w0rp
9674132933
Remove CallWithCooldown functions to save on time
2018-06-20 08:34:42 +01:00
w0rp
82ea36576c
Move ClockMilliseconds to events, so fewer files are loaded some times
2018-06-19 20:53:49 +01:00
w0rp
f2837b5802
#1524 - Define global variables where they are needed
2018-05-28 19:19:20 +01:00
w0rp
18509195f5
#1524 Do not try to check buffers with empty filetypes
2018-05-28 17:38:14 +01:00
w0rp
0cd8e8630b
#1497 Tolerate important ALE variables being undefined for some reason when viewing buffers like git commits
2018-04-12 20:31:45 +01:00
w0rp
16e7dc2371
Fix #1069 Support formatting the loclist messages with g:ale_loclist_msg_format
2017-11-14 10:28:36 +00:00
w0rp
3ac92ea529
Fix #1048 - Do not lint files named "."
2017-10-26 20:29:33 +01:00
Sander van Harmelen
090f8a8f38
Fix issue #734
...
Fixes #734
The main issue was not consitently using the correct buffer.
2017-10-15 11:35:33 +02:00
w0rp
69d6ff6020
#904 Do less processing when newer NeoVim versions are exiting
2017-10-14 19:22:19 +01:00
w0rp
40e69794eb
Make the getcmdwintype() check ever-so-slightly faster
2017-10-14 17:31:58 +01:00
w0rp
6fd10f80de
Cut down on the time for the CtrlPFunky check, by first checking if the command exists
2017-10-14 17:11:30 +01:00
w0rp
5204f2dbc2
Break up ShouldDoNothing checks into separate lines, so it's possible to profile them
2017-10-14 16:51:12 +01:00
w0rp
d482b8e3b7
Fix #891 - Do not check ctrlp-funky windows
2017-09-03 18:24:43 +01:00
w0rp
7614560a6e
#468 - Do not try to echo things for a while if something goes wrong
2017-08-12 10:47:06 +01:00
w0rp
d5ae3201a4
Ban !=# and !=? from the codebase
2017-08-11 00:31:42 +01:00
w0rp
670858f774
Fix #468 - Add a cool down period for when things go wrong
2017-08-09 00:05:55 +01:00
w0rp
a535d07f28
Ban use of ==# or ==? in the codebase, and prefer is# or is? instead
2017-08-08 08:39:13 +01:00
w0rp
a4ffd2f37c
#734 - Use the buffer number from the events for entering buffers and saving buffers for checking buffers
2017-08-01 00:03:24 +01:00
w0rp
8eb4f95766
#697 - Clear all highlights every time items are set again, and refactor most things. Clear errors when linters are removed
2017-07-07 23:47:41 +01:00
David Alexander
fb682be199
Fix for Crystal support ( #651 )
...
* Strip color from Crystal compiler output
* Don't lint files if the file doesn't exist
* Lint files if they are readable
2017-06-15 09:30:34 +01:00
w0rp
3442e58c8b
Simplify the code for escaping strings for Windows
2017-06-14 11:05:49 +01:00
w0rp
3c5156d4a4
Simplify job cleanup code
2017-06-06 16:44:01 +01:00
w0rp
b9f4b0373a
#591 Store buffer variables when fixing filess, and read them back in ale#Var
2017-05-30 22:15:24 +01:00
w0rp
00d3141962
Fix #577 Add an option preventing linting of large files
2017-05-26 21:21:15 +01:00
w0rp
9460e58c3b
Fix #371 Allow ALE to be disabled in different buffers
2017-05-26 16:20:17 +01:00
w0rp
c89587785b
Fix #549 - escape strings more appropriately for use with cmd /c
2017-05-26 00:06:16 +01:00
w0rp
f92bbab8cf
#149 - Support Info, style error, and style warning types for problems for signs
2017-05-20 23:32:41 +01:00
w0rp
fa3a4b3ba2
Complain when shellescape is used instead of ale#Escape
2017-05-15 20:21:28 +01:00
w0rp
07b2542c0d
#549 Temporarily revert shell escaping changes, just for Windows
2017-05-12 09:20:16 +01:00
w0rp
ab9afaa2bf
Add a has() wrapper we can override for tests, and add a function for generating paths up to the root directory to search through
2017-05-05 23:03:19 +01:00
w0rp
447917e348
#427 Output buffer variables when buffer numbers are strings
2017-04-27 00:15:16 +01:00
w0rp
5d5ba2a780
#427 Allow linters and aliases to be configured in buffer local variables
2017-04-25 23:52:13 +01:00
w0rp
e80116cee0
#427 Add a function for looking up ALE variables in buffer scope, and then global scope
2017-04-16 00:16:48 +01:00
w0rp
9691649b65
#446 Do not run ALE if inside of a command window
2017-04-03 19:21:11 +01:00
w0rp
18bae7da2e
#333 Finish implementing the lint_file option
2017-03-21 14:52:02 +00:00
w0rp
3e13e10e03
#333 Change arguments for ale#Queue so they are more obvious, and check files in more places
2017-03-21 13:38:27 +00:00
w0rp
e7d32fe376
#333 Pass in a flag indicating that linters should be run against files, and clear more jobs
2017-03-14 23:51:57 +00:00
w0rp
c460602cbb
#338 Try and stop ALE from throwing ALEs when run from a sandbox
2017-02-14 21:02:49 +00:00
w0rp
614a30a508
Improve file blacklisting to make Unite.vim not fuck up.
2016-10-31 14:47:08 +00:00
w0rp
cb410927d1
Reduce sign column juttering by waiting for all jobs to complete before updating everything.
2016-10-31 13:45:22 +00:00
w0rp
7481facd73
#107 Stop jobs when buffers close
2016-10-23 22:41:00 +01:00
Bjorn Neergaard
ca4badfb3a
Use explicit scope in the ale core, as advised by vint -s
2016-10-11 06:14:20 -05:00
Bjorn Neergaard
7f0ce89d2b
First pass at optimizing ale to autoload ( #80 )
...
* First pass at optimizing ale to autoload
First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.
With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.
I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.
The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.
Please let me know what you think!
Closes #59
* Address Travis/Vint errors
For some reason, ale isn't running vint for me...
* Incorporate feedback, make fixes
Lazy-loading logic is much improved.
* Add header comments; remove incorrect workaround
* Remove unneeded plugin guards
* Fix lazy-loading linter logic
Set the wrong variable....
* Fix capitialization
2016-10-10 19:51:29 +01:00