YouCompleteMe/cpp/BoostParts/boost/thread/recursive_mutex.hpp

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#ifndef BOOST_THREAD_RECURSIVE_MUTEX_HPP
#define BOOST_THREAD_RECURSIVE_MUTEX_HPP
// recursive_mutex.hpp
//
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// (C) Copyright 2007 Anthony Williams
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//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/recursive_mutex.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/recursive_mutex.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
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#include <boost/thread/lockable_traits.hpp>
namespace boost
{
namespace sync
{
#ifdef BOOST_THREAD_NO_AUTO_DETECT_MUTEX_TYPES
template<>
struct is_basic_lockable<recursive_mutex>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
template<>
struct is_lockable<recursive_mutex>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
template<>
struct is_basic_lockable<recursive_timed_mutex>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
template<>
struct is_lockable<recursive_timed_mutex>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
#endif
template<>
struct is_recursive_mutex_sur_parolle<recursive_mutex>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
template<>
struct is_recursive_mutex_sur_parolle<recursive_timed_mutex>
{
BOOST_STATIC_CONSTANT(bool, value = true);
};
}
}
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#endif