Like m-c did before, create parent directories if needed on m-m.
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@ -663,6 +663,8 @@ function! s:Path.rename(newPath)
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throw "NERDTree.InvalidArgumentsError: Invalid newPath for renaming = ". a:newPath
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throw "NERDTree.InvalidArgumentsError: Invalid newPath for renaming = ". a:newPath
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endif
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endif
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call s:Path.createParentDirectories(a:newPath)
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let success = rename(self.str(), a:newPath)
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let success = rename(self.str(), a:newPath)
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if success != 0
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if success != 0
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throw "NERDTree.PathRenameError: Could not rename: '" . self.str() . "'" . 'to:' . a:newPath
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throw "NERDTree.PathRenameError: Could not rename: '" . self.str() . "'" . 'to:' . a:newPath
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@ -158,6 +158,7 @@ function! NERDTreeMoveNode()
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let bufnum = bufnr("^".curNode.path.str()."$")
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let bufnum = bufnr("^".curNode.path.str()."$")
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call curNode.rename(newNodePath)
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call curNode.rename(newNodePath)
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call b:NERDTree.root.refresh()
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call NERDTreeRender()
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call NERDTreeRender()
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"if the node is open in a buffer, ask the user if they want to
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"if the node is open in a buffer, ask the user if they want to
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