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zaphod/Definitions.h

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#ifndef __DEFINITIONS_H__
#define __DEFINITIONS_H__
//Sidecar declarations
#define DRIVE_LEFT_SIDECAR 1
#define DRIVE_RIGHT_SIDECAR 2
#define SHOOTER_LEFT_SIDECAR 1
#define SHOOTER_RIGHT_SIDECAR 2
#define COLLECTOR_SIDECAR 1
#define COMPRESSOR_GAUGE_SIDECAR 2
#define COMPRESSOR_RELAY_SIDECAR 1
#define SONAR_LEFT_DIO_SIDECAR 1
#define SONAR_RIGHT_DIO_SIDECAR 2
//Drive motors
#define DRIVE_LEFT_MOTOR_ONE 1
#define DRIVE_LEFT_MOTOR_TWO 2
#define DRIVE_LEFT_MOTOR_THREE 3
#define DRIVE_RIGHT_MOTOR_ONE 1
#define DRIVE_RIGHT_MOTOR_TWO 2
#define DRIVE_RIGHT_MOTOR_THREE 3
//Shooter motors
#define SHOOTER_LEFT_MOTOR_ONE 4
#define SHOOTER_LEFT_MOTOR_TWO 5
#define SHOOTER_RIGHT_MOTOR_ONE 4
#define SHOOTER_RIGHT_MOTOR_TWO 5
//Collector elements (motor, compressor, etc.)
#define COLLECTOR_MOTOR 6
#define COMPRESSOR_GAUGE 5
#define COMPRESSOR_RELAY 3
#define COMPRESSOR_SOLENOID_ONE 1
#define COMPRESSOR_SOLENOID_TWO 2
//Shooter elements (pot, future limit switch, etc)
#define SHOOTER_ANGLE_POT 6
//Ultrasonic (DIO, Analog, etc)
#define SONAR_FRONT_RIGHT_DIO 4
#define SONAR_FRONT_LEFT_DIO 4
#define SONAR_REAR_LEFT_DIO 5
#define SONAR_REAR_RIGHT_DIO 5
#define SONAR_FRONT_RIGHT_ANA 2
#define SONAR_FRONT_LEFT_ANA 1
#define SONAR_REAR_LEFT_ANA 3
#define SONAR_REAR_RIGHT_ANA 4
//Joystick buttons
#define JOYSTICK_RIGHT 1
#define JOYSTICK_LEFT 2
//Static button assignments
#define SHOOTER_FIRE 1
#define COLLECTOR_INTAKE 1
#define COLLECTOR_OUTTAKE 2
#define COLLECTOR_EXTEND 9
#define COLLECTOR_RETRACT 10
#endif