Revert the bugfix from pull request #785
The small change here reverts an attempted bugfix from #785. That change resulted in the unintended side-effect of closing other children of the root whenever ":NERDTreeFind" was invoked. This was disruptive (as reported in #793), so a new method must be found to solve the problem of ":NERDTreeFind" not opening newly created files. Fixes #793.
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@ -568,13 +568,6 @@ function! s:TreeDirNode.reveal(path, ...)
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throw "NERDTree.InvalidArgumentsError: " . a:path.str() . " should be under " . self.path.str()
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throw "NERDTree.InvalidArgumentsError: " . a:path.str() . " should be under " . self.path.str()
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endif
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endif
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" Refresh "self.children" to avoid missing paths created after this node
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" was last opened. If "self.children" is empty, the call to "open()" will
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" initialize the children.
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if !empty(self.children)
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" Silence messages/errors. They were seen on the first open.
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silent! call self._initChildren(1)
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endif
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call self.open()
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call self.open()
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if self.path.equals(a:path.getParent())
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if self.path.equals(a:path.getParent())
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