mirror of
https://github.com/team2059/Zaphod
synced 2024-12-18 20:12:28 -05:00
Removed stupid files
This commit is contained in:
parent
278804a649
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690
src/Zaphod.cpp
690
src/Zaphod.cpp
@ -1,690 +0,0 @@
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//Includes{{{
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#include "WPILib.h"
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#include "SmartDashboard/SmartDashboard.h"
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#include <iostream>
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#include <math.h>
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#include <sstream>
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//}}}
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class RobotDemo : public SimpleRobot
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{
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//Declarations{{{
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RobotDrive myRobot;
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bool collectorExtended,shooting,compressing,allowCompressing, hasShot, waitingToFire, shooter_idle;
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float upLimit,throttle;
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Joystick Rstick,Lstick;
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Solenoid collectorSole1,collectorSole2;
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Compressor compressor;
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Jaguar Left1,Left2,Left3,Right1,Right2,Right3,RightArmMotor1,RightArmMotor2,LeftArmMotor1,LeftArmMotor2,CollectorMotor1;
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AnalogChannel armPot,BallSonicLeft,BallSonicRight,WallSonicLeft,WallSonicRight;
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DigitalOutput BallLeft,BallRight,WallLeft,WallRight;
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//}}}
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public:
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RobotDemo():
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//Initializations{{{
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//Joysticks
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Rstick(1),
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Lstick(2),
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//Pot
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armPot(6),
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//Ultrasonic
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BallSonicLeft(1),
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BallSonicRight(2),
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WallSonicLeft(3),
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WallSonicRight(4),
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BallLeft(1,4),
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WallLeft(1,5),
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BallRight(2,4),
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WallRight(2,5),
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//Compressor
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compressor(2,5,1,3),
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//Solenoids
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collectorSole1(1),
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collectorSole2(2),
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//Drive Motors
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Left1(1,1),
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Left2(1,2),
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Left3(1,3),
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Right1(2,1),
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Right2(2,2),
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Right3(2,3),
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//Shooter Motors
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LeftArmMotor1(1,4),
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LeftArmMotor2(1,5),
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RightArmMotor1(2,4),
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RightArmMotor2(2,5),
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//Collector Motor
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CollectorMotor1(1,6),
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myRobot(Left1,Left2,Right1,Right2){
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GetWatchdog().SetEnabled(false);
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}
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//}}}
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//{{{shootRobot
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void shootRobot(float power){
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setMotorValue(4,1,cvt(power));
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setMotorValue(5,1,cvt(power));
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setMotorValue(4,2,cvt(-power));
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setMotorValue(5,2,cvt(-power));
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}
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//}}}
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//RobotInit{{{
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void RobotInit(){
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DashboardSetup();
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upLimit=130.0;
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//compressor.Start();
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shooting=false;
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compressing=true;
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allowCompressing=true;
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hasShot=false;
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waitingToFire=false;
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shooter_idle=true;
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throttle=(-Lstick.GetRawAxis(4)+1)/2;
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}
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//}}}
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//DashboardSetup{{{
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void DashboardSetup(){
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SmartDashboard::PutNumber("Throttle",throttle);
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SmartDashboard::PutNumber("upLimit",120.0f);
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SmartDashboard::PutNumber("armPot",potToDegrees(armPot.GetAverageVoltage()));
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SmartDashboard::PutNumber("Log Level",1.0f);
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SmartDashboard::PutNumber("ArmSpeed",0.0);
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//Ultrasonic
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SmartDashboard::PutNumber("Wall Left",voltToDistance(WallSonicLeft.GetAverageVoltage(),true));
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//Autonomous values
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SmartDashboard::PutNumber("AutoSpeed",0.95f);
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SmartDashboard::PutNumber("Auto Distance",65.0f);
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SmartDashboard::PutNumber("Collector Speed",1.0f);
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SmartDashboard::PutNumber("AutoPower",0.46f);
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SmartDashboard::PutNumber("AutoCorrection",0.032f);
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SmartDashboard::PutNumber("Initial Drive Delay",2.0f);
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SmartDashboard::PutNumber("Inital Drive Timeout",4.5f);
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SmartDashboard::PutNumber("First Shot Start",0.5f);
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SmartDashboard::PutNumber("First Shot Stop",1.0f);
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SmartDashboard::PutNumber("Reverse direction start",0.0f);
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SmartDashboard::PutNumber("Reverse direction stop",2.5f);
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SmartDashboard::PutNumber("Second Drive Start",1.0f);
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SmartDashboard::PutNumber("Second Drive Timeout",2.5f);
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SmartDashboard::PutNumber("Second Shot Start",0.5f);
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SmartDashboard::PutNumber("Second Shot Stop",1.0f);
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SmartDashboard::PutNumber("Autonomous step",0.0f);
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SmartDashboard::PutNumber("Autonomous sequence",2.0f);
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//Shooter presets
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SmartDashboard::PutNumber("ShortRange",0.465f); //Power for the shooter when against the low goal
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SmartDashboard::PutNumber("ShooterButtonPower10",0.605f);
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SmartDashboard::PutNumber("ShooterButtonPower7",1.0f);
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SmartDashboard::PutNumber("ShooterButtonPower8",0.5f);
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//Bool switches
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SmartDashboard::PutBoolean("HalfPower",false);
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SmartDashboard::PutBoolean("OneBallAuto",false);
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SmartDashboard::PutBoolean("Use Ultrasonic",true);
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SmartDashboard::PutBoolean("Daniel Mode",false);
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SmartDashboard::PutBoolean("CollectorState",false);
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SmartDashboard::PutBoolean("Compressor Enabled",allowCompressing);
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SmartDashboard::PutBoolean("Compressor Running",compressing);
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SmartDashboard::PutBoolean("Ignore Pot",false);
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}
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//}}}
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//updateDashboard{{{
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void updateDashboard(){
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SmartDashboard::PutNumber("Throttle",throttle);
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SmartDashboard::PutNumber("armPot",potToDegrees(armPot.GetAverageVoltage()));
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SmartDashboard::PutNumber("Wall Left",voltToDistance(WallSonicLeft.GetAverageVoltage(),true));
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SmartDashboard::PutNumber("Wall Right",voltToDistance(WallSonicRight.GetAverageVoltage(),true));
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SmartDashboard::PutNumber("Ball Left",voltToDistance(BallSonicLeft.GetAverageVoltage()));
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SmartDashboard::PutNumber("Ball Right",voltToDistance(BallSonicRight.GetAverageVoltage()));
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SmartDashboard::PutNumber("upLimit",upLimit);
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SmartDashboard::PutBoolean("Compressor Running",compressing);
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allowCompressing=SmartDashboard::GetBoolean("Compressor Enabled");
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if(upLimit > 167){
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upLimit=167;
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}
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}
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//}}}
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//driveRobot{{{
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void driveRobot(float x,float y){
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if(y>1.0f){
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y=1.0f;
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}else if(y!=0.0f&&y<-1.0f){
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y=-1.0f;
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}
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if(SmartDashboard::GetBoolean("HalfPower")){
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x/=3;
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y/=3;
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printf("Running drive motors at half power\n");
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}
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int leftPower=((y+x)/2+1)*127+1;
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int rightPower=((y-x)/2+1)*127+1;
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setMotorValue(1,1,leftPower);
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setMotorValue(2,1,leftPower);
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setMotorValue(3,1,leftPower);
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setMotorValue(1,2,rightPower);
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setMotorValue(2,2,rightPower);
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setMotorValue(3,2,rightPower);
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}
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//}}}
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//voltToDistance{{{
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float voltToDistance(float a,bool wall=false){
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if(wall){
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return (a/0.00488f)/2.54f;
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}else{
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return (a/0.000976562f)/25.4f;
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}
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}
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//}}}
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//potToDegrees{{{
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float potToDegrees(float a) {
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float max = -.0003948;
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float min = 5.0245547;
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float b = a - max;
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min = min - max; // ~5.0027
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max = max - max; //=0
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return 300 - ((b + max) * (300 / min));
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}
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//}}}
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//cvt{{{
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int cvt(float input){
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return input * 127.0f + 128;
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}
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//}}}
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//setMotorValue{{{
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void setMotorValue(int motor,int subwayStation=1,int value=127){
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if(subwayStation==1){
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//subwayStation1{{{
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switch(motor){
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case 1:
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Left1.SetRaw(value);
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break;
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case 2:
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Left2.SetRaw(value);
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break;
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case 3:
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Left3.SetRaw(value);
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break;
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case 4:
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LeftArmMotor1.SetRaw(value);
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break;
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case 5:
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LeftArmMotor2.SetRaw(value);
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break;
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case 6:
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CollectorMotor1.SetRaw(value);
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break;
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case 7:
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break;
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case 8:
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break;
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case 9:
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break;
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case 10:
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break;
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}
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//}}}
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}else if(subwayStation==2){
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//subwayStation2{{{
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switch(motor){
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//Shooter motors
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case 1:
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Right1.SetRaw(value);
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break;
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case 2:
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Right2.SetRaw(value);
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break;
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case 3:
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Right3.SetRaw(value);
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break;
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case 4:
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RightArmMotor1.SetRaw(value);
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break;
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case 5:
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RightArmMotor2.SetRaw(value);
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break;
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case 6:
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break;
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case 7:
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break;
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case 8:
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break;
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case 9:
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break;
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case 10:
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break;
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}
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//}}}
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}
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}
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//}}}
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//runCompressor{{{
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void runCompressor(int i, int refreshInterval){
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if(i%refreshInterval==0&compressing&compressor.GetPressureSwitchValue()==1){
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compressing=false;
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compressor.Stop();
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}
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if(i%refreshInterval==0&!compressing&compressor.GetPressureSwitchValue()==0){
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compressing=true;
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compressor.Start();
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}
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}
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//}}}
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//shooter_clear_to_fire{{{
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// Function used to centralize the pre-shot checks (collector state, pot angle, etc.)
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bool shooter_clear_to_fire(){
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bool clear_to_shoot;
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if(collectorExtended==true){ //Check that the collector is in the out position
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clear_to_shoot=true;
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}else{
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clear_to_shoot=false;
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}
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//Used for debugging purposes
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if(clear_to_shoot){
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printf("The robot is clear to shoot!\n");
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}
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return clear_to_shoot; //Returns true if all of the shooting safetys are met
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}
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//}}}
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//{{{shooter_fire
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bool shooter_fire(bool shooter_clear, float shooter_speed, float shooter_max_angle, float shooter_current_angle){
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//Fire the shooter motors at the given shooter_speed while the shooter_max_angle hasn't been hit and that it is clear to shoot
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if(shooter_max_angle>=shooter_current_angle && shooter_clear==true && shooter_speed >= 15){
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setMotorValue(4,1,cvt(shooter_speed));
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setMotorValue(5,1,cvt(shooter_speed));
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setMotorValue(4,2,cvt(-shooter_speed));
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setMotorValue(5,2,cvt(-shooter_speed));
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setMotorValue(6,1,1);
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return true;
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}
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else{
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shooter_fired(1);
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return false;
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}
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}
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//}}}
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//{{{shooter_lower
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void shooter_lower(float shooter_speed, float shooter_lower_limit, float shooter_current_angle){
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//Used to lower the shooter to the lower limit
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if(shooter_lower_limit<=shooter_current_angle){
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setMotorValue(4,1,cvt(shooter_speed));
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setMotorValue(5,1,cvt(shooter_speed));
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setMotorValue(4,2,cvt(-shooter_speed));
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setMotorValue(5,2,cvt(-shooter_speed));
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setMotorValue(6,1,0);
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}else{
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//Important part the stops the whole shooting sequence and tells the user that the shooter is back at its original state
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shooter_idle=true;
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shooter_fired(0);
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}
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}
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//}}}
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//{{{shooter_stop
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void shooter_stop(){
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setMotorValue(4,1,cvt(0.0));
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setMotorValue(5,1,cvt(0.0));
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setMotorValue(4,2,cvt(0.0));
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setMotorValue(5,2,cvt(0.0));
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setMotorValue(6,1,0);
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}
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//}}}
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//shooter_fired{{{
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// This function is used to check if the shooter has finished its cycle
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bool shooter_fired(int mode){
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switch(mode){
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case 0:
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hasShot=false;
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return hasShot;
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break;
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case 1:
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hasShot=true;
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return hasShot;
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break;
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case 2:
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return hasShot;
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break;
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default:
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break;
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}
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}
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//}}}
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//Autonomous{{{
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void Autonomous(){
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//Initializations{{{
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myRobot.SetSafetyEnabled(false);
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int i=0;
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int c=0;
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float power=SmartDashboard::GetNumber("AutoPower");
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float correction=SmartDashboard::GetNumber("AutoCorrection");
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int currentStep=0;
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compressing=false;
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collectorSole1.Set(false);
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collectorSole2.Set(true);
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WallLeft.Set(1);
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BallLeft.Set(0);
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WallRight.Set(1);
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BallRight.Set(0);
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SmartDashboard::PutBoolean("CollectorState",true);
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//}}}
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while(IsEnabled()&&IsAutonomous()){
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if(SmartDashboard::GetNumber("Autonomous sequence")==0){
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//Autonomous0{{{
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//Drive{{{
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if(currentStep==0){
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if(voltToDistance(WallSonicLeft.GetAverageVoltage(),true)>=SmartDashboard::GetNumber("Auto Distance")){
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driveRobot(-1.0f,correction);
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}else{
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driveRobot(0.0f,0.0f);
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}
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if(c==SmartDashboard::GetNumber("Inital Drive Timeout")*200){
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driveRobot(0.0f,0.0f);
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currentStep++;
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c=0;
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}
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}
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//}}}
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//Shoot{{{
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if(currentStep==1&&c>SmartDashboard::GetNumber("First Shot Start")*200){
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if(SmartDashboard::GetBoolean("Ignore Pot")||upLimit>=potToDegrees(armPot.GetAverageVoltage())){
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shootRobot(power);
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}else{
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shootRobot(0.0f);
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}
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setMotorValue(6, 1, 1);
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if(c==(SmartDashboard::GetNumber("First Shot Stop"))*200){
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shootRobot(0.0f);
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setMotorValue(6, 1, 0);
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currentStep++;
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c=0;
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}
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}
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//}}}
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//Lower Shooter{{{
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if(currentStep==2&&c>SmartDashboard::GetNumber("Reverse direction start")*200){
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if(40.0f<=potToDegrees(armPot.GetAverageVoltage())){
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shootRobot(-0.3f);
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}else{
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shootRobot(0.0f);
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}
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if(c==(3.0f)*200){
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shootRobot(0.0f);
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currentStep++;
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c=0;
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}
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}
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//}}}
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//}}}
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}else if(SmartDashboard::GetNumber("Autonomous sequence")==1){
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//Autonomous1{{{
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//Drive{{{
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if(currentStep==0){
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if(voltToDistance(WallSonicLeft.GetAverageVoltage(),true)>=SmartDashboard::GetNumber("Auto Distance")){
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driveRobot(-1.0f,correction);
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}else{
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driveRobot(0.0f,0.0f);
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}
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if(c==SmartDashboard::GetNumber("Inital Drive Timeout")*200){
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driveRobot(0.0f,0.0f);
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currentStep++;
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c=0;
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}
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}
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//}}}
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//Shoot{{{
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if(currentStep==1&&c>SmartDashboard::GetNumber("First Shot Start")*200){
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if(SmartDashboard::GetBoolean("Ignore Pot")||upLimit>=potToDegrees(armPot.GetAverageVoltage())){
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shootRobot(power);
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}else{
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shootRobot(0.0f);
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}
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setMotorValue(6, 1, 1);
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if(c==(SmartDashboard::GetNumber("First Shot Stop"))*200){
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shootRobot(0.0f);
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setMotorValue(6, 1, 0);
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currentStep++;
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c=0;
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}
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}
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//}}}
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//Drive Backwards{{{
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if(currentStep==2&&c>SmartDashboard::GetNumber("Reverse direction start")*200){
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driveRobot(1.0f,correction);
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if(40.0f<=potToDegrees(armPot.GetAverageVoltage())){
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shootRobot(-0.2f);
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}else{
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shootRobot(0.0f);
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}
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if(c==(SmartDashboard::GetNumber("Reverse direction stop"))*200){
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driveRobot(0.0f,0.0f);
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shootRobot(0.0f);
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currentStep++;
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c=0;
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}
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}
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//}}}
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//Drive{{{
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if(currentStep==3&&c>SmartDashboard::GetNumber("Second Drive Start")*200){
|
||||
if(voltToDistance(WallSonicLeft.GetAverageVoltage(),true)>=SmartDashboard::GetNumber("Auto Distance")){
|
||||
driveRobot(-1.0f,correction);
|
||||
}else{
|
||||
driveRobot(0.0f,0.0f);
|
||||
}
|
||||
if(c==(SmartDashboard::GetNumber("Inital Drive Timeout"))*200){
|
||||
driveRobot(0.0f,0.0f);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Shoot{{{
|
||||
if(currentStep==4&&c>(SmartDashboard::GetNumber("Second Shot Start"))*200){
|
||||
if(SmartDashboard::GetBoolean("Ignore Pot")||upLimit>=potToDegrees(armPot.GetAverageVoltage())){
|
||||
shootRobot(power);
|
||||
}else{
|
||||
shootRobot(0.0f);
|
||||
}
|
||||
setMotorValue(6, 1, 1);
|
||||
if(c==(SmartDashboard::GetNumber("First Shot Stop"))*200){
|
||||
shootRobot(0.0f);
|
||||
setMotorValue(6, 1, 0);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//}}}
|
||||
}else if(SmartDashboard::GetNumber("Autonomous sequence")==2){
|
||||
//Autonomous2{{{
|
||||
//Drive{{{
|
||||
if(currentStep==0&&c>SmartDashboard::GetNumber("Initial Drive Delay")*200){
|
||||
setMotorValue(6, 1, SmartDashboard::GetNumber("Collector Speed"));
|
||||
if(voltToDistance(WallSonicLeft.GetAverageVoltage(),true)>=SmartDashboard::GetNumber("Auto Distance")){
|
||||
driveRobot(-1*(SmartDashboard::GetNumber("AutoSpeed")),correction);
|
||||
}else{
|
||||
driveRobot(0.0f,0.0f);
|
||||
}
|
||||
if(c==SmartDashboard::GetNumber("Inital Drive Timeout")*200){
|
||||
setMotorValue(6, 1, 0);
|
||||
driveRobot(0.0f,0.0f);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Release Ball{{{
|
||||
if(currentStep==1){
|
||||
setMotorValue(6, 1, 102);
|
||||
if(c==50){
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Shoot{{{
|
||||
if(currentStep==2&&c>SmartDashboard::GetNumber("First Shot Start")*200){
|
||||
if(SmartDashboard::GetBoolean("Ignore Pot")||upLimit>=potToDegrees(armPot.GetAverageVoltage())){
|
||||
shootRobot(power);
|
||||
}else{
|
||||
shootRobot(0.0f);
|
||||
}
|
||||
if(c==SmartDashboard::GetNumber("First Shot Stop")*200){
|
||||
shootRobot(0.0f);
|
||||
setMotorValue(6, 1, 0);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Lower Shooter{{{
|
||||
if(currentStep==3){
|
||||
if(40.0f<=potToDegrees(armPot.GetAverageVoltage())){
|
||||
shootRobot(-0.3f);
|
||||
}else{
|
||||
shootRobot(0.0f);
|
||||
}
|
||||
if(c==1*200){
|
||||
shootRobot(0.0f);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Collect Ball{{{
|
||||
if(currentStep==4&&c>SmartDashboard::GetNumber("Second Shot Start")){
|
||||
setMotorValue(6, 1, 1);
|
||||
if(c==SmartDashboard::GetNumber("Second Shot Stop")*200){
|
||||
setMotorValue(6, 1, 0);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Shoot{{{
|
||||
if(currentStep==5&&c>(SmartDashboard::GetNumber("Second Shot Start"))*200){
|
||||
if(SmartDashboard::GetBoolean("Ignore Pot")||upLimit>=potToDegrees(armPot.GetAverageVoltage())){
|
||||
shootRobot(power);
|
||||
}else{
|
||||
shootRobot(0.0f);
|
||||
}
|
||||
setMotorValue(6, 1, 1);
|
||||
if(c==(SmartDashboard::GetNumber("First Shot Stop"))*200){
|
||||
setMotorValue(6, 1, 0);
|
||||
shootRobot(0.0f);
|
||||
currentStep++;
|
||||
c=0;
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//}}}
|
||||
}
|
||||
SmartDashboard::PutNumber("Autonomous step", currentStep);
|
||||
updateDashboard();
|
||||
//Compressor{{{
|
||||
if(SmartDashboard::GetBoolean("Compressor Enabled")){
|
||||
runCompressor(i,100);
|
||||
}
|
||||
//}}}
|
||||
i++;
|
||||
c++;
|
||||
Wait(0.005f);
|
||||
compressing=false;
|
||||
compressor.Stop();
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
//Teleop{{{
|
||||
void OperatorControl(){
|
||||
//Initializations{{{
|
||||
myRobot.SetSafetyEnabled(false);
|
||||
int i=0;
|
||||
collectorSole1.Set(true);
|
||||
collectorSole2.Set(false);
|
||||
compressing=false;
|
||||
SmartDashboard::PutBoolean("CollectorState",false);
|
||||
//}}}
|
||||
while(IsEnabled()&&IsOperatorControl()){
|
||||
//Joystick{{{
|
||||
//Throttle values{{{
|
||||
if(Lstick.GetRawButton(9)==1){
|
||||
throttle=(-Lstick.GetRawAxis(4)+1)/2;
|
||||
}else if(Lstick.GetRawButton(10)){
|
||||
throttle=SmartDashboard::GetNumber("ShooterButtonPower10");
|
||||
}else if(Lstick.GetRawButton(7)){
|
||||
throttle=SmartDashboard::GetNumber("ShooterButtonPower7");
|
||||
}else if(Lstick.GetRawButton(8)){
|
||||
throttle=SmartDashboard::GetNumber("ShooterButtonPower8");
|
||||
}
|
||||
//}}}
|
||||
//Shooter upLimit{{{
|
||||
if(Lstick.GetRawButton(3)){
|
||||
upLimit=100.0f;
|
||||
}
|
||||
if(Lstick.GetRawButton(4)){
|
||||
upLimit=120.0f;
|
||||
}
|
||||
if(Lstick.GetRawButton(5)){
|
||||
upLimit=90.0f;
|
||||
}
|
||||
if(Lstick.GetRawButton(6)){
|
||||
upLimit=130.0f;
|
||||
}
|
||||
//}}}
|
||||
//Shoot{{{
|
||||
if(Lstick.GetRawButton(1)==1){
|
||||
shooter_idle=false; //Cause the robot to start the shooting sequence
|
||||
}
|
||||
//}}}
|
||||
//Collector Arm{{{
|
||||
if(Rstick.GetRawButton(9)==1){
|
||||
SmartDashboard::PutBoolean("CollectorState",true);
|
||||
collectorExtended=true;
|
||||
collectorSole1.Set(false);
|
||||
collectorSole2.Set(true);
|
||||
}else if(Rstick.GetRawButton(10)==1){
|
||||
SmartDashboard::PutBoolean("CollectorState",false);
|
||||
collectorExtended=false;
|
||||
collectorSole1.Set(true);
|
||||
collectorSole2.Set(false);
|
||||
}
|
||||
//}}}
|
||||
//Collector Motor{{{
|
||||
if(Rstick.GetRawButton(1)==1&&50>=(potToDegrees(armPot.GetAverageVoltage()))){
|
||||
setMotorValue(6,1,1);
|
||||
}else if(Rstick.GetRawButton(2)==1){
|
||||
setMotorValue(6,1,255);
|
||||
}else if(shooter_idle==true){
|
||||
setMotorValue(6,1,0);
|
||||
}
|
||||
//}}}
|
||||
//}}}
|
||||
//Driving{{{
|
||||
driveRobot(-Rstick.GetY(),Rstick.GetZ()+Rstick.GetX());
|
||||
//printf("GetY: %f, GetX/Z: %f\n", Rstick.GetY()),((Rstick.GetZ()+Rstick.GetX()));
|
||||
//}}}
|
||||
if(shooter_idle==false){ //Start the shooting sequence by telling the robot the arm needs to complete a shot (and isn't finished yet)
|
||||
if(shooter_fired(2)==false){ //Only do this if the shooter hasn't "fired" (in the upwards state)
|
||||
shooter_fire(shooter_clear_to_fire(), throttle, upLimit, potToDegrees(armPot.GetAverageVoltage()));
|
||||
}
|
||||
if(shooter_fired(2)==true){
|
||||
//After the shooter has fired, lower the shooter arm then reset the whole shooting sequence
|
||||
shooter_lower(-0.1, 40, potToDegrees(armPot.GetAverageVoltage()));
|
||||
}
|
||||
}
|
||||
if(shooter_idle==true){
|
||||
//Stop the shooter if it should be idle
|
||||
shooter_stop();
|
||||
}
|
||||
runCompressor(i,100);
|
||||
updateDashboard();
|
||||
i++;
|
||||
Wait(0.005f);
|
||||
}
|
||||
compressing=false;
|
||||
compressor.Stop();
|
||||
}
|
||||
//}}}
|
||||
//Test{{{
|
||||
void Test(){
|
||||
int i=0;
|
||||
while(IsEnabled()&&IsTest()){
|
||||
i++;
|
||||
Wait(0.005f);
|
||||
}
|
||||
}
|
||||
//}}}
|
||||
};
|
||||
START_ROBOT_CLASS(RobotDemo);
|
Loading…
Reference in New Issue
Block a user