YouCompleteMe/cpp/LetterNode.cpp

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// Copyright (C) 2011, 2012 Strahinja Val Markovic <val@markovic.io>
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//
// This file is part of YouCompleteMe.
//
// YouCompleteMe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// YouCompleteMe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with YouCompleteMe. If not, see <http://www.gnu.org/licenses/>.
#include "LetterNode.h"
#include "standard.h"
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namespace YouCompleteMe
{
LetterNode::LetterNode( char letter )
{
is_uppercase = IsUppercase( letter );
is_root_node = false;
}
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LetterNode::LetterNode( const std::string &text )
{
is_uppercase = false;
is_root_node = true;
letternode_per_text_index_.resize( text.size() );
for ( uint i = 0; i < text.size(); ++i)
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{
char letter = text[ i ];
LetterNode *node = new LetterNode( letter );
letters_[ letter ].push_back( node );
letternode_per_text_index_[ i ] = boost::shared_ptr< LetterNode >( node );
}
for ( int i = static_cast< int >( letternode_per_text_index_.size() ) - 1;
i >= 0; --i )
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{
LetterNode *node_to_add = letternode_per_text_index_[ i ].get();
for ( int j = i - 1; j >= 0; --j )
{
letternode_per_text_index_[ j ]->PrependNodeForLetter( text[ i ],
node_to_add );
}
}
}
} // namespace YouCompleteMe