578 lines
16 KiB
Python
578 lines
16 KiB
Python
# ============================================================================
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# File: gundo.py
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# Description: vim global plugin to visualize your undo tree
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# Maintainer: Steve Losh <steve@stevelosh.com>
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# License: GPLv2+ -- look it up.
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# Notes: Much of this code was thiefed from Mercurial, and the rest was
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# heavily inspired by scratch.vim and histwin.vim.
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#
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# ============================================================================
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import difflib
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import itertools
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import sys
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import time
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import vim
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# Mercurial's graphlog code --------------------------------------------------------
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def asciiedges(seen, rev, parents):
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"""adds edge info to changelog DAG walk suitable for ascii()"""
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if rev not in seen:
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seen.append(rev)
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nodeidx = seen.index(rev)
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knownparents = []
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newparents = []
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for parent in parents:
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if parent in seen:
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knownparents.append(parent)
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else:
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newparents.append(parent)
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ncols = len(seen)
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seen[nodeidx:nodeidx + 1] = newparents
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edges = [(nodeidx, seen.index(p)) for p in knownparents]
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if len(newparents) > 0:
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edges.append((nodeidx, nodeidx))
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if len(newparents) > 1:
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edges.append((nodeidx, nodeidx + 1))
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nmorecols = len(seen) - ncols
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return nodeidx, edges, ncols, nmorecols
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def get_nodeline_edges_tail(
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node_index, p_node_index, n_columns, n_columns_diff, p_diff, fix_tail):
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if fix_tail and n_columns_diff == p_diff and n_columns_diff != 0:
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# Still going in the same non-vertical direction.
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if n_columns_diff == -1:
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start = max(node_index + 1, p_node_index)
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tail = ["|", " "] * (start - node_index - 1)
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tail.extend(["/", " "] * (n_columns - start))
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return tail
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else:
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return ["\\", " "] * (n_columns - node_index - 1)
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else:
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return ["|", " "] * (n_columns - node_index - 1)
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def draw_edges(edges, nodeline, interline):
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for (start, end) in edges:
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if start == end + 1:
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interline[2 * end + 1] = "/"
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elif start == end - 1:
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interline[2 * start + 1] = "\\"
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elif start == end:
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interline[2 * start] = "|"
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else:
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nodeline[2 * end] = "+"
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if start > end:
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(start, end) = (end, start)
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for i in range(2 * start + 1, 2 * end):
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if nodeline[i] != "+":
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nodeline[i] = "-"
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def fix_long_right_edges(edges):
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for (i, (start, end)) in enumerate(edges):
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if end > start:
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edges[i] = (start, end + 1)
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def ascii(buf, state, type, char, text, coldata):
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"""prints an ASCII graph of the DAG
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takes the following arguments (one call per node in the graph):
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- Somewhere to keep the needed state in (init to asciistate())
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- Column of the current node in the set of ongoing edges.
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- Type indicator of node data == ASCIIDATA.
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- Payload: (char, lines):
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- Character to use as node's symbol.
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- List of lines to display as the node's text.
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- Edges; a list of (col, next_col) indicating the edges between
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the current node and its parents.
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- Number of columns (ongoing edges) in the current revision.
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- The difference between the number of columns (ongoing edges)
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in the next revision and the number of columns (ongoing edges)
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in the current revision. That is: -1 means one column removed;
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0 means no columns added or removed; 1 means one column added.
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"""
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idx, edges, ncols, coldiff = coldata
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assert -2 < coldiff < 2
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if coldiff == -1:
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# Transform
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#
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# | | | | | |
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# o | | into o---+
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# |X / |/ /
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# | | | |
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fix_long_right_edges(edges)
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# add_padding_line says whether to rewrite
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#
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# | | | | | | | |
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# | o---+ into | o---+
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# | / / | | | # <--- padding line
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# o | | | / /
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# o | |
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add_padding_line = (len(text) > 2 and coldiff == -1 and
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[x for (x, y) in edges if x + 1 < y])
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# fix_nodeline_tail says whether to rewrite
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#
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# | | o | | | | o | |
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# | | |/ / | | |/ /
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# | o | | into | o / / # <--- fixed nodeline tail
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# | |/ / | |/ /
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# o | | o | |
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fix_nodeline_tail = len(text) <= 2 and not add_padding_line
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# nodeline is the line containing the node character (typically o)
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nodeline = ["|", " "] * idx
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nodeline.extend([char, " "])
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nodeline.extend(
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get_nodeline_edges_tail(idx, state[1], ncols, coldiff,
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state[0], fix_nodeline_tail))
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# shift_interline is the line containing the non-vertical
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# edges between this entry and the next
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shift_interline = ["|", " "] * idx
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if coldiff == -1:
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n_spaces = 1
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edge_ch = "/"
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elif coldiff == 0:
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n_spaces = 2
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edge_ch = "|"
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else:
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n_spaces = 3
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edge_ch = "\\"
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shift_interline.extend(n_spaces * [" "])
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shift_interline.extend([edge_ch, " "] * (ncols - idx - 1))
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# draw edges from the current node to its parents
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draw_edges(edges, nodeline, shift_interline)
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# lines is the list of all graph lines to print
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lines = [nodeline]
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if add_padding_line:
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lines.append(get_padding_line(idx, ncols, edges))
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lines.append(shift_interline)
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# make sure that there are as many graph lines as there are
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# log strings
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while len(text) < len(lines):
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text.append("")
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if len(lines) < len(text):
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extra_interline = ["|", " "] * (ncols + coldiff)
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while len(lines) < len(text):
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lines.append(extra_interline)
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# print lines
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indentation_level = max(ncols, ncols + coldiff)
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for (line, logstr) in zip(lines, text):
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ln = "%-*s %s" % (2 * indentation_level, "".join(line), logstr)
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buf.write(ln.rstrip() + '\n')
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# ... and start over
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state[0] = coldiff
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state[1] = idx
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def generate(dag, edgefn, current):
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seen, state = [], [0, 0]
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buf = Buffer()
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for node, parents in list(dag):
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if node.time:
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age_label = age(int(node.time))
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else:
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age_label = 'Original'
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line = '[%s] %s' % (node.n, age_label)
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if node.n == current:
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char = '@'
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else:
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char = 'o'
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ascii(buf, state, 'C', char, [line], edgefn(seen, node, parents))
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return buf.b
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# Mercurial age function -----------------------------------------------------------
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agescales = [("year", 3600 * 24 * 365),
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("month", 3600 * 24 * 30),
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("week", 3600 * 24 * 7),
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("day", 3600 * 24),
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("hour", 3600),
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("minute", 60),
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("second", 1)]
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def age(ts):
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'''turn a timestamp into an age string.'''
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def plural(t, c):
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if c == 1:
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return t
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return t + "s"
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def fmt(t, c):
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return "%d %s" % (c, plural(t, c))
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now = time.time()
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then = ts
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if then > now:
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return 'in the future'
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delta = max(1, int(now - then))
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if delta > agescales[0][1] * 2:
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return time.strftime('%Y-%m-%d', time.gmtime(float(ts)))
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for t, s in agescales:
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n = delta // s
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if n >= 2 or s == 1:
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return '%s ago' % fmt(t, n)
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# Python Vim utility functions -----------------------------------------------------
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normal = lambda s: vim.command('normal %s' % s)
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MISSING_BUFFER = "Cannot find Gundo's target buffer (%s)"
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MISSING_WINDOW = "Cannot find window (%s) for Gundo's target buffer (%s)"
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def _check_sanity():
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'''Check to make sure we're not crazy.
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Does the following things:
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* Make sure the target buffer still exists.
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'''
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b = int(vim.eval('g:gundo_target_n'))
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if not vim.eval('bufloaded(%d)' % b):
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vim.command('echo "%s"' % (MISSING_BUFFER % b))
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return False
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w = int(vim.eval('bufwinnr(%d)' % b))
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if w == -1:
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vim.command('echo "%s"' % (MISSING_WINDOW % (w, b)))
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return False
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return True
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def _goto_window_for_buffer(b):
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w = int(vim.eval('bufwinnr(%d)' % int(b)))
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vim.command('%dwincmd w' % w)
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def _goto_window_for_buffer_name(bn):
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b = vim.eval('bufnr("%s")' % bn)
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return _goto_window_for_buffer(b)
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def _undo_to(n):
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n = int(n)
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if n == 0:
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vim.command('silent earlier %s' % (int(vim.eval('&undolevels')) + 1))
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else:
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vim.command('silent undo %d' % n)
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INLINE_HELP = '''\
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" Gundo for %s (%d)
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" j/k - move between undo states
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" p - preview diff of selected and current states
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" <cr> - revert to selected state
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'''
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# Python undo tree data structures and functions -----------------------------------
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class Buffer(object):
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def __init__(self):
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self.b = ''
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def write(self, s):
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self.b += s
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class Node(object):
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def __init__(self, n, parent, time, curhead):
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self.n = int(n)
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self.parent = parent
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self.children = []
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self.curhead = curhead
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self.time = time
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def _make_nodes(alts, nodes, parent=None):
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p = parent
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for alt in alts:
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curhead = 'curhead' in alt
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node = Node(n=alt['seq'], parent=p, time=alt['time'], curhead=curhead)
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nodes.append(node)
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if alt.get('alt'):
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_make_nodes(alt['alt'], nodes, p)
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p = node
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def make_nodes():
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ut = vim.eval('undotree()')
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entries = ut['entries']
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root = Node(0, None, False, 0)
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nodes = []
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_make_nodes(entries, nodes, root)
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nodes.append(root)
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nmap = dict((node.n, node) for node in nodes)
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return nodes, nmap
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def changenr(nodes):
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_curhead_l = list(itertools.dropwhile(lambda n: not n.curhead, nodes))
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if _curhead_l:
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current = _curhead_l[0].parent.n
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else:
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current = int(vim.eval('changenr()'))
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return current
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# Gundo rendering ------------------------------------------------------------------
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# Rendering utility functions
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def _fmt_time(t):
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return time.strftime('%Y-%m-%d %I:%M:%S %p', time.localtime(float(t)))
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def _output_preview_text(lines):
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_goto_window_for_buffer_name('__Gundo_Preview__')
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vim.command('setlocal modifiable')
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vim.current.buffer[:] = lines
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vim.command('setlocal nomodifiable')
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def _generate_preview_diff(current, node_before, node_after):
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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if not node_after.n: # we're at the original file
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before_lines = []
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_undo_to(0)
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after_lines = vim.current.buffer[:]
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before_name = 'n/a'
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before_time = ''
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after_name = 'Original'
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after_time = ''
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elif not node_before.n: # we're at a pseudo-root state
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_undo_to(0)
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before_lines = vim.current.buffer[:]
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_undo_to(node_after.n)
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after_lines = vim.current.buffer[:]
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before_name = 'Original'
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before_time = ''
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after_name = node_after.n
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after_time = _fmt_time(node_after.time)
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else:
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_undo_to(node_before.n)
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before_lines = vim.current.buffer[:]
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_undo_to(node_after.n)
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after_lines = vim.current.buffer[:]
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before_name = node_before.n
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before_time = _fmt_time(node_before.time)
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after_name = node_after.n
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after_time = _fmt_time(node_after.time)
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_undo_to(current)
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return list(difflib.unified_diff(before_lines, after_lines,
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before_name, after_name,
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before_time, after_time))
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def _generate_change_preview_diff(current, node_before, node_after):
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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_undo_to(node_before.n)
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before_lines = vim.current.buffer[:]
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_undo_to(node_after.n)
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after_lines = vim.current.buffer[:]
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before_name = node_before.n or 'Original'
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before_time = node_before.time and _fmt_time(node_before.time) or ''
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after_name = node_after.n or 'Original'
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after_time = node_after.time and _fmt_time(node_after.time) or ''
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_undo_to(current)
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return list(difflib.unified_diff(before_lines, after_lines,
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before_name, after_name,
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before_time, after_time))
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def GundoRenderGraph():
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if not _check_sanity():
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return
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nodes, nmap = make_nodes()
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for node in nodes:
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node.children = [n for n in nodes if n.parent == node]
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def walk_nodes(nodes):
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for node in nodes:
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if node.parent:
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yield (node, [node.parent])
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else:
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yield (node, [])
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dag = sorted(nodes, key=lambda n: int(n.n), reverse=True)
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current = changenr(nodes)
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result = generate(walk_nodes(dag), asciiedges, current).rstrip().splitlines()
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result = [' ' + l for l in result]
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target = (vim.eval('g:gundo_target_f'), int(vim.eval('g:gundo_target_n')))
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if int(vim.eval('g:gundo_help')):
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header = (INLINE_HELP % target).splitlines()
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else:
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header = []
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vim.command('call s:GundoOpenGraph()')
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vim.command('setlocal modifiable')
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vim.current.buffer[:] = (header + result)
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vim.command('setlocal nomodifiable')
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i = 1
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for line in result:
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try:
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line.split('[')[0].index('@')
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i += 1
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break
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except ValueError:
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pass
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i += 1
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vim.command('%d' % (i+len(header)-1))
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def GundoRenderPreview():
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if not _check_sanity():
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return
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target_state = vim.eval('s:GundoGetTargetState()')
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# Check that there's an undo state. There may not be if we're talking about
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# a buffer with no changes yet.
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if target_state == None:
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_goto_window_for_buffer_name('__Gundo__')
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return
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else:
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target_state = int(target_state)
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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nodes, nmap = make_nodes()
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current = changenr(nodes)
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node_after = nmap[target_state]
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node_before = node_after.parent
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vim.command('call s:GundoOpenPreview()')
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_output_preview_text(_generate_preview_diff(current, node_before, node_after))
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_goto_window_for_buffer_name('__Gundo__')
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def GundoRenderChangePreview():
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if not _check_sanity():
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return
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target_state = vim.eval('s:GundoGetTargetState()')
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# Check that there's an undo state. There may not be if we're talking about
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# a buffer with no changes yet.
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if target_state == None:
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_goto_window_for_buffer_name('__Gundo__')
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return
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else:
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target_state = int(target_state)
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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nodes, nmap = make_nodes()
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current = changenr(nodes)
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node_after = nmap[target_state]
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node_before = nmap[current]
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vim.command('call s:GundoOpenPreview()')
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_output_preview_text(_generate_change_preview_diff(current, node_before, node_after))
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_goto_window_for_buffer_name('__Gundo__')
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# Gundo undo/redo
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def GundoRevert():
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if not _check_sanity():
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return
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target_n = int(vim.eval('s:GundoGetTargetState()'))
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back = vim.eval('g:gundo_target_n')
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_goto_window_for_buffer(back)
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_undo_to(target_n)
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vim.command('GundoRenderGraph')
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_goto_window_for_buffer(back)
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if int(vim.eval('g:gundo_close_on_revert')):
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vim.command('GundoToggle')
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def GundoPlayTo():
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if not _check_sanity():
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return
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target_n = int(vim.eval('s:GundoGetTargetState()'))
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back = int(vim.eval('g:gundo_target_n'))
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vim.command('echo "%s"' % back)
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|
|
_goto_window_for_buffer(back)
|
|
normal('zR')
|
|
|
|
nodes, nmap = make_nodes()
|
|
|
|
start = nmap[changenr(nodes)]
|
|
end = nmap[target_n]
|
|
|
|
def _walk_branch(origin, dest):
|
|
rev = origin.n < dest.n
|
|
|
|
nodes = []
|
|
if origin.n > dest.n:
|
|
current, final = origin, dest
|
|
else:
|
|
current, final = dest, origin
|
|
|
|
while current.n >= final.n:
|
|
if current.n == final.n:
|
|
break
|
|
nodes.append(current)
|
|
current = current.parent
|
|
else:
|
|
return None
|
|
nodes.append(current)
|
|
|
|
if rev:
|
|
return reversed(nodes)
|
|
else:
|
|
return nodes
|
|
|
|
branch = _walk_branch(start, end)
|
|
|
|
if not branch:
|
|
vim.command('unsilent echo "No path to that node from here!"')
|
|
return
|
|
|
|
for node in branch:
|
|
_undo_to(node.n)
|
|
vim.command('GundoRenderGraph')
|
|
normal('zz')
|
|
_goto_window_for_buffer(back)
|
|
vim.command('redraw')
|
|
vim.command('sleep 60m')
|
|
|
|
def initPythonModule():
|
|
if sys.version_info[:2] < (2, 4):
|
|
vim.command('let s:has_supported_python = 0')
|