// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard. // Copyright (C) 2005-2011 Daniel James // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED #define BOOST_UNORDERED_DETAIL_UNIQUE_HPP_INCLUDED #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif #include #include #include #include #include namespace boost { namespace unordered { namespace detail { template struct node; template struct ptr_node; template struct table_impl; template struct node : boost::unordered::detail::value_base { typedef typename ::boost::unordered::detail::rebind_wrap< A, node >::type::pointer link_pointer; link_pointer next_; std::size_t hash_; node() : next_(), hash_(0) {} void init(link_pointer) { } }; template struct ptr_node : boost::unordered::detail::value_base, boost::unordered::detail::ptr_bucket { typedef boost::unordered::detail::ptr_bucket bucket_base; typedef ptr_bucket* link_pointer; std::size_t hash_; ptr_node() : bucket_base(), hash_(0) {} void init(link_pointer) { } }; // If the allocator uses raw pointers use ptr_node // Otherwise use node. template struct pick_node2 { typedef boost::unordered::detail::node node; typedef typename boost::unordered::detail::allocator_traits< typename boost::unordered::detail::rebind_wrap::type >::pointer node_pointer; typedef boost::unordered::detail::bucket bucket; typedef node_pointer link_pointer; }; template struct pick_node2*, boost::unordered::detail::ptr_bucket*> { typedef boost::unordered::detail::ptr_node node; typedef boost::unordered::detail::ptr_bucket bucket; typedef bucket* link_pointer; }; template struct pick_node { typedef boost::unordered::detail::allocator_traits< typename boost::unordered::detail::rebind_wrap >::type > tentative_node_traits; typedef boost::unordered::detail::allocator_traits< typename boost::unordered::detail::rebind_wrap::type > tentative_bucket_traits; typedef pick_node2 pick; typedef typename pick::node node; typedef typename pick::bucket bucket; typedef typename pick::link_pointer link_pointer; }; template struct set { typedef boost::unordered::detail::set types; typedef T value_type; typedef H hasher; typedef P key_equal; typedef T key_type; typedef typename boost::unordered::detail::rebind_wrap< A, value_type>::type allocator; typedef boost::unordered::detail::allocator_traits traits; typedef boost::unordered::detail::pick_node pick; typedef typename pick::node node; typedef typename pick::bucket bucket; typedef typename pick::link_pointer link_pointer; typedef boost::unordered::detail::table_impl table; typedef boost::unordered::detail::set_extractor extractor; }; template struct map { typedef boost::unordered::detail::map types; typedef std::pair value_type; typedef H hasher; typedef P key_equal; typedef K key_type; typedef typename boost::unordered::detail::rebind_wrap< A, value_type>::type allocator; typedef boost::unordered::detail::allocator_traits traits; typedef boost::unordered::detail::pick_node pick; typedef typename pick::node node; typedef typename pick::bucket bucket; typedef typename pick::link_pointer link_pointer; typedef boost::unordered::detail::table_impl table; typedef boost::unordered::detail::map_extractor extractor; }; template struct table_impl : boost::unordered::detail::table { typedef boost::unordered::detail::table table; typedef typename table::value_type value_type; typedef typename table::bucket bucket; typedef typename table::buckets buckets; typedef typename table::node_pointer node_pointer; typedef typename table::node_allocator node_allocator; typedef typename table::node_allocator_traits node_allocator_traits; typedef typename table::bucket_pointer bucket_pointer; typedef typename table::link_pointer link_pointer; typedef typename table::previous_pointer previous_pointer; typedef typename table::hasher hasher; typedef typename table::key_equal key_equal; typedef typename table::key_type key_type; typedef typename table::node_constructor node_constructor; typedef typename table::extractor extractor; typedef typename table::iterator iterator; typedef std::pair emplace_return; // Constructors table_impl(std::size_t n, hasher const& hf, key_equal const& eq, node_allocator const& a) : table(n, hf, eq, a) {} table_impl(table_impl const& x) : table(x, node_allocator_traits:: select_on_container_copy_construction(x.node_alloc())) {} table_impl(table_impl const& x, node_allocator const& a) : table(x, a) {} table_impl(table_impl& x, boost::unordered::detail::move_tag m) : table(x, m) {} table_impl(table_impl& x, node_allocator const& a, boost::unordered::detail::move_tag m) : table(x, a, m) {} // Accessors template node_pointer find_node_impl( std::size_t hash, Key const& k, Pred const& eq) const { std::size_t bucket_index = hash % this->bucket_count_; node_pointer n = this->get_start(bucket_index); for (;;) { if (!n) return n; std::size_t node_hash = n->hash_; if (hash == node_hash) { if (eq(k, this->get_key(n->value()))) return n; } else { if (node_hash % this->bucket_count_ != bucket_index) return node_pointer(); } n = static_cast(n->next_); } } std::size_t count(key_type const& k) const { return this->find_node(k) ? 1 : 0; } value_type& at(key_type const& k) const { if (this->size_) { node_pointer it = this->find_node(k); if (it) return it->value(); } boost::throw_exception( std::out_of_range("Unable to find key in unordered_map.")); } std::pair equal_range(key_type const& k) const { node_pointer n = this->find_node(k); return std::make_pair(iterator(n), iterator(n ? static_cast(n->next_) : n)); } // equals bool equals(table_impl const& other) const { if(this->size_ != other.size_) return false; if(!this->size_) return true; for(node_pointer n1 = this->get_start(); n1; n1 = static_cast(n1->next_)) { node_pointer n2 = other.find_matching_node(n1); #if !defined(BOOST_UNORDERED_DEPRECATED_EQUALITY) if(!n2 || n1->value() != n2->value()) return false; #else if(!n2 || !extractor::compare_mapped( n1->value(), n2->value())) return false; #endif } return true; } // Emplace/Insert inline node_pointer add_node( node_constructor& a, std::size_t hash) { node_pointer n = a.release(); n->hash_ = hash; bucket_pointer b = this->get_bucket(hash % this->bucket_count_); if (!b->next_) { previous_pointer start_node = this->get_previous_start(); if (start_node->next_) { this->get_bucket( static_cast(start_node->next_)->hash_ % this->bucket_count_)->next_ = n; } b->next_ = start_node; n->next_ = start_node->next_; start_node->next_ = static_cast(n); } else { n->next_ = b->next_->next_; b->next_->next_ = static_cast(n); } ++this->size_; return n; } value_type& operator[](key_type const& k) { typedef typename value_type::second_type mapped_type; std::size_t hash = this->hash_function()(k); node_pointer pos = this->find_node(hash, k); if (pos) return pos->value(); // Create the node before rehashing in case it throws an // exception (need strong safety in such a case). node_constructor a(this->node_alloc()); a.construct_node(); #if defined(BOOST_UNORDERED_VARIADIC_MOVE) a.construct_value(boost::unordered::piecewise_construct, boost::make_tuple(k), boost::make_tuple()); #else a.construct_value( boost::unordered::detail::create_emplace_args( boost::unordered::piecewise_construct, boost::make_tuple(k), boost::make_tuple())); #endif this->reserve_for_insert(this->size_ + 1); return add_node(a, hash)->value(); } #if defined(BOOST_NO_RVALUE_REFERENCES) emplace_return emplace(boost::unordered::detail::emplace_args1< boost::unordered::detail::please_ignore_this_overload> const&) { BOOST_ASSERT(false); return emplace_return(iterator(this->begin()), false); } #endif template emplace_return emplace(BOOST_UNORDERED_EMPLACE_ARGS) { #if defined(BOOST_UNORDERED_VARIADIC_MOVE) return emplace_impl( extractor::extract(BOOST_UNORDERED_EMPLACE_FORWARD), BOOST_UNORDERED_EMPLACE_FORWARD); #else return emplace_impl( extractor::extract(args.a0, args.a1), BOOST_UNORDERED_EMPLACE_FORWARD); #endif } #if !defined(BOOST_UNORDERED_VARIADIC_MOVE) template emplace_return emplace( boost::unordered::detail::emplace_args1 const& args) { return emplace_impl(extractor::extract(args.a0), args); } #endif template emplace_return emplace_impl(key_type const& k, BOOST_UNORDERED_EMPLACE_ARGS) { std::size_t hash = this->hash_function()(k); node_pointer pos = this->find_node(hash, k); if (pos) return emplace_return(iterator(pos), false); // Create the node before rehashing in case it throws an // exception (need strong safety in such a case). node_constructor a(this->node_alloc()); a.construct_node(); a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD); // reserve has basic exception safety if the hash function // throws, strong otherwise. this->reserve_for_insert(this->size_ + 1); return emplace_return(iterator(this->add_node(a, hash)), true); } emplace_return emplace_impl_with_node(node_constructor& a) { key_type const& k = this->get_key(a.value()); std::size_t hash = this->hash_function()(k); node_pointer pos = this->find_node(hash, k); if (pos) return emplace_return(iterator(pos), false); // reserve has basic exception safety if the hash function // throws, strong otherwise. this->reserve_for_insert(this->size_ + 1); return emplace_return(iterator(this->add_node(a, hash)), true); } template emplace_return emplace_impl(no_key, BOOST_UNORDERED_EMPLACE_ARGS) { // Don't have a key, so construct the node first in order // to be able to lookup the position. node_constructor a(this->node_alloc()); a.construct_node(); a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD); return emplace_impl_with_node(a); } //////////////////////////////////////////////////////////////////////// // Insert range methods // // if hash function throws, or inserting > 1 element, basic exception // safety strong otherwise template void insert_range(InputIt i, InputIt j) { if(i != j) return insert_range_impl(extractor::extract(*i), i, j); } template void insert_range_impl(key_type const& k, InputIt i, InputIt j) { node_constructor a(this->node_alloc()); // Special case for empty buckets so that we can use // max_load_ (which isn't valid when buckets_ is null). if (!this->buckets_) { insert_range_empty(a, k, i, j); if (++i == j) return; } do { // Note: can't use get_key as '*i' might not be value_type - it // could be a pair with first_types as key_type without const or // a different second_type. // // TODO: Might be worth storing the value_type instead of the // key here. Could be more efficient if '*i' is expensive. Could // be less efficient if copying the full value_type is // expensive. insert_range_impl2(a, extractor::extract(*i), i, j); } while(++i != j); } template void insert_range_empty(node_constructor& a, key_type const& k, InputIt i, InputIt j) { std::size_t hash = this->hash_function()(k); a.construct_node(); a.construct_value2(*i); this->reserve_for_insert(this->size_ + boost::unordered::detail::insert_size(i, j)); this->add_node(a, hash); } template void insert_range_impl2(node_constructor& a, key_type const& k, InputIt i, InputIt j) { // No side effects in this initial code std::size_t hash = this->hash_function()(k); node_pointer pos = this->find_node(hash, k); if (!pos) { a.construct_node(); a.construct_value2(*i); if(this->size_ + 1 >= this->max_load_) this->reserve_for_insert(this->size_ + boost::unordered::detail::insert_size(i, j)); // Nothing after this point can throw. this->add_node(a, hash); } } template void insert_range_impl(no_key, InputIt i, InputIt j) { node_constructor a(this->node_alloc()); do { a.construct_node(); a.construct_value2(*i); emplace_impl_with_node(a); } while(++i != j); } //////////////////////////////////////////////////////////////////////// // Erase // // no throw std::size_t erase_key(key_type const& k) { if(!this->size_) return 0; std::size_t hash = this->hash_function()(k); std::size_t bucket_index = hash % this->bucket_count_; bucket_pointer bucket = this->get_bucket(bucket_index); previous_pointer prev = bucket->next_; if (!prev) return 0; for (;;) { if (!prev->next_) return 0; std::size_t node_hash = static_cast(prev->next_)->hash_; if (node_hash % this->bucket_count_ != bucket_index) return 0; if (node_hash == hash && this->key_eq()(k, this->get_key( static_cast(prev->next_)->value()))) break; prev = static_cast(prev->next_); } node_pointer pos = static_cast(prev->next_); node_pointer end = static_cast(pos->next_); prev->next_ = pos->next_; this->fix_buckets(bucket, prev, end); return this->delete_nodes(pos, end); } node_pointer erase(node_pointer r) { BOOST_ASSERT(r); node_pointer next = static_cast(r->next_); bucket_pointer bucket = this->get_bucket( r->hash_ % this->bucket_count_); previous_pointer prev = unlink_node(*bucket, r); this->fix_buckets(bucket, prev, next); this->delete_node(r); return next; } node_pointer erase_range(node_pointer r1, node_pointer r2) { if (r1 == r2) return r2; std::size_t bucket_index = r1->hash_ % this->bucket_count_; previous_pointer prev = unlink_nodes( *this->get_bucket(bucket_index), r1, r2); this->fix_buckets_range(bucket_index, prev, r1, r2); this->delete_nodes(r1, r2); return r2; } static previous_pointer unlink_node(bucket& b, node_pointer n) { return unlink_nodes(b, n, static_cast(n->next_)); } static previous_pointer unlink_nodes(bucket& b, node_pointer begin, node_pointer end) { previous_pointer prev = b.next_; link_pointer begin_void = static_cast(begin); while(prev->next_ != begin_void) prev = static_cast(prev->next_); prev->next_ = static_cast(end); return prev; } //////////////////////////////////////////////////////////////////////// // copy_buckets_to // // Basic exception safety. If an exception is thrown this will // leave dst partially filled and the buckets unset. static void copy_buckets_to(buckets const& src, buckets& dst) { BOOST_ASSERT(!dst.buckets_); dst.create_buckets(); node_constructor a(dst.node_alloc()); node_pointer n = src.get_start(); previous_pointer prev = dst.get_previous_start(); while(n) { a.construct_node(); a.construct_value2(n->value()); node_pointer node = a.release(); node->hash_ = n->hash_; prev->next_ = static_cast(node); ++dst.size_; n = static_cast(n->next_); prev = place_in_bucket(dst, prev); } } //////////////////////////////////////////////////////////////////////// // move_buckets_to // // Basic exception safety. The source nodes are left in an unusable // state if an exception throws. static void move_buckets_to(buckets& src, buckets& dst) { BOOST_ASSERT(!dst.buckets_); dst.create_buckets(); node_constructor a(dst.node_alloc()); node_pointer n = src.get_start(); previous_pointer prev = dst.get_previous_start(); while(n) { a.construct_node(); a.construct_value2(boost::move(n->value())); node_pointer node = a.release(); node->hash_ = n->hash_; prev->next_ = static_cast(node); ++dst.size_; n = static_cast(n->next_); prev = place_in_bucket(dst, prev); } } // strong otherwise exception safety void rehash_impl(std::size_t num_buckets) { BOOST_ASSERT(this->size_); buckets dst(this->node_alloc(), num_buckets); dst.create_buckets(); previous_pointer src_start = this->get_previous_start(); previous_pointer dst_start = dst.get_previous_start(); dst_start->next_ = src_start->next_; src_start->next_ = link_pointer(); dst.size_ = this->size_; this->size_ = 0; previous_pointer prev = dst.get_previous_start(); while (prev->next_) prev = place_in_bucket(dst, prev); // Swap the new nodes back into the container and setup the // variables. dst.swap(*this); // no throw } // Iterate through the nodes placing them in the correct buckets. // pre: prev->next_ is not null. static previous_pointer place_in_bucket(buckets& dst, previous_pointer prev) { node_pointer n = static_cast(prev->next_); bucket_pointer b = dst.get_bucket(n->hash_ % dst.bucket_count_); if (!b->next_) { b->next_ = prev; return static_cast(n); } else { prev->next_ = n->next_; n->next_ = b->next_->next_; b->next_->next_ = static_cast(n); return prev; } } }; }}} #endif