Add Python 2.4 compatibility.
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f3511a9782
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a217cebb3a
@ -463,9 +463,15 @@ def generate(dag, edgefn, current):
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seen, state = [], [0, 0]
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seen, state = [], [0, 0]
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buf = Buffer()
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buf = Buffer()
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for node, parents in list(dag):
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for node, parents in list(dag):
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age_label = age(int(node.time)) if node.time else 'Original'
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if node.time:
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age_label = age(int(node.time))
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else:
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age_label = 'Original'
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line = '[%s] %s' % (node.n, age_label)
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line = '[%s] %s' % (node.n, age_label)
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char = '@' if node.n == current else 'o'
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if node.n == current:
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char = '@'
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else:
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char = 'o'
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ascii(buf, state, 'C', char, [line], edgefn(seen, node, parents))
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ascii(buf, state, 'C', char, [line], edgefn(seen, node, parents))
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return buf.b
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return buf.b
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ENDPYTHON
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ENDPYTHON
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@ -567,7 +573,7 @@ def _make_nodes(alts, nodes, parent=None):
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p = parent
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p = parent
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for alt in alts:
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for alt in alts:
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curhead = True if 'curhead' in alt else False
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curhead = 'curhead' in alt
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node = Node(n=alt['seq'], parent=p, time=alt['time'], curhead=curhead)
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node = Node(n=alt['seq'], parent=p, time=alt['time'], curhead=curhead)
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nodes.append(node)
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nodes.append(node)
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if alt.get('alt'):
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if alt.get('alt'):
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@ -607,7 +613,10 @@ def GundoRender():
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def walk_nodes(nodes):
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def walk_nodes(nodes):
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for node in nodes:
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for node in nodes:
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yield(node, [node.parent] if node.parent else [])
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if node.parent:
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yield (node, [node.parent])
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else:
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yield (node, [])
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dag = sorted(nodes, key=lambda n: int(n.n), reverse=True)
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dag = sorted(nodes, key=lambda n: int(n.n), reverse=True)
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current = changenr(nodes)
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current = changenr(nodes)
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@ -753,8 +762,10 @@ def GundoPlayTo():
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rev = origin.n < dest.n
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rev = origin.n < dest.n
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nodes = []
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nodes = []
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current = origin if origin.n > dest.n else dest
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if origin.n > dest.n:
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final = dest if origin.n > dest.n else origin
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current, final = origin, dest
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else:
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current, final = dest, origin
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while current.n >= final.n:
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while current.n >= final.n:
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if current.n == final.n:
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if current.n == final.n:
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