YouCompleteMe/cpp/ycm/LetterNodeListMap.cpp
2012-09-06 12:56:08 -07:00

97 lines
2.2 KiB
C++

// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
//
// This file is part of YouCompleteMe.
//
// YouCompleteMe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// YouCompleteMe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
#include "LetterNodeListMap.h"
#include "standard.h"
namespace YouCompleteMe
{
const int kNumLetters = NUM_LETTERS;
static const int kLettersIndexStart = 0;
static const int kNumbersIndexStart = 26;
bool IsUppercase( char letter )
{
return 'A' <= letter && letter <= 'Z';
}
int IndexForChar( char letter )
{
if ( IsUppercase( letter ) )
return letter + ( 'a' - 'A' );
return letter;
}
LetterNodeListMap::LetterNodeListMap()
{
letters_.resize( kNumLetters );
for ( uint i = 0; i < letters_.size(); ++i )
{
letters_[ i ] = NULL;
}
}
LetterNodeListMap::~LetterNodeListMap()
{
for ( uint i = 0; i < letters_.size(); ++i )
{
delete letters_[ i ];
}
}
bool LetterNodeListMap::HasLetter( char letter )
{
int letter_index = IndexForChar( letter );
std::list< LetterNode* > *list = letters_[ letter_index ];
return list;
}
std::list< LetterNode* >& LetterNodeListMap::operator[] ( char letter )
{
int letter_index = IndexForChar( letter );
std::list< LetterNode* > *list = letters_[ letter_index ];
if ( list )
return *list;
letters_[ letter_index ] = new std::list< LetterNode* >();
return *letters_[ letter_index ];
}
std::list< LetterNode* >* LetterNodeListMap::ListPointerAt( char letter )
{
return letters_[ IndexForChar( letter ) ];
}
bool LetterNodeListMap::HasLetter( char letter ) const
{
return letters_[ IndexForChar( letter ) ] != NULL;
}
} // namespace YouCompleteMe