YouCompleteMe/cpp/ycm/LetterNodeListMap.cpp

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// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
// This file is part of YouCompleteMe.
//
// YouCompleteMe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// YouCompleteMe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
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#include "LetterNodeListMap.h"
#include "standard.h"
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#include <algorithm>
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namespace YouCompleteMe {
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const int kNumLetters = NUM_LETTERS;
static const int kLettersIndexStart = 0;
static const int kNumbersIndexStart = 26;
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bool IsUppercase( char letter ) {
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return 'A' <= letter && letter <= 'Z';
}
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int IndexForChar( char letter ) {
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if ( IsUppercase( letter ) )
return letter + ( 'a' - 'A' );
return letter;
}
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LetterNodeListMap::LetterNodeListMap() {
std::fill( letters_.begin(),
letters_.end(),
static_cast< std::list< LetterNode * >* >( NULL ) );
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}
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LetterNodeListMap::~LetterNodeListMap() {
for ( uint i = 0; i < letters_.size(); ++i ) {
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delete letters_[ i ];
}
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}
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bool LetterNodeListMap::HasLetter( char letter ) {
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int letter_index = IndexForChar( letter );
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std::list< LetterNode * > *list = letters_[ letter_index ];
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return list;
}
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std::list< LetterNode * > &LetterNodeListMap::operator[] ( char letter ) {
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int letter_index = IndexForChar( letter );
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std::list< LetterNode * > *list = letters_[ letter_index ];
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if ( list )
return *list;
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letters_[ letter_index ] = new std::list< LetterNode * >();
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return *letters_[ letter_index ];
}
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std::list< LetterNode * > *LetterNodeListMap::ListPointerAt( char letter ) {
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return letters_[ IndexForChar( letter ) ];
}
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bool LetterNodeListMap::HasLetter( char letter ) const {
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return letters_[ IndexForChar( letter ) ] != NULL;
}
} // namespace YouCompleteMe