YouCompleteMe/cpp/ycm/Candidate.cpp
Strahinja Val Markovic b1bba2e201 Changing copyright headers from me to Google
When I initially released this project, I released it under my own copyright. I
have since then worked on it in my 20% time at Google (and want to continue
doing this) and my life becomes much simpler if the copyright is Google's.

From the perspective of how this project is run and managed, **NOTHING**
changes. YCM is not a Google product, merely a project run by someone who just
happens to work for Google.

Please note that the license of the project is **NOT** changing.

People sending in future pull requests will have to sign the Google
[CLA](https://developers.google.com/open-source/cla/individual) (you can sign
online at the bottom of that page) before those pull requests could be merged
in. People who sent in pull requests that were merged in the past will get an
email from me asking them to sign the CLA as well.
2014-01-13 11:08:43 -08:00

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// Copyright (C) 2011, 2012 Google Inc.
//
// This file is part of YouCompleteMe.
//
// YouCompleteMe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// YouCompleteMe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
#include "standard.h"
#include "Candidate.h"
#include "Result.h"
#include <cctype>
#include <boost/algorithm/string.hpp>
using boost::algorithm::all;
using boost::algorithm::is_lower;
namespace YouCompleteMe {
namespace {
LetterNode *FirstUppercaseNode( const std::list< LetterNode *> &list ) {
LetterNode *node = NULL;
foreach( LetterNode * current_node, list ) {
if ( current_node->LetterIsUppercase() ) {
node = current_node;
break;
}
}
return node;
}
} // unnamed namespace
std::string GetWordBoundaryChars( const std::string &text ) {
std::string result;
for ( uint i = 0; i < text.size(); ++i ) {
bool is_first_char_but_not_underscore = i == 0 && text[ i ] != '_';
bool is_good_uppercase = i > 0 &&
IsUppercase( text[ i ] ) &&
!IsUppercase( text[ i - 1 ] );
bool is_alpha_after_underscore = i > 0 &&
text[ i - 1 ] == '_' &&
isalpha( text[ i ] );
if ( is_first_char_but_not_underscore ||
is_good_uppercase ||
is_alpha_after_underscore ) {
result.push_back( tolower( text[ i ] ) );
}
}
return result;
}
Bitset LetterBitsetFromString( const std::string &text ) {
Bitset letter_bitset;
foreach ( char letter, text ) {
letter_bitset.set( IndexForChar( letter ) );
}
return letter_bitset;
}
Candidate::Candidate( const std::string &text )
:
text_( text ),
word_boundary_chars_( GetWordBoundaryChars( text ) ),
text_is_lowercase_( all( text, is_lower() ) ),
letters_present_( LetterBitsetFromString( text ) ),
root_node_( new LetterNode( text ) ) {
}
Result Candidate::QueryMatchResult( const std::string &query,
bool case_sensitive ) const {
LetterNode *node = root_node_.get();
int index_sum = 0;
foreach ( char letter, query ) {
const std::list< LetterNode *> *list = node->NodeListForLetter( letter );
if ( !list )
return Result( false );
if ( case_sensitive ) {
// When the query letter is uppercase, then we force an uppercase match
// but when the query letter is lowercase, then it can match both an
// uppercase and a lowercase letter. This is by design and it's much
// better than forcing lowercase letter matches.
node = IsUppercase( letter ) ?
FirstUppercaseNode( *list ) :
list->front();
if ( !node )
return Result( false );
} else {
node = list->front();
}
index_sum += node->Index();
}
return Result( true, &text_, text_is_lowercase_, index_sum,
word_boundary_chars_, query );
}
} // namespace YouCompleteMe