Short-circuit ANSI processing if no ANSI codes are found
Rework of 656963e
. Makes --ansi processing around 20% faster on plain
strings without ANSI codes.
This commit is contained in:
parent
8d23646fe6
commit
931c78a70c
28
src/ansi.go
28
src/ansi.go
@ -73,8 +73,6 @@ func extractColor(str string, state *ansiState, proc func(string, *ansiState) bo
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runeCount := 0
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for idx := 0; idx < len(str); {
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idx += findAnsiStart(str[idx:])
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// No sign of ANSI code
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if idx == len(str) {
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break
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}
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@ -117,22 +115,30 @@ func extractColor(str string, state *ansiState, proc func(string, *ansiState) bo
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}
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}
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rest := str[prevIdx:]
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if len(rest) > 0 {
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var rest string
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var trimmed string
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if prevIdx == 0 {
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// No ANSI code found
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rest = str
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trimmed = str
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} else {
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rest = str[prevIdx:]
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output.WriteString(rest)
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if state != nil {
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// Update last offset
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runeCount += utf8.RuneCountInString(rest)
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(&offsets[len(offsets)-1]).offset[1] = int32(runeCount)
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}
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trimmed = output.String()
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}
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if len(rest) > 0 && state != nil {
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// Update last offset
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runeCount += utf8.RuneCountInString(rest)
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(&offsets[len(offsets)-1]).offset[1] = int32(runeCount)
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}
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if proc != nil {
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proc(rest, state)
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}
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if len(offsets) == 0 {
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return output.String(), nil, state
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return trimmed, nil, state
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}
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return output.String(), &offsets, state
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return trimmed, &offsets, state
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}
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func interpretCode(ansiCode string, prevState *ansiState) *ansiState {
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