1f51a89d39
These were ignored by git accidentally. We want ALL OF THEM since they all came in the llvm/clang source distribution.
336 lines
8.7 KiB
C++
336 lines
8.7 KiB
C++
// RUN: %clang_cc1 -emit-llvm-only -triple i686-pc-win32 -fdump-record-layouts -cxx-abi microsoft %s 2>&1 \
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// RUN: | FileCheck %s
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#pragma pack(push, 8)
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class B {
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public:
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virtual void b(){}
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int b_field;
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protected:
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private:
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};
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class A : public B {
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public:
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int a_field;
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virtual void a(){}
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char one;
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protected:
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private:
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};
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class D {
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public:
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virtual void b(){}
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double a;
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};
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class C : public virtual A,
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public D, public B {
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public:
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double c1_field;
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int c2_field;
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double c3_field;
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int c4_field;
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virtual void foo(){}
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virtual void bar(){}
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protected:
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private:
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};
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struct BaseStruct
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{
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BaseStruct(){}
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double v0;
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float v1;
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C fg;
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};
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struct DerivedStruct : public BaseStruct {
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int x;
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};
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struct G
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{
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int g_field;
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};
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struct H : public G,
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public virtual D
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{
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};
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struct I : public virtual D
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{
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virtual ~I(){}
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double q;
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};
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struct K
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{
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int k;
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};
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struct L
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{
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int l;
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};
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struct M : public virtual K
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{
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int m;
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};
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struct N : public L, public M
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{
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virtual void f(){}
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};
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struct O : public H, public G {
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virtual void fo(){}
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};
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struct P : public M, public virtual L {
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int p;
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};
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struct R {};
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#pragma pack(pop)
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// This needs only for building layouts.
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// Without this clang doesn`t dump record layouts.
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int main() {
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// This avoid "Can't yet mangle constructors!" for MS ABI.
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C* c;
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c->foo();
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DerivedStruct* v;
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H* g;
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BaseStruct* u;
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I* i;
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N* n;
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O* o;
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P* p;
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R* r;
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return 0;
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}
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// CHECK: 0 | class D
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// CHECK-NEXT: 0 | (D vftable pointer)
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// CHECK-NEXT: 8 | double a
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// CHECK-NEXT: sizeof=16, dsize=16, align=8
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// CHECK-NEXT: nvsize=16, nvalign=8
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// CHECK: %class.D = type { i32 (...)**, double }
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// CHECK: 0 | class B
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// CHECK-NEXT: 0 | (B vftable pointer)
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// CHECK-NEXT: 4 | int b_field
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// CHECK-NEXT: sizeof=8, dsize=8, align=4
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// CHECK-NEXT: nvsize=8, nvalign=4
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// CHECK: %class.B = type { i32 (...)**, i32 }
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// CHECK: 0 | class A
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// CHECK-NEXT: 0 | class B (primary base)
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// CHECK-NEXT: 0 | (B vftable pointer)
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// CHECK-NEXT: 4 | int b_field
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// CHECK-NEXT: 8 | int a_field
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// CHECK-NEXT: 12 | char one
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// CHECK-NEXT: sizeof=16, dsize=16, align=4
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// CHECK-NEXT: nvsize=16, nvalign=4
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// CHECK: 0 | class C
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// CHECK-NEXT: 0 | class D (primary base)
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// CHECK-NEXT: 0 | (D vftable pointer)
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// CHECK-NEXT: 8 | double a
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// CHECK-NEXT: 16 | class B (base)
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// CHECK-NEXT: 16 | (B vftable pointer)
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// CHECK-NEXT: 20 | int b_field
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// CHECK-NEXT: 24 | (C vbtable pointer)
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// CHECK-NEXT: 32 | double c1_field
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// CHECK-NEXT: 40 | int c2_field
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// CHECK-NEXT: 48 | double c3_field
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// CHECK-NEXT: 56 | int c4_field
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// CHECK-NEXT: 64 | class A (virtual base)
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// CHECK-NEXT: 64 | class B (primary base)
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// CHECK-NEXT: 64 | (B vftable pointer)
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// CHECK-NEXT: 68 | int b_field
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// CHECK-NEXT: 72 | int a_field
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// CHECK-NEXT: 76 | char one
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// CHECK-NEXT: sizeof=80, dsize=80, align=8
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// CHECK-NEXT: nvsize=64, nvalign=8
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// CHECK: %class.A = type { %class.B, i32, i8 }
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// CHECK: %class.C = type { %class.D, %class.B, i32*, double, i32, double, i32, [4 x i8], %class.A }
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// CHECK: %class.C.base = type { %class.D, %class.B, i32*, double, i32, double, i32 }
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// CHECK: 0 | struct BaseStruct
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// CHECK-NEXT: 0 | double v0
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// CHECK-NEXT: 8 | float v1
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// CHECK-NEXT: 16 | class C fg
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// CHECK-NEXT: 16 | class D (primary base)
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// CHECK-NEXT: 16 | (D vftable pointer)
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// CHECK-NEXT: 24 | double a
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// CHECK-NEXT: 32 | class B (base)
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// CHECK-NEXT: 32 | (B vftable pointer)
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// CHECK-NEXT: 36 | int b_field
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// CHECK-NEXT: 40 | (C vbtable pointer)
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// CHECK-NEXT: 48 | double c1_field
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// CHECK-NEXT: 56 | int c2_field
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// CHECK-NEXT: 64 | double c3_field
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// CHECK-NEXT: 72 | int c4_field
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// CHECK-NEXT: 80 | class A (virtual base)
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// CHECK-NEXT: 80 | class B (primary base)
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// CHECK-NEXT: 80 | (B vftable pointer)
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// CHECK-NEXT: 84 | int b_field
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// CHECK-NEXT: 88 | int a_field
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// CHECK-NEXT: 92 | char one
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// CHECK-NEXT: sizeof=80, dsize=80, align=8
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// CHECK-NEXT: nvsize=64, nvalign=8
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// CHECK: sizeof=96, dsize=96, align=8
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// CHECK-NEXT: nvsize=96, nvalign=8
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// CHECK: %struct.BaseStruct = type { double, float, %class.C }
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// CHECK: 0 | struct DerivedStruct
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// CHECK-NEXT: 0 | struct BaseStruct (base)
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// CHECK-NEXT: 0 | double v0
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// CHECK-NEXT: 8 | float v1
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// CHECK-NEXT: 16 | class C fg
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// CHECK-NEXT: 16 | class D (primary base)
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// CHECK-NEXT: 16 | (D vftable pointer)
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// CHECK-NEXT: 24 | double a
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// CHECK-NEXT: 32 | class B (base)
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// CHECK-NEXT: 32 | (B vftable pointer)
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// CHECK-NEXT: 36 | int b_field
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// CHECK-NEXT: 40 | (C vbtable pointer)
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// CHECK-NEXT: 48 | double c1_field
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// CHECK-NEXT: 56 | int c2_field
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// CHECK-NEXT: 64 | double c3_field
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// CHECK-NEXT: 72 | int c4_field
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// CHECK-NEXT: 80 | class A (virtual base)
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// CHECK-NEXT: 80 | class B (primary base)
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// CHECK-NEXT: 80 | (B vftable pointer)
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// CHECK-NEXT: 84 | int b_field
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// CHECK-NEXT: 88 | int a_field
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// CHECK-NEXT: 92 | char one
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// CHECK-NEXT: sizeof=80, dsize=80, align=8
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// CHECK-NEXT: nvsize=64, nvalign=8
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// CHECK: 96 | int x
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// CHECK-NEXT: sizeof=104, dsize=104, align=8
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// CHECK-NEXT: nvsize=104, nvalign=8
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// CHECK: %struct.DerivedStruct = type { %struct.BaseStruct, i32 }
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// CHECK: 0 | struct G
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// CHECK-NEXT: 0 | int g_field
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// CHECK-NEXT: sizeof=4, dsize=4, align=4
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// CHECK-NEXT: nvsize=4, nvalign=4
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// CHECK: 0 | struct H
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// CHECK-NEXT: 0 | struct G (base)
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// CHECK-NEXT: 0 | int g_field
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// CHECK-NEXT: 4 | (H vbtable pointer)
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// CHECK-NEXT: 8 | class D (virtual base)
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// CHECK-NEXT: 8 | (D vftable pointer)
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// CHECK-NEXT: 16 | double a
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// CHECK-NEXT: sizeof=24, dsize=24, align=8
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// CHECK-NEXT: nvsize=8, nvalign=4
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// CHECK: %struct.H = type { %struct.G, i32*, %class.D }
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// CHECK: 0 | struct I
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// CHECK-NEXT: 0 | (I vftable pointer)
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// CHECK-NEXT: 8 | (I vbtable pointer)
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// CHECK-NEXT: 16 | double q
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// CHECK-NEXT: 24 | class D (virtual base)
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// CHECK-NEXT: 24 | (D vftable pointer)
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// CHECK-NEXT: 32 | double a
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// CHECK-NEXT: sizeof=40, dsize=40, align=8
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// CHECK-NEXT: nvsize=24, nvalign=8
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// CHECK: %struct.I = type { i32 (...)**, [4 x i8], i32*, double, %class.D }
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// CHECK: %struct.I.base = type { i32 (...)**, [4 x i8], i32*, double }
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// CHECK: 0 | struct L
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// CHECK-NEXT: 0 | int l
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// CHECK-NEXT: sizeof=4, dsize=4, align=4
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// CHECK-NEXT: nvsize=4, nvalign=4
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// CHECK: 0 | struct K
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// CHECK-NEXT: 0 | int k
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// CHECK-NEXT: sizeof=4, dsize=4, align=4
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// CHECK-NEXT: nvsize=4, nvalign=4
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// CHECK: 0 | struct M
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// CHECK-NEXT: 0 | (M vbtable pointer)
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// CHECK-NEXT: 4 | int m
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// CHECK-NEXT: 8 | struct K (virtual base)
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// CHECK-NEXT: 8 | int k
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// CHECK-NEXT: sizeof=12, dsize=12, align=4
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//CHECK: %struct.M = type { i32*, i32, %struct.K }
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//CHECK: %struct.M.base = type { i32*, i32 }
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// CHECK: 0 | struct N
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// CHECK-NEXT: 4 | struct L (base)
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// CHECK-NEXT: 4 | int l
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// CHECK-NEXT: 8 | struct M (base)
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// CHECK-NEXT: 8 | (M vbtable pointer)
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// CHECK-NEXT: 12 | int m
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// CHECK-NEXT: 0 | (N vftable pointer)
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// CHECK-NEXT: 16 | struct K (virtual base)
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// CHECK-NEXT: 16 | int k
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// CHECK-NEXT: sizeof=20, dsize=20, align=4
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// CHECK-NEXT: nvsize=16, nvalign=4
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//CHECK: %struct.N = type { i32 (...)**, %struct.L, %struct.M.base, %struct.K }
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// FIXME: MSVC place struct H at offset 8.
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// CHECK: 0 | struct O
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// CHECK-NEXT: 4 | struct H (base)
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// CHECK-NEXT: 4 | struct G (base)
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// CHECK-NEXT: 4 | int g_field
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// CHECK-NEXT: 8 | (H vbtable pointer)
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// CHECK-NEXT: 12 | struct G (base)
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// CHECK-NEXT: 12 | int g_field
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// CHECK-NEXT: 0 | (O vftable pointer)
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// CHECK-NEXT: 16 | class D (virtual base)
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// CHECK-NEXT: 16 | (D vftable pointer)
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// CHECK-NEXT: 24 | double a
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// CHECK-NEXT: sizeof=32, dsize=32, align=8
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// CHECK-NEXT: nvsize=16, nvalign=4
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//CHECK: %struct.O = type { i32 (...)**, %struct.H.base, %struct.G, %class.D }
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//CHECK: %struct.O.base = type { i32 (...)**, %struct.H.base, %struct.G }
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// CHECK: 0 | struct P
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// CHECK-NEXT: 0 | struct M (base)
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// CHECK-NEXT: 0 | (M vbtable pointer)
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// CHECK-NEXT: 4 | int m
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// CHECK-NEXT: 8 | int p
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// CHECK-NEXT: 12 | struct K (virtual base)
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// CHECK-NEXT: 12 | int k
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// CHECK-NEXT: 16 | struct L (virtual base)
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// CHECK-NEXT: 16 | int l
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// CHECK-NEXT: sizeof=20, dsize=20, align=4
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// CHECK-NEXT: nvsize=12, nvalign=4
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//CHECK: %struct.P = type { %struct.M.base, i32, %struct.K, %struct.L }
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// CHECK: 0 | struct R (empty)
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// CHECK-NEXT: sizeof=1, dsize=0, align=1
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// CHECK-NEXT: nvsize=0, nvalign=1
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//CHECK: %struct.R = type { i8 }
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