Refactor the movement into a single function. Feels good man.
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@ -22,38 +22,23 @@ endif
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"}}}
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"{{{ Movement Mappings
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function! s:GundoMoveUp()
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function! s:GundoMove(direction)
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let start_line = getline('.')
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if line('.') - 2 <= 4
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if stridx(start_line, '[') == -1
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let distance = 1
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else
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let distance = 2
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endif
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let target_n = line('.') + (distance * a:direction)
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if target_n <= 4
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call cursor(5, 0)
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elseif stridx(start_line, '[') == -1
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call cursor(line('.') - 1, 0)
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else
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call cursor(line('.') - 2, 0)
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endif
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let line = getline('.')
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let idx1 = stridx(line, '@')
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let idx2 = stridx(line, 'o')
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if idx1 != -1
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call cursor(0, idx1 + 1)
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else
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call cursor(0, idx2 + 1)
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endif
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let target_line = matchstr(getline("."), '\v\[[0-9]+\]')
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let target_num = matchstr(target_line, '\v[0-9]+')
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call s:GundoRenderPreview(target_num)
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endfunction
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function! s:GundoMoveDown()
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let start_line = getline('.')
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if line('.') + 2 >= line('$')
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elseif target_n >= line('$')
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call cursor(line('$') - 1, 0)
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elseif stridx(start_line, '[') == -1
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call cursor(line('.') + 1, 0)
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else
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call cursor(line('.') + 2, 0)
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call cursor(target_n, 0)
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endif
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let line = getline('.')
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@ -88,8 +73,10 @@ function! s:GundoOpenBuffer()
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wincmd H
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call s:GundoResizeBuffers(winnr())
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nnoremap <script> <silent> <buffer> <CR> :call <sid>GundoRevert()<CR>
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nnoremap <script> <silent> <buffer> j :call <sid>GundoMoveDown()<CR>
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nnoremap <script> <silent> <buffer> k :call <sid>GundoMoveUp()<CR>
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nnoremap <script> <silent> <buffer> j :call <sid>GundoMove(1)<CR>
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nnoremap <script> <silent> <buffer> k :call <sid>GundoMove(-1)<CR>
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nnoremap <script> <silent> <buffer> gg gg:call <sid>GundoMove(1)<CR>
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nnoremap <script> <silent> <buffer> G G:call <sid>GundoMove(-1)<CR>
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else
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let existing_gundo_window = bufwinnr(existing_gundo_buffer)
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@ -608,7 +595,6 @@ def GundoRender():
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vim.command('GundoOpenBuffer')
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vim.command('setlocal modifiable')
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vim.command('normal ggdG')
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vim.current.buffer[:] = (header + result)
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vim.command('setlocal nomodifiable')
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@ -636,6 +622,9 @@ import difflib
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def GundoRenderPreview():
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_goto_window_for_buffer(vim.eval('g:gundo_target_n'))
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ut = vim.eval('undotree()')
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entries = ut['entries']
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root, nodes = make_nodes(entries)
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current = changenr(nodes)
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