114 lines
4.0 KiB
C++
114 lines
4.0 KiB
C++
// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
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// This file is part of YouCompleteMe.
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//
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// YouCompleteMe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// YouCompleteMe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#ifndef COMPLETIONDATA_H_2JCTF1NU
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#define COMPLETIONDATA_H_2JCTF1NU
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#include "standard.h"
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#include <string>
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#include <clang-c/Index.h>
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namespace YouCompleteMe {
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// This class holds pieces of information about a single completion coming from
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// clang. These pieces are shown in Vim's UI in different ways.
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//
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// Normally, the completion menu looks like this (without square brackets):
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//
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// [main completion text] [kind] [extra menu info]
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// [main completion text] [kind] [extra menu info]
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// [main completion text] [kind] [extra menu info]
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// ... (etc.) ...
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//
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// The user can also enable a "preview" window that will show extra information
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// about a completion at the top of the buffer.
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struct CompletionData {
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CompletionData() {}
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CompletionData( const CXCompletionResult &completion_result );
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// What should actually be inserted into the buffer. For a function like
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// "int foo(int x)", this is just "foo". Same for a data member like "foo_":
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// we insert just "foo_".
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std::string TextToInsertInBuffer() {
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return original_string_;
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}
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// Currently, here we show the full function signature (without the return
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// type) if the current completion is a function or just the raw TypedText if
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// the completion is, say, a data member. So for a function like "int foo(int
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// x)", this would be "foo(int x)". For a data member like "count_", it would
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// be just "count_".
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std::string MainCompletionText() {
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return everything_except_return_type_;
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}
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// This is extra info shown in the pop-up completion menu, after the
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// completion text and the kind. Currently we put the return type of the
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// function here, if any.
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std::string ExtraMenuInfo() {
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return return_type_;
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}
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// This is used to show extra information in vim's preview window. This is the
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// window that vim usually shows at the top of the buffer. This should be used
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// for extra information about the completion.
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std::string DetailedInfoForPreviewWindow() {
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return detailed_info_;
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}
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bool operator== ( const CompletionData &other ) const {
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return
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kind_ == other.kind_ &&
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everything_except_return_type_ == other.everything_except_return_type_ &&
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return_type_ == other.return_type_ &&
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original_string_ == other.original_string_;
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// detailed_info_ doesn't matter
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}
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std::string detailed_info_;
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std::string return_type_;
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// Vim's completion string "kind"
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// 'v' -> variable
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// 'f' -> function or method
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// 'm' -> member of struct/class (data member)
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// 't' -> typedef (but we're going to use it for types in general)
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// 'd' -> #define or macro
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char kind_;
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// The original, raw completion string. For a function like "int foo(int x)",
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// the original string is "foo". For a member data variable like "foo_", this
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// is just "foo_". This corresponds to clang's TypedText chunk of the
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// completion string.
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std::string original_string_;
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std::string everything_except_return_type_;
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private:
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void ExtractDataFromChunk( CXCompletionString completion_string,
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uint chunk_num,
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bool &saw_left_paren,
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bool &saw_function_params );
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};
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} // namespace YouCompleteMe
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#endif /* end of include guard: COMPLETIONDATA_H_2JCTF1NU */
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