286 lines
9.2 KiB
C++
286 lines
9.2 KiB
C++
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
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// utf8_codecvt_facet.cpp
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// Copyright (c) 2001 Ronald Garcia, Indiana University (garcia@osl.iu.edu)
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// Andrew Lumsdaine, Indiana University (lums@osl.iu.edu).
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// Use, modification and distribution is subject to the Boost Software
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// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// Please see the comments in <boost/detail/utf8_codecvt_facet.hpp> to
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// learn how this file should be used.
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#include <boost/detail/utf8_codecvt_facet.hpp>
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#include <cstdlib> // for multi-byte converson routines
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#include <cassert>
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#include <boost/limits.hpp>
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#include <boost/config.hpp>
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// If we don't have wstring, then Unicode support
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// is not available anyway, so we don't need to even
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// compiler this file. This also fixes the problem
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// with mingw, which can compile this file, but will
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// generate link error when building DLL.
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#ifndef BOOST_NO_STD_WSTRING
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BOOST_UTF8_BEGIN_NAMESPACE
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
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// implementation for wchar_t
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// Translate incoming UTF-8 into UCS-4
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std::codecvt_base::result utf8_codecvt_facet::do_in(
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std::mbstate_t& /*state*/,
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const char * from,
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const char * from_end,
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const char * & from_next,
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wchar_t * to,
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wchar_t * to_end,
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wchar_t * & to_next
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) const {
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// Basic algorithm: The first octet determines how many
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// octets total make up the UCS-4 character. The remaining
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// "continuing octets" all begin with "10". To convert, subtract
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// the amount that specifies the number of octets from the first
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// octet. Subtract 0x80 (1000 0000) from each continuing octet,
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// then mash the whole lot together. Note that each continuing
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// octet only uses 6 bits as unique values, so only shift by
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// multiples of 6 to combine.
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while (from != from_end && to != to_end) {
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// Error checking on the first octet
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if (invalid_leading_octet(*from)){
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from_next = from;
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to_next = to;
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return std::codecvt_base::error;
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}
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// The first octet is adjusted by a value dependent upon
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// the number of "continuing octets" encoding the character
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const int cont_octet_count = get_cont_octet_count(*from);
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const wchar_t octet1_modifier_table[] = {
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0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
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};
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// The unsigned char conversion is necessary in case char is
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// signed (I learned this the hard way)
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wchar_t ucs_result =
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(unsigned char)(*from++) - octet1_modifier_table[cont_octet_count];
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// Invariants :
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// 1) At the start of the loop, 'i' continuing characters have been
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// processed
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// 2) *from points to the next continuing character to be processed.
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int i = 0;
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while(i != cont_octet_count && from != from_end) {
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// Error checking on continuing characters
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if (invalid_continuing_octet(*from)) {
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from_next = from;
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to_next = to;
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return std::codecvt_base::error;
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}
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ucs_result *= (1 << 6);
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// each continuing character has an extra (10xxxxxx)b attached to
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// it that must be removed.
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ucs_result += (unsigned char)(*from++) - 0x80;
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++i;
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}
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// If the buffer ends with an incomplete unicode character...
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if (from == from_end && i != cont_octet_count) {
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// rewind "from" to before the current character translation
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from_next = from - (i+1);
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to_next = to;
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return std::codecvt_base::partial;
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}
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*to++ = ucs_result;
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}
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from_next = from;
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to_next = to;
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// Were we done converting or did we run out of destination space?
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if(from == from_end) return std::codecvt_base::ok;
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else return std::codecvt_base::partial;
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}
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std::codecvt_base::result utf8_codecvt_facet::do_out(
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std::mbstate_t& /*state*/,
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const wchar_t * from,
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const wchar_t * from_end,
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const wchar_t * & from_next,
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char * to,
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char * to_end,
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char * & to_next
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) const
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{
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// RG - consider merging this table with the other one
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const wchar_t octet1_modifier_table[] = {
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0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
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};
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wchar_t max_wchar = (std::numeric_limits<wchar_t>::max)();
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while (from != from_end && to != to_end) {
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// Check for invalid UCS-4 character
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if (*from > max_wchar) {
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from_next = from;
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to_next = to;
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return std::codecvt_base::error;
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}
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int cont_octet_count = get_cont_octet_out_count(*from);
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// RG - comment this formula better
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int shift_exponent = (cont_octet_count) * 6;
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// Process the first character
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*to++ = static_cast<char>(octet1_modifier_table[cont_octet_count] +
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(unsigned char)(*from / (1 << shift_exponent)));
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// Process the continuation characters
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// Invariants: At the start of the loop:
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// 1) 'i' continuing octets have been generated
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// 2) '*to' points to the next location to place an octet
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// 3) shift_exponent is 6 more than needed for the next octet
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int i = 0;
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while (i != cont_octet_count && to != to_end) {
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shift_exponent -= 6;
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*to++ = static_cast<char>(0x80 + ((*from / (1 << shift_exponent)) % (1 << 6)));
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++i;
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}
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// If we filled up the out buffer before encoding the character
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if(to == to_end && i != cont_octet_count) {
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from_next = from;
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to_next = to - (i+1);
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return std::codecvt_base::partial;
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}
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++from;
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}
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from_next = from;
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to_next = to;
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// Were we done or did we run out of destination space
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if(from == from_end) return std::codecvt_base::ok;
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else return std::codecvt_base::partial;
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}
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// How many char objects can I process to get <= max_limit
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// wchar_t objects?
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int utf8_codecvt_facet::do_length(
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BOOST_CODECVT_DO_LENGTH_CONST std::mbstate_t &,
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const char * from,
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const char * from_end,
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std::size_t max_limit
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#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))
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) const throw()
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#else
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) const
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#endif
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{
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// RG - this code is confusing! I need a better way to express it.
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// and test cases.
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// Invariants:
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// 1) last_octet_count has the size of the last measured character
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// 2) char_count holds the number of characters shown to fit
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// within the bounds so far (no greater than max_limit)
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// 3) from_next points to the octet 'last_octet_count' before the
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// last measured character.
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int last_octet_count=0;
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std::size_t char_count = 0;
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const char* from_next = from;
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// Use "<" because the buffer may represent incomplete characters
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while (from_next+last_octet_count <= from_end && char_count <= max_limit) {
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from_next += last_octet_count;
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last_octet_count = (get_octet_count(*from_next));
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++char_count;
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}
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return static_cast<int>(from_next-from_end);
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}
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unsigned int utf8_codecvt_facet::get_octet_count(
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unsigned char lead_octet
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){
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// if the 0-bit (MSB) is 0, then 1 character
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if (lead_octet <= 0x7f) return 1;
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// Otherwise the count number of consecutive 1 bits starting at MSB
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// assert(0xc0 <= lead_octet && lead_octet <= 0xfd);
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if (0xc0 <= lead_octet && lead_octet <= 0xdf) return 2;
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else if (0xe0 <= lead_octet && lead_octet <= 0xef) return 3;
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else if (0xf0 <= lead_octet && lead_octet <= 0xf7) return 4;
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else if (0xf8 <= lead_octet && lead_octet <= 0xfb) return 5;
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else return 6;
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}
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BOOST_UTF8_END_NAMESPACE
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namespace {
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template<std::size_t s>
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int get_cont_octet_out_count_impl(wchar_t word){
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if (word < 0x80) {
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return 0;
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}
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if (word < 0x800) {
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return 1;
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}
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return 2;
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}
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template<>
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int get_cont_octet_out_count_impl<4>(wchar_t word){
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if (word < 0x80) {
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return 0;
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}
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if (word < 0x800) {
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return 1;
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}
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// Note that the following code will generate warnings on some platforms
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// where wchar_t is defined as UCS2. The warnings are superfluous as the
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// specialization is never instantitiated with such compilers, but this
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// can cause problems if warnings are being treated as errors, so we guard
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// against that. Including <boost/detail/utf8_codecvt_facet.hpp> as we do
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// should be enough to get WCHAR_MAX defined.
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#if !defined(WCHAR_MAX)
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# error WCHAR_MAX not defined!
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#endif
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// cope with VC++ 7.1 or earlier having invalid WCHAR_MAX
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#if defined(_MSC_VER) && _MSC_VER <= 1310 // 7.1 or earlier
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return 2;
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#elif WCHAR_MAX > 0x10000
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if (word < 0x10000) {
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return 2;
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}
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if (word < 0x200000) {
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return 3;
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}
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if (word < 0x4000000) {
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return 4;
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}
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return 5;
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#else
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return 2;
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#endif
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}
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} // namespace anonymous
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BOOST_UTF8_BEGIN_NAMESPACE
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// How many "continuing octets" will be needed for this word
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// == total octets - 1.
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int utf8_codecvt_facet::get_cont_octet_out_count(
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wchar_t word
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) const {
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return get_cont_octet_out_count_impl<sizeof(wchar_t)>(word);
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}
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BOOST_UTF8_END_NAMESPACE
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#endif
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