1055 lines
32 KiB
C++
1055 lines
32 KiB
C++
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
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// Copyright (C) 2005-2011 Daniel James
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNORDERED_DETAIL_MANAGER_HPP_INCLUDED
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#define BOOST_UNORDERED_DETAIL_MANAGER_HPP_INCLUDED
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#if defined(_MSC_VER) && (_MSC_VER >= 1020)
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# pragma once
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#endif
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#include <boost/unordered/detail/util.hpp>
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#include <boost/unordered/detail/allocator_helpers.hpp>
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#include <boost/type_traits/aligned_storage.hpp>
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#include <boost/type_traits/alignment_of.hpp>
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#include <boost/swap.hpp>
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#include <boost/assert.hpp>
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#include <boost/limits.hpp>
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#include <boost/iterator.hpp>
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#if defined(BOOST_MSVC)
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#pragma warning(push)
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#pragma warning(disable:4127) // conditional expression is constant
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#endif
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namespace boost { namespace unordered { namespace detail {
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template <typename Types> struct table;
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template <typename NodePointer> struct bucket;
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struct ptr_bucket;
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template <typename A, typename Bucket, typename Node, typename Policy>
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struct buckets;
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template <typename Types> struct table_impl;
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template <typename Types> struct grouped_table_impl;
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///////////////////////////////////////////////////////////////////
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//
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// Node construction
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template <typename NodeAlloc>
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struct node_constructor
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{
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private:
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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node_allocator& alloc_;
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node_pointer node_;
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bool constructed_;
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public:
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node_constructor(node_allocator& n) :
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alloc_(n),
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node_(),
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constructed_(false)
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{
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}
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~node_constructor();
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void construct_node();
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template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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void construct_value(BOOST_UNORDERED_EMPLACE_ARGS)
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{
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BOOST_ASSERT(node_ && !constructed_);
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boost::unordered::detail::construct_node(alloc_,
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boost::addressof(*node_), BOOST_UNORDERED_EMPLACE_FORWARD);
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node_->init(static_cast<typename node::link_pointer>(node_));
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constructed_ = true;
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}
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template <typename A0>
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void construct_value2(BOOST_FWD_REF(A0) a0)
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{
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BOOST_ASSERT(node_ && !constructed_);
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# if defined(BOOST_UNORDERED_VARIADIC_MOVE)
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boost::unordered::detail::construct_node(alloc_,
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boost::addressof(*node_), boost::forward<A0>(a0));
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# else
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boost::unordered::detail::construct_node(alloc_,
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boost::addressof(*node_),
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boost::unordered::detail::create_emplace_args(
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boost::forward<A0>(a0)));
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# endif
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constructed_ = true;
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node_->init(static_cast<typename node::link_pointer>(node_));
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}
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value_type const& value() const {
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BOOST_ASSERT(node_ && constructed_);
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return node_->value();
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}
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node_pointer get()
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{
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return node_;
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}
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// no throw
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node_pointer release()
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{
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node_pointer p = node_;
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node_ = node_pointer();
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return p;
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}
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private:
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node_constructor(node_constructor const&);
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node_constructor& operator=(node_constructor const&);
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};
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template <typename Alloc>
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node_constructor<Alloc>::~node_constructor()
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{
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if (node_) {
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if (constructed_) {
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boost::unordered::detail::destroy_node(alloc_,
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boost::addressof(*node_));
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}
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node_allocator_traits::deallocate(alloc_, node_, 1);
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}
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}
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template <typename Alloc>
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void node_constructor<Alloc>::construct_node()
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{
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if(!node_) {
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constructed_ = false;
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node_ = node_allocator_traits::allocate(alloc_, 1);
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}
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else if (constructed_) {
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boost::unordered::detail::destroy_node(alloc_,
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boost::addressof(*node_));
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constructed_ = false;
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}
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}
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///////////////////////////////////////////////////////////////////
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//
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// Bucket
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template <typename NodePointer>
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struct bucket
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{
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typedef NodePointer previous_pointer;
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previous_pointer next_;
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bucket() : next_() {}
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previous_pointer first_from_start()
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{
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return next_;
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}
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enum { extra_node = true };
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};
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struct ptr_bucket
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{
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typedef ptr_bucket* previous_pointer;
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previous_pointer next_;
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ptr_bucket() : next_(0) {}
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previous_pointer first_from_start()
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{
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return this;
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}
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enum { extra_node = false };
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};
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template <typename LinkPointer>
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struct node_base
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{
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typedef LinkPointer link_pointer;
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link_pointer next_;
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node_base() : next_() {}
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};
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}}}
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namespace boost { namespace unordered { namespace iterator_detail {
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////////////////////////////////////////////////////////////////////////////
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// Iterators
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//
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// all no throw
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template <typename NodePointer, typename Value> struct iterator;
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template <typename ConstNodePointer, typename NodePointer,
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typename Value> struct c_iterator;
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template <typename NodePointer, typename Value, typename Policy>
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struct l_iterator;
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template <typename ConstNodePointer, typename NodePointer,
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typename Value, typename Policy> struct cl_iterator;
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// Local Iterators
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//
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// all no throw
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template <typename NodePointer, typename Value, typename Policy>
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struct l_iterator
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: public boost::iterator<
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std::forward_iterator_tag, Value, std::ptrdiff_t,
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NodePointer, Value&>
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{
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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template <typename ConstNodePointer, typename NodePointer2,
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typename Value2, typename Policy2>
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friend struct boost::unordered::iterator_detail::cl_iterator;
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private:
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#endif
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typedef NodePointer node_pointer;
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typedef boost::unordered::iterator_detail::iterator<NodePointer, Value>
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iterator;
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node_pointer ptr_;
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std::size_t bucket_;
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std::size_t bucket_count_;
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public:
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l_iterator() : ptr_() {}
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l_iterator(iterator x, std::size_t b, std::size_t c)
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: ptr_(x.node_), bucket_(b), bucket_count_(c) {}
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Value& operator*() const {
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return ptr_->value();
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}
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Value* operator->() const {
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return ptr_->value_ptr();
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}
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l_iterator& operator++() {
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ptr_ = static_cast<node_pointer>(ptr_->next_);
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if (ptr_ && Policy::to_bucket(bucket_count_, ptr_->hash_)
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!= bucket_)
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ptr_ = node_pointer();
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return *this;
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}
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l_iterator operator++(int) {
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l_iterator tmp(*this);
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++(*this);
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return tmp;
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}
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bool operator==(l_iterator x) const {
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return ptr_ == x.ptr_;
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}
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bool operator!=(l_iterator x) const {
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return ptr_ != x.ptr_;
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}
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};
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template <typename ConstNodePointer, typename NodePointer, typename Value,
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typename Policy>
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struct cl_iterator
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: public boost::iterator<
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std::forward_iterator_tag, Value, std::ptrdiff_t,
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ConstNodePointer, Value const&>
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{
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friend struct boost::unordered::iterator_detail::l_iterator
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<NodePointer, Value, Policy>;
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private:
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typedef NodePointer node_pointer;
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typedef boost::unordered::iterator_detail::iterator<NodePointer, Value>
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iterator;
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node_pointer ptr_;
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std::size_t bucket_;
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std::size_t bucket_count_;
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public:
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cl_iterator() : ptr_() {}
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cl_iterator(iterator x, std::size_t b, std::size_t c) :
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ptr_(x.node_), bucket_(b), bucket_count_(c) {}
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cl_iterator(boost::unordered::iterator_detail::l_iterator<
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NodePointer, Value, Policy> const& x) :
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ptr_(x.ptr_), bucket_(x.bucket_), bucket_count_(x.bucket_count_)
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{}
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Value const&
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operator*() const {
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return ptr_->value();
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}
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Value const* operator->() const {
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return ptr_->value_ptr();
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}
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cl_iterator& operator++() {
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ptr_ = static_cast<node_pointer>(ptr_->next_);
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if (ptr_ && Policy::to_bucket(bucket_count_, ptr_->hash_)
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!= bucket_)
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ptr_ = node_pointer();
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return *this;
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}
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cl_iterator operator++(int) {
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cl_iterator tmp(*this);
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++(*this);
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return tmp;
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}
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friend bool operator==(cl_iterator const& x, cl_iterator const& y) {
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return x.ptr_ == y.ptr_;
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}
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friend bool operator!=(cl_iterator const& x, cl_iterator const& y) {
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return x.ptr_ != y.ptr_;
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}
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};
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template <typename NodePointer, typename Value>
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struct iterator
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: public boost::iterator<
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std::forward_iterator_tag, Value, std::ptrdiff_t,
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NodePointer, Value&>
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{
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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template <typename, typename, typename>
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friend struct boost::unordered::iterator_detail::c_iterator;
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template <typename, typename, typename>
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friend struct boost::unordered::iterator_detail::l_iterator;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::iterator_detail::cl_iterator;
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template <typename>
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friend struct boost::unordered::detail::table;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::detail::buckets;
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template <typename>
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friend struct boost::unordered::detail::table_impl;
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template <typename>
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friend struct boost::unordered::detail::grouped_table_impl;
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private:
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#endif
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typedef NodePointer node_pointer;
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node_pointer node_;
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public:
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iterator() : node_() {}
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explicit iterator(node_pointer const& x) : node_(x) {}
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Value& operator*() const {
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return node_->value();
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}
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Value* operator->() const {
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return &node_->value();
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}
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iterator& operator++() {
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node_ = static_cast<node_pointer>(node_->next_);
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return *this;
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}
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iterator operator++(int) {
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iterator tmp(node_);
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node_ = static_cast<node_pointer>(node_->next_);
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return tmp;
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}
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bool operator==(iterator const& x) const {
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return node_ == x.node_;
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}
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bool operator!=(iterator const& x) const {
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return node_ != x.node_;
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}
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};
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template <typename ConstNodePointer, typename NodePointer, typename Value>
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struct c_iterator
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: public boost::iterator<
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std::forward_iterator_tag, Value, std::ptrdiff_t,
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ConstNodePointer, Value const&>
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{
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friend struct boost::unordered::iterator_detail::iterator<
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NodePointer, Value>;
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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template <typename>
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friend struct boost::unordered::detail::table;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::detail::buckets;
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template <typename>
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friend struct boost::unordered::detail::table_impl;
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template <typename>
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friend struct boost::unordered::detail::grouped_table_impl;
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private:
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#endif
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typedef NodePointer node_pointer;
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typedef boost::unordered::iterator_detail::iterator<NodePointer, Value>
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iterator;
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node_pointer node_;
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public:
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c_iterator() : node_() {}
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explicit c_iterator(node_pointer const& x) : node_(x) {}
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c_iterator(boost::unordered::iterator_detail::iterator<
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NodePointer, Value> const& x) : node_(x.node_) {}
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Value const& operator*() const {
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return node_->value();
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}
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Value const* operator->() const {
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return &node_->value();
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}
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c_iterator& operator++() {
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node_ = static_cast<node_pointer>(node_->next_);
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return *this;
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}
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c_iterator operator++(int) {
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c_iterator tmp(node_);
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node_ = static_cast<node_pointer>(node_->next_);
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return tmp;
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}
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friend bool operator==(c_iterator const& x, c_iterator const& y) {
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return x.node_ == y.node_;
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}
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friend bool operator!=(c_iterator const& x, c_iterator const& y) {
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return x.node_ != y.node_;
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}
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};
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}}}
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namespace boost { namespace unordered { namespace detail {
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///////////////////////////////////////////////////////////////////
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//
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// Hash Policy
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//
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// Don't really want buckets to derive from this, but will for now.
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template <typename SizeT>
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struct prime_policy
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{
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template <typename Hash, typename T>
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static inline SizeT apply_hash(Hash const& hf, T const& x) {
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return hf(x);
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}
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static inline SizeT to_bucket(SizeT bucket_count, SizeT hash) {
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return hash % bucket_count;
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}
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static inline SizeT new_bucket_count(SizeT min) {
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return boost::unordered::detail::next_prime(min);
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}
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static inline SizeT prev_bucket_count(SizeT max) {
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return boost::unordered::detail::prev_prime(max);
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}
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};
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template <typename SizeT>
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struct mix64_policy
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{
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template <typename Hash, typename T>
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static inline SizeT apply_hash(Hash const& hf, T const& x) {
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SizeT key = hf(x);
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key = (~key) + (key << 21); // key = (key << 21) - key - 1;
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key = key ^ (key >> 24);
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key = (key + (key << 3)) + (key << 8); // key * 265
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key = key ^ (key >> 14);
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key = (key + (key << 2)) + (key << 4); // key * 21
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key = key ^ (key >> 28);
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key = key + (key << 31);
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return key;
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}
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static inline SizeT to_bucket(SizeT bucket_count, SizeT hash) {
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return hash & (bucket_count - 1);
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}
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static inline SizeT new_bucket_count(SizeT min) {
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if (min <= 4) return 4;
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--min;
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min |= min >> 1;
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min |= min >> 2;
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min |= min >> 4;
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min |= min >> 8;
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min |= min >> 16;
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min |= min >> 32;
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return min + 1;
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}
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static inline SizeT prev_bucket_count(SizeT max) {
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max |= max >> 1;
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max |= max >> 2;
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max |= max >> 4;
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max |= max >> 8;
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max |= max >> 16;
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max |= max >> 32;
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return (max >> 1) + 1;
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}
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};
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template <int digits, int radix>
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struct pick_policy_impl {
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typedef prime_policy<std::size_t> type;
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};
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template <>
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struct pick_policy_impl<64, 2> {
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typedef mix64_policy<std::size_t> type;
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};
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struct pick_policy :
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pick_policy_impl<
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std::numeric_limits<std::size_t>::digits,
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std::numeric_limits<std::size_t>::radix> {};
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///////////////////////////////////////////////////////////////////
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//
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// Buckets
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template <typename A, typename Bucket, typename Node, typename Policy>
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struct buckets : Policy
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{
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private:
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buckets(buckets const&);
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buckets& operator=(buckets const&);
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public:
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typedef boost::unordered::detail::allocator_traits<A> traits;
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typedef typename traits::value_type value_type;
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typedef Policy policy;
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typedef Node node;
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typedef Bucket bucket;
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typedef typename boost::unordered::detail::rebind_wrap<A, node>::type
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node_allocator;
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typedef typename boost::unordered::detail::rebind_wrap<A, bucket>::type
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bucket_allocator;
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typedef boost::unordered::detail::allocator_traits<node_allocator>
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node_allocator_traits;
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typedef boost::unordered::detail::allocator_traits<bucket_allocator>
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bucket_allocator_traits;
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typedef typename node_allocator_traits::pointer
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node_pointer;
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typedef typename node_allocator_traits::const_pointer
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const_node_pointer;
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typedef typename bucket_allocator_traits::pointer
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bucket_pointer;
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typedef typename bucket::previous_pointer
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previous_pointer;
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typedef boost::unordered::detail::node_constructor<node_allocator>
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node_constructor;
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typedef boost::unordered::iterator_detail::
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iterator<node_pointer, value_type> iterator;
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typedef boost::unordered::iterator_detail::
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c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
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typedef boost::unordered::iterator_detail::
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l_iterator<node_pointer, value_type, policy> l_iterator;
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typedef boost::unordered::iterator_detail::
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cl_iterator<const_node_pointer, node_pointer, value_type, policy>
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cl_iterator;
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// Members
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bucket_pointer buckets_;
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std::size_t bucket_count_;
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std::size_t size_;
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boost::unordered::detail::compressed<bucket_allocator, node_allocator>
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allocators_;
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// Data access
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bucket_allocator const& bucket_alloc() const
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{
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return allocators_.first();
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}
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node_allocator const& node_alloc() const
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{
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return allocators_.second();
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}
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bucket_allocator& bucket_alloc()
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{
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return allocators_.first();
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}
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node_allocator& node_alloc()
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{
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return allocators_.second();
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}
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std::size_t max_bucket_count() const
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{
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// -1 to account for the start bucket.
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return policy::prev_bucket_count(
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bucket_allocator_traits::max_size(bucket_alloc()) - 1);
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}
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bucket_pointer get_bucket(std::size_t bucket_index) const
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{
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return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
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}
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previous_pointer get_previous_start() const
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{
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return this->get_bucket(this->bucket_count_)->first_from_start();
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}
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previous_pointer get_previous_start(std::size_t bucket_index) const
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{
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return this->get_bucket(bucket_index)->next_;
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}
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iterator get_start() const
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{
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return iterator(static_cast<node_pointer>(
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this->get_previous_start()->next_));
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}
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iterator get_start(std::size_t bucket_index) const
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{
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previous_pointer prev = this->get_previous_start(bucket_index);
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return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
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iterator();
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}
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float load_factor() const
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{
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BOOST_ASSERT(this->bucket_count_ != 0);
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return static_cast<float>(this->size_)
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/ static_cast<float>(this->bucket_count_);
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}
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std::size_t bucket_size(std::size_t index) const
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{
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if (!this->size_) return 0;
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iterator it = this->get_start(index);
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if (!it.node_) return 0;
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std::size_t count = 0;
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while(it.node_ && policy::to_bucket(
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this->bucket_count_, it.node_->hash_) == index)
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{
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++count;
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++it;
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}
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return count;
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}
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////////////////////////////////////////////////////////////////////////
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// Constructors
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buckets(node_allocator const& a, std::size_t bucket_count) :
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buckets_(),
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bucket_count_(bucket_count),
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size_(),
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allocators_(a,a)
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{
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}
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buckets(buckets& b, boost::unordered::detail::move_tag m) :
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buckets_(),
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bucket_count_(b.bucket_count_),
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size_(),
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allocators_(b.allocators_, m)
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{
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swap(b);
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}
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template <typename Types>
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buckets(boost::unordered::detail::table<Types>& x,
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boost::unordered::detail::move_tag m) :
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buckets_(),
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bucket_count_(x.bucket_count_),
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size_(),
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allocators_(x.allocators_, m)
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{
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swap(x);
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}
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////////////////////////////////////////////////////////////////////////
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// Create buckets
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// (never called in constructor to avoid exception issues)
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void create_buckets()
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{
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boost::unordered::detail::array_constructor<bucket_allocator>
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constructor(bucket_alloc());
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// Creates an extra bucket to act as the start node.
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constructor.construct(bucket(), this->bucket_count_ + 1);
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if (bucket::extra_node)
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{
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node_constructor a(this->node_alloc());
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a.construct_node();
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// Since this node is just to mark the beginning it doesn't
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// contain a value, so just construct node::node_base
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// which containers the pointer to the next element.
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node_allocator_traits::construct(node_alloc(),
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static_cast<typename node::node_base*>(
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boost::addressof(*a.get())),
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typename node::node_base());
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(constructor.get() +
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static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
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a.release();
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}
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this->buckets_ = constructor.release();
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}
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////////////////////////////////////////////////////////////////////////
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// Swap and Move
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void swap(buckets& other, false_type = false_type())
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{
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BOOST_ASSERT(node_alloc() == other.node_alloc());
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boost::swap(buckets_, other.buckets_);
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boost::swap(bucket_count_, other.bucket_count_);
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boost::swap(size_, other.size_);
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}
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void swap(buckets& other, true_type)
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{
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allocators_.swap(other.allocators_);
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boost::swap(buckets_, other.buckets_);
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boost::swap(bucket_count_, other.bucket_count_);
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boost::swap(size_, other.size_);
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}
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void move_buckets_from(buckets& other)
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{
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BOOST_ASSERT(node_alloc() == other.node_alloc());
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BOOST_ASSERT(!this->buckets_);
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this->buckets_ = other.buckets_;
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this->bucket_count_ = other.bucket_count_;
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this->size_ = other.size_;
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other.buckets_ = bucket_pointer();
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other.bucket_count_ = 0;
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other.size_ = 0;
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}
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////////////////////////////////////////////////////////////////////////
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// Delete/destruct
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inline void delete_node(c_iterator n)
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{
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boost::unordered::detail::destroy_node(
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node_alloc(), boost::addressof(*n.node_));
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node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
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--size_;
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}
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std::size_t delete_nodes(c_iterator begin, c_iterator end)
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{
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std::size_t count = 0;
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while(begin != end) {
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c_iterator n = begin;
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++begin;
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delete_node(n);
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++count;
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}
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return count;
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}
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inline void delete_extra_node(bucket_pointer) {}
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inline void delete_extra_node(node_pointer n) {
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node_allocator_traits::destroy(node_alloc(),
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static_cast<typename node::node_base*>(boost::addressof(*n)));
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node_allocator_traits::deallocate(node_alloc(), n, 1);
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}
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inline ~buckets()
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{
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this->delete_buckets();
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}
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void delete_buckets()
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{
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if(this->buckets_) {
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previous_pointer prev = this->get_previous_start();
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while(prev->next_) {
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node_pointer n = static_cast<node_pointer>(prev->next_);
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prev->next_ = n->next_;
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delete_node(iterator(n));
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}
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delete_extra_node(prev);
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bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
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for(bucket_pointer it = this->buckets_; it != end; ++it)
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{
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bucket_allocator_traits::destroy(bucket_alloc(),
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boost::addressof(*it));
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}
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bucket_allocator_traits::deallocate(bucket_alloc(),
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this->buckets_, this->bucket_count_ + 1);
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this->buckets_ = bucket_pointer();
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}
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BOOST_ASSERT(!this->size_);
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}
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void clear()
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{
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if(!this->size_) return;
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previous_pointer prev = this->get_previous_start();
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while(prev->next_) {
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node_pointer n = static_cast<node_pointer>(prev->next_);
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prev->next_ = n->next_;
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delete_node(iterator(n));
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}
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bucket_pointer end = this->get_bucket(this->bucket_count_);
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for(bucket_pointer it = this->buckets_; it != end; ++it)
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{
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it->next_ = node_pointer();
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}
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BOOST_ASSERT(!this->size_);
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}
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// This is called after erasing a node or group of nodes to fix up
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// the bucket pointers.
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void fix_buckets(bucket_pointer this_bucket,
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previous_pointer prev, node_pointer next)
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{
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if (!next)
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{
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if (this_bucket->next_ == prev)
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this_bucket->next_ = node_pointer();
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}
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else
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{
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bucket_pointer next_bucket = this->get_bucket(
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policy::to_bucket(this->bucket_count_, next->hash_));
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if (next_bucket != this_bucket)
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{
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next_bucket->next_ = prev;
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if (this_bucket->next_ == prev)
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this_bucket->next_ = node_pointer();
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}
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}
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}
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// This is called after erasing a range of nodes to fix any bucket
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// pointers into that range.
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void fix_buckets_range(std::size_t bucket_index,
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previous_pointer prev, node_pointer begin, node_pointer end)
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|
{
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node_pointer n = begin;
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// If we're not at the start of the current bucket, then
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// go to the start of the next bucket.
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if (this->get_bucket(bucket_index)->next_ != prev)
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{
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for(;;) {
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n = static_cast<node_pointer>(n->next_);
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if (n == end) return;
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std::size_t new_bucket_index =
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policy::to_bucket(this->bucket_count_, n->hash_);
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if (bucket_index != new_bucket_index) {
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bucket_index = new_bucket_index;
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break;
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}
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}
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}
|
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// Iterate through the remaining nodes, clearing out the bucket
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// pointers.
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this->get_bucket(bucket_index)->next_ = previous_pointer();
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for(;;) {
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n = static_cast<node_pointer>(n->next_);
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if (n == end) break;
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std::size_t new_bucket_index =
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policy::to_bucket(this->bucket_count_, n->hash_);
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if (bucket_index != new_bucket_index) {
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bucket_index = new_bucket_index;
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this->get_bucket(bucket_index)->next_ = previous_pointer();
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}
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};
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|
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// Finally fix the bucket containing the trailing node.
|
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if (n) {
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this->get_bucket(
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policy::to_bucket(this->bucket_count_, n->hash_))->next_
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= prev;
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}
|
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}
|
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};
|
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|
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////////////////////////////////////////////////////////////////////////////
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// Functions
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|
|
|
// Assigning and swapping the equality and hash function objects
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|
// needs strong exception safety. To implement that normally we'd
|
|
// require one of them to be known to not throw and the other to
|
|
// guarantee strong exception safety. Unfortunately they both only
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// have basic exception safety. So to acheive strong exception
|
|
// safety we have storage space for two copies, and assign the new
|
|
// copies to the unused space. Then switch to using that to use
|
|
// them. This is implemented in 'set_hash_functions' which
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|
// atomically assigns the new function objects in a strongly
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// exception safe manner.
|
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|
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template <class H, class P> class set_hash_functions;
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template <class H, class P>
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class functions
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|
{
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friend class boost::unordered::detail::set_hash_functions<H, P>;
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functions& operator=(functions const&);
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|
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typedef compressed<H, P> function_pair;
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|
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typedef typename boost::aligned_storage<
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|
sizeof(function_pair),
|
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boost::alignment_of<function_pair>::value>::type aligned_function;
|
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bool current_; // The currently active functions.
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aligned_function funcs_[2];
|
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function_pair const& current() const {
|
|
return *static_cast<function_pair const*>(
|
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static_cast<void const*>(&funcs_[current_]));
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|
}
|
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|
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void construct(bool which, H const& hf, P const& eq)
|
|
{
|
|
new((void*) &funcs_[which]) function_pair(hf, eq);
|
|
}
|
|
|
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void construct(bool which, function_pair const& f)
|
|
{
|
|
new((void*) &funcs_[which]) function_pair(f);
|
|
}
|
|
|
|
void destroy(bool which)
|
|
{
|
|
boost::unordered::detail::destroy((function_pair*)(&funcs_[which]));
|
|
}
|
|
|
|
public:
|
|
|
|
functions(H const& hf, P const& eq)
|
|
: current_(false)
|
|
{
|
|
construct(current_, hf, eq);
|
|
}
|
|
|
|
functions(functions const& bf)
|
|
: current_(false)
|
|
{
|
|
construct(current_, bf.current());
|
|
}
|
|
|
|
~functions() {
|
|
this->destroy(current_);
|
|
}
|
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|
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H const& hash_function() const {
|
|
return current().first();
|
|
}
|
|
|
|
P const& key_eq() const {
|
|
return current().second();
|
|
}
|
|
};
|
|
|
|
template <class H, class P>
|
|
class set_hash_functions
|
|
{
|
|
set_hash_functions(set_hash_functions const&);
|
|
set_hash_functions& operator=(set_hash_functions const&);
|
|
|
|
functions<H,P>& functions_;
|
|
bool tmp_functions_;
|
|
|
|
public:
|
|
|
|
set_hash_functions(functions<H,P>& f, H const& h, P const& p)
|
|
: functions_(f),
|
|
tmp_functions_(!f.current_)
|
|
{
|
|
f.construct(tmp_functions_, h, p);
|
|
}
|
|
|
|
set_hash_functions(functions<H,P>& f, functions<H,P> const& other)
|
|
: functions_(f),
|
|
tmp_functions_(!f.current_)
|
|
{
|
|
f.construct(tmp_functions_, other.current());
|
|
}
|
|
|
|
~set_hash_functions()
|
|
{
|
|
functions_.destroy(tmp_functions_);
|
|
}
|
|
|
|
void commit()
|
|
{
|
|
functions_.current_ = tmp_functions_;
|
|
tmp_functions_ = !tmp_functions_;
|
|
}
|
|
};
|
|
}}}
|
|
|
|
#if defined(BOOST_MSVC)
|
|
#pragma warning(pop)
|
|
#endif
|
|
|
|
#endif
|