:23 -04:00
Martin Grenfell
c2dd750860 move nerdtree#treeExists.* methods into the NERDTree class 2014-07-17 20:31:17 +01:00
Martin Grenfell
fd14757c04 add proper events and make the notifier class generic
Expand the event system to have explicit Event objects and potentially
many Notifiers. Previously they was only one notifier and one (implied)
event.

A lot of this is stolen from #358.
2014-07-17 20:18:09 +01:00
Martin Grenfell
0c045d85ea fix a bug from recent refactoring RE some NERDTreeCWD 2014-07-14 09:43:45 +01:00
Martin Grenfell
9f351de594 Merge branch 'master' into expt_add_path_flags_and_git 2014-07-09 09:26:17 +01:00
Martin Grenfell
1e0d1cbc8f move some more view code into the UI class 2014-07-09 09:25:25 +01:00
Martin Grenfell
2f59cc2080 Merge branch 'master' into expt_add_path_flags_and_git 2014-07-08 09:47:38 +01:00
Martin Grenfell
eaa66aaf63 fix the NERDTreeFind command - broken in recent refactoring 2014-07-08 09:45:24 +01:00
Martin Grenfell
8644622000 Merge branch 'master' into expt_add_path_flags_and_git
Conflicts:
	autoload/nerdtree.vim
	lib/nerdtree/creator.vim
2014-07-08 09:38:43 +01:00
Martin Grenfell
23dfc6d818 continue breaking down the epic autoload module
Add 2 new classes and move code into them from autoload:

* NERDTree. Each nerdtree buffer now has a NERDTree object that holds
  the root node and will old other util functions
* UI. Each NERDTree object holds a UI object which is responsible for
  rendering, getting the current node, etc

Still a fair few methods to sort through in autoload (many of which will
end up in the above classes) - need sleep though.
2014-07-07 22:59:28 +01:00