diff --git a/src/Subsystems/Shooter.cpp b/src/Subsystems/Shooter.cpp index 0e92e5e..f582743 100644 --- a/src/Subsystems/Shooter.cpp +++ b/src/Subsystems/Shooter.cpp @@ -21,7 +21,7 @@ void ZaphodShooter::startShootingSequence(float throttle) //First step in shooting process void ZaphodShooter::shootForAngle(float power, float desiredAngle) { - if(getAngle() <= desiredAngle) + if(getAngle() <= desiredAngle && power >= 15) { shootRaw(power); e_ShooterState = FIRING;