c9e1706fa1
First off, we don't block the GUI thread anymore for ClangCompleter (that was always temporary). Secondly, now ClangCompleter will cache the data coming from clang so that query-based filtering of members is fast.
439 lines
12 KiB
C++
439 lines
12 KiB
C++
// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
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// This file is part of YouCompleteMe.
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//
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// YouCompleteMe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// YouCompleteMe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#include "ClangCompleter.h"
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#include "Candidate.h"
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#include "standard.h"
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#include "CandidateRepository.h"
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#include "ConcurrentLatestValue.h"
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#include <clang-c/Index.h>
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#include <boost/make_shared.hpp>
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using boost::packaged_task;
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using boost::bind;
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using boost::unique_future;
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using boost::make_shared;
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using boost::shared_ptr;
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using boost::bind;
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using boost::thread;
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namespace YouCompleteMe
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{
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extern const unsigned int MAX_ASYNC_THREADS;
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extern const unsigned int MIN_ASYNC_THREADS;
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namespace
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{
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std::vector< CXUnsavedFile > ToCXUnsavedFiles(
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const std::vector< UnsavedFile > &unsaved_files )
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{
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std::vector< CXUnsavedFile > clang_unsaved_files( unsaved_files.size() );
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for ( uint i = 0; i < unsaved_files.size(); ++i )
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{
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// TODO: assert non-null
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clang_unsaved_files[ i ].Filename = unsaved_files[ i ].filename_;
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clang_unsaved_files[ i ].Contents = unsaved_files[ i ].contents_;
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clang_unsaved_files[ i ].Length = unsaved_files[ i ].length_;
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}
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return clang_unsaved_files;
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}
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std::string CXStringToString( CXString text )
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{
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std::string final_string( clang_getCString( text ) );
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clang_disposeString( text );
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return final_string;
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}
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std::string ChunkToString( CXCompletionString completion_string, int chunk_num )
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{
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return CXStringToString(
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clang_getCompletionChunkText( completion_string, chunk_num ) );
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}
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std::vector< std::string > ToStringVector( CXCodeCompleteResults *results )
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{
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std::vector< std::string > completions;
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completions.reserve( results->NumResults );
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for ( uint i = 0; i < results->NumResults; ++i )
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{
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CXCompletionString completion_string =
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results->Results[ i ].CompletionString;
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uint num_chunks = clang_getNumCompletionChunks( completion_string );
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for ( uint j = 0; j < num_chunks; ++j )
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{
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CXCompletionChunkKind kind = clang_getCompletionChunkKind(
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completion_string, j );
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if ( kind == CXCompletionChunk_TypedText )
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{
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completions.push_back( ChunkToString( completion_string, j ) );
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break;
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}
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}
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}
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return completions;
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}
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} // unnamed namespace
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ClangCompleter::ClangCompleter()
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: candidate_repository_( CandidateRepository::Instance() ),
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threading_enabled_( false ),
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clang_data_ready_( false )
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{
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clang_index_ = clang_createIndex( 0, 0 );
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}
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ClangCompleter::~ClangCompleter()
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{
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foreach ( const TranslationUnitForFilename::value_type &filename_unit,
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filename_to_translation_unit_ )
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{
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clang_disposeTranslationUnit( filename_unit.second );
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}
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clang_disposeIndex( clang_index_ );
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}
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// We need this mostly so that we can not use it in tests. Apparently the
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// GoogleTest framework goes apeshit on us if we enable threads by default.
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void ClangCompleter::EnableThreading()
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{
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threading_enabled_ = true;
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InitThreads();
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}
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void ClangCompleter::SetGlobalCompileFlags(
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const std::vector< std::string > &flags )
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{
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global_flags_ = flags;
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}
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void ClangCompleter::SetFileCompileFlags(
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const std::string &filename,
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const std::vector< std::string > &flags )
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{
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flags_for_file_[ filename ] = flags;
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}
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void ClangCompleter::UpdateTranslationUnit(
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const std::string &filename,
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const std::vector< UnsavedFile > &unsaved_files )
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{
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TranslationUnitForFilename::iterator it =
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filename_to_translation_unit_.find( filename );
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if ( it != filename_to_translation_unit_.end() )
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{
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std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles(
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unsaved_files );
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clang_reparseTranslationUnit(
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it->second,
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cxunsaved_files.size(),
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&cxunsaved_files[ 0 ],
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clang_defaultEditingTranslationUnitOptions() );
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}
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else
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{
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filename_to_translation_unit_[ filename ] =
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CreateTranslationUnit( filename, unsaved_files );
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}
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}
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std::vector< std::string > ClangCompleter::CandidatesForLocationInFile(
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const std::string &filename,
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int line,
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int column,
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const std::vector< UnsavedFile > &unsaved_files )
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{
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std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles(
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unsaved_files );
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// codeCompleteAt reparses the TU if the underlying source file has changed on
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// disk since the last time the TU was updated and there are no unsaved files.
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// If there are unsaved files, then codeCompleteAt will parse the in-memory
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// file contents we are giving it. In short, it is NEVER a good idea to call
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// clang_reparseTranslationUnit right before a call to clang_codeCompleteAt.
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// This only makes clang reparse the whole file TWICE, which has a huge impact
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// on latency. At the time of writing, it seems that most users of libclang
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// in the open-source world don't realize this (I checked). Some don't even
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// call reparse*, but parse* which is even less efficient.
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CXCodeCompleteResults *results =
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clang_codeCompleteAt( GetTranslationUnitForFile( filename, unsaved_files ),
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filename.c_str(),
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line,
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column,
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&cxunsaved_files[ 0 ],
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cxunsaved_files.size(),
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clang_defaultCodeCompleteOptions());
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std::vector< std::string > candidates = ToStringVector( results );
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clang_disposeCodeCompleteResults( results );
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return candidates;
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}
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Future< AsyncResults > ClangCompleter::CandidatesForQueryAndLocationInFileAsync(
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const std::string &query,
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const std::string &filename,
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int line,
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int column,
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const std::vector< UnsavedFile > &unsaved_files )
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{
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// TODO: throw exception when threading is not enabled and this is called
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if ( !threading_enabled_ )
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return Future< AsyncResults >();
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if ( query.empty() )
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{
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{
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boost::lock_guard< boost::mutex > lock( clang_data_ready_mutex_ );
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clang_data_ready_ = false;
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}
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sorting_threads_.interrupt_all();
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}
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// the sorting task needs to be set before the clang task (if any) just in
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// case the clang task finishes (and therefore notifies a sorting thread to
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// consume a sorting task) before the sorting task is set
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shared_ptr< packaged_task< AsyncResults > > task =
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make_shared< packaged_task< AsyncResults > >(
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bind( ReturnValueAsShared< std::vector< std::string > >,
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static_cast< FunctionReturnsStringVector >(
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bind( &ClangCompleter::SortCandidatesForQuery,
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boost::ref( *this ),
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query,
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boost::cref( latest_clang_results_ ) ) ) ) );
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unique_future< AsyncResults > future = task->get_future();
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sorting_task_.Set( task );
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if ( query.empty() )
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{
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shared_ptr< packaged_task< AsyncResults > > task =
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make_shared< packaged_task< AsyncResults > >(
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bind( ReturnValueAsShared< std::vector< std::string > >,
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static_cast< FunctionReturnsStringVector >(
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bind( &ClangCompleter::CandidatesForLocationInFile,
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boost::ref( *this ),
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filename,
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line,
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column,
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unsaved_files ) ) ) );
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clang_task_.Set( task );
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}
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return Future< AsyncResults >( move( future ) );
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}
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CXTranslationUnit ClangCompleter::CreateTranslationUnit(
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const std::string &filename,
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const std::vector< UnsavedFile > &unsaved_files )
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{
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std::vector< const char* > flags = ClangFlagsForFilename( filename );
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std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles(
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unsaved_files );
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return clang_parseTranslationUnit(
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clang_index_,
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filename.c_str(),
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&flags[ 0 ],
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flags.size(),
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&cxunsaved_files[ 0 ],
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cxunsaved_files.size(),
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clang_defaultEditingTranslationUnitOptions() );
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}
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std::vector< const char* > ClangCompleter::ClangFlagsForFilename(
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const std::string &filename )
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{
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std::vector< const char* > flags;
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std::vector< std::string > file_flags = flags_for_file_[ filename ];
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flags.reserve( file_flags.size() + global_flags_.size() );
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foreach ( const std::string &flag, global_flags_ )
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{
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flags.push_back( flag.c_str() );
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}
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foreach ( const std::string &flag, file_flags )
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{
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flags.push_back( flag.c_str() );
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}
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return flags;
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}
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CXTranslationUnit ClangCompleter::GetTranslationUnitForFile(
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const std::string &filename,
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const std::vector< UnsavedFile > &unsaved_files )
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{
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TranslationUnitForFilename::iterator it =
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filename_to_translation_unit_.find( filename );
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if ( it != filename_to_translation_unit_.end() )
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return it->second;
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CXTranslationUnit unit = CreateTranslationUnit( filename, unsaved_files );
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filename_to_translation_unit_[ filename ] = unit;
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return unit;
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}
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std::vector< std::string > ClangCompleter::SortCandidatesForQuery(
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const std::string &query,
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const std::vector< std::string > &candidates )
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{
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Bitset query_bitset = LetterBitsetFromString( query );
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std::vector< const Candidate* > repository_candidates =
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candidate_repository_.GetCandidatesForStrings( candidates );
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std::vector< Result > results;
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// This loop needs to be a separate function
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foreach ( const Candidate* candidate, repository_candidates )
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{
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if ( !candidate->MatchesQueryBitset( query_bitset ) )
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continue;
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Result result = candidate->QueryMatchResult( query );
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if ( result.IsSubsequence() )
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results.push_back( result );
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}
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std::sort( results.begin(), results.end() );
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std::vector< std::string > sorted_candidates;
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sorted_candidates.reserve( results.size() );
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foreach ( const Result& result, results )
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{
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sorted_candidates.push_back( *result.Text() );
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}
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return sorted_candidates;
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}
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void ClangCompleter::InitThreads()
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{
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int threads_to_create =
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std::max( MIN_ASYNC_THREADS,
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std::min( MAX_ASYNC_THREADS, thread::hardware_concurrency() ) );
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for ( int i = 0; i < threads_to_create; ++i )
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{
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sorting_threads_.create_thread(
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bind( &ClangCompleter::SortingThreadMain,
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boost::ref( *this ),
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boost::ref( sorting_task_ ) ) );
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}
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clang_thread_ = boost::thread( &ClangCompleter::ClangThreadMain,
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boost::ref( *this ),
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boost::ref( clang_task_ ) );
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}
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void ClangCompleter::ClangThreadMain( LatestTask &clang_task )
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{
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while ( true )
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{
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shared_ptr< packaged_task< AsyncResults > > task = clang_task.Get();
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( *task )();
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unique_future< AsyncResults > future = task->get_future();
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{
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boost::unique_lock< boost::shared_mutex > writer_lock(
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latest_clang_results_shared_mutex_ );
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latest_clang_results_ = *future.get();
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}
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{
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boost::lock_guard< boost::mutex > lock( clang_data_ready_mutex_ );
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clang_data_ready_ = true;
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}
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clang_data_ready_condition_variable_.notify_all();
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}
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}
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void ClangCompleter::SortingThreadMain( LatestTask &sorting_task )
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{
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while ( true )
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{
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try
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{
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{
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boost::unique_lock< boost::mutex > lock( clang_data_ready_mutex_ );
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while ( !clang_data_ready_ )
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{
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clang_data_ready_condition_variable_.wait( lock );
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}
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}
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shared_ptr< packaged_task< AsyncResults > > task = sorting_task.Get();
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{
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boost::shared_lock< boost::shared_mutex > reader_lock(
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latest_clang_results_shared_mutex_ );
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( *task )();
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}
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}
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catch ( boost::thread_interrupted& )
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{
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// Do nothing and re-enter the loop
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}
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}
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}
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} // namespace YouCompleteMe
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