7d8047060d
Allow for the option for setting the delay (in milliseconds) to be used by the GundoPlayTo function in calling vim's sleep command during play back.
579 lines
17 KiB
Python
579 lines
17 KiB
Python
# ============================================================================
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# File: gundo.py
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# Description: vim global plugin to visualize your undo tree
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# Maintainer: Steve Losh <steve@stevelosh.com>
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# License: GPLv2+ -- look it up.
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# Notes: Much of this code was thiefed from Mercurial, and the rest was
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# heavily inspired by scratch.vim and histwin.vim.
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#
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# ============================================================================
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import difflib
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import itertools
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import sys
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import time
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import vim
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# Mercurial's graphlog code --------------------------------------------------------
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def asciiedges(seen, rev, parents):
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"""adds edge info to changelog DAG walk suitable for ascii()"""
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if rev not in seen:
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seen.append(rev)
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nodeidx = seen.index(rev)
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knownparents = []
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newparents = []
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for parent in parents:
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if parent in seen:
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knownparents.append(parent)
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else:
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newparents.append(parent)
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ncols = len(seen)
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seen[nodeidx:nodeidx + 1] = newparents
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edges = [(nodeidx, seen.index(p)) for p in knownparents]
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if len(newparents) > 0:
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edges.append((nodeidx, nodeidx))
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if len(newparents) > 1:
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edges.append((nodeidx, nodeidx + 1))
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nmorecols = len(seen) - ncols
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return nodeidx, edges, ncols, nmorecols
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def get_nodeline_edges_tail(
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node_index, p_node_index, n_columns, n_columns_diff, p_diff, fix_tail):
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if fix_tail and n_columns_diff == p_diff and n_columns_diff != 0:
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# Still going in the same non-vertical direction.
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if n_columns_diff == -1:
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start = max(node_index + 1, p_node_index)
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tail = ["|", " "] * (start - node_index - 1)
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tail.extend(["/", " "] * (n_columns - start))
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return tail
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else:
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return ["\\", " "] * (n_columns - node_index - 1)
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else:
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return ["|", " "] * (n_columns - node_index - 1)
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def draw_edges(edges, nodeline, interline):
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for (start, end) in edges:
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if start == end + 1:
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interline[2 * end + 1] = "/"
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elif start == end - 1:
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interline[2 * start + 1] = "\\"
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elif start == end:
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interline[2 * start] = "|"
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else:
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nodeline[2 * end] = "+"
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if start > end:
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(start, end) = (end, start)
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for i in range(2 * start + 1, 2 * end):
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if nodeline[i] != "+":
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nodeline[i] = "-"
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def fix_long_right_edges(edges):
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for (i, (start, end)) in enumerate(edges):
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if end > start:
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edges[i] = (start, end + 1)
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def ascii(buf, state, type, char, text, coldata):
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"""prints an ASCII graph of the DAG
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takes the following arguments (one call per node in the graph):
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- Somewhere to keep the needed state in (init to asciistate())
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- Column of the current node in the set of ongoing edges.
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- Type indicator of node data == ASCIIDATA.
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- Payload: (char, lines):
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- Character to use as node's symbol.
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- List of lines to display as the node's text.
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- Edges; a list of (col, next_col) indicating the edges between
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the current node and its parents.
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- Number of columns (ongoing edges) in the current revision.
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- The difference between the number of columns (ongoing edges)
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in the next revision and the number of columns (ongoing edges)
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in the current revision. That is: -1 means one column removed;
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0 means no columns added or removed; 1 means one column added.
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"""
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idx, edges, ncols, coldiff = coldata
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assert -2 < coldiff < 2
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if coldiff == -1:
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# Transform
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#
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# | | | | | |
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# o | | into o---+
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# |X / |/ /
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# | | | |
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fix_long_right_edges(edges)
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# add_padding_line says whether to rewrite
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#
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# | | | | | | | |
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# | o---+ into | o---+
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# | / / | | | # <--- padding line
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# o | | | / /
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# o | |
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add_padding_line = (len(text) > 2 and coldiff == -1 and
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[x for (x, y) in edges if x + 1 < y])
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# fix_nodeline_tail says whether to rewrite
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#
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# | | o | | | | o | |
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# | | |/ / | | |/ /
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# | o | | into | o / / # <--- fixed nodeline tail
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# | |/ / | |/ /
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# o | | o | |
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fix_nodeline_tail = len(text) <= 2 and not add_padding_line
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# nodeline is the line containing the node character (typically o)
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nodeline = ["|", " "] * idx
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nodeline.extend([char, " "])
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nodeline.extend(
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get_nodeline_edges_tail(idx, state[1], ncols, coldiff,
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state[0], fix_nodeline_tail))
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# shift_interline is the line containing the non-vertical
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# edges between this entry and the next
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shift_interline = ["|", " "] * idx
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if coldiff == -1:
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n_spaces = 1
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edge_ch = "/"
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elif coldiff == 0:
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n_spaces = 2
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edge_ch = "|"
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else:
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n_spaces = 3
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edge_ch = "\\"
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shift_interline.extend(n_spaces * [" "])
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shift_interline.extend([edge_ch, " "] * (ncols - idx - 1))
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# draw edges from the current node to its parents
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draw_edges(edges, nodeline, shift_interline)
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# lines is the list of all graph lines to print
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lines = [nodeline]
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if add_padding_line:
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lines.append(get_padding_line(idx, ncols, edges))
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lines.append(shift_interline)
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# make sure that there are as many graph lines as there are
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# log strings
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while len(text) < len(lines):
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text.append("")
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if len(lines) < len(text):
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extra_interline = ["|", " "] * (ncols + coldiff)
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while len(lines) < len(text):
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lines.append(extra_interline)
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# print lines
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indentation_level = max(ncols, ncols + coldiff)
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for (line, logstr) in zip(lines, text):
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ln = "%-*s %s" % (2 * indentation_level, "".join(line), logstr)
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buf.write(ln.rstrip() + '\n')
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# ... and start over
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state[0] = coldiff
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state[1] = idx
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def generate(dag, edgefn, current):
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seen, state = [], [0, 0]
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buf = Buffer()
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for node, parents in list(dag):
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if node.time:
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age_label = age(int(node.time))
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else:
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age_label = 'Original'
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line = '[%s] %s' % (node.n, age_label)
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if node.n == current:
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char = '@'
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else:
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char = 'o'
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ascii(buf, state, 'C', char, [line], edgefn(seen, node, parents))
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return buf.b
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# Mercurial age function -----------------------------------------------------------
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agescales = [("year", 3600 * 24 * 365),
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("month", 3600 * 24 * 30),
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("week", 3600 * 24 * 7),
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("day", 3600 * 24),
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("hour", 3600),
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("minute", 60),
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("second", 1)]
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def age(ts):
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'''turn a timestamp into an age string.'''
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def plural(t, c):
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if c == 1:
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return t
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return t + "s"
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def fmt(t, c):
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return "%d %s" % (c, plural(t, c))
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now = time.time()
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then = ts
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if then > now:
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return 'in the future'
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delta = max(1, int(now - then))
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if delta > agescales[0][1] * 2:
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return time.strftime('%Y-%m-%d', time.gmtime(float(ts)))
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for t, s in agescales:
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n = delta // s
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if n >= 2 or s == 1:
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return '%s ago' % fmt(t, n)
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# Python Vim utility functions -----------------------------------------------------
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normal = lambda s: vim.command('normal %s' % s)
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MISSING_BUFFER = "Cannot find Gundo's target buffer (%s)"
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MISSING_WINDOW = "Cannot find window (%s) for Gundo's target buffer (%s)"
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def _check_sanity():
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'''Check to make sure we're not crazy.
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Does the following things:
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* Make sure the target buffer still exists.
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'''
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b = int(vim.eval('g:gundo_target_n'))
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if not vim.eval('bufloaded(%d)' % b):
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vim.command('echo "%s"' % (MISSING_BUFFER % b))
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return False
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w = int(vim.eval('bufwinnr(%d)' % b))
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if w == -1:
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vim.command('echo "%s"' % (MISSING_WINDOW % (w, b)))
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return False
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return True
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def _goto_window_for_buffer(b):
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w = int(vim.eval('bufwinnr(%d)' % int(b)))
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vim.command('%dwincmd w' % w)
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def _goto_window_for_buffer_name(bn):
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b = vim.eval('bufnr("%s")' % bn)
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return _goto_window_for_buffer(b)
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def _undo_to(n):
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n = int(n)
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if n == 0:
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vim.command('silent earlier %s' % (int(vim.eval('&undolevels')) + 1))
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else:
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vim.command('silent undo %d' % n)
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INLINE_HELP = '''\
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" Gundo for %s (%d)
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" j/k - move between undo states
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" p - preview diff of selected and current states
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" <cr> - revert to selected state
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'''
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# Python undo tree data structures and functions -----------------------------------
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class Buffer(object):
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def __init__(self):
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self.b = ''
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def write(self, s):
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self.b += s
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class Node(object):
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def __init__(self, n, parent, time, curhead):
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self.n = int(n)
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self.parent = parent
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self.children = []
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self.curhead = curhead
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self.time = time
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def _make_nodes(alts, nodes, parent=None):
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p = parent
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for alt in alts:
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curhead = 'curhead' in alt
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node = Node(n=alt['seq'], parent=p, time=alt['time'], curhead=curhead)
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nodes.append(node)
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if alt.get('alt'):
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_make_nodes(alt['alt'], nodes, p)
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p = node
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def make_nodes():
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ut = vim.eval('undotree()')
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entries = ut['entries']
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root = Node(0, None, False, 0)
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nodes = []
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_make_nodes(entries, nodes, root)
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nodes.append(root)
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nmap = dict((node.n, node) for node in nodes)
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return nodes, nmap
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def changenr(nodes):
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_curhead_l = list(itertools.dropwhile(lambda n: not n.curhead, nodes))
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if _curhead_l:
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current = _curhead_l[0].parent.n
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else:
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current = int(vim.eval('changenr()'))
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return current
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# Gundo rendering ------------------------------------------------------------------
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# Rendering utility functions
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def _fmt_time(t):
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return time.strftime('%Y-%m-%d %I:%M:%S %p', time.localtime(float(t)))
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def _output_preview_text(lines):
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_goto_window_for_buffer_name('__Gundo_Preview__')
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vim.command('setlocal modifiable')
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vim.current.buffer[:] = lines
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vim.command('setlocal nomodifiable')
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def _generate_preview_diff(current, node_before, node_after):
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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if not node_after.n: # we're at the original file
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before_lines = []
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_undo_to(0)
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after_lines = vim.current.buffer[:]
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before_name = 'n/a'
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before_time = ''
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after_name = 'Original'
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after_time = ''
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elif not node_before.n: # we're at a pseudo-root state
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_undo_to(0)
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before_lines = vim.current.buffer[:]
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_undo_to(node_after.n)
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after_lines = vim.current.buffer[:]
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before_name = 'Original'
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before_time = ''
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after_name = node_after.n
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after_time = _fmt_time(node_after.time)
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else:
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_undo_to(node_before.n)
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before_lines = vim.current.buffer[:]
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_undo_to(node_after.n)
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after_lines = vim.current.buffer[:]
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before_name = node_before.n
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before_time = _fmt_time(node_before.time)
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after_name = node_after.n
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after_time = _fmt_time(node_after.time)
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_undo_to(current)
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return list(difflib.unified_diff(before_lines, after_lines,
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before_name, after_name,
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before_time, after_time))
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def _generate_change_preview_diff(current, node_before, node_after):
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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_undo_to(node_before.n)
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before_lines = vim.current.buffer[:]
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_undo_to(node_after.n)
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after_lines = vim.current.buffer[:]
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before_name = node_before.n or 'Original'
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before_time = node_before.time and _fmt_time(node_before.time) or ''
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after_name = node_after.n or 'Original'
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after_time = node_after.time and _fmt_time(node_after.time) or ''
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_undo_to(current)
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return list(difflib.unified_diff(before_lines, after_lines,
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before_name, after_name,
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before_time, after_time))
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def GundoRenderGraph():
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if not _check_sanity():
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return
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nodes, nmap = make_nodes()
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for node in nodes:
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node.children = [n for n in nodes if n.parent == node]
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def walk_nodes(nodes):
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for node in nodes:
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if node.parent:
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yield (node, [node.parent])
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else:
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yield (node, [])
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dag = sorted(nodes, key=lambda n: int(n.n), reverse=True)
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current = changenr(nodes)
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result = generate(walk_nodes(dag), asciiedges, current).rstrip().splitlines()
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result = [' ' + l for l in result]
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target = (vim.eval('g:gundo_target_f'), int(vim.eval('g:gundo_target_n')))
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if int(vim.eval('g:gundo_help')):
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header = (INLINE_HELP % target).splitlines()
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else:
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header = []
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vim.command('call s:GundoOpenGraph()')
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vim.command('setlocal modifiable')
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vim.current.buffer[:] = (header + result)
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vim.command('setlocal nomodifiable')
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i = 1
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for line in result:
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try:
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line.split('[')[0].index('@')
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i += 1
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break
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except ValueError:
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pass
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i += 1
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vim.command('%d' % (i+len(header)-1))
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def GundoRenderPreview():
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if not _check_sanity():
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return
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target_state = vim.eval('s:GundoGetTargetState()')
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# Check that there's an undo state. There may not be if we're talking about
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# a buffer with no changes yet.
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if target_state == None:
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_goto_window_for_buffer_name('__Gundo__')
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return
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else:
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target_state = int(target_state)
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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nodes, nmap = make_nodes()
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current = changenr(nodes)
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node_after = nmap[target_state]
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node_before = node_after.parent
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vim.command('call s:GundoOpenPreview()')
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_output_preview_text(_generate_preview_diff(current, node_before, node_after))
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_goto_window_for_buffer_name('__Gundo__')
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def GundoRenderChangePreview():
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if not _check_sanity():
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return
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target_state = vim.eval('s:GundoGetTargetState()')
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# Check that there's an undo state. There may not be if we're talking about
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# a buffer with no changes yet.
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if target_state == None:
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_goto_window_for_buffer_name('__Gundo__')
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return
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else:
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target_state = int(target_state)
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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nodes, nmap = make_nodes()
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current = changenr(nodes)
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node_after = nmap[target_state]
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node_before = nmap[current]
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vim.command('call s:GundoOpenPreview()')
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_output_preview_text(_generate_change_preview_diff(current, node_before, node_after))
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_goto_window_for_buffer_name('__Gundo__')
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# Gundo undo/redo
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def GundoRevert():
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if not _check_sanity():
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return
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target_n = int(vim.eval('s:GundoGetTargetState()'))
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back = vim.eval('g:gundo_target_n')
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_goto_window_for_buffer(back)
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_undo_to(target_n)
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vim.command('GundoRenderGraph')
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_goto_window_for_buffer(back)
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if int(vim.eval('g:gundo_close_on_revert')):
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vim.command('GundoToggle')
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def GundoPlayTo():
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if not _check_sanity():
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return
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target_n = int(vim.eval('s:GundoGetTargetState()'))
|
|
back = int(vim.eval('g:gundo_target_n'))
|
|
delay = int(vim.eval('g:gundo_playback_delay'))
|
|
|
|
vim.command('echo "%s"' % back)
|
|
|
|
_goto_window_for_buffer(back)
|
|
normal('zR')
|
|
|
|
nodes, nmap = make_nodes()
|
|
|
|
start = nmap[changenr(nodes)]
|
|
end = nmap[target_n]
|
|
|
|
def _walk_branch(origin, dest):
|
|
rev = origin.n < dest.n
|
|
|
|
nodes = []
|
|
if origin.n > dest.n:
|
|
current, final = origin, dest
|
|
else:
|
|
current, final = dest, origin
|
|
|
|
while current.n >= final.n:
|
|
if current.n == final.n:
|
|
break
|
|
nodes.append(current)
|
|
current = current.parent
|
|
else:
|
|
return None
|
|
nodes.append(current)
|
|
|
|
if rev:
|
|
return reversed(nodes)
|
|
else:
|
|
return nodes
|
|
|
|
branch = _walk_branch(start, end)
|
|
|
|
if not branch:
|
|
vim.command('unsilent echo "No path to that node from here!"')
|
|
return
|
|
|
|
for node in branch:
|
|
_undo_to(node.n)
|
|
vim.command('GundoRenderGraph')
|
|
normal('zz')
|
|
_goto_window_for_buffer(back)
|
|
vim.command('redraw')
|
|
vim.command('sleep %dm' % delay)
|
|
|
|
def initPythonModule():
|
|
if sys.version_info[:2] < (2, 4):
|
|
vim.command('let s:has_supported_python = 0')
|