Merge pull request #717 from scrooloose/dev
Define the "TreeDirNode._glob()" method.
This commit is contained in:
commit
7ed79c00c1
@ -1,13 +1,17 @@
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" ============================================================================
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" CLASS: TreeDirNode
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" CLASS: TreeDirNode
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"
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" A subclass of NERDTreeFileNode.
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" A subclass of NERDTreeFileNode.
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"
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"
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" The 'composite' part of the file/dir composite.
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" The 'composite' part of the file/dir composite.
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"============================================================
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" ============================================================================
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let s:TreeDirNode = copy(g:NERDTreeFileNode)
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let s:TreeDirNode = copy(g:NERDTreeFileNode)
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let g:NERDTreeDirNode = s:TreeDirNode
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let g:NERDTreeDirNode = s:TreeDirNode
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" FUNCTION: TreeDirNode.AbsoluteTreeRoot(){{{1
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" FUNCTION: TreeDirNode.AbsoluteTreeRoot(){{{1
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"class method that returns the highest cached ancestor of the current root
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" Class method that returns the highest cached ancestor of the current root.
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function! s:TreeDirNode.AbsoluteTreeRoot()
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function! s:TreeDirNode.AbsoluteTreeRoot()
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let currentNode = b:NERDTree.root
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let currentNode = b:NERDTree.root
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while currentNode.parent != {}
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while currentNode.parent != {}
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@ -157,6 +161,7 @@ endfunction
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" FUNCTION: TreeDirNode.getChildByIndex(indx, visible) {{{1
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" FUNCTION: TreeDirNode.getChildByIndex(indx, visible) {{{1
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" returns the child at the given index
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" returns the child at the given index
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"
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" Args:
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" Args:
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" indx: the index to get the child from
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" indx: the index to get the child from
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" visible: 1 if only the visible children array should be used, 0 if all the
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" visible: 1 if only the visible children array should be used, 0 if all the
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@ -201,28 +206,80 @@ function! s:TreeDirNode.getChildIndex(path)
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.getDirChildren() {{{1
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" FUNCTION: TreeDirNode.getDirChildren() {{{1
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"Get all children that are directories
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" Return a list of all child nodes from "self.children" that are of type
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" TreeDirNode.
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function! s:TreeDirNode.getDirChildren()
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function! s:TreeDirNode.getDirChildren()
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return filter(self.children, 'v:val.path.isDirectory == 1')
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return filter(self.children, 'v:val.path.isDirectory == 1')
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endfunction
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endfunction
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"FUNCTION: TreeDirNode._getGlobDir() {{{1
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" FUNCTION: TreeDirNode._glob(pattern, all) {{{1
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"Return a string giving the pathname related to this TreeDirNode. The returned
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" Return a list of strings naming the descendants of the directory in this
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"pathname is in a glob-friendly format and is relative to the current working
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" TreeDirNode object that match the specified glob pattern.
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"directory, if this TreeDirNode's path is under the current working directory.
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"
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function! s:TreeDirNode._getGlobDir()
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" Args:
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" Gets a relative path, if possible. This ensures that 'wildignore' rules
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" pattern: (string) the glob pattern to apply
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" for relative paths will be obeyed.
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" all: (0 or 1) if 1, include "." and ".." if they match "pattern"; if 0,
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let l:globDir = fnamemodify(self.path.str({'format': 'Glob'}), ':.')
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" always exclude them
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"
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" Note: If the pathnames in the result list are below the working directory,
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" they are returned as pathnames relative to that directory. This is because
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" this function, internally, attempts to obey 'wildignore' rules that use
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" relative paths.
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function! s:TreeDirNode._glob(pattern, all)
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" Calling fnamemodify() with ':.' on Windows systems strips the leading
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" Construct a path specification such that "globpath()" will return
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" drive letter from paths that aren't under the working directory. Here,
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" relative pathnames, if possible.
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" the drive letter is added back to the pathname.
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if self.path.str() == getcwd()
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if nerdtree#runningWindows() && l:globDir[0] == '\'
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let l:pathSpec = ','
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let l:globDir = self.path.drive . l:globDir
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else
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let l:pathSpec = fnamemodify(self.path.str({'format': 'Glob'}), ':.')
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" On Windows, the drive letter may be removed by "fnamemodify()".
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if nerdtree#runningWindows() && l:pathSpec[0] == '\'
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let l:pathSpec = self.path.drive . l:pathSpec
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endif
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endif
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endif
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return l:globDir
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let l:globList = []
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" See ":h version7.txt" for the details of the progression of the "glob()"
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" and "globpath()" functions.
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if v:version >= 704
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let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1)
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elseif v:version >= 703
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let l:globString = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore)
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let l:globList = split(l:globString, "\n")
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else
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let l:globString = globpath(l:pathSpec, a:pattern)
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let l:globList = split(l:globString, "\n")
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endif
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" If "a:all" is false, filter "." and ".." from the output.
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if !a:all
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let l:toRemove = []
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for l:file in l:globList
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let l:tail = fnamemodify(l:file, ':t')
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" Double the modifier if only a separator was stripped.
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if l:tail == ''
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let l:tail = fnamemodify(l:file, ':t:t')
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endif
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if l:tail == '.' || l:tail == '..'
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call add(l:toRemove, l:file)
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if len(l:toRemove) == 2
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break
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endif
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endif
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endfor
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for l:file in l:toRemove
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call remove(l:globList, index(l:globList, l:file))
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endfor
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endif
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return l:globList
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.GetSelected() {{{1
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" FUNCTION: TreeDirNode.GetSelected() {{{1
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@ -289,16 +346,7 @@ function! s:TreeDirNode._initChildren(silent)
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"remove all the current child nodes
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"remove all the current child nodes
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let self.children = []
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let self.children = []
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"get an array of all the files in the nodes dir
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let files = self._glob('*', 1) + self._glob('.*', 0)
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let globDir = self._getGlobDir()
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if version >= 703
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let filesStr = globpath(globDir, '*', !g:NERDTreeRespectWildIgnore) . "\n" . globpath(globDir, '.*', !g:NERDTreeRespectWildIgnore)
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else
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let filesStr = globpath(globDir, '*') . "\n" . globpath(globDir, '.*')
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endif
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let files = split(filesStr, "\n")
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if !a:silent && len(files) > g:NERDTreeNotificationThreshold
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if !a:silent && len(files) > g:NERDTreeNotificationThreshold
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call nerdtree#echo("Please wait, caching a large dir ...")
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call nerdtree#echo("Please wait, caching a large dir ...")
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@ -306,13 +354,6 @@ function! s:TreeDirNode._initChildren(silent)
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let invalidFilesFound = 0
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let invalidFilesFound = 0
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for i in files
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for i in files
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"filter out the .. and . directories
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"Note: we must match .. AND ../ since sometimes the globpath returns
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"../ for path with strange chars (eg $)
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if i[len(i)-3:2] != ".." && i[len(i)-2:2] != ".." &&
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\ i[len(i)-2:1] != "." && i[len(i)-1] != "."
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"put the next file in a new node and attach it
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try
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try
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let path = g:NERDTreePath.New(i)
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let path = g:NERDTreePath.New(i)
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call self.createChild(path, 0)
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call self.createChild(path, 0)
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@ -320,7 +361,6 @@ function! s:TreeDirNode._initChildren(silent)
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catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
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catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
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let invalidFilesFound += 1
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let invalidFilesFound += 1
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endtry
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endtry
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endif
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endfor
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endfor
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call self.sortChildren()
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call self.sortChildren()
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@ -336,7 +376,7 @@ function! s:TreeDirNode._initChildren(silent)
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.New(path, nerdtree) {{{1
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" FUNCTION: TreeDirNode.New(path, nerdtree) {{{1
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"Returns a new TreeNode object with the given path and parent
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" Return a new TreeDirNode object with the given path and parent.
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"
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"
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" Args:
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" Args:
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" path: dir that the node represents
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" path: dir that the node represents
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@ -401,8 +441,8 @@ function! s:TreeDirNode.openAlong(...)
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.openExplorer() {{{1
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" FUNCTION: TreeDirNode.openExplorer() {{{1
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" opens an explorer window for this node in the previous window (could be a
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" Open an explorer window for this node in the previous window. The explorer
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" nerd tree or a netrw)
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" can be a NERDTree window or a netrw window.
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function! s:TreeDirNode.openExplorer()
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function! s:TreeDirNode.openExplorer()
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call self.open({'where': 'p'})
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call self.open({'where': 'p'})
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endfunction
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endfunction
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@ -453,28 +493,15 @@ function! s:TreeDirNode._openRecursively2(forceOpen)
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.refresh() {{{1
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" FUNCTION: TreeDirNode.refresh() {{{1
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unlet s:TreeDirNode.refresh
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function! s:TreeDirNode.refresh()
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function! s:TreeDirNode.refresh()
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call self.path.refresh(self.getNerdtree())
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call self.path.refresh(self.getNerdtree())
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"if this node was ever opened, refresh its children
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"if this node was ever opened, refresh its children
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if self.isOpen || !empty(self.children)
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if self.isOpen || !empty(self.children)
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"go thru all the files/dirs under this node
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let files = self._glob('*', 1) + self._glob('.*', 0)
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let newChildNodes = []
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let newChildNodes = []
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let invalidFilesFound = 0
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let invalidFilesFound = 0
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let globDir = self._getGlobDir()
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let filesStr = globpath(globDir, '*') . "\n" . globpath(globDir, '.*')
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let files = split(filesStr, "\n")
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for i in files
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for i in files
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"filter out the .. and . directories
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"Note: we must match .. AND ../ cos sometimes the globpath returns
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"../ for path with strange chars (eg $)
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"if i !~# '\/\.\.\/\?$' && i !~# '\/\.\/\?$'
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" Regular expression is too expensive. Use simply string comparison
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" instead
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if i[len(i)-3:2] != ".." && i[len(i)-2:2] != ".." &&
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\ i[len(i)-2:1] != "." && i[len(i)-1] != "."
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try
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try
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"create a new path and see if it exists in this nodes children
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"create a new path and see if it exists in this nodes children
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let path = g:NERDTreePath.New(i)
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let path = g:NERDTreePath.New(i)
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@ -489,12 +516,9 @@ function! s:TreeDirNode.refresh()
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let newNode.parent = self
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let newNode.parent = self
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call add(newChildNodes, newNode)
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call add(newChildNodes, newNode)
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endif
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endif
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catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
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catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
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let invalidFilesFound = 1
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let invalidFilesFound = 1
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endtry
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endtry
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endif
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endfor
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endfor
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"swap this nodes children out for the children we just read/refreshed
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"swap this nodes children out for the children we just read/refreshed
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@ -552,13 +576,11 @@ function! s:TreeDirNode.reveal(path, ...)
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.removeChild(treenode) {{{1
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" FUNCTION: TreeDirNode.removeChild(treenode) {{{1
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"
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" Remove the given treenode from "self.children".
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"Removes the given treenode from this nodes set of children
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" Throws "NERDTree.ChildNotFoundError" if the node is not found.
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"
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"
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" Args:
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" Args:
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"treenode: the node to remove
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" treenode: the node object to remove
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"
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"Throws a NERDTree.ChildNotFoundError if the given treenode is not found
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function! s:TreeDirNode.removeChild(treenode)
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function! s:TreeDirNode.removeChild(treenode)
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for i in range(0, self.getChildCount()-1)
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for i in range(0, self.getChildCount()-1)
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if self.children[i].equals(a:treenode)
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if self.children[i].equals(a:treenode)
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@ -571,10 +593,7 @@ function! s:TreeDirNode.removeChild(treenode)
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endfunction
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endfunction
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" FUNCTION: TreeDirNode.sortChildren() {{{1
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" FUNCTION: TreeDirNode.sortChildren() {{{1
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"
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" Sort "self.children" by alphabetical order and directory priority.
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"Sorts the children of this node according to alphabetical order and the
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"directory priority.
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"
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function! s:TreeDirNode.sortChildren()
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function! s:TreeDirNode.sortChildren()
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let CompareFunc = function("nerdtree#compareNodesBySortKey")
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let CompareFunc = function("nerdtree#compareNodesBySortKey")
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call sort(self.children, CompareFunc)
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call sort(self.children, CompareFunc)
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