98 lines
2.1 KiB
C++
98 lines
2.1 KiB
C++
// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
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// This file is part of YouCompleteMe.
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//
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// YouCompleteMe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// YouCompleteMe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#include "LetterHash.h"
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#include "standard.h"
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namespace YouCompleteMe
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{
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const int kNumLetters = NUM_LETTERS;
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static const int kLettersIndexStart = 0;
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static const int kNumbersIndexStart = 26;
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bool IsUppercase( char letter )
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{
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return 'A' <= letter && letter <= 'Z';
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}
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int IndexForChar( char letter )
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{
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if ( IsUppercase( letter ) )
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return letter + ( 'a' - 'A' );
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return letter;
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}
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LetterHash::LetterHash()
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{
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letters_.resize( kNumLetters );
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for ( uint i = 0; i < letters_.size(); ++i )
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{
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letters_[ i ] = NULL;
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}
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}
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LetterHash::~LetterHash()
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{
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for ( uint i = 0; i < letters_.size(); ++i )
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{
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delete letters_[ i ];
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}
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}
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bool LetterHash::HasLetter( char letter )
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{
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int letter_index = IndexForChar( letter );
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std::list< LetterNode* > *list = letters_[ letter_index ];
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return list;
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}
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std::list< LetterNode* >& LetterHash::operator[] ( char letter )
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{
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int letter_index = IndexForChar( letter );
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std::list< LetterNode* > *list = letters_[ letter_index ];
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if ( list )
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return *list;
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letters_[ letter_index ] = new std::list< LetterNode* >();
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return *letters_[ letter_index ];
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}
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std::list< LetterNode* >* LetterHash::ListPointerAt( char letter )
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{
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return letters_[ IndexForChar( letter ) ];
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}
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bool LetterHash::HasLetter( char letter ) const
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{
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return letters_[ IndexForChar( letter ) ] != NULL;
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}
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} // namespace YouCompleteMe
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