Removing Concurrent* & Future classes
They're not needed anymore.
This commit is contained in:
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46360219f8
commit
531e564a88
@ -18,7 +18,6 @@
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#ifndef CLANGCOMPLETE_H_WLKDU0ZV
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#ifndef CLANGCOMPLETE_H_WLKDU0ZV
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#define CLANGCOMPLETE_H_WLKDU0ZV
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#define CLANGCOMPLETE_H_WLKDU0ZV
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#include "Future.h"
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#include "UnsavedFile.h"
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#include "UnsavedFile.h"
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#include "Diagnostic.h"
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#include "Diagnostic.h"
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#include "TranslationUnitStore.h"
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#include "TranslationUnitStore.h"
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@ -18,9 +18,6 @@
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#ifndef COMPILATIONDATABASE_H_ZT7MQXPG
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#ifndef COMPILATIONDATABASE_H_ZT7MQXPG
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#define COMPILATIONDATABASE_H_ZT7MQXPG
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#define COMPILATIONDATABASE_H_ZT7MQXPG
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#include "Future.h"
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#include "ConcurrentStack.h"
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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#include <boost/utility.hpp>
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#include <boost/utility.hpp>
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@ -18,7 +18,6 @@
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#ifndef TRANSLATIONUNIT_H_XQ7I6SVA
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#ifndef TRANSLATIONUNIT_H_XQ7I6SVA
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#define TRANSLATIONUNIT_H_XQ7I6SVA
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#define TRANSLATIONUNIT_H_XQ7I6SVA
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#include "Future.h"
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#include "UnsavedFile.h"
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#include "UnsavedFile.h"
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#include "Diagnostic.h"
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#include "Diagnostic.h"
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#include "Location.h"
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#include "Location.h"
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@ -21,6 +21,7 @@
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#include "exceptions.h"
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#include "exceptions.h"
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#include <boost/thread/locks.hpp>
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#include <boost/thread/locks.hpp>
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#include <boost/make_shared.hpp>
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#include <boost/functional/hash.hpp>
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#include <boost/functional/hash.hpp>
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using boost::lock_guard;
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using boost::lock_guard;
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@ -1,79 +0,0 @@
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// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
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// This file is part of YouCompleteMe.
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//
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// YouCompleteMe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// YouCompleteMe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CONCURRENTLATESTVALUE_H_SYF1JPPG
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#define CONCURRENTLATESTVALUE_H_SYF1JPPG
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#include <boost/thread.hpp>
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#include <boost/utility.hpp>
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namespace YouCompleteMe {
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// This is is basically a multi-consumer single-producer queue, only with the
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// twist that we only care about the latest value set. So the GUI thread is the
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// setter, and the worker threads are the workers. The workers wait in line on
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// the condition variable and when the setter sets a value, a worker is chosen
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// to consume it.
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//
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// The point is that we always want to have one "fresh" worker thread ready to
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// work on our latest value. If a newer value is set, then we don't care what
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// happens to the old values.
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//
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// This implementation is mutex-based and is not lock-free. Normally using a
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// lock-free data structure makes more sense, but since the GUI thread goes
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// through VimL and Python on every keystroke, there's really no point. Those 5
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// nanoseconds it takes to lock a mutex are laughably negligible compared to the
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// VimL/Python overhead.
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template <typename T>
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class ConcurrentLatestValue : boost::noncopyable {
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public:
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ConcurrentLatestValue() : empty_( true ) {}
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void Set( const T &data ) {
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{
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boost::unique_lock< boost::mutex > lock( mutex_ );
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latest_ = data;
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empty_ = false;
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}
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condition_variable_.notify_one();
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}
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T Get() {
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boost::unique_lock< boost::mutex > lock( mutex_ );
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while ( empty_ ) {
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condition_variable_.wait( lock );
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}
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empty_ = true;
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return latest_;
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}
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private:
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T latest_;
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bool empty_;
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boost::mutex mutex_;
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boost::condition_variable condition_variable_;
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};
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} // namespace YouCompleteMe
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#endif /* end of include guard: CONCURRENTLATESTVALUE_H_SYF1JPPG */
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@ -1,89 +0,0 @@
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// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
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// This file is part of YouCompleteMe.
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//
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// YouCompleteMe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// YouCompleteMe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CONCURRENTSTACK_H_TGI0GOR6
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#define CONCURRENTSTACK_H_TGI0GOR6
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#include <boost/thread.hpp>
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#include <boost/utility.hpp>
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#include <stack>
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namespace YouCompleteMe {
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template <typename T>
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class ConcurrentStack : boost::noncopyable {
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public:
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void Push( const T &data ) {
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{
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boost::unique_lock< boost::mutex > lock( mutex_ );
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stack_.push( data );
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}
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condition_variable_.notify_one();
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}
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T Pop() {
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boost::unique_lock< boost::mutex > lock( mutex_ );
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while ( stack_.empty() ) {
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condition_variable_.wait( lock );
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}
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T top = stack_.top();
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stack_.pop();
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return top;
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}
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// Gets all the items from the stack and appends them to the input vector.
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// Does not wait for the stack to get items; if the stack is empty, returns
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// false and does not touch the input vector.
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bool PopAllNoWait( std::vector< T > &items ) {
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boost::unique_lock< boost::mutex > lock( mutex_ );
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if ( stack_.empty() )
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return false;
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int num_items = stack_.size();
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items.reserve( num_items + items.size() );
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for ( int i = 0; i < num_items; ++i ) {
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items.push_back( stack_.top() );
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stack_.pop();
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}
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return true;
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}
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bool Empty() {
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boost::unique_lock< boost::mutex > lock( mutex_ );
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return stack_.empty();
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}
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private:
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std::stack< T > stack_;
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boost::mutex mutex_;
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boost::condition_variable condition_variable_;
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};
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} // namespace YouCompleteMe
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#endif /* end of include guard: CONCURRENTSTACK_H_TGI0GOR6 */
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@ -1,78 +0,0 @@
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// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
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// This file is part of YouCompleteMe.
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//
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// YouCompleteMe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// YouCompleteMe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#ifndef FUTURE_H_NR1U6MZS
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#define FUTURE_H_NR1U6MZS
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#include <boost/thread.hpp>
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#include <boost/make_shared.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/function.hpp>
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namespace YouCompleteMe {
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class Result;
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typedef boost::shared_ptr< boost::packaged_task< void > > VoidTask;
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template< typename T >
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boost::shared_ptr< T > ReturnValueAsShared(
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boost::function< T() > func ) {
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return boost::make_shared< T >( func() );
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}
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template< typename T >
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class Future {
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public:
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Future() {};
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Future( boost::shared_future< T > future )
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: future_( boost::move( future ) ) {}
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bool ResultsReady() {
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// It's OK to return true since GetResults will just return a
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// default-constructed value if the future_ is uninitialized. If we don't
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// return true for this case, any loop waiting on ResultsReady will wait
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// forever.
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if ( future_.get_state() == boost::future_state::uninitialized )
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return true;
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return future_.is_ready();
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}
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void Wait() {
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future_.wait();
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}
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T GetResults() {
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try {
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return future_.get();
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} catch ( boost::future_uninitialized & ) {
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// Do nothing and return a T()
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}
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return T();
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}
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private:
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boost::shared_future< T > future_;
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};
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} // namespace YouCompleteMe
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#endif /* end of include guard: FUTURE_H_NR1U6MZS */
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@ -18,10 +18,7 @@
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#ifndef COMPLETER_H_7AR4UGXE
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#ifndef COMPLETER_H_7AR4UGXE
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#define COMPLETER_H_7AR4UGXE
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#define COMPLETER_H_7AR4UGXE
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#include "ConcurrentLatestValue.h"
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#include "ConcurrentStack.h"
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#include "IdentifierDatabase.h"
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#include "IdentifierDatabase.h"
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#include "Future.h"
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#include <boost/utility.hpp>
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#include <boost/utility.hpp>
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#include <boost/unordered_map.hpp>
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#include <boost/unordered_map.hpp>
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