// Copyright (C) 2011, 2012 Strahinja Val Markovic // // This file is part of YouCompleteMe. // // YouCompleteMe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // YouCompleteMe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with YouCompleteMe. If not, see . #include "ClangCompleter.h" #include "Candidate.h" #include "standard.h" #include "CandidateRepository.h" #include "ConcurrentLatestValue.h" #include #include using boost::packaged_task; using boost::bind; using boost::unique_future; using boost::make_shared; using boost::shared_ptr; using boost::bind; using boost::thread; namespace YouCompleteMe { extern const unsigned int MAX_ASYNC_THREADS; extern const unsigned int MIN_ASYNC_THREADS; namespace { std::vector< CXUnsavedFile > ToCXUnsavedFiles( const std::vector< UnsavedFile > &unsaved_files ) { std::vector< CXUnsavedFile > clang_unsaved_files( unsaved_files.size() ); for ( uint i = 0; i < unsaved_files.size(); ++i ) { // TODO: assert non-null clang_unsaved_files[ i ].Filename = unsaved_files[ i ].filename_; clang_unsaved_files[ i ].Contents = unsaved_files[ i ].contents_; clang_unsaved_files[ i ].Length = unsaved_files[ i ].length_; } return clang_unsaved_files; } std::string CXStringToString( CXString text ) { std::string final_string( clang_getCString( text ) ); clang_disposeString( text ); return final_string; } std::string ChunkToString( CXCompletionString completion_string, int chunk_num ) { return CXStringToString( clang_getCompletionChunkText( completion_string, chunk_num ) ); } // Returns true when the provided completion string is available to the user; // unavailable completion strings refer to entities that are private/protected, // deprecated etc. bool CompletionStringAvailable( CXCompletionString completion_string ) { return clang_getCompletionAvailability( completion_string ) == CXAvailability_Available; } std::vector< std::string > ToStringVector( CXCodeCompleteResults *results ) { std::vector< std::string > completions; completions.reserve( results->NumResults ); for ( uint i = 0; i < results->NumResults; ++i ) { CXCompletionString completion_string = results->Results[ i ].CompletionString; if ( !CompletionStringAvailable( completion_string ) ) continue; uint num_chunks = clang_getNumCompletionChunks( completion_string ); for ( uint j = 0; j < num_chunks; ++j ) { CXCompletionChunkKind kind = clang_getCompletionChunkKind( completion_string, j ); if ( kind == CXCompletionChunk_TypedText ) { completions.push_back( ChunkToString( completion_string, j ) ); break; } } } return completions; } } // unnamed namespace ClangCompleter::ClangCompleter() : candidate_repository_( CandidateRepository::Instance() ), threading_enabled_( false ), clang_data_ready_( false ) { clang_index_ = clang_createIndex( 0, 0 ); } ClangCompleter::~ClangCompleter() { foreach ( const TranslationUnitForFilename::value_type &filename_unit, filename_to_translation_unit_ ) { clang_disposeTranslationUnit( filename_unit.second ); } clang_disposeIndex( clang_index_ ); } // We need this mostly so that we can not use it in tests. Apparently the // GoogleTest framework goes apeshit on us if we enable threads by default. void ClangCompleter::EnableThreading() { threading_enabled_ = true; InitThreads(); } void ClangCompleter::SetGlobalCompileFlags( const std::vector< std::string > &flags ) { global_flags_ = flags; } void ClangCompleter::SetFileCompileFlags( const std::string &filename, const std::vector< std::string > &flags ) { flags_for_file_[ filename ] = flags; } void ClangCompleter::UpdateTranslationUnit( const std::string &filename, const std::vector< UnsavedFile > &unsaved_files ) { TranslationUnitForFilename::iterator it = filename_to_translation_unit_.find( filename ); if ( it != filename_to_translation_unit_.end() ) { std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles( unsaved_files ); clang_reparseTranslationUnit( it->second, cxunsaved_files.size(), &cxunsaved_files[ 0 ], clang_defaultEditingTranslationUnitOptions() ); } else { filename_to_translation_unit_[ filename ] = CreateTranslationUnit( filename, unsaved_files ); } } std::vector< std::string > ClangCompleter::CandidatesForLocationInFile( const std::string &filename, int line, int column, const std::vector< UnsavedFile > &unsaved_files ) { std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles( unsaved_files ); // codeCompleteAt reparses the TU if the underlying source file has changed on // disk since the last time the TU was updated and there are no unsaved files. // If there are unsaved files, then codeCompleteAt will parse the in-memory // file contents we are giving it. In short, it is NEVER a good idea to call // clang_reparseTranslationUnit right before a call to clang_codeCompleteAt. // This only makes clang reparse the whole file TWICE, which has a huge impact // on latency. At the time of writing, it seems that most users of libclang // in the open-source world don't realize this (I checked). Some don't even // call reparse*, but parse* which is even less efficient. CXCodeCompleteResults *results = clang_codeCompleteAt( GetTranslationUnitForFile( filename, unsaved_files ), filename.c_str(), line, column, &cxunsaved_files[ 0 ], cxunsaved_files.size(), clang_defaultCodeCompleteOptions()); std::vector< std::string > candidates = ToStringVector( results ); clang_disposeCodeCompleteResults( results ); return candidates; } Future< AsyncResults > ClangCompleter::CandidatesForQueryAndLocationInFileAsync( const std::string &query, const std::string &filename, int line, int column, const std::vector< UnsavedFile > &unsaved_files ) { // TODO: throw exception when threading is not enabled and this is called if ( !threading_enabled_ ) return Future< AsyncResults >(); if ( query.empty() ) { { boost::lock_guard< boost::mutex > lock( clang_data_ready_mutex_ ); clang_data_ready_ = false; } // Needed to "reset" the sorting threads to the start of their loop. This // way any threads blocking on a read in sorting_task_.Get() are reset to // wait on the clang_data_ready_condition_variable_. sorting_threads_.interrupt_all(); } // the sorting task needs to be set before the clang task (if any) just in // case the clang task finishes (and therefore notifies a sorting thread to // consume a sorting task) before the sorting task is set FunctionReturnsStringVector sort_candidates_for_query_functor = bind( &ClangCompleter::SortCandidatesForQuery, boost::ref( *this ), query, boost::cref( latest_clang_results_ ) ); shared_ptr< packaged_task< AsyncResults > > task = make_shared< packaged_task< AsyncResults > >( bind( ReturnValueAsShared< std::vector< std::string > >, sort_candidates_for_query_functor ) ); unique_future< AsyncResults > future = task->get_future(); sorting_task_.Set( task ); if ( query.empty() ) { FunctionReturnsStringVector candidates_for_location_in_file_functor = bind( &ClangCompleter::CandidatesForLocationInFile, boost::ref( *this ), filename, line, column, unsaved_files ); shared_ptr< packaged_task< AsyncResults > > task = make_shared< packaged_task< AsyncResults > >( bind( ReturnValueAsShared< std::vector< std::string > >, candidates_for_location_in_file_functor ) ); clang_task_.Set( task ); } return Future< AsyncResults >( move( future ) ); } CXTranslationUnit ClangCompleter::CreateTranslationUnit( const std::string &filename, const std::vector< UnsavedFile > &unsaved_files ) { std::vector< const char* > flags = ClangFlagsForFilename( filename ); std::vector< CXUnsavedFile > cxunsaved_files = ToCXUnsavedFiles( unsaved_files ); return clang_parseTranslationUnit( clang_index_, filename.c_str(), &flags[ 0 ], flags.size(), &cxunsaved_files[ 0 ], cxunsaved_files.size(), clang_defaultEditingTranslationUnitOptions() ); } std::vector< const char* > ClangCompleter::ClangFlagsForFilename( const std::string &filename ) { std::vector< const char* > flags; std::vector< std::string > file_flags = flags_for_file_[ filename ]; flags.reserve( file_flags.size() + global_flags_.size() ); foreach ( const std::string &flag, global_flags_ ) { flags.push_back( flag.c_str() ); } foreach ( const std::string &flag, file_flags ) { flags.push_back( flag.c_str() ); } return flags; } CXTranslationUnit ClangCompleter::GetTranslationUnitForFile( const std::string &filename, const std::vector< UnsavedFile > &unsaved_files ) { TranslationUnitForFilename::iterator it = filename_to_translation_unit_.find( filename ); if ( it != filename_to_translation_unit_.end() ) return it->second; CXTranslationUnit unit = CreateTranslationUnit( filename, unsaved_files ); filename_to_translation_unit_[ filename ] = unit; return unit; } std::vector< std::string > ClangCompleter::SortCandidatesForQuery( const std::string &query, const std::vector< std::string > &candidates ) { Bitset query_bitset = LetterBitsetFromString( query ); std::vector< const Candidate* > repository_candidates = candidate_repository_.GetCandidatesForStrings( candidates ); std::vector< Result > results; // This loop needs to be a separate function foreach ( const Candidate* candidate, repository_candidates ) { if ( !candidate->MatchesQueryBitset( query_bitset ) ) continue; Result result = candidate->QueryMatchResult( query ); if ( result.IsSubsequence() ) results.push_back( result ); } std::sort( results.begin(), results.end() ); std::vector< std::string > sorted_candidates; sorted_candidates.reserve( results.size() ); foreach ( const Result& result, results ) { sorted_candidates.push_back( *result.Text() ); } return sorted_candidates; } void ClangCompleter::InitThreads() { int threads_to_create = std::max( MIN_ASYNC_THREADS, std::min( MAX_ASYNC_THREADS, thread::hardware_concurrency() ) ); for ( int i = 0; i < threads_to_create; ++i ) { sorting_threads_.create_thread( bind( &ClangCompleter::SortingThreadMain, boost::ref( *this ), boost::ref( sorting_task_ ) ) ); } clang_thread_ = boost::thread( &ClangCompleter::ClangThreadMain, boost::ref( *this ), boost::ref( clang_task_ ) ); } void ClangCompleter::ClangThreadMain( LatestTask &clang_task ) { while ( true ) { shared_ptr< packaged_task< AsyncResults > > task = clang_task.Get(); ( *task )(); unique_future< AsyncResults > future = task->get_future(); { boost::unique_lock< boost::shared_mutex > writer_lock( latest_clang_results_shared_mutex_ ); latest_clang_results_ = *future.get(); } { boost::lock_guard< boost::mutex > lock( clang_data_ready_mutex_ ); clang_data_ready_ = true; } clang_data_ready_condition_variable_.notify_all(); } } void ClangCompleter::SortingThreadMain( LatestTask &sorting_task ) { while ( true ) { try { { boost::unique_lock< boost::mutex > lock( clang_data_ready_mutex_ ); while ( !clang_data_ready_ ) { clang_data_ready_condition_variable_.wait( lock ); } } shared_ptr< packaged_task< AsyncResults > > task = sorting_task.Get(); { boost::shared_lock< boost::shared_mutex > reader_lock( latest_clang_results_shared_mutex_ ); ( *task )(); } } catch ( boost::thread_interrupted& ) { // Do nothing and re-enter the loop } } } } // namespace YouCompleteMe