Update the contributing guide to offer some more advice
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# Contributing to ALE
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1. [Guidelines](#guidelines)
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2. [Creating Pull Requests](#pull-requests)
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3. [Creating Pull Requests](#compiling)
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2. [Creating Issues](#issues)
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3. [Creating Pull Requests](#pull-requests)
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1. [Adding a New Linter](#adding-a-new-linter)
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2. [Adding New Options](#adding-new-options)
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<a name="guidelines"></a>
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@ -10,21 +12,44 @@
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Have fun, and work on whatever floats your boat. Take It Easy :tm:.
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When writing code, follow the [Google Vimscript Style Guide](https://google.github.io/styleguide/vimscriptguide.xml), and
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run `vint -s` on your files to check for most of what the guide mentions and more. If you install this plugin and install
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[Vint](https://github.com/Kuniwak/vint), it will check your code while you type.
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When writing code, follow the [Google Vimscript Style
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Guide](https://google.github.io/styleguide/vimscriptguide.xml), and run `vint
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-s` on your files to check for most of what the guide mentions and more. If you
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install this plugin (ALE) and install [Vint](https://github.com/Kuniwak/vint), it
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will check your code while you type.
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<a name="issues"></a>
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# 2. Creating Issues
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Before creating any issues, please look through the current list of issues and
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pull requests, and ensure that the issue hasn't already been reported. If an
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issue has already been reported, but you have some new insight, please add
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a comment to the existing issue.
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Please read the FAQ in the README before creating any issues. A feature
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you desire may already exist and be documented, or the FAQ might explain
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how to solve a problem you have already.
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Please try and describe any issues reported with as much detail as you can
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provide about your Vim version, the linter you were trying to run, your
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operating system, or any other information you think might be helpful.
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Please describe your issue in clear, grammatically correct, and easy to
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understand English. You are more likely to see an issue resolved if others
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can understand you.
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<a name="pull-requests"></a>
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# 2. Creating Pull Requests
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# 3. Creating Pull Requests
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For code you write, make sure to credit yourself at the top of files you add, and probably those you modify. You can write
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some comments at the top of your VIM files.
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For code you write, make sure to credit yourself at the top of files you add,
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and probably those you modify. You can write some comments at the top of your
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VIM files.
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```vim
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" Author: John Smith <john.smith@gmail.com>
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" Description: This file adds support for awesomelinter to the best language ever.
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" Description: This file adds support for awesomelinter for the best language ever.
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```
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If you want to credit multiple authors, you can comma separate them.
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@ -33,34 +58,35 @@ If you want to credit multiple authors, you can comma separate them.
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" Author: John Smith <john.smith@gmail.com>, Jane Doe <https://jane-doe.info>
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```
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# 2.1. Adding a New Linter
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<a name="adding-a-new-linter"></a>
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If you add a new linter, look for existing handlers first in the [handlers.vim](autoload/ale/handlers.vim) file. One of the handlers
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there may already be able to handle your lines of output. If you find that your new linter replicates an existing error handler,
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consider pulling it up into the [handlers.vim](autoload/ale/handlers.vim) file, and use the generic handler in both places.
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# 3.i. Adding a New Linter
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When you add a linter, make sure the language for the linter and the linter itself are present in the table in the
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[README.md](README.md) file and in the Vim [help file](doc/ale.txt). The programs and linters are sorted alphabetically in the
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table and list.
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If you add a new linter, look for existing handlers first in the
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[handlers.vim](autoload/ale/handlers.vim) file. One of the handlers there may
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already be able to handle your lines of output. If you find that your new
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linter replicates an existing error handler, consider pulling it up into the
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[handlers.vim](autoload/ale/handlers.vim) file, and use the generic handler in
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both places.
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# 2.2. Adding New Options
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When you add a linter, make sure the language for the linter and the linter
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itself are present in the table in the [README.md](README.md) file and in the
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Vim [help file](doc/ale.txt). The programs and linters should be sorted
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alphabetically in the table and list.
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If you add new options to the plugin, make sure to document those new options in the [README.md](README.md) file, and also
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in the [help file](doc/ale.txt). Follow the format of other options in each. Global options should appear in the README
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file, and in the relevant section in the help file, and options specific to a particular linter should go in the section
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for that linter.
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<a name="adding-new-options"></a>
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<a name="compiling"></a>
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# 3.ii. Adding New Options
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# 3. Compiling the Windows stdin wrapper
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If you add new options to the plugin, make sure to document those new options
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in the [README.md](README.md) file, and also in the [help file](doc/ale.txt).
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Follow the format of other options in each. Global options should appear in the
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README file, and in the relevant section in the help file. Options specific
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to a particular linter should appear in the section for that linter.
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To compile the stdin wrapper program for Windows, when updating the D program, you will need to compile the program with
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[LDC](https://github.com/ldc-developers/ldc) in release mode. Download and install the Community edition of Visual Studio
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from [the Visual Studio website](https://www.visualstudio.com/downloads/) first before installing LDC. LDC typically comes in
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a ZIP you can just extract somewhere.
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Linter options for customizing general argument lists should be named
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`g:ale_<filetype>_<linter>_options`, so that all linters can have similar
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global variable names.
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Make sure to compile with the 32-bit architecture flag, otherwise the EXE will not run on 32-bit machines.
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```
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ldc2 -m32 -Oz -release stdin_wrapper.d -of=stdin-wrapper.exe
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```
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Any options for linters should be set to some default value so it is always
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easy to see what the default is with `:echo g:ale...`.
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