From f982f61e8a1dfdd66e6741f79bb71eb8408875fb Mon Sep 17 00:00:00 2001 From: Martin Grenfell Date: Mon, 7 Jul 2014 20:12:05 +0100 Subject: [PATCH] continue breaking up the autoload/nerdtree god module --- autoload/nerdtree.vim | 263 +--------------------------------- autoload/nerdtree/ui_glue.vim | 164 ++++++++++++++++++++- lib/nerdtree/creator.vim | 34 ++++- lib/nerdtree/key_map.vim | 2 +- lib/nerdtree/opener.vim | 78 +++++++++- lib/nerdtree/path.vim | 17 ++- plugin/NERD_tree.vim | 11 +- 7 files changed, 281 insertions(+), 288 deletions(-) diff --git a/autoload/nerdtree.vim b/autoload/nerdtree.vim index cc0e30c..6147089 100644 --- a/autoload/nerdtree.vim +++ b/autoload/nerdtree.vim @@ -9,29 +9,6 @@ endfunction " SECTION: General Functions {{{1 "============================================================ -"FUNCTION: nerdtree#bufInWindows(bnum){{{2 -"[[STOLEN FROM VTREEEXPLORER.VIM]] -"Determine the number of windows open to this buffer number. -"Care of Yegappan Lakshman. Thanks! -" -"Args: -"bnum: the subject buffers buffer number -function! nerdtree#bufInWindows(bnum) - let cnt = 0 - let winnum = 1 - while 1 - let bufnum = winbufnr(winnum) - if bufnum < 0 - break - endif - if bufnum ==# a:bnum - let cnt = cnt + 1 - endif - let winnum = winnum + 1 - endwhile - - return cnt -endfunction "FUNCTION: nerdtree#checkForBrowse(dir) {{{2 "inits a secondary nerd tree in the current buffer if appropriate @@ -57,7 +34,6 @@ function! nerdtree#compareNodes(n1, n2) return a:n1.path.compareTo(a:n2.path) endfunction - " FUNCTION: nerdtree#deprecated(func, [msg]) {{{2 " Issue a deprecation warning for a:func. If a second arg is given, use this " as the deprecation message @@ -73,15 +49,6 @@ function! nerdtree#deprecated(func, ...) endif endfunction -"FUNCTION: nerdtree#escChars(dir) {{{2 -function! nerdtree#escChars() - if nerdtree#runningWindows() - return " `\|\"#%&,?()\*^<>" - endif - - return " \\`\|\"#%&,?()\*^<>[]" -endfunction - " FUNCTION: nerdtree#exec(cmd) {{{2 " same as :exec cmd but eventignore=all is set for the duration function! nerdtree#exec(cmd) @@ -91,68 +58,11 @@ function! nerdtree#exec(cmd) let &ei = old_ei endfunction -" FUNCTION: nerdtree#findAndRevealPath() {{{2 -function! nerdtree#findAndRevealPath() - try - let p = g:NERDTreePath.New(expand("%:p")) - catch /^NERDTree.InvalidArgumentsError/ - call nerdtree#echo("no file for the current buffer") - return - endtry - - if p.isUnixHiddenPath() - let showhidden=g:NERDTreeShowHidden - let g:NERDTreeShowHidden = 1 - endif - - if !nerdtree#treeExistsForTab() - try - let cwd = g:NERDTreePath.New(getcwd()) - catch /^NERDTree.InvalidArgumentsError/ - call nerdtree#echo("current directory does not exist.") - let cwd = p.getParent() - endtry - - if p.isUnder(cwd) - call g:NERDTreeCreator.CreatePrimary(cwd.str()) - else - call g:NERDTreeCreator.CreatePrimary(p.getParent().str()) - endif - else - if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path) - if !nerdtree#isTreeOpen() - call g:NERDTreeCreator.TogglePrimary('') - else - call nerdtree#putCursorInTreeWin() - endif - let b:NERDTreeShowHidden = g:NERDTreeShowHidden - call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent())) - else - if !nerdtree#isTreeOpen() - call g:NERDTreeCreator.TogglePrimary("") - endif - endif - endif - call nerdtree#putCursorInTreeWin() - call b:NERDTreeRoot.reveal(p) - - if p.isUnixHiddenFile() - let g:NERDTreeShowHidden = showhidden - endif -endfunction - " FUNCTION: nerdtree#has_opt(options, name) {{{2 function! nerdtree#has_opt(options, name) return has_key(a:options, a:name) && a:options[a:name] == 1 endfunction -" FUNCTION: nerdtree#invokeKeyMap(key) {{{2 -"this is needed since I cant figure out how to invoke dict functions from a -"key map -function! nerdtree#invokeKeyMap(key) - call g:NERDTreeKeyMap.Invoke(a:key) -endfunction - " FUNCTION: nerdtree#loadClassFiles() {{{2 function! nerdtree#loadClassFiles() runtime lib/nerdtree/path.vim @@ -180,24 +90,6 @@ function! nerdtree#runningWindows() return has("win16") || has("win32") || has("win64") endfunction -" FUNCTION: nerdtree#tabpagevar(tabnr, var) {{{2 -function! nerdtree#tabpagevar(tabnr, var) - let currentTab = tabpagenr() - let old_ei = &ei - set ei=all - - exec "tabnext " . a:tabnr - let v = -1 - if exists('t:' . a:var) - exec 'let v = t:' . a:var - endif - exec "tabnext " . currentTab - - let &ei = old_ei - - return v -endfunction - " Function: nerdtree#treeExistsForBuffer() {{{2 " Returns 1 if a nerd tree root exists in the current buffer function! nerdtree#treeExistsForBuf() @@ -229,54 +121,6 @@ function! nerdtree#treeWid() return 2 endfunction -"FUNCTION: nerdtree#upDir(keepState) {{{2 -"moves the tree up a level -" -"Args: -"keepState: 1 if the current root should be left open when the tree is -"re-rendered -function! nerdtree#upDir(keepState) - let cwd = b:NERDTreeRoot.path.str({'format': 'UI'}) - if cwd ==# "/" || cwd =~# '^[^/]..$' - call nerdtree#echo("already at top dir") - else - if !a:keepState - call b:NERDTreeRoot.close() - endif - - let oldRoot = b:NERDTreeRoot - - if empty(b:NERDTreeRoot.parent) - let path = b:NERDTreeRoot.path.getParent() - let newRoot = g:NERDTreeDirNode.New(path) - call newRoot.open() - call newRoot.transplantChild(b:NERDTreeRoot) - let b:NERDTreeRoot = newRoot - else - let b:NERDTreeRoot = b:NERDTreeRoot.parent - endif - - if g:NERDTreeChDirMode ==# 2 - call b:NERDTreeRoot.path.changeToDir() - endif - - call nerdtree#renderView() - call oldRoot.putCursorHere(0, 0) - endif -endfunction - -" Function: nerdtree#unique(list) {{{2 -" returns a:list without duplicates -function! nerdtree#unique(list) - let uniqlist = [] - for elem in a:list - if index(uniqlist, elem) ==# -1 - let uniqlist += [elem] - endif - endfor - return uniqlist -endfunction - " SECTION: View Functions {{{1 "============================================================ " @@ -299,6 +143,7 @@ endfunction function! nerdtree#chRoot(node) call s:chRoot(a:node) endfunction + "FUNCTION: nerdtree#closeTree() {{{2 "Closes the primary NERD tree window for this tab function! nerdtree#closeTree() @@ -476,23 +321,6 @@ function! nerdtree#echoWarning(msg) echohl normal endfunction -"FUNCTION: nerdtree#firstUsableWindow(){{{2 -"find the window number of the first normal window -function! nerdtree#firstUsableWindow() - let i = 1 - while i <= winnr("$") - let bnum = winbufnr(i) - if bnum != -1 && getbufvar(bnum, '&buftype') ==# '' - \ && !getwinvar(i, '&previewwindow') - \ && (!getbufvar(bnum, '&modified') || &hidden) - return i - endif - - let i += 1 - endwhile - return -1 -endfunction - "FUNCTION: nerdtree#getPath(ln) {{{2 "Gets the full path to the node that is rendered on the given line number " @@ -588,95 +416,6 @@ function! nerdtree#isTreeOpen() return nerdtree#getTreeWinNum() != -1 endfunction -"FUNCTION: nerdtree#isWindowUsable(winnumber) {{{2 -"Returns 0 if opening a file from the tree in the given window requires it to -"be split, 1 otherwise -" -"Args: -"winnumber: the number of the window in question -function! nerdtree#isWindowUsable(winnumber) - "gotta split if theres only one window (i.e. the NERD tree) - if winnr("$") ==# 1 - return 0 - endif - - let oldwinnr = winnr() - call nerdtree#exec(a:winnumber . "wincmd p") - let specialWindow = getbufvar("%", '&buftype') != '' || getwinvar('%', '&previewwindow') - let modified = &modified - call nerdtree#exec(oldwinnr . "wincmd p") - - "if its a special window e.g. quickfix or another explorer plugin then we - "have to split - if specialWindow - return 0 - endif - - if &hidden - return 1 - endif - - return !modified || nerdtree#bufInWindows(winbufnr(a:winnumber)) >= 2 -endfunction - -" FUNCTION: nerdtree#jumpToChild(direction) {{{2 -" Args: -" direction: 0 if going to first child, 1 if going to last -function! nerdtree#jumpToChild(currentNode, direction) - if a:currentNode.isRoot() - return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child") - end - let dirNode = a:currentNode.parent - let childNodes = dirNode.getVisibleChildren() - - let targetNode = childNodes[0] - if a:direction - let targetNode = childNodes[len(childNodes) - 1] - endif - - if targetNode.equals(a:currentNode) - let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction) - if siblingDir != {} - let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0 - let targetNode = siblingDir.getChildByIndex(indx, 1) - endif - endif - - call targetNode.putCursorHere(1, 0) - - call nerdtree#centerView() -endfunction - -" FUNCTION: nerdtree#jumpToSibling(currentNode, forward) {{{2 -" moves the cursor to the sibling of the current node in the given direction -" -" Args: -" forward: 1 if the cursor should move to the next sibling, 0 if it should -" move back to the previous sibling -function! nerdtree#jumpToSibling(currentNode, forward) - let sibling = a:currentNode.findSibling(a:forward) - - if !empty(sibling) - call sibling.putCursorHere(1, 0) - call nerdtree#centerView() - endif -endfunction - -"FUNCTION: nerdtree#promptToDelBuffer(bufnum, msg){{{2 -"prints out the given msg and, if the user responds by pushing 'y' then the -"buffer with the given bufnum is deleted -" -"Args: -"bufnum: the buffer that may be deleted -"msg: a message that will be echoed to the user asking them if they wish to -" del the buffer -function! nerdtree#promptToDelBuffer(bufnum, msg) - echo a:msg - if nr2char(getchar()) ==# 'y' - exec "silent bdelete! " . a:bufnum - endif -endfunction - "FUNCTION: nerdtree#putCursorOnBookmarkTable(){{{2 "Places the cursor at the top of the bookmarks table function! nerdtree#putCursorOnBookmarkTable() diff --git a/autoload/nerdtree/ui_glue.vim b/autoload/nerdtree/ui_glue.vim index 036ead9..60c905d 100644 --- a/autoload/nerdtree/ui_glue.vim +++ b/autoload/nerdtree/ui_glue.vim @@ -86,9 +86,10 @@ endfunction "handle the user activating the updir line function! s:activateAll() if getline(".") ==# nerdtree#treeUpDirLine() - return nerdtree#upDir(0) + return nerdtree#ui_glue#upDir(0) endif endfunction + "FUNCTION: s:activateDirNode() {{{1 "handle the user activating a tree node function! s:activateDirNode(node) @@ -245,6 +246,56 @@ function! s:displayHelp() call nerdtree#centerView() endfunction +" FUNCTION: s:findAndRevealPath() {{{1 +function! s:findAndRevealPath() + try + let p = g:NERDTreePath.New(expand("%:p")) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echo("no file for the current buffer") + return + endtry + + if p.isUnixHiddenPath() + let showhidden=g:NERDTreeShowHidden + let g:NERDTreeShowHidden = 1 + endif + + if !nerdtree#treeExistsForTab() + try + let cwd = g:NERDTreePath.New(getcwd()) + catch /^NERDTree.InvalidArgumentsError/ + call nerdtree#echo("current directory does not exist.") + let cwd = p.getParent() + endtry + + if p.isUnder(cwd) + call g:NERDTreeCreator.CreatePrimary(cwd.str()) + else + call g:NERDTreeCreator.CreatePrimary(p.getParent().str()) + endif + else + if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path) + if !nerdtree#isTreeOpen() + call g:NERDTreeCreator.TogglePrimary('') + else + call nerdtree#putCursorInTreeWin() + endif + let b:NERDTreeShowHidden = g:NERDTreeShowHidden + call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent())) + else + if !nerdtree#isTreeOpen() + call g:NERDTreeCreator.TogglePrimary("") + endif + endif + endif + call nerdtree#putCursorInTreeWin() + call b:NERDTreeRoot.reveal(p) + + if p.isUnixHiddenFile() + let g:NERDTreeShowHidden = showhidden + endif +endfunction + "FUNCTION: s:handleLeftClick() {{{1 "Checks if the click should open the current node function! s:handleLeftClick() @@ -296,16 +347,52 @@ function! s:handleMiddleMouse() endif endfunction +" FUNCTION: s:jumpToChild(direction) {{{2 +" Args: +" direction: 0 if going to first child, 1 if going to last +function! s:jumpToChild(currentNode, direction) + if a:currentNode.isRoot() + return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child") + end + let dirNode = a:currentNode.parent + let childNodes = dirNode.getVisibleChildren() + + let targetNode = childNodes[0] + if a:direction + let targetNode = childNodes[len(childNodes) - 1] + endif + + if targetNode.equals(a:currentNode) + let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction) + if siblingDir != {} + let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0 + let targetNode = siblingDir.getChildByIndex(indx, 1) + endif + endif + + call targetNode.putCursorHere(1, 0) + + call nerdtree#centerView() +endfunction + + +" FUNCTION: nerdtree#ui_glue#invokeKeyMap(key) {{{1 +"this is needed since I cant figure out how to invoke dict functions from a +"key map +function! nerdtree#ui_glue#invokeKeyMap(key) + call g:NERDTreeKeyMap.Invoke(a:key) +endfunction + " FUNCTION: s:jumpToFirstChild() {{{1 " wrapper for the jump to child method function! s:jumpToFirstChild(node) - call nerdtree#jumpToChild(a:node, 0) + call s:jumpToChild(a:node, 0) endfunction " FUNCTION: s:jumpToLastChild() {{{1 " wrapper for the jump to child method function! s:jumpToLastChild(node) - call nerdtree#jumpToChild(a:node, 1) + call s:jumpToChild(a:node, 1) endfunction " FUNCTION: s:jumpToParent(node) {{{1 @@ -328,12 +415,27 @@ endfunction " FUNCTION: s:jumpToNextSibling(node) {{{1 function! s:jumpToNextSibling(node) - call nerdtree#jumpToSibling(a:node, 1) + call s:jumpToSibling(a:node, 1) endfunction " FUNCTION: s:jumpToPrevSibling(node) {{{1 function! s:jumpToPrevSibling(node) - call nerdtree#jumpToSibling(a:node, 0) + call s:jumpToSibling(a:node, 0) +endfunction + +" FUNCTION: s:jumpToSibling(currentNode, forward) {{{2 +" moves the cursor to the sibling of the current node in the given direction +" +" Args: +" forward: 1 if the cursor should move to the next sibling, 0 if it should +" move back to the previous sibling +function! s:jumpToSibling(currentNode, forward) + let sibling = a:currentNode.findSibling(a:forward) + + if !empty(sibling) + call sibling.putCursorHere(1, 0) + call nerdtree#centerView() + endif endfunction " FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1 @@ -441,6 +543,18 @@ function! s:refreshCurrent(node) call nerdtree#echo("Refreshing node. This could take a while... DONE") endfunction +" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1 +function! nerdtree#ui_glue#setupCommands() + command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreatePrimary('') + command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.TogglePrimary('') + command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen() + command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreatePrimary('') + command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror() + command! -n=0 -bar NERDTreeFind call nerdtree#ui_glue#findAndRevealPath() + command! -n=0 -bar NERDTreeFocus call NERDTreeFocus() + command! -n=0 -bar NERDTreeCWD call NERDTreeCWD() +endfunction + " Function: s:SID() {{{1 function s:SID() if !exists("s:sid") @@ -505,14 +619,50 @@ function! s:toggleZoom() endif endfunction +"FUNCTION: nerdtree#ui_glue#upDir(keepState) {{{1 +"moves the tree up a level +" +"Args: +"keepState: 1 if the current root should be left open when the tree is +"re-rendered +function! nerdtree#ui_glue#upDir(keepState) + let cwd = b:NERDTreeRoot.path.str({'format': 'UI'}) + if cwd ==# "/" || cwd =~# '^[^/]..$' + call nerdtree#echo("already at top dir") + else + if !a:keepState + call b:NERDTreeRoot.close() + endif + + let oldRoot = b:NERDTreeRoot + + if empty(b:NERDTreeRoot.parent) + let path = b:NERDTreeRoot.path.getParent() + let newRoot = g:NERDTreeDirNode.New(path) + call newRoot.open() + call newRoot.transplantChild(b:NERDTreeRoot) + let b:NERDTreeRoot = newRoot + else + let b:NERDTreeRoot = b:NERDTreeRoot.parent + endif + + if g:NERDTreeChDirMode ==# 2 + call b:NERDTreeRoot.path.changeToDir() + endif + + call nerdtree#renderView() + call oldRoot.putCursorHere(0, 0) + endif +endfunction + " FUNCTION: s:upDirCurrentRootOpen() {{{1 function! s:upDirCurrentRootOpen() - call nerdtree#upDir(1) + call nerdtree#ui_glue#upDir(1) endfunction " FUNCTION: s:upDirCurrentRootClosed() {{{1 function! s:upDirCurrentRootClosed() - call nerdtree#upDir(0) + call nerdtree#ui_glue#upDir(0) endfunction " vim: set sw=4 sts=4 et fdm=marker: diff --git a/lib/nerdtree/creator.vim b/lib/nerdtree/creator.vim index a45b4cd..0ddc1f1 100644 --- a/lib/nerdtree/creator.vim +++ b/lib/nerdtree/creator.vim @@ -122,12 +122,12 @@ function! s:Creator.createMirror() "get the names off all the nerd tree buffers let treeBufNames = [] for i in range(1, tabpagenr("$")) - let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName') + let nextName = self._tabpagevar(i, 'NERDTreeBufName') if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName) call add(treeBufNames, nextName) endif endfor - let treeBufNames = nerdtree#unique(treeBufNames) + let treeBufNames = self._uniq(treeBufNames) "map the option names (that the user will be prompted with) to the nerd "tree buffer names @@ -290,6 +290,24 @@ function! s:Creator._setupStatusline() endif endfunction +" FUNCTION: s:Creator._tabpagevar(tabnr, var) {{{1 +function! s:Creator._tabpagevar(tabnr, var) + let currentTab = tabpagenr() + let old_ei = &ei + set ei=all + + exec "tabnext " . a:tabnr + let v = -1 + if exists('t:' . a:var) + exec 'let v = t:' . a:var + endif + exec "tabnext " . currentTab + + let &ei = old_ei + + return v +endfunction + "FUNCTION: s:Creator.TogglePrimary(dir) {{{1 function! s:Creator.TogglePrimary(dir) let creator = s:Creator.New() @@ -319,4 +337,16 @@ function! s:Creator.togglePrimary(dir) endif endfunction +" Function: s:Creator._uniq(list) {{{1 +" returns a:list without duplicates +function! s:Creator._uniq(list) + let uniqlist = [] + for elem in a:list + if index(uniqlist, elem) ==# -1 + let uniqlist += [elem] + endif + endfor + return uniqlist +endfunction + " vim: set sw=4 sts=4 et fdm=marker: diff --git a/lib/nerdtree/key_map.vim b/lib/nerdtree/key_map.vim index ee099fa..27dab55 100644 --- a/lib/nerdtree/key_map.vim +++ b/lib/nerdtree/key_map.vim @@ -44,7 +44,7 @@ function! s:KeyMap.bind() let premap = self.key == "" ? " " : " " - exec 'nnoremap '. self.key . premap . ':call nerdtree#invokeKeyMap("'. keymapInvokeString .'")' + exec 'nnoremap '. self.key . premap . ':call nerdtree#ui_glue#invokeKeyMap("'. keymapInvokeString .'")' endfunction "FUNCTION: KeyMap.Remove(key, scope) {{{1 diff --git a/lib/nerdtree/opener.vim b/lib/nerdtree/opener.vim index bcc0d4f..70b4633 100644 --- a/lib/nerdtree/opener.vim +++ b/lib/nerdtree/opener.vim @@ -3,6 +3,29 @@ let s:Opener = {} let g:NERDTreeOpener = s:Opener +"FUNCTION: s:Opener._bufInWindows(bnum){{{1 +"[[STOLEN FROM VTREEEXPLORER.VIM]] +"Determine the number of windows open to this buffer number. +"Care of Yegappan Lakshman. Thanks! +" +"Args: +"bnum: the subject buffers buffer number +function! s:Opener._bufInWindows(bnum) + let cnt = 0 + let winnum = 1 + while 1 + let bufnum = winbufnr(winnum) + if bufnum < 0 + break + endif + if bufnum ==# a:bnum + let cnt = cnt + 1 + endif + let winnum = winnum + 1 + endwhile + + return cnt +endfunction "FUNCTION: Opener._checkToCloseTree(newtab) {{{1 "Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see "if the tree should be closed now. @@ -21,6 +44,24 @@ function! s:Opener._checkToCloseTree(newtab) endif endfunction + +"FUNCTION: s:Opener._firstUsableWindow(){{{1 +"find the window number of the first normal window +function! s:Opener._firstUsableWindow() + let i = 1 + while i <= winnr("$") + let bnum = winbufnr(i) + if bnum != -1 && getbufvar(bnum, '&buftype') ==# '' + \ && !getwinvar(i, '&previewwindow') + \ && (!getbufvar(bnum, '&modified') || &hidden) + return i + endif + + let i += 1 + endwhile + return -1 +endfunction + "FUNCTION: Opener._gotoTargetWin() {{{1 function! s:Opener._gotoTargetWin() if b:NERDTreeType ==# "secondary" @@ -48,6 +89,37 @@ function! s:Opener._gotoTargetWin() endif endfunction +"FUNCTION: s:Opener._isWindowUsable(winnumber) {{{1 +"Returns 0 if opening a file from the tree in the given window requires it to +"be split, 1 otherwise +" +"Args: +"winnumber: the number of the window in question +function! s:Opener._isWindowUsable(winnumber) + "gotta split if theres only one window (i.e. the NERD tree) + if winnr("$") ==# 1 + return 0 + endif + + let oldwinnr = winnr() + call nerdtree#exec(a:winnumber . "wincmd p") + let specialWindow = getbufvar("%", '&buftype') != '' || getwinvar('%', '&previewwindow') + let modified = &modified + call nerdtree#exec(oldwinnr . "wincmd p") + + "if its a special window e.g. quickfix or another explorer plugin then we + "have to split + if specialWindow + return 0 + endif + + if &hidden + return 1 + endif + + return !modified || self._bufInWindows(winbufnr(a:winnumber)) >= 2 +endfunction + "FUNCTION: Opener.New(path, opts) {{{1 "Args: " @@ -206,12 +278,12 @@ endfunction "FUNCTION: Opener._previousWindow() {{{1 function! s:Opener._previousWindow() - if !nerdtree#isWindowUsable(winnr("#")) && nerdtree#firstUsableWindow() ==# -1 + if !self._isWindowUsable(winnr("#")) && self._firstUsableWindow() ==# -1 call self._newSplit() else try - if !nerdtree#isWindowUsable(winnr("#")) - call nerdtree#exec(nerdtree#firstUsableWindow() . "wincmd w") + if !self._isWindowUsable(winnr("#")) + call nerdtree#exec(self._firstUsableWindow() . "wincmd w") else call nerdtree#exec('wincmd p') endif diff --git a/lib/nerdtree/path.vim b/lib/nerdtree/path.vim index 047a72a..03adefc 100644 --- a/lib/nerdtree/path.vim +++ b/lib/nerdtree/path.vim @@ -170,7 +170,7 @@ function! s:Path.copy(dest) let dest = s:Path.WinToUnixPath(a:dest) - let cmd = g:NERDTreeCopyCmd . " " . escape(self.str(), nerdtree#escChars()) . " " . escape(dest, nerdtree#escChars()) + let cmd = g:NERDTreeCopyCmd . " " . escape(self.str(), self._escChars()) . " " . escape(dest, self._escChars()) let success = system(cmd) if success != 0 throw "NERDTree.CopyError: Could not copy ''". self.str() ."'' to: '" . a:dest . "'" @@ -289,6 +289,15 @@ function! s:Path.exists() return filereadable(p) || isdirectory(p) endfunction +"FUNCTION: Path._escChars() {{{1 +function! s:Path._escChars() + if nerdtree#runningWindows() + return " `\|\"#%&,?()\*^<>" + endif + + return " \\`\|\"#%&,?()\*^<>[]" +endfunction + "FUNCTION: Path.getDir() {{{1 " "Returns this path if it is a directory, else this paths parent. @@ -625,7 +634,7 @@ endfunction " " returns a string that can be used with :cd function! s:Path._strForCd() - return escape(self.str(), nerdtree#escChars()) + return escape(self.str(), self._escChars()) endfunction "FUNCTION: Path._strForEdit() {{{1 @@ -633,7 +642,7 @@ endfunction "Return: the string for this path that is suitable to be used with the :edit "command function! s:Path._strForEdit() - let p = escape(self.str({'format': 'UI'}), nerdtree#escChars()) + let p = escape(self.str({'format': 'UI'}), self._escChars()) let cwd = getcwd() . s:Path.Slash() "return a relative path if we can @@ -673,7 +682,7 @@ function! s:Path._strForGlob() let toReturn = lead . join(self.pathSegments, s:Path.Slash()) if !nerdtree#runningWindows() - let toReturn = escape(toReturn, nerdtree#escChars()) + let toReturn = escape(toReturn, self._escChars()) endif return toReturn endfunction diff --git a/plugin/NERD_tree.vim b/plugin/NERD_tree.vim index cbfa884..fccad3d 100644 --- a/plugin/NERD_tree.vim +++ b/plugin/NERD_tree.vim @@ -142,15 +142,8 @@ call nerdtree#loadClassFiles() " SECTION: Commands {{{1 "============================================================ -"init the command that users start the nerd tree with -command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreatePrimary('') -command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.TogglePrimary('') -command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen() -command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreatePrimary('') -command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror() -command! -n=0 -bar NERDTreeFind call nerdtree#findAndRevealPath() -command! -n=0 -bar NERDTreeFocus call NERDTreeFocus() -command! -n=0 -bar NERDTreeCWD call NERDTreeCWD() +call nerdtree#ui_glue#setupCommands() + " SECTION: Auto commands {{{1 "============================================================ augroup NERDTree