fix a bug where going :NERDTree <relative-path> would fail
Path.New was expecting an absolute path. Now we convert paths to absolute inside Path.New
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@ -1375,6 +1375,22 @@ endfunction
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"CLASS: Path {{{2
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"============================================================
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let s:Path = {}
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"FUNCTION: Path.AbsolutePathFor(str) {{{3
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function! s:Path.AbsolutePathFor(str)
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let prependCWD = 0
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if s:running_windows
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let prependCWD = a:str !~ '^.:\(\\\|\/\)'
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else
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let prependCWD = a:str !~ '^/'
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endif
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let toReturn = a:str
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if prependCWD
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let toReturn = getcwd() . s:os_slash . a:str
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endif
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return toReturn
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endfunction
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"FUNCTION: Path.bookmarkNames() {{{3
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function! s:Path.bookmarkNames()
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if !exists("self._bookmarkNames")
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@ -1705,13 +1721,11 @@ function! s:Path.equals(path)
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endfunction
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"FUNCTION: Path.New() {{{3
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"
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"The Constructor for the Path object
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"Throws NERDTree.Path.InvalidArguments exception.
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function! s:Path.New(fullpath)
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function! s:Path.New(path)
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let newPath = copy(self)
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call newPath.readInfoFromDisk(a:fullpath)
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call newPath.readInfoFromDisk(s:Path.AbsolutePathFor(a:path))
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let newPath.cachedDisplayString = ""
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@ -1733,7 +1747,6 @@ function! s:Path.readInfoFromDisk(fullpath)
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let self.pathSegments = split(fullpath, '/')
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let self.isReadOnly = 0
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if isdirectory(a:fullpath)
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let self.isDirectory = 1
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