Commit Graph

43 Commits

Author SHA1 Message Date
w0rp
9674132933
Remove CallWithCooldown functions to save on time 2018-06-20 08:34:42 +01:00
w0rp
82ea36576c
Move ClockMilliseconds to events, so fewer files are loaded some times 2018-06-19 20:53:49 +01:00
w0rp
f2837b5802
#1524 - Define global variables where they are needed 2018-05-28 19:19:20 +01:00
w0rp
18509195f5
#1524 Do not try to check buffers with empty filetypes 2018-05-28 17:38:14 +01:00
w0rp
0cd8e8630b
#1497 Tolerate important ALE variables being undefined for some reason when viewing buffers like git commits 2018-04-12 20:31:45 +01:00
w0rp
16e7dc2371 Fix #1069 Support formatting the loclist messages with g:ale_loclist_msg_format 2017-11-14 10:28:36 +00:00
w0rp
3ac92ea529 Fix #1048 - Do not lint files named "." 2017-10-26 20:29:33 +01:00
Sander van Harmelen
090f8a8f38 Fix issue #734
Fixes #734

The main issue was not consitently using the correct buffer.
2017-10-15 11:35:33 +02:00
w0rp
69d6ff6020 #904 Do less processing when newer NeoVim versions are exiting 2017-10-14 19:22:19 +01:00
w0rp
40e69794eb Make the getcmdwintype() check ever-so-slightly faster 2017-10-14 17:31:58 +01:00
w0rp
6fd10f80de Cut down on the time for the CtrlPFunky check, by first checking if the command exists 2017-10-14 17:11:30 +01:00
w0rp
5204f2dbc2 Break up ShouldDoNothing checks into separate lines, so it's possible to profile them 2017-10-14 16:51:12 +01:00
w0rp
d482b8e3b7 Fix #891 - Do not check ctrlp-funky windows 2017-09-03 18:24:43 +01:00
w0rp
7614560a6e #468 - Do not try to echo things for a while if something goes wrong 2017-08-12 10:47:06 +01:00
w0rp
d5ae3201a4 Ban !=# and !=? from the codebase 2017-08-11 00:31:42 +01:00
w0rp
670858f774 Fix #468 - Add a cool down period for when things go wrong 2017-08-09 00:05:55 +01:00
w0rp
a535d07f28 Ban use of ==# or ==? in the codebase, and prefer is# or is? instead 2017-08-08 08:39:13 +01:00
w0rp
a4ffd2f37c #734 - Use the buffer number from the events for entering buffers and saving buffers for checking buffers 2017-08-01 00:03:24 +01:00
w0rp
8eb4f95766 #697 - Clear all highlights every time items are set again, and refactor most things. Clear errors when linters are removed 2017-07-07 23:47:41 +01:00
David Alexander
fb682be199 Fix for Crystal support (#651)
* Strip color from Crystal compiler output

* Don't lint files if the file doesn't exist

* Lint files if they are readable
2017-06-15 09:30:34 +01:00
w0rp
3442e58c8b Simplify the code for escaping strings for Windows 2017-06-14 11:05:49 +01:00
w0rp
3c5156d4a4 Simplify job cleanup code 2017-06-06 16:44:01 +01:00
w0rp
b9f4b0373a #591 Store buffer variables when fixing filess, and read them back in ale#Var 2017-05-30 22:15:24 +01:00
w0rp
00d3141962 Fix #577 Add an option preventing linting of large files 2017-05-26 21:21:15 +01:00
w0rp
9460e58c3b Fix #371 Allow ALE to be disabled in different buffers 2017-05-26 16:20:17 +01:00
w0rp
c89587785b Fix #549 - escape strings more appropriately for use with cmd /c 2017-05-26 00:06:16 +01:00
w0rp
f92bbab8cf #149 - Support Info, style error, and style warning types for problems for signs 2017-05-20 23:32:41 +01:00
w0rp
fa3a4b3ba2 Complain when shellescape is used instead of ale#Escape 2017-05-15 20:21:28 +01:00
w0rp
07b2542c0d #549 Temporarily revert shell escaping changes, just for Windows 2017-05-12 09:20:16 +01:00
w0rp
ab9afaa2bf Add a has() wrapper we can override for tests, and add a function for generating paths up to the root directory to search through 2017-05-05 23:03:19 +01:00
w0rp
447917e348 #427 Output buffer variables when buffer numbers are strings 2017-04-27 00:15:16 +01:00
w0rp
5d5ba2a780 #427 Allow linters and aliases to be configured in buffer local variables 2017-04-25 23:52:13 +01:00
w0rp
e80116cee0 #427 Add a function for looking up ALE variables in buffer scope, and then global scope 2017-04-16 00:16:48 +01:00
w0rp
9691649b65 #446 Do not run ALE if inside of a command window 2017-04-03 19:21:11 +01:00
w0rp
18bae7da2e #333 Finish implementing the lint_file option 2017-03-21 14:52:02 +00:00
w0rp
3e13e10e03 #333 Change arguments for ale#Queue so they are more obvious, and check files in more places 2017-03-21 13:38:27 +00:00
w0rp
e7d32fe376 #333 Pass in a flag indicating that linters should be run against files, and clear more jobs 2017-03-14 23:51:57 +00:00
w0rp
c460602cbb #338 Try and stop ALE from throwing ALEs when run from a sandbox 2017-02-14 21:02:49 +00:00
w0rp
614a30a508 Improve file blacklisting to make Unite.vim not fuck up. 2016-10-31 14:47:08 +00:00
w0rp
cb410927d1 Reduce sign column juttering by waiting for all jobs to complete before updating everything. 2016-10-31 13:45:22 +00:00
w0rp
7481facd73 #107 Stop jobs when buffers close 2016-10-23 22:41:00 +01:00
Bjorn Neergaard
ca4badfb3a
Use explicit scope in the ale core, as advised by vint -s 2016-10-11 06:14:20 -05:00
Bjorn Neergaard
7f0ce89d2b First pass at optimizing ale to autoload (#80)
* First pass at optimizing ale to autoload

First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.

With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.

I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.

The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.

Please let me know what you think!

Closes #59

* Address Travis/Vint errors

For some reason, ale isn't running vint for me...

* Incorporate feedback, make fixes

Lazy-loading logic is much improved.

* Add header comments; remove incorrect workaround

* Remove unneeded plugin guards

* Fix lazy-loading linter logic

Set the wrong variable....

* Fix capitialization
2016-10-10 19:51:29 +01:00