Fix Clangd link in docs

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micbou 2019-03-17 21:00:32 +01:00
parent 299f8e48e7
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2 changed files with 474 additions and 276 deletions

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@ -596,10 +596,10 @@ process.
languages. YCM is designed to work with libclang version 7.0.0 or higher.
In addition to `libclang`, YCM also supports an **experimental**
[clangd][]-based completer. You can download the latest version of [clangd]
[] from [llvm.org releases][clang-download]. Follow Step 4 to learn how to
tell YCM where to find clangd binary. Please note that YCM is designed to
work with [clangd][] version 7.0.0 or higher.
[clangd][]-based completer. You can download the latest version of
[clangd][] from [llvm.org releases][clang-download]. Follow Step 4 to learn
how to tell YCM where to find clangd binary. Please note that YCM is
designed to work with [clangd][] version 7.0.0 or higher.
You can use the system libclang or clangd _only if you are sure it is
version 7.0.0 or higher_, otherwise don't. Even if it is, we recommend using
@ -640,7 +640,7 @@ process.
cd ycm_build
Now we need to generate the makefiles. If you DON'T care about semantic
support for C-family languages or plan to use **experimental** [clangd][]-
support for C-family languages or plan to use **experimental** [clangd][]
based completer, run the following command in the `ycm_build` directory:
cmake -G "<generator>" . ~/.vim/bundle/YouCompleteMe/third_party/ycmd/cpp
@ -713,9 +713,8 @@ process.
```viml
let g:ycm_clangd_binary_path = "/path/to/clangd"
```
You need to change /path/to/clangd with the path of binary you downloaded in
step 3.
You need to change `/path/to/clangd` with the path of binary you downloaded
in step 3.
5. *This step is optional.*
@ -1028,7 +1027,7 @@ directory.
#### Option 2: Provide the flags manually
_Note that this option doesn't work with **experimental** [clangd][]-based
completer. You can use a [compile_flags.txt][fixedcdb] file instead_
completer. You can use a [compile_flags.txt][fixedcdb] file instead._
If you don't have a compilation database, or aren't able to generate one,
you have to tell YouCompleteMe how to compile your code some other way.

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