// Copyright (C) 2011, 2012 Strahinja Val Markovic // // This file is part of YouCompleteMe. // // YouCompleteMe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // YouCompleteMe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with YouCompleteMe. If not, see . #include "standard.h" #include "LetterNode.h" namespace YouCompleteMe { LetterNode::LetterNode( char letter ) { is_uppercase = IsUppercase( letter ); is_root_node = false; } LetterNode::LetterNode( const std::string &text ) { is_uppercase = false; is_root_node = true; letternode_per_text_index_.resize( text.size() ); for (int i = 0; i < text.size(); ++i) { char letter = text[ i ]; LetterNode *node = new LetterNode( letter ); letters_[ letter ].push_back( node ); letternode_per_text_index_[ i ] = boost::shared_ptr< LetterNode >( node ); } for ( int i = letternode_per_text_index_.size() - 1; i >= 0; --i ) { LetterNode *node_to_add = letternode_per_text_index_[ i ].get(); for ( int j = i - 1; j >= 0; --j ) { letternode_per_text_index_[ j ]->PrependNodeForLetter( text[ i ], node_to_add ); } } } } // namespace YouCompleteMe