Remove the "Please wait... DONE" messages. (#966)
This commit is contained in:
parent
288669db1f
commit
0efbdfbc5a
@ -492,8 +492,7 @@ function! s:openNodeRecursively(node)
|
||||
call nerdtree#echo("Recursively opening node. Please wait...")
|
||||
call a:node.openRecursively()
|
||||
call b:NERDTree.render()
|
||||
redraw
|
||||
call nerdtree#echo("Recursively opening node. Please wait... DONE")
|
||||
redraw!
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:previewBookmark(bookmark) {{{1
|
||||
@ -544,9 +543,8 @@ function! s:refreshRoot()
|
||||
call nerdtree#exec(g:NERDTree.GetWinNum() . "wincmd w")
|
||||
call b:NERDTree.root.refresh()
|
||||
call b:NERDTree.render()
|
||||
redraw
|
||||
redraw!
|
||||
call nerdtree#exec(l:curWin . "wincmd w")
|
||||
call nerdtree#echo("Refreshing the root node. This could take a while... DONE")
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:refreshCurrent(node) {{{1
|
||||
@ -560,8 +558,7 @@ function! s:refreshCurrent(node)
|
||||
call nerdtree#echo("Refreshing node. This could take a while...")
|
||||
call node.refresh()
|
||||
call b:NERDTree.render()
|
||||
redraw
|
||||
call nerdtree#echo("Refreshing node. This could take a while... DONE")
|
||||
redraw!
|
||||
endfunction
|
||||
|
||||
" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1
|
||||
|
@ -405,17 +405,15 @@ endfunction
|
||||
" Removes all childen from this node and re-reads them
|
||||
"
|
||||
" Args:
|
||||
" silent: 1 if the function should not echo any "please wait" messages for
|
||||
" large directories
|
||||
"
|
||||
" Return: the number of child nodes read
|
||||
function! s:TreeDirNode._initChildren(silent)
|
||||
function! s:TreeDirNode._initChildren()
|
||||
"remove all the current child nodes
|
||||
let self.children = []
|
||||
|
||||
let files = self._glob('*', 1) + self._glob('.*', 0)
|
||||
|
||||
if !a:silent && len(files) > g:NERDTreeNotificationThreshold
|
||||
if len(files) > g:NERDTreeNotificationThreshold
|
||||
call nerdtree#echo("Please wait, caching a large dir ...")
|
||||
endif
|
||||
|
||||
@ -432,9 +430,7 @@ function! s:TreeDirNode._initChildren(silent)
|
||||
|
||||
call self.sortChildren()
|
||||
|
||||
if !a:silent && len(files) > g:NERDTreeNotificationThreshold
|
||||
call nerdtree#echo("Please wait, caching a large dir ... DONE (". self.getChildCount() ." nodes cached).")
|
||||
endif
|
||||
redraw!
|
||||
|
||||
if invalidFilesFound
|
||||
call nerdtree#echoWarning(invalidFilesFound . " file(s) could not be loaded into the NERD tree")
|
||||
@ -494,7 +490,7 @@ function! s:TreeDirNode.open(...)
|
||||
|
||||
let l:numChildrenCached = 0
|
||||
if empty(self.children)
|
||||
let l:numChildrenCached = self._initChildren(0)
|
||||
let l:numChildrenCached = self._initChildren
|
||||
endif
|
||||
|
||||
return l:numChildrenCached
|
||||
|
Loading…
Reference in New Issue
Block a user