YouCompleteMe/cpp/ycm/ClangCompleter.cpp
2012-08-01 20:09:01 -07:00

740 lines
21 KiB
C++

// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
//
// This file is part of YouCompleteMe.
//
// YouCompleteMe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// YouCompleteMe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
#include "ClangCompleter.h"
#include "Candidate.h"
#include "CompletionData.h"
#include "standard.h"
#include "CandidateRepository.h"
#include "ConcurrentLatestValue.h"
#include "Utils.h"
#include "ClangUtils.h"
#include <clang-c/Index.h>
#include <boost/make_shared.hpp>
// TODO: remove all explicit uses of the boost:: prefix by adding explicit using
// directives for the stuff we need
namespace fs = boost::filesystem;
using boost::packaged_task;
using boost::bind;
using boost::unique_future;
using boost::make_shared;
using boost::shared_ptr;
using boost::bind;
using boost::thread;
using boost::lock_guard;
using boost::unique_lock;
using boost::mutex;
using boost::unordered_map;
using boost::try_to_lock_t;
namespace YouCompleteMe
{
typedef boost::function< std::vector< CompletionData >() >
FunctionReturnsCompletionDataVector;
extern const unsigned int MAX_ASYNC_THREADS;
extern const unsigned int MIN_ASYNC_THREADS;
namespace
{
struct CompletionDataAndResult
{
CompletionDataAndResult( const CompletionData *completion_data,
const Result &result )
: completion_data_( completion_data ), result_( result ) {}
bool operator< ( const CompletionDataAndResult &other ) const
{
return result_ < other.result_;
}
const CompletionData *completion_data_;
Result result_;
};
std::vector< CXUnsavedFile > ToCXUnsavedFiles(
const std::vector< UnsavedFile > &unsaved_files )
{
std::vector< CXUnsavedFile > clang_unsaved_files( unsaved_files.size() );
for ( uint i = 0; i < unsaved_files.size(); ++i )
{
// TODO: assert non-null
clang_unsaved_files[ i ].Filename = unsaved_files[ i ].filename_;
clang_unsaved_files[ i ].Contents = unsaved_files[ i ].contents_;
clang_unsaved_files[ i ].Length = unsaved_files[ i ].length_;
}
return clang_unsaved_files;
}
std::string CXStringToString( CXString text )
{
std::string final_string( clang_getCString( text ) );
clang_disposeString( text );
return final_string;
}
std::string ChunkToString( CXCompletionString completion_string, int chunk_num )
{
return CXStringToString(
clang_getCompletionChunkText( completion_string, chunk_num ) );
}
// Returns true when the provided completion string is available to the user;
// unavailable completion strings refer to entities that are private/protected,
// deprecated etc.
bool CompletionStringAvailable( CXCompletionString completion_string )
{
return clang_getCompletionAvailability( completion_string ) ==
CXAvailability_Available;
}
bool IsChunkKindForExtraMenuInfo( CXCompletionChunkKind kind )
{
return
kind == CXCompletionChunk_Optional ||
kind == CXCompletionChunk_TypedText ||
kind == CXCompletionChunk_Placeholder ||
kind == CXCompletionChunk_LeftParen ||
kind == CXCompletionChunk_RightParen ||
kind == CXCompletionChunk_RightBracket ||
kind == CXCompletionChunk_LeftBracket ||
kind == CXCompletionChunk_LeftBrace ||
kind == CXCompletionChunk_RightBrace ||
kind == CXCompletionChunk_RightAngle ||
kind == CXCompletionChunk_LeftAngle ||
kind == CXCompletionChunk_Comma ||
kind == CXCompletionChunk_ResultType ||
kind == CXCompletionChunk_Colon ||
kind == CXCompletionChunk_SemiColon ||
kind == CXCompletionChunk_Equal ||
kind == CXCompletionChunk_HorizontalSpace;
}
char CursorKindToVimKind( CXCursorKind kind )
{
// TODO: actually it appears that Vim will show returned kinds even when they
// do not match the "approved" list, so let's use that
switch ( kind )
{
case CXCursor_UnexposedDecl:
case CXCursor_StructDecl:
case CXCursor_UnionDecl:
case CXCursor_ClassDecl:
case CXCursor_EnumDecl:
case CXCursor_TypedefDecl:
return 't';
case CXCursor_FieldDecl:
return 'm';
case CXCursor_FunctionDecl:
case CXCursor_CXXMethod:
case CXCursor_FunctionTemplate:
return 'f';
case CXCursor_VarDecl:
return 'v';
case CXCursor_MacroDefinition:
return 'd';
default:
return 'u'; // for 'unknown', 'unsupported'... whatever you like
}
}
char DiagnosticSeverityToType( CXDiagnosticSeverity severity )
{
switch ( severity )
{
case CXDiagnostic_Ignored:
case CXDiagnostic_Note:
return 'I';
case CXDiagnostic_Warning:
return 'W';
case CXDiagnostic_Error:
case CXDiagnostic_Fatal:
return 'E';
default:
return 'E';
}
}
// TODO: this should be a constructor
CompletionData CompletionResultToCompletionData(
const CXCompletionResult &completion_result )
{
CompletionData data;
CXCompletionString completion_string = completion_result.CompletionString;
uint num_chunks = clang_getNumCompletionChunks( completion_string );
for ( uint j = 0; j < num_chunks; ++j )
{
CXCompletionChunkKind kind = clang_getCompletionChunkKind(
completion_string, j );
if ( IsChunkKindForExtraMenuInfo( kind ) )
{
data.extra_menu_info_.append( ChunkToString( completion_string, j ) );
// by default, there's no space after the return type
if ( kind == CXCompletionChunk_ResultType )
data.extra_menu_info_.append( " " );
}
if ( kind == CXCompletionChunk_TypedText )
data.original_string_ = ChunkToString( completion_string, j );
if ( kind == CXCompletionChunk_Informative )
data.detailed_info_ = ChunkToString( completion_string, j );
}
data.kind_ = CursorKindToVimKind( completion_result.CursorKind );
return data;
}
std::vector< CompletionData > ToCompletionDataVector(
CXCodeCompleteResults *results )
{
std::vector< CompletionData > completions;
completions.reserve( results->NumResults );
unordered_map< std::string, uint > seen_data;
for ( uint i = 0; i < results->NumResults; ++i )
{
CXCompletionResult completion_result = results->Results[ i ];
if ( !CompletionStringAvailable( completion_result.CompletionString ) )
continue;
CompletionData data = CompletionResultToCompletionData( completion_result );
uint index = GetValueElseInsert( seen_data,
data.original_string_,
completions.size() );
if ( index == completions.size() )
{
completions.push_back( data );
}
else
{
completions[ index ].detailed_info_
.append( "\n" )
.append( data.extra_menu_info_ );
}
}
return completions;
}
Diagnostic CXDiagnosticToDiagnostic( CXDiagnostic cxdiagnostic )
{
Diagnostic diagnostic;
diagnostic.kind_ = DiagnosticSeverityToType(
clang_getDiagnosticSeverity( cxdiagnostic ) );
// If this is an "ignored" diagnostic, there's no point in continuing since we
// won't display those to the user
if ( diagnostic.kind_ == 'I' )
return diagnostic;
CXSourceLocation location = clang_getDiagnosticLocation( cxdiagnostic );
CXFile file;
uint unused_offset;
clang_getSpellingLocation( location,
&file,
&diagnostic.line_number_,
&diagnostic.column_number_,
&unused_offset );
diagnostic.filename_ = CXStringToString( clang_getFileName( file ) );
diagnostic.text_ = CXStringToString(
clang_getDiagnosticSpelling( cxdiagnostic ) );
clang_disposeDiagnostic( cxdiagnostic );
return diagnostic;
}
} // unnamed namespace
ClangCompleter::ClangCompleter()
: candidate_repository_( CandidateRepository::Instance() ),
threading_enabled_( false ),
clang_data_ready_( false )
{
clang_index_ = clang_createIndex( 0, 0 );
}
ClangCompleter::~ClangCompleter()
{
foreach ( const TranslationUnitForFilename::value_type &filename_unit,
filename_to_translation_unit_ )
{
clang_disposeTranslationUnit( filename_unit.second );
}
clang_disposeIndex( clang_index_ );
}
// We need this mostly so that we can not use it in tests. Apparently the
// GoogleTest framework goes apeshit on us if we enable threads by default.
void ClangCompleter::EnableThreading()
{
threading_enabled_ = true;
InitThreads();
}
std::vector< Diagnostic > ClangCompleter::DiagnosticsForFile(
const std::string &filename )
{
std::vector< Diagnostic > diagnostics;
unique_lock< mutex > lock( clang_access_mutex_, try_to_lock_t() );
if ( !lock.owns_lock() )
return diagnostics;
CXTranslationUnit unit = FindWithDefault( filename_to_translation_unit_,
filename,
NULL );
if ( !unit )
return diagnostics;
uint num_diagnostics = clang_getNumDiagnostics( unit );
diagnostics.reserve( num_diagnostics );
for ( uint i = 0; i < num_diagnostics; ++i )
{
Diagnostic diagnostic = CXDiagnosticToDiagnostic(
clang_getDiagnostic( unit, i ) );
if ( diagnostic.kind_ != 'I' )
diagnostics.push_back( diagnostic );
}
return diagnostics;
}
bool ClangCompleter::UpdatingTranslationUnit()
{
unique_lock< mutex > lock( clang_access_mutex_, try_to_lock_t() );
return !lock.owns_lock();
}
void ClangCompleter::UpdateTranslationUnit(
const std::string &filename,
const std::vector< UnsavedFile > &unsaved_files,
const std::vector< std::string > &flags )
{
TranslationUnitForFilename::iterator it =
filename_to_translation_unit_.find( filename );
if ( it != filename_to_translation_unit_.end() )
{
std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles(
unsaved_files );
clang_reparseTranslationUnit(
it->second,
cxunsaved_files.size(),
&cxunsaved_files[ 0 ],
clang_defaultEditingTranslationUnitOptions() );
}
else
{
filename_to_translation_unit_[ filename ] =
CreateTranslationUnit( filename, unsaved_files, flags );
}
}
void ClangCompleter::UpdateTranslationUnitAsync(
std::string filename,
std::vector< UnsavedFile > unsaved_files,
std::vector< std::string > flags )
{
boost::function< void() > functor =
bind( &ClangCompleter::UpdateTranslationUnit,
boost::ref( *this ),
boost::move( filename ),
boost::move( unsaved_files ),
boost::move( flags ) );
boost::lock_guard< boost::mutex > lock( file_parse_task_mutex_ );
// Only ever set the task when it's NULL; if it's not, that means that the
// clang thread is working on it
if ( file_parse_task_ )
return;
file_parse_task_ = make_shared< packaged_task< void > >( functor );
file_parse_task_condition_variable_.notify_all();
}
std::vector< CompletionData > ClangCompleter::CandidatesForLocationInFile(
const std::string &filename,
int line,
int column,
const std::vector< UnsavedFile > &unsaved_files,
const std::vector< std::string > &flags )
{
std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles(
unsaved_files );
// codeCompleteAt reparses the TU if the underlying source file has changed on
// disk since the last time the TU was updated and there are no unsaved files.
// If there are unsaved files, then codeCompleteAt will parse the in-memory
// file contents we are giving it. In short, it is NEVER a good idea to call
// clang_reparseTranslationUnit right before a call to clang_codeCompleteAt.
// This only makes clang reparse the whole file TWICE, which has a huge impact
// on latency. At the time of writing, it seems that most users of libclang
// in the open-source world don't realize this (I checked). Some don't even
// call reparse*, but parse* which is even less efficient.
CXCodeCompleteResults *results =
clang_codeCompleteAt( GetTranslationUnitForFile( filename,
unsaved_files,
flags ),
filename.c_str(),
line,
column,
&cxunsaved_files[ 0 ],
cxunsaved_files.size(),
clang_defaultCodeCompleteOptions());
std::vector< CompletionData > candidates = ToCompletionDataVector( results );
clang_disposeCodeCompleteResults( results );
return candidates;
}
Future< AsyncCompletions >
ClangCompleter::CandidatesForQueryAndLocationInFileAsync(
std::string query,
std::string filename,
int line,
int column,
std::vector< UnsavedFile > unsaved_files,
std::vector< std::string > flags )
{
// TODO: throw exception when threading is not enabled and this is called
if ( !threading_enabled_ )
return Future< AsyncCompletions >();
if ( query.empty() )
{
// The clang thread is busy, return nothing
if ( UpdatingTranslationUnit() )
return Future< AsyncCompletions >();
{
boost::lock_guard< boost::mutex > lock( clang_data_ready_mutex_ );
clang_data_ready_ = false;
}
// Needed to "reset" the sorting threads to the start of their loop. This
// way any threads blocking on a read in sorting_task_.Get() are reset to
// wait on the clang_data_ready_condition_variable_.
sorting_threads_.interrupt_all();
}
// the sorting task needs to be set before the clang task (if any) just in
// case the clang task finishes (and therefore notifies a sorting thread to
// consume a sorting task) before the sorting task is set
FunctionReturnsCompletionDataVector sort_candidates_for_query_functor =
bind( &ClangCompleter::SortCandidatesForQuery,
boost::ref( *this ),
query,
boost::cref( latest_clang_results_ ) );
shared_ptr< packaged_task< AsyncCompletions > > task =
make_shared< packaged_task< AsyncCompletions > >(
bind( ReturnValueAsShared< std::vector< CompletionData > >,
sort_candidates_for_query_functor ) );
unique_future< AsyncCompletions > future = task->get_future();
sorting_task_.Set( task );
if ( query.empty() )
{
FunctionReturnsCompletionDataVector
candidates_for_location_in_file_functor =
bind( &ClangCompleter::CandidatesForLocationInFile,
boost::ref( *this ),
boost::move( filename ),
line,
column,
boost::move( unsaved_files ),
boost::move( flags ) );
shared_ptr< packaged_task< AsyncCompletions > > task =
make_shared< packaged_task< AsyncCompletions > >(
bind( ReturnValueAsShared< std::vector< CompletionData > >,
candidates_for_location_in_file_functor ) );
clang_completions_task_.Set( task );
}
return Future< AsyncCompletions >( boost::move( future ) );
}
CXTranslationUnit ClangCompleter::CreateTranslationUnit(
const std::string &filename,
const std::vector< UnsavedFile > &unsaved_files,
const std::vector< std::string > &flags )
{
std::vector< const char* > pointer_flags;
pointer_flags.reserve( flags.size() );
foreach ( const std::string &flag, flags )
{
pointer_flags.push_back( flag.c_str() );
}
std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles(
unsaved_files );
CXTranslationUnit unit = clang_parseTranslationUnit(
clang_index_,
filename.c_str(),
&pointer_flags[ 0 ],
pointer_flags.size(),
&cxunsaved_files[ 0 ],
cxunsaved_files.size(),
clang_defaultEditingTranslationUnitOptions() );
// Only with a reparse is the preable precompiled. I do not know why...
// TODO: report this bug on the clang tracker
clang_reparseTranslationUnit(
unit,
cxunsaved_files.size(),
&cxunsaved_files[ 0 ],
clang_defaultEditingTranslationUnitOptions() );
return unit;
}
CXTranslationUnit ClangCompleter::GetTranslationUnitForFile(
const std::string &filename,
const std::vector< UnsavedFile > &unsaved_files,
const std::vector< std::string > &flags )
{
TranslationUnitForFilename::iterator it =
filename_to_translation_unit_.find( filename );
if ( it != filename_to_translation_unit_.end() )
return it->second;
CXTranslationUnit unit = CreateTranslationUnit( filename,
unsaved_files,
flags );
filename_to_translation_unit_[ filename ] = unit;
return unit;
}
std::vector< CompletionData > ClangCompleter::SortCandidatesForQuery(
const std::string &query,
const std::vector< CompletionData > &completion_datas )
{
Bitset query_bitset = LetterBitsetFromString( query );
std::vector< const Candidate* > repository_candidates =
candidate_repository_.GetCandidatesForStrings( completion_datas );
std::vector< CompletionDataAndResult > data_and_results;
for ( uint i = 0; i < repository_candidates.size(); ++i )
{
const Candidate* candidate = repository_candidates[ i ];
if ( !candidate->MatchesQueryBitset( query_bitset ) )
continue;
Result result = candidate->QueryMatchResult( query );
if ( result.IsSubsequence() )
{
CompletionDataAndResult data_and_result( &completion_datas[ i ], result );
data_and_results.push_back( data_and_result );
}
}
std::sort( data_and_results.begin(), data_and_results.end() );
std::vector< CompletionData > sorted_completion_datas;
sorted_completion_datas.reserve( data_and_results.size() );
foreach ( const CompletionDataAndResult& data_and_result, data_and_results )
{
sorted_completion_datas.push_back( *data_and_result.completion_data_ );
}
return sorted_completion_datas;
}
void ClangCompleter::InitThreads()
{
int threads_to_create =
std::max( MIN_ASYNC_THREADS,
std::min( MAX_ASYNC_THREADS, thread::hardware_concurrency() ) );
for ( int i = 0; i < threads_to_create; ++i )
{
sorting_threads_.create_thread(
bind( &ClangCompleter::SortingThreadMain,
boost::ref( *this ) ) );
}
clang_completions_thread_ = boost::thread(
&ClangCompleter::ClangCompletionsThreadMain,
boost::ref( *this ) );
file_parse_thread_ = boost::thread(
&ClangCompleter::FileParseThreadMain,
boost::ref( *this ) );
}
void ClangCompleter::FileParseThreadMain()
{
while ( true )
{
{
boost::unique_lock< boost::mutex > lock( file_parse_task_mutex_ );
while ( !file_parse_task_ )
{
file_parse_task_condition_variable_.wait( lock );
}
}
{
unique_lock< mutex > lock( clang_access_mutex_ );
( *file_parse_task_ )();
}
lock_guard< mutex > lock( file_parse_task_mutex_ );
file_parse_task_ = VoidTask();
}
}
void ClangCompleter::ClangCompletionsThreadMain()
{
while ( true )
{
// TODO: this should be a separate func, much like the file_parse_task_ part
shared_ptr< packaged_task< AsyncCompletions > > task =
clang_completions_task_.Get();
// If the file parse thread is accessing clang by parsing a file, then drop
// the current completion request
{
lock_guard< mutex > lock( file_parse_task_mutex_ );
if ( file_parse_task_ )
continue;
}
{
unique_lock< mutex > lock( clang_access_mutex_ );
( *task )();
}
unique_future< AsyncCompletions > future = task->get_future();
{
boost::unique_lock< boost::shared_mutex > writer_lock(
latest_clang_results_shared_mutex_ );
latest_clang_results_ = *future.get();
}
{
boost::lock_guard< boost::mutex > lock( clang_data_ready_mutex_ );
clang_data_ready_ = true;
}
clang_data_ready_condition_variable_.notify_all();
}
}
void ClangCompleter::SortingThreadMain()
{
while ( true )
{
try
{
{
boost::unique_lock< boost::mutex > lock( clang_data_ready_mutex_ );
while ( !clang_data_ready_ )
{
clang_data_ready_condition_variable_.wait( lock );
}
}
shared_ptr< packaged_task< AsyncCompletions > > task =
sorting_task_.Get();
{
boost::shared_lock< boost::shared_mutex > reader_lock(
latest_clang_results_shared_mutex_ );
( *task )();
}
}
catch ( boost::thread_interrupted& )
{
// Do nothing and re-enter the loop
}
}
}
} // namespace YouCompleteMe