Merge pull request #251 from pendulm/master
fix typo and smart close single child directory
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commit
0928b5b026
@ -1068,9 +1068,17 @@ function! s:closeCurrentDir(node)
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if parent ==# {} || parent.isRoot()
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call nerdtree#echo("cannot close tree root")
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else
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call a:node.parent.close()
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while g:NERDTreeCascadeOpenSingleChildDir && !parent.parent.isRoot()
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if parent.parent.getVisibleChildCount() == 1
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call parent.close()
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let parent = parent.parent
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else
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break
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endif
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endwhile
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call parent.close()
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call nerdtree#renderView()
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call a:node.parent.putCursorHere(0, 0)
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call parent.putCursorHere(0, 0)
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endif
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endfunction
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@ -676,8 +676,8 @@ NERD tree. These options should be set in your vimrc.
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|'NERDTreeDirArrows'| Tells the NERD tree to use arrows instead of
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+ ~ chars when displaying directories.
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|'NERDTreeCasadeOpenSingleChildDir'|
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Casade open while selected directory has only
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|'NERDTreeCascadeOpenSingleChildDir'|
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Cascade open while selected directory has only
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one child that also is a directory.
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|'NERDTreeAutoDeleteBuffer'| Tells the NERD tree to automatically remove
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@ -1011,16 +1011,17 @@ option: >
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<
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------------------------------------------------------------------------------
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*'NERDTreeCasadeOpenSingleChildDir'*
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*'NERDTreeCascadeOpenSingleChildDir'*
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Values: 0 or 1
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Default: 1.
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When opening dir nodes, this option tells NERDTree to recursively open dirs
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that have only one child which is also a dir. NERDTree will stop when it finds
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a dir that contains anything but another single dir. This option may be useful
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for Java projects. Use one of the follow lines to set this option: >
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let NERDTreeCasadeOpenSingleChildDir=0
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let NERDTreeCasadeOpenSingleChildDir=1
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a dir that contains anything but another single dir. Set this option on also
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cause NERDTree close parent dir intelligent. This option may be useful for Java
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projects. Use one of the follow lines to set this option: >
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let NERDTreeCascadeOpenSingleChildDir=0
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let NERDTreeCascadeOpenSingleChildDir=1
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<
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------------------------------------------------------------------------------
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@ -500,7 +500,7 @@ function! s:TreeDirNode.toggleOpen(...)
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if self.isOpen ==# 1
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call self.close()
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else
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if g:NERDTreeCasadeOpenSingleChildDir == 0
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if g:NERDTreeCascadeOpenSingleChildDir == 0
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call self.open(opts)
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else
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call self.openAlong(opts)
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@ -69,7 +69,7 @@ call s:initVariable("g:NERDTreeShowHidden", 0)
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call s:initVariable("g:NERDTreeShowLineNumbers", 0)
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call s:initVariable("g:NERDTreeSortDirs", 1)
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call s:initVariable("g:NERDTreeDirArrows", !nerdtree#runningWindows())
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call s:initVariable("g:NERDTreeCasadeOpenSingleChildDir", 1)
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call s:initVariable("g:NERDTreeCascadeOpenSingleChildDir", 1)
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if !exists("g:NERDTreeSortOrder")
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let g:NERDTreeSortOrder = ['\/$', '*', '\.swp$', '\.bak$', '\~$']
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