These calls to NERDTreeAddKeyMap use the same callback as when these
keys are mapped with a 'scope' of "Node." This should not pose a
problem though as s:previewNodeCurrent, s:previewNodeHSplit and
s:previewNodeVSplit all just call the passed in node's open() method,
which gets passed on to an Opener object.
The core issue is that in some versions of vim resolve() will remove trailing
slashes, while in others it will not. This lead to commit
bc745b6e99 attempting to address a double slash
problem. However, that broke symlink detection on systems where resolve()
removes trailing slashes. This new function just calls vim's resolve()
function, but removes trailing slashes if they exist.
Previously we are doing this every time a nerdtree window was created -
which is wrong and was removing custom mappings from users that overrode
default key mappings.
Now we only generate the defaults once.
Older versions of vim require you to unlet a dictionary function if you
are replacing it (i.e. overriding it in a prototype OO scenario). The
unlet call got lost in the recent refactoring.
Move the code to split windows and open nodes and bookmarks out into a
dedicated class. This will remove duplication and remove and centralise
a concern from the other classes.
Make these all go through .open() and pass in args to control the
behaviour. Deprecate the old `openSplit`, `openVSplit` and
`openInNewTab` methods and make them private.
This makes the API a lot cleaner - it was getting pretty messy in this
regard.
First, set the tree parts regex appropriately depending on
g:NERDTreeDirArrows.
Second, fix an edge case when trying to edit a file like +foo where the
+ meant 'foo' was being interpreted as an arg to the :edit cmd
dont display quickhelp for a mapping if there is no text to display -
this prevents all the default mappings from being displayed under the
"custom mappings" section.
Add "scope" to it. This allows the user to specify that keymaps should
apply to files/directories/bookmarks or everything. This will reduce
the amount of 'if empty(node)' checks that are done