YouCompleteMe/cpp/llvm/tools/clang/test/Parser/warn-dangling-else.cpp

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// RUN: %clang_cc1 -fsyntax-only -verify -Wdangling-else %s
void f(int a, int b, int c, int d, int e) {
// should warn
{ if (a) if (b) d++; else e++; } // expected-warning {{add explicit braces to avoid dangling else}}
{ if (a) while (b) if (c) d++; else e++; } // expected-warning {{add explicit braces to avoid dangling else}}
{ if (a) switch (b) if (c) d++; else e++; } // expected-warning {{add explicit braces to avoid dangling else}}
{ if (a) for (;;) if (c) d++; else e++; } // expected-warning {{add explicit braces to avoid dangling else}}
{ if (a) if (b) if (d) d++; else e++; else d--; } // expected-warning {{add explicit braces to avoid dangling else}}
if (a)
if (b) {
d++;
} else e++; // expected-warning {{add explicit braces to avoid dangling else}}
// shouldn't
{ if (a) if (b) d++; }
{ if (a) if (b) if (c) d++; }
{ if (a) if (b) d++; else e++; else d--; }
{ if (a) if (b) if (d) d++; else e++; else d--; else e--; }
{ if (a) do if (b) d++; else e++; while (c); }
if (a) {
if (b) d++;
else e++;
}
if (a) {
if (b) d++;
} else e++;
}
// Somewhat more elaborate case that shouldn't warn.
class A {
public:
void operator<<(const char* s) {}
};
void HandleDisabledThing() {}
A GetThing() { return A(); }
#define FOO(X) \
switch (0) default: \
if (!(X)) \
HandleDisabledThing(); \
else \
GetThing()
void f(bool cond) {
int x = 0;
if (cond)
FOO(x) << "hello"; // no warning
}