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@ -57,7 +57,7 @@ function! s:loop()
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" clear whole screen
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" clear whole screen
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let ww = winwidth('.') " window width
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let ww = winwidth('.') " window width
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let wh = winheight('.') " window height
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let wh = winheight('.') " window height
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let sh = 20
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let sh = 20 " stage height
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" fill screen
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" fill screen
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for i in range(1, wh)
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for i in range(1, wh)
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@ -69,19 +69,19 @@ function! s:loop()
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let state = s:STATE_LOOP
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let state = s:STATE_LOOP
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let rate = 100
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let rate = 100
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let jx = 20
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let jx = 20 " x offset
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let jy = 1600
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let jy = 1600 " y offset
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let ry = jy / rate
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let ry = jy / rate " real y
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let dy = 40
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let dy = 40 " diff y
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let sl = 0
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let sl = 0 " stage level
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let sc = 0
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let sc = 0 " score
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let st = 100
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let st = 100 " stage timer
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let cf = get(g:, 'flappyvird_face', '(; @_@)')
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let cf = get(g:, 'flappyvird_face', '(; @_@)') " character face
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let cw = len(cf)
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let cw = len(cf) " character width
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let cb = getline(ry)[jx :jx+cw-1]
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let cb = getline(ry)[jx :jx+cw-1] " character background
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let ss = 20
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let ss = 20 " sleep! sleep!
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let rt = reltime()
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let rt = reltime()
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call s:srand(localtime())
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call s:srand(localtime())
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