extract the tree creation functions out into their own class
Add the NERDTreeCreator class. Stick all functions related to creating a primary/secondary/mirror nerdtree in there. We may break this down further in the future, but this is a good starting point. Make some of the interface binding functions in autoload/nerdtree public. This is needed since we are accessing some of them from NERDTreeCreator. Should be temporary until we get some kind of proper interface binding system set up.
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@ -42,7 +42,7 @@ endfunction
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"inits a secondary nerd tree in the current buffer if appropriate
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function! nerdtree#checkForBrowse(dir)
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if a:dir != '' && isdirectory(a:dir)
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call nerdtree#initNerdTreeInPlace(a:dir)
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call g:NERDTreeCreator.New().createSecondary(a:dir)
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endif
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endfunction
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@ -193,14 +193,14 @@ function! nerdtree#findAndRevealPath()
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endtry
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if p.isUnder(cwd)
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call nerdtree#initNerdTree(cwd.str())
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call g:NERDTreeCreator.New().createPrimary(cwd.str())
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else
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call nerdtree#initNerdTree(p.getParent().str())
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call g:NERDTreeCreator.New().createPrimary(p.getParent().str())
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endif
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else
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if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path)
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if !nerdtree#isTreeOpen()
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call nerdtree#createTreeWin()
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call g:NERDTreeCreator.New().togglePrimary('')
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else
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call nerdtree#putCursorInTreeWin()
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endif
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@ -208,7 +208,7 @@ function! nerdtree#findAndRevealPath()
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call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent()))
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else
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if !nerdtree#isTreeOpen()
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call nerdtree#toggle("")
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call g:NERDTreeCreator.New().togglePrimary("")
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endif
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endif
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endif
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@ -225,152 +225,6 @@ function! nerdtree#has_opt(options, name)
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return has_key(a:options, a:name) && a:options[a:name] == 1
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endfunction
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"FUNCTION: nerdtree#initNerdTree(name) {{{2
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"Initialise the nerd tree for this tab. The tree will start in either the
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"given directory, or the directory associated with the given bookmark
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"
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"Args:
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"name: the name of a bookmark or a directory
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function! nerdtree#initNerdTree(name)
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let path = {}
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if g:NERDTreeBookmark.BookmarkExistsFor(a:name)
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let path = g:NERDTreeBookmark.BookmarkFor(a:name).path
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else
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let dir = a:name ==# '' ? getcwd() : a:name
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"hack to get an absolute path if a relative path is given
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if dir =~# '^\.'
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let dir = getcwd() . g:NERDTreePath.Slash() . dir
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endif
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let dir = g:NERDTreePath.Resolve(dir)
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try
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let path = g:NERDTreePath.New(dir)
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catch /^NERDTree.InvalidArgumentsError/
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call nerdtree#echo("No bookmark or directory found for: " . a:name)
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return
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endtry
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endif
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if !path.isDirectory
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let path = path.getParent()
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endif
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"if instructed to, then change the vim CWD to the dir the NERDTree is
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"inited in
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if g:NERDTreeChDirMode != 0
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call path.changeToDir()
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endif
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if nerdtree#treeExistsForTab()
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if nerdtree#isTreeOpen()
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call nerdtree#closeTree()
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endif
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unlet t:NERDTreeBufName
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endif
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let newRoot = g:NERDTreeDirNode.New(path)
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call newRoot.open()
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call nerdtree#createTreeWin()
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let b:treeShowHelp = 0
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let b:NERDTreeIgnoreEnabled = 1
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let b:NERDTreeShowFiles = g:NERDTreeShowFiles
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let b:NERDTreeShowHidden = g:NERDTreeShowHidden
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let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
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let b:NERDTreeRoot = newRoot
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let b:NERDTreeType = "primary"
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call nerdtree#renderView()
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call b:NERDTreeRoot.putCursorHere(0, 0)
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silent doautocmd User NERDTreeInit
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endfunction
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"FUNCTION: nerdtree#initNerdTreeInPlace(dir) {{{2
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function! nerdtree#initNerdTreeInPlace(dir)
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try
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let path = g:NERDTreePath.New(a:dir)
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catch /^NERDTree.InvalidArgumentsError/
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call nerdtree#echo("Invalid directory name:" . a:name)
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return
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endtry
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"we want the directory buffer to disappear when we do the :edit below
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setlocal bufhidden=wipe
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let previousBuf = expand("#")
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"we need a unique name for each secondary tree buffer to ensure they are
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"all independent
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exec "silent edit " . nerdtree#nextBufferName()
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let b:NERDTreePreviousBuf = bufnr(previousBuf)
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let b:NERDTreeRoot = g:NERDTreeDirNode.New(path)
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call b:NERDTreeRoot.open()
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call nerdtree#setCommonBufOptions()
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let b:NERDTreeType = "secondary"
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call nerdtree#renderView()
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silent doautocmd User NERDTreeInit
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endfunction
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" FUNCTION: nerdtree#initNerdTreeMirror() {{{2
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function! nerdtree#initNerdTreeMirror()
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"get the names off all the nerd tree buffers
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let treeBufNames = []
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for i in range(1, tabpagenr("$"))
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let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName')
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if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName)
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call add(treeBufNames, nextName)
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endif
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endfor
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let treeBufNames = nerdtree#unique(treeBufNames)
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"map the option names (that the user will be prompted with) to the nerd
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"tree buffer names
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let options = {}
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let i = 0
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while i < len(treeBufNames)
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let bufName = treeBufNames[i]
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let treeRoot = getbufvar(bufName, "NERDTreeRoot")
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let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
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let i = i + 1
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endwhile
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"work out which tree to mirror, if there is more than 1 then ask the user
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let bufferName = ''
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if len(keys(options)) > 1
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let choices = ["Choose a tree to mirror"]
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let choices = extend(choices, sort(keys(options)))
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let choice = inputlist(choices)
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if choice < 1 || choice > len(options) || choice ==# ''
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return
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endif
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let bufferName = options[sort(keys(options))[choice-1]]
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elseif len(keys(options)) ==# 1
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let bufferName = values(options)[0]
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else
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call nerdtree#echo("No trees to mirror")
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return
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endif
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if nerdtree#treeExistsForTab() && nerdtree#isTreeOpen()
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call nerdtree#closeTree()
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endif
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let t:NERDTreeBufName = bufferName
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call nerdtree#createTreeWin()
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exec 'buffer ' . bufferName
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if !&hidden
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call nerdtree#renderView()
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endif
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endfunction
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" FUNCTION: nerdtree#invokeKeyMap(key) {{{2
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"this is needed since I cant figure out how to invoke dict functions from a
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"key map
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@ -533,6 +387,11 @@ function! nerdtree#centerView()
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endif
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endfunction
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" FUNCTION: nerdtree#chRoot(node) {{{2
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" changes the current root to the selected one
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function! nerdtree#chRoot(node)
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call s:chRoot(a:node)
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endfunction
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"FUNCTION: nerdtree#closeTree() {{{2
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"Closes the primary NERD tree window for this tab
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function! nerdtree#closeTree()
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@ -573,27 +432,6 @@ function! nerdtree#closeTreeIfQuitOnOpen()
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endif
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endfunction
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"FUNCTION: nerdtree#createTreeWin() {{{2
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"Inits the NERD tree window. ie. opens it, sizes it, sets all the local
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"options etc
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function! nerdtree#createTreeWin()
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"create the nerd tree window
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let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
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let splitSize = g:NERDTreeWinSize
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if !exists('t:NERDTreeBufName')
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let t:NERDTreeBufName = nerdtree#nextBufferName()
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silent! exec splitLocation . 'vertical ' . splitSize . ' new'
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silent! exec "edit " . t:NERDTreeBufName
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else
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silent! exec splitLocation . 'vertical ' . splitSize . ' split'
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silent! exec "buffer " . t:NERDTreeBufName
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endif
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setlocal winfixwidth
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call nerdtree#setCommonBufOptions()
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endfunction
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"FUNCTION: nerdtree#dumpHelp {{{2
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"prints out the quick help
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function! nerdtree#dumpHelp()
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@ -1093,51 +931,6 @@ function! nerdtree#saveScreenState()
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endtry
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endfunction
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"FUNCTION: nerdtree#setCommonBufOptions() {{{2
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function! nerdtree#setCommonBufOptions()
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"throwaway buffer options
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setlocal noswapfile
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setlocal buftype=nofile
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setlocal bufhidden=hide
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setlocal nowrap
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setlocal foldcolumn=0
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setlocal foldmethod=manual
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setlocal nofoldenable
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setlocal nobuflisted
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setlocal nospell
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if g:NERDTreeShowLineNumbers
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setlocal nu
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else
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setlocal nonu
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if v:version >= 703
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setlocal nornu
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endif
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endif
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iabc <buffer>
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if g:NERDTreeHighlightCursorline
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setlocal cursorline
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endif
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call nerdtree#setupStatusline()
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let b:treeShowHelp = 0
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let b:NERDTreeIgnoreEnabled = 1
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let b:NERDTreeShowFiles = g:NERDTreeShowFiles
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let b:NERDTreeShowHidden = g:NERDTreeShowHidden
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let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
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setfiletype nerdtree
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call nerdtree#bindMappings()
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endfunction
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"FUNCTION: nerdtree#setupStatusline() {{{2
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function! nerdtree#setupStatusline()
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if g:NERDTreeStatusline != -1
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let &l:statusline = g:NERDTreeStatusline
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endif
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endfunction
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"FUNCTION: nerdtree#stripMarkupFromLine(line, removeLeadingSpaces){{{2
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"returns the given line with all the tree parts stripped off
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"
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@ -1175,29 +968,6 @@ function! nerdtree#stripMarkupFromLine(line, removeLeadingSpaces)
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return line
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endfunction
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"FUNCTION: nerdtree#toggle(dir) {{{2
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"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
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"closed it is restored or initialized (if it doesnt exist)
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"
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"Args:
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"dir: the full path for the root node (is only used if the NERD tree is being
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"initialized.
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function! nerdtree#toggle(dir)
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if nerdtree#treeExistsForTab()
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if !nerdtree#isTreeOpen()
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call nerdtree#createTreeWin()
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if !&hidden
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call nerdtree#renderView()
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endif
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call nerdtree#restoreScreenState()
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else
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call nerdtree#closeTree()
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endif
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else
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call nerdtree#initNerdTree(a:dir)
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endif
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endfunction
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"SECTION: Interface bindings {{{1
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"============================================================
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@ -1226,26 +996,9 @@ function! s:activateBookmark(bm)
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call a:bm.activate(!a:bm.path.isDirectory ? {'where': 'p'} : {})
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endfunction
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"FUNCTION: nerdtree#bindMappings() {{{2
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function! nerdtree#bindMappings()
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call g:NERDTreeKeyMap.BindAll()
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"make <cr> do the same as the default 'o' mapping
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exec "nnoremap <silent> <buffer> <cr> :call nerdtree#invokeKeyMap('". g:NERDTreeMapActivateNode ."')<cr>"
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command! -buffer -nargs=? Bookmark :call <SID>bookmarkNode('<args>')
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command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call <SID>revealBookmark('<args>')
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command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark :call <SID>openBookmark('<args>')
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command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call <SID>clearBookmarks('<args>')
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command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('<args>')
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command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() <bar> call nerdtree#renderView()
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command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) <bar> call nerdtree#renderView()
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command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
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endfunction
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" FUNCTION: s:bookmarkNode(name) {{{2
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" FUNCTION: nerdtree#bookmarkNode(name) {{{2
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" Associate the current node with the given name
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function! s:bookmarkNode(...)
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function! nerdtree#bookmarkNode(...)
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let currentNode = g:NERDTreeFileNode.GetSelected()
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if currentNode != {}
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let name = a:1
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@ -1295,8 +1048,8 @@ function! s:chRootCwd()
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call nerdtree#chRoot(g:NERDTreeDirNode.New(cwd))
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endfunction
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" FUNCTION: s:clearBookmarks(bookmarks) {{{2
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function! s:clearBookmarks(bookmarks)
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" FUNCTION: nerdtree#clearBookmarks(bookmarks) {{{2
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function! nerdtree#clearBookmarks(bookmarks)
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if a:bookmarks ==# ''
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let currentNode = g:NERDTreeFileNode.GetSelected()
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if currentNode != {}
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@ -1464,9 +1217,9 @@ function! s:jumpToPrevSibling(node)
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call nerdtree#jumpToSibling(a:node, 0)
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endfunction
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" FUNCTION: s:openBookmark(name) {{{2
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" FUNCTION: nerdtree#openBookmark(name) {{{2
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" put the cursor on the given bookmark and, if its a file, open it
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function! s:openBookmark(name)
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function! nerdtree#openBookmark(name)
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try
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let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0)
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call targetNode.putCursorHere(0, 1)
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@ -1532,9 +1285,9 @@ function! s:previewNodeVSplit(node)
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call a:node.open({'stay': 1, 'where': 'v', 'keepopen': 1})
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endfunction
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" FUNCTION: s:revealBookmark(name) {{{2
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" FUNCTION: nerdtree#revealBookmark(name) {{{2
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" put the cursor on the node associate with the given name
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function! s:revealBookmark(name)
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function! nerdtree#revealBookmark(name)
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try
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let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0)
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call targetNode.putCursorHere(0, 1)
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@ -144,15 +144,16 @@ runtime plugin/nerdtree/bookmark.vim
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runtime plugin/nerdtree/tree_file_node.vim
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runtime plugin/nerdtree/tree_dir_node.vim
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runtime plugin/nerdtree/opener.vim
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runtime plugin/nerdtree/creator.vim
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" SECTION: Commands {{{1
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"============================================================
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"init the command that users start the nerd tree with
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command! -n=? -complete=dir -bar NERDTree :call nerdtree#initNerdTree('<args>')
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command! -n=? -complete=dir -bar NERDTreeToggle :call nerdtree#toggle('<args>')
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command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.New().createPrimary('<args>')
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command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.New().togglePrimary('<args>')
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command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen()
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command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call nerdtree#initNerdTree('<args>')
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command! -n=0 -bar NERDTreeMirror call nerdtree#initNerdTreeMirror()
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command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.New().createPrimary('<args>')
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command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.New().createMirror()
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command! -n=0 -bar NERDTreeFind call nerdtree#findAndRevealPath()
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command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
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command! -n=0 -bar NERDTreeCWD call NERDTreeCWD()
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@ -200,7 +201,7 @@ function! NERDTreeFocus()
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if nerdtree#isTreeOpen()
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call nerdtree#putCursorInTreeWin()
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else
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call nerdtree#toggle("")
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call g:NERDTreeCreator.New().togglePrimary("")
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endif
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endfunction
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274
plugin/nerdtree/creator.vim
Normal file
274
plugin/nerdtree/creator.vim
Normal file
@ -0,0 +1,274 @@
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"CLASS: Creator
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"Creates primary/secondary/mirror nerdtree windows. Sets up all the window and
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"buffer options and key mappings etc.
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"============================================================
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let s:Creator = {}
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let g:NERDTreeCreator = s:Creator
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"FUNCTION: s:Creator._bindMappings() {{{1
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function! s:Creator._bindMappings()
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call g:NERDTreeKeyMap.BindAll()
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"make <cr> do the same as the default 'o' mapping
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exec "nnoremap <silent> <buffer> <cr> :call nerdtree#invokeKeyMap('". g:NERDTreeMapActivateNode ."')<cr>"
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command! -buffer -nargs=? Bookmark :call nerdtree#bookmarkNode('<args>')
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command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call nerdtree#revealBookmark('<args>')
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command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark :call nerdtree#openBookmark('<args>')
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||||
command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call nerdtree#clearBookmarks('<args>')
|
||||
command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('<args>')
|
||||
command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() <bar> call nerdtree#renderView()
|
||||
command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) <bar> call nerdtree#renderView()
|
||||
command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._broadcastInitEvent() {{{1
|
||||
function! s:Creator._broadcastInitEvent()
|
||||
silent doautocmd User NERDTreeInit
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.createPrimary(a:name) {{{1
|
||||
"name: the name of a bookmark or a directory
|
||||
function! s:Creator.createPrimary(name)
|
||||
let path = self._pathForString(a:name)
|
||||
|
||||
"if instructed to, then change the vim CWD to the dir the NERDTree is
|
||||
"inited in
|
||||
if g:NERDTreeChDirMode != 0
|
||||
call path.changeToDir()
|
||||
endif
|
||||
|
||||
if nerdtree#treeExistsForTab()
|
||||
if nerdtree#isTreeOpen()
|
||||
call nerdtree#closeTree()
|
||||
endif
|
||||
unlet t:NERDTreeBufName
|
||||
endif
|
||||
|
||||
let newRoot = g:NERDTreeDirNode.New(path)
|
||||
call newRoot.open()
|
||||
|
||||
call self._createTreeWin()
|
||||
let b:treeShowHelp = 0
|
||||
let b:NERDTreeIgnoreEnabled = 1
|
||||
let b:NERDTreeShowFiles = g:NERDTreeShowFiles
|
||||
let b:NERDTreeShowHidden = g:NERDTreeShowHidden
|
||||
let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
|
||||
let b:NERDTreeRoot = newRoot
|
||||
let b:NERDTreeType = "primary"
|
||||
|
||||
call nerdtree#renderView()
|
||||
call b:NERDTreeRoot.putCursorHere(0, 0)
|
||||
|
||||
call self._broadcastInitEvent()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.createSecondary(dir) {{{1
|
||||
function! s:Creator.createSecondary(dir)
|
||||
try
|
||||
let path = g:NERDTreePath.New(a:dir)
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echo("Invalid directory name:" . a:name)
|
||||
return
|
||||
endtry
|
||||
|
||||
"we want the directory buffer to disappear when we do the :edit below
|
||||
setlocal bufhidden=wipe
|
||||
|
||||
let previousBuf = expand("#")
|
||||
|
||||
"we need a unique name for each secondary tree buffer to ensure they are
|
||||
"all independent
|
||||
exec "silent edit " . nerdtree#nextBufferName()
|
||||
|
||||
let b:NERDTreePreviousBuf = bufnr(previousBuf)
|
||||
|
||||
let b:NERDTreeRoot = g:NERDTreeDirNode.New(path)
|
||||
call b:NERDTreeRoot.open()
|
||||
|
||||
call self._setCommonBufOptions()
|
||||
let b:NERDTreeType = "secondary"
|
||||
|
||||
call nerdtree#renderView()
|
||||
|
||||
call self._broadcastInitEvent()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:Creator.createMirror() {{{1
|
||||
function! s:Creator.createMirror()
|
||||
"get the names off all the nerd tree buffers
|
||||
let treeBufNames = []
|
||||
for i in range(1, tabpagenr("$"))
|
||||
let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName')
|
||||
if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName)
|
||||
call add(treeBufNames, nextName)
|
||||
endif
|
||||
endfor
|
||||
let treeBufNames = nerdtree#unique(treeBufNames)
|
||||
|
||||
"map the option names (that the user will be prompted with) to the nerd
|
||||
"tree buffer names
|
||||
let options = {}
|
||||
let i = 0
|
||||
while i < len(treeBufNames)
|
||||
let bufName = treeBufNames[i]
|
||||
let treeRoot = getbufvar(bufName, "NERDTreeRoot")
|
||||
let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
|
||||
let i = i + 1
|
||||
endwhile
|
||||
|
||||
"work out which tree to mirror, if there is more than 1 then ask the user
|
||||
let bufferName = ''
|
||||
if len(keys(options)) > 1
|
||||
let choices = ["Choose a tree to mirror"]
|
||||
let choices = extend(choices, sort(keys(options)))
|
||||
let choice = inputlist(choices)
|
||||
if choice < 1 || choice > len(options) || choice ==# ''
|
||||
return
|
||||
endif
|
||||
|
||||
let bufferName = options[sort(keys(options))[choice-1]]
|
||||
elseif len(keys(options)) ==# 1
|
||||
let bufferName = values(options)[0]
|
||||
else
|
||||
call nerdtree#echo("No trees to mirror")
|
||||
return
|
||||
endif
|
||||
|
||||
if nerdtree#treeExistsForTab() && nerdtree#isTreeOpen()
|
||||
call nerdtree#closeTree()
|
||||
endif
|
||||
|
||||
let t:NERDTreeBufName = bufferName
|
||||
call self._createTreeWin()
|
||||
exec 'buffer ' . bufferName
|
||||
if !&hidden
|
||||
call nerdtree#renderView()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._createTreeWin() {{{1
|
||||
"Inits the NERD tree window. ie. opens it, sizes it, sets all the local
|
||||
"options etc
|
||||
function! s:Creator._createTreeWin()
|
||||
"create the nerd tree window
|
||||
let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
|
||||
let splitSize = g:NERDTreeWinSize
|
||||
|
||||
if !exists('t:NERDTreeBufName')
|
||||
let t:NERDTreeBufName = nerdtree#nextBufferName()
|
||||
silent! exec splitLocation . 'vertical ' . splitSize . ' new'
|
||||
silent! exec "edit " . t:NERDTreeBufName
|
||||
else
|
||||
silent! exec splitLocation . 'vertical ' . splitSize . ' split'
|
||||
silent! exec "buffer " . t:NERDTreeBufName
|
||||
endif
|
||||
|
||||
setlocal winfixwidth
|
||||
call self._setCommonBufOptions()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.New() {{{1
|
||||
function! s:Creator.New()
|
||||
let newCreator = copy(self)
|
||||
return newCreator
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._pathForString(str) {{{1
|
||||
"find a bookmark or adirectory for the given string
|
||||
function! s:Creator._pathForString(str)
|
||||
let path = {}
|
||||
if g:NERDTreeBookmark.BookmarkExistsFor(a:str)
|
||||
let path = g:NERDTreeBookmark.BookmarkFor(a:str).path
|
||||
else
|
||||
let dir = a:str ==# '' ? getcwd() : a:str
|
||||
|
||||
"hack to get an absolute path if a relative path is given
|
||||
if dir =~# '^\.'
|
||||
let dir = getcwd() . g:NERDTreePath.Slash() . dir
|
||||
endif
|
||||
let dir = g:NERDTreePath.Resolve(dir)
|
||||
|
||||
try
|
||||
let path = g:NERDTreePath.New(dir)
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echo("No bookmark or directory found for: " . a:str)
|
||||
return
|
||||
endtry
|
||||
endif
|
||||
if !path.isDirectory
|
||||
let path = path.getParent()
|
||||
endif
|
||||
|
||||
return path
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._setCommonBufOptions() {{{1
|
||||
function! s:Creator._setCommonBufOptions()
|
||||
"throwaway buffer options
|
||||
setlocal noswapfile
|
||||
setlocal buftype=nofile
|
||||
setlocal bufhidden=hide
|
||||
setlocal nowrap
|
||||
setlocal foldcolumn=0
|
||||
setlocal foldmethod=manual
|
||||
setlocal nofoldenable
|
||||
setlocal nobuflisted
|
||||
setlocal nospell
|
||||
if g:NERDTreeShowLineNumbers
|
||||
setlocal nu
|
||||
else
|
||||
setlocal nonu
|
||||
if v:version >= 703
|
||||
setlocal nornu
|
||||
endif
|
||||
endif
|
||||
|
||||
iabc <buffer>
|
||||
|
||||
if g:NERDTreeHighlightCursorline
|
||||
setlocal cursorline
|
||||
endif
|
||||
|
||||
call self._setupStatusline()
|
||||
|
||||
let b:treeShowHelp = 0
|
||||
let b:NERDTreeIgnoreEnabled = 1
|
||||
let b:NERDTreeShowFiles = g:NERDTreeShowFiles
|
||||
let b:NERDTreeShowHidden = g:NERDTreeShowHidden
|
||||
let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
|
||||
setfiletype nerdtree
|
||||
call self._bindMappings()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._setupStatusline() {{{1
|
||||
function! s:Creator._setupStatusline()
|
||||
if g:NERDTreeStatusline != -1
|
||||
let &l:statusline = g:NERDTreeStatusline
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.togglePrimary(dir) {{{1
|
||||
"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
|
||||
"closed it is restored or initialized (if it doesnt exist)
|
||||
"
|
||||
"Args:
|
||||
"dir: the full path for the root node (is only used if the NERD tree is being
|
||||
"initialized.
|
||||
function! s:Creator.togglePrimary(dir)
|
||||
if nerdtree#treeExistsForTab()
|
||||
if !nerdtree#isTreeOpen()
|
||||
call self._createTreeWin()
|
||||
if !&hidden
|
||||
call nerdtree#renderView()
|
||||
endif
|
||||
call nerdtree#restoreScreenState()
|
||||
else
|
||||
call nerdtree#closeTree()
|
||||
endif
|
||||
else
|
||||
call self.createPrimary(a:dir)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -185,7 +185,7 @@ endfunction
|
||||
function! s:Opener._openDirectory(node)
|
||||
if self._treetype ==# "secondary"
|
||||
call self._gotoTargetWin()
|
||||
call nerdtree#initNerdTreeInPlace(a:node.path.str())
|
||||
call g:NERDTreeCreator.New().createSecondary(a:node.path.str())
|
||||
else
|
||||
call self._gotoTargetWin()
|
||||
if empty(self._where)
|
||||
@ -193,9 +193,9 @@ function! s:Opener._openDirectory(node)
|
||||
call nerdtree#renderView()
|
||||
call a:node.putCursorHere(0, 0)
|
||||
elseif self._where == 't'
|
||||
call nerdtree#initNerdTree(a:node.path.str())
|
||||
call g:NERDTreeCreator.New().createPrimary(a:node.path.str())
|
||||
else
|
||||
call nerdtree#initNerdTreeInPlace(a:node.path.str())
|
||||
call g:NERDTreeCreator.New().createSecondary(a:node.path.str())
|
||||
endif
|
||||
endif
|
||||
|
||||
|
@ -351,7 +351,7 @@ endfunction
|
||||
"FUNCTION: TreeDirNode._openInNewTab() {{{1
|
||||
function! s:TreeDirNode._openInNewTab()
|
||||
tabnew
|
||||
call nerdtree#initNerdTree(self.path.str())
|
||||
call g:NERDTreeCreator.New().createPrimary(self.path.str())
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.openRecursively() {{{1
|
||||
|
Loading…
x
Reference in New Issue
Block a user